Page 1 of 2

things that need use multiple

Posted: Sat Jul 18, 2009 12:18 pm
by Ryme
I keep losing track of them in the midst of the other debugging threads, and since they all apply to one page, I'd rather have them consolidated here.

Re: things that need use multiple

Posted: Sat Jul 18, 2009 7:53 pm
by Cristiona
Band-aid
Bandana
All three CTHULHU discs
liao
playing card
spiral horn
summoning cone
bone flute
tikkoun elixir

Re: things that need use multiple

Posted: Sun Jul 19, 2009 12:37 am
by Muhandes
dehydrated water
Ivory Coast ginger beer
jade hound
lost remote control / long-lost remote control / batteryless remote control / batteryless long-lost remote control
low pill (arguably, for the PP)
Marty Crouch's magic chest (for the benefit of the few)
Palooka Joe gum
space mead
tormented soles
unsanitary gauze

Re: things that need use multiple

Posted: Thu Aug 27, 2009 1:54 am
by Muhandes
New items:

buzzing dew
groundwater
sweet pod
rainwater

Re: things that need use multiple

Posted: Sat Sep 05, 2009 10:06 am
by Muhandes
Blink wrote:white elephant/razzbery sticker
I didn't mention all the items that are used on someone else (e.g. icicle/snowball) because I'm not sure this is even considered a "use", as it's done through a different mechanism.

Re: things that need use multiple

Posted: Sun Sep 20, 2009 12:05 pm
by Muhandes
filter

Re: things that need use multiple

Posted: Thu Sep 24, 2009 12:21 am
by Muhandes
gestalt postcard
frosted cocoa-fruity marshmallow blasts
pre-coffee

Re: things that need use multiple

Posted: Sat Sep 26, 2009 9:42 am
by Ryme
Cristiona wrote:Band-aid
Bandana
All three CTHULHU discs
liao
playing card
spiral horn
summoning cone
bone flute
tikkoun elixir
All of these are now use-multiple, except the playing card, which is going to need a more complicated rewrite.

Re: things that need use multiple

Posted: Sat Sep 26, 2009 9:44 am
by Ryme
Muhandes wrote:
Blink wrote:white elephant/razzbery sticker
I didn't mention all the items that are used on someone else (e.g. icicle/snowball) because I'm not sure this is even considered a "use", as it's done through a different mechanism.
Yep, I think I'd rather leave these as one at a time. It's most likely you either want to just send one, or sending multiple is done to "irritate" the other player, and you want multiple messages anyway.

Re: things that need use multiple

Posted: Fri Oct 02, 2009 4:24 am
by Muhandes
pinata

Re: things that need use multiple

Posted: Fri Oct 02, 2009 12:11 pm
by Satan
Really? The limited availability IotM that you only ever use one per box and then disappears forever? >.>

Re: things that need use multiple

Posted: Sat Oct 03, 2009 9:21 am
by Muhandes
I don't think there should be a use multiple for exotic throwing stars gift set.

Re: things that need use multiple

Posted: Thu Oct 08, 2009 12:47 am
by Carygon Nijax
playing cards... unless they're meant to not be multi-usable

Re: things that need use multiple

Posted: Thu Oct 08, 2009 6:19 am
by Harry Dresden
Ryme wrote:All of these are now use-multiple, except the playing card, which is going to need a more complicated rewrite.

Re: things that need use multiple

Posted: Thu Oct 08, 2009 5:13 pm
by Carygon Nijax
Harry Dresden wrote:
Ryme wrote:All of these are now use-multiple, except the playing card, which is going to need a more complicated rewrite.
oh.. thanks.. I didn't read that.. sorry

Re: things that need use multiple

Posted: Sat Oct 17, 2009 10:35 am
by Ryme
dehydrated water
lost remote control / long-lost remote control / batteryless remote control / batteryless long-lost remote control
low pill (arguably, for the PP)
Palooka Joe gum
space mead
tormented soles
unsanitary gauze
Got all those.

