Minor Bugs

For to fix what's broke, and improve what ain't. Or something thereabouts.

Moderator: Moderators

User avatar
Jesus
Posts: 433
Joined: Sun Sep 09, 2007 12:41 am
Contact:

Postby Jesus » Mon Nov 12, 2007 9:22 pm

When you gain two levels at once, and get a certain something for it... Well, you can't get that something if the two levels in question are 25 and 26. Different trainers.

This is probably intended behavior, I'm just pointing out the gap.
Jesus (#229) | Solitude (#257)

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Mon Nov 12, 2007 9:42 pm

I think there's a good chance with the server change it messed up some of the timekeeping. I don't quite understand it, but I'll fix it soon.

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Tue Nov 13, 2007 3:35 pm

Apostrophes in the name of the item is breaking things. I'll fix that.

User avatar
neocamp22
Posts: 477
Joined: Sat Apr 07, 2007 6:48 pm
Location: Also Through The Dimensional Gate
Contact:

Postby neocamp22 » Tue Nov 13, 2007 3:45 pm

Frost, that has been showing up for me too.

User avatar
MagiNinjA
Posts: 1466
Joined: Thu Sep 06, 2007 10:56 pm
Location: Berkeley when at school, San Diego when at home
Contact:

Postby MagiNinjA » Tue Nov 13, 2007 9:59 pm


User avatar
Rueby
Posts: 39
Joined: Wed Nov 07, 2007 9:04 am
Contact:

Postby Rueby » Tue Nov 13, 2007 10:02 pm

The Goddess works in mysterious ways, like a healing shiv. This might sting.

User avatar
IcyFreak
Posts: 168
Joined: Sat Apr 07, 2007 6:48 pm
Contact:

Postby IcyFreak » Tue Nov 13, 2007 11:46 pm

Have a nice day.

User avatar
MagiNinjA
Posts: 1466
Joined: Thu Sep 06, 2007 10:56 pm
Location: Berkeley when at school, San Diego when at home
Contact:

Postby MagiNinjA » Wed Nov 14, 2007 11:10 pm

After some number of lines or time (I'm not sure which...I'll have to count), chat just simply freezes. No new responses are shown. I have yet to test me entering some text, but reentering chat works. Is this an automatic chat refresh timer doing its magic?

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Thu Nov 15, 2007 7:11 am


User avatar
Olaf
Posts: 823
Joined: Wed Sep 26, 2007 8:29 pm
Location: The Wild West
Contact:

Postby Olaf » Thu Nov 15, 2007 10:56 pm


Well, I've got a hat!

User avatar
Jesus
Posts: 433
Joined: Sun Sep 09, 2007 12:41 am
Contact:

Postby Jesus » Fri Nov 16, 2007 9:43 pm

Jesus (#229) | Solitude (#257)

User avatar
Olaf
Posts: 823
Joined: Wed Sep 26, 2007 8:29 pm
Location: The Wild West
Contact:

Postby Olaf » Fri Nov 16, 2007 9:55 pm


Well, I've got a hat!

User avatar
MagiNinjA
Posts: 1466
Joined: Thu Sep 06, 2007 10:56 pm
Location: Berkeley when at school, San Diego when at home
Contact:

Postby MagiNinjA » Sat Nov 17, 2007 6:25 pm


User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Sat Nov 17, 2007 6:59 pm


User avatar
sounos
Posts: 32
Joined: Fri Nov 02, 2007 11:23 pm
Contact:

Postby sounos » Sat Nov 17, 2007 9:23 pm

Not really sure where to put this but it is trivial to write a greasemonkey script to replace your name in chat to whatever you fancy. Not particularly exploitable but could be used to impersonate an admin or something? Maybe something to consider when building the new chat?

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Sat Nov 17, 2007 9:34 pm

I think that part of chat is fixed.

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Sun Nov 18, 2007 8:44 am


User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Sun Nov 18, 2007 9:13 pm

I'm not entirely sure what you mean by verify. But I don't want to just spoon-feed you the answer, nor do I want to set a precedent of having everyone send me their entire character profile every times something unexpected happens. I really believe exploring is supposed to be part of the fun--the whole point of creating this world is so people can explore it, and it would defeat my goals if I just said, "Yeah, give me your stats and I'll tell you every detail."

In your shoes, this is what I would do. Generally the best approach is the scientific one. For instance, eliminate variables by unequipping items and shaking off effects unless you're sure you know what's going on. See what happens. If there are effects that you can't shake off, adventure for a few turns until they disappear and see if anything changes. If there are skills that you have which you don't know what they do, click on the skill name in the character sheet to get a description. They're not detailed, but they're pretty suggestive.

There's also the research angle: ask around a few other people. Or check the wiki for what information is known about these things. Of course the information in either of those places is only as good as the scientific research done by others, so the most reliable method is the scientific one.

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Mon Nov 19, 2007 8:28 am


Jick
Posts: 21
Joined: Tue Apr 10, 2007 11:59 am
Contact:

Postby Jick » Tue Nov 20, 2007 1:11 pm


User avatar
Cristiona
Posts: 5000
Joined: Sun Apr 08, 2007 1:01 am
Location: the Conservatory with the lead pipe
Contact:

Postby Cristiona » Thu Nov 22, 2007 3:59 am

There seems to be a glitch when casting buffs on other players. They seem to not show up until someone has sent you a message.

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

Postby Ryme » Thu Nov 22, 2007 10:05 am


User avatar
MagiNinjA
Posts: 1466
Joined: Thu Sep 06, 2007 10:56 pm
Location: Berkeley when at school, San Diego when at home
Contact:

Postby MagiNinjA » Thu Nov 22, 2007 2:59 pm



Return to “Testing & Debugging”

Who is online

Users browsing this forum: No registered users and 2 guests