Re: things that need use multiple

Posted: Sat Oct 17, 2009 10:48 am
by Ryme
buzzing dew
groundwater
sweet pod
rainwater
These were coded a while back and just not marked use multiple. They should be working now.
Filter
Also done.

Re: things that need use multiple

Posted: Sat Oct 17, 2009 10:59 am
by Ryme
gestalt postcard
frosted cocoa-fruity marshmallow blasts
pre-coffee
pinata
Done, done, and done. And done.

I think that leaves:
* playing cards
* ivory coast ginger beer (needs both use and use multi)
* marty crouch's chest, maybe

Re: things that need use multiple

Posted: Sat Oct 17, 2009 4:50 pm
by Muhandes
Ryme wrote:
gestalt postcard
frosted cocoa-fruity marshmallow blasts
pre-coffee
pinata
Done, done, and done. And done.

I think that leaves:
* playing cards
* ivory coast ginger beer (needs both use and use multi)
* marty crouch's chest, maybe
Indeed, that's what my list shows as well. marty crouch's chest was not a serious request though.
Oh, and I couldn't check rainwater, I wonder why.

Edit: Now that rainwater was implemented I checked it too - works well

Re: things that need use multiple

Posted: Sat Oct 17, 2009 7:54 pm
by Cristiona
Ryme wrote:* marty crouch's chest, maybe
None of the other *ouch items have use multiple. I don't see a problem with leaving Marty non-multi.

Re: things that need use multiple

Posted: Sat Oct 17, 2009 10:02 pm
by Satan
Cristiona wrote:
Ryme wrote:* marty crouch's chest, maybe
None of the other *ouch items have use multiple. I don't see a problem with leaving Marty non-multi.
Shut up, you. I require this for my 7 chests >.>

Re: things that need use multiple

Posted: Sun Oct 18, 2009 5:49 am
by Harry Dresden
Gah! I also hate having to agree with Satan, but it would be nice. Not necessary, but nice. For all the *ouch items, actually. Maybe just an "Empty All" link.

Re: things that need use multiple

Posted: Fri May 14, 2010 1:06 am
by Muhandes
Brewmeister's master potion is missing a multiuse

Re: things that need use multiple

Posted: Thu May 20, 2010 2:19 am
by Muhandes
Reptauron's egg is missing a multiuse

Re: things that need use multiple

Posted: Thu May 20, 2010 6:10 am
by Ryme
Based on the narrative, I thought it was going to be weird to explain how to multi-use or even extend the reptauron egg. Just didn't make any sense. Also figured people weren't too likely to need to multi use it in the first place.

Re: things that need use multiple

Posted: Thu May 20, 2010 11:23 pm
by Muhandes
Very well then, intentional it is :D

Is this the reason why you can't use one when one is already in use? Same narrative reason?

Re: things that need use multiple

Posted: Fri May 21, 2010 2:39 am
by Muhandes
reading is overrated.

Re: things that need use multiple

Posted: Fri May 21, 2010 11:20 am
by Satan
Historically, I'd say it's underrated >.>

Re: things that need use multiple

Posted: Sat Nov 20, 2010 9:19 am
by Muhandes
three-tier tiramisu

Re: things that need use multiple

Posted: Thu Nov 25, 2010 6:34 pm
by Patojonas
Ryme wrote:Based on the narrative, I thought it was going to be weird to explain how to multi-use or even extend the reptauron egg. Just didn't make any sense. Also figured people weren't too likely to need to multi use it in the first place.
well, you could have the reptauron cannibalize the egg for more time....

Re: things that need use multiple

Posted: Mon Dec 06, 2010 10:09 pm
by Citizen James
Caffeinated Cloth pluralizes into "pieces of caffeinated cloth".

Plural determined by placing items into storage. I promise I will remember this. :mrgreen:

Re: things that need use multiple

Posted: Sun Dec 26, 2010 4:44 pm
by blackmatter615
the frusion neodymnium beads set lacks the use multiple.