Minor bugs

For to fix what's broke, and improve what ain't. Or something thereabouts.

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Kinak
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Re: Minor bugs

Postby Kinak » Fri Oct 03, 2014 8:55 am

xKiv wrote:Like Iceberg Lettuce?
(I originally assumed it was like potatopotato, but apparently not?)
More like iceberg lettuce than potatopotato, yes.

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Re: Minor bugs

Postby Harry Dresden » Sat Nov 01, 2014 8:44 am

The copper column can't be put in Display like all the other anniversary items.

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Re: Minor bugs

Postby Kinak » Sat Nov 01, 2014 10:06 am

Harry Dresden wrote:The copper column can't be put in Display like all the other anniversary items.
Are you sure? It seems okay for me.

Did you make sure you were looking for a curious copper column? Because I totally couldn't find it the first time I tried to add it. :oops:

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Re: Minor bugs

Postby Harry Dresden » Sat Nov 01, 2014 12:50 pm

huh....I know it wasn't working this morning, but it let me add it now.

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Re: Minor bugs

Postby Kinak » Sat Nov 01, 2014 1:22 pm

Harry Dresden wrote:huh....I know it wasn't working this morning, but it let me add it now.
And that's what matters! :D

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Re: Minor bugs

Postby erfMortium » Sat Nov 01, 2014 9:28 pm

Looks like a bug when using the telephone box item from the new sidekick drops. Not really sure what happened as it just said Combat at the top of the screen and then I got the option to adventure again.
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Re: Minor bugs

Postby Kinak » Sun Nov 02, 2014 5:51 am

erfMortium wrote:Looks like a bug when using the telephone box item from the new sidekick drops. Not really sure what happened as it just said Combat at the top of the screen and then I got the option to adventure again.
The rest of the behavior was fine, it just wasn't displaying its (hopefully hilarious) text.

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Patojonas
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Re: Minor bugs

Postby Patojonas » Tue Dec 02, 2014 7:13 am

luminiferous water image needs cleaning on the top right corner

oily egg image needs cleaning on the bottom right corner, unless that is some intentional shade....

Tidied. You may need to force a refresh to see the updated images.

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Re: Minor bugs

Postby Patojonas » Fri Dec 05, 2014 12:45 pm

You can\'t figure out how to brew these, so you eventually just end up eating the grounds. Yup, that\'s the future for you.


You eat root of all candy, then keep trying it because you\\\'re sure it became a good idea at some point. Eventually you realize the good idea inspired by this overwhelming desire to find other kinds of candy.


while multiusing eon coffee and sugar

Performed an emergency slash-ectomy.

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Olaf
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Re: Minor bugs

Postby Olaf » Mon Dec 08, 2014 3:25 pm

Bedraggled Squire doesn't start Riding in the Lists, both with and without sidekick. Third time with horse transportation worked, though. I assume this is recent revamp related.
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Re: Minor bugs

Postby Kinak » Mon Dec 08, 2014 5:50 pm

Olaf wrote:Bedraggled Squire doesn't start Riding in the Lists, both with and without sidekick. Third time with horse transportation worked, though. I assume this is recent revamp related.
Indeed! Should be good now, thanks!

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Re: Minor bugs

Postby Sanjuro » Tue Dec 09, 2014 2:54 am

Interesting...

I wonder if the mechapinata horde responds properly to the mechapinata companion, and how the first phase of the Last Nostronomian quest responds to the revamp.
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Re: Minor bugs

Postby Kinak » Tue Dec 09, 2014 5:12 am

Sanjuro wrote:Interesting...

I wonder if the mechapinata horde responds properly to the mechapinata companion, and how the first phase of the Last Nostronomian quest responds to the revamp.
Those I remember touching, so I think we're okay. Obviously, I'm always open to reports that I screwed it up :lol:

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Re: Minor bugs

Postby Olaf » Thu Dec 11, 2014 3:17 pm

Kinak wrote:Obviously, I'm always open to reports that I screwed it up :lol:
Last Nostronomian doesn't seem to be working. He doesn't give a leaving message, and just joins me again when I go back to Renegade Robots. I've never actually seen it before; just going off what the wiki says should be happening.
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Re: Minor bugs

Postby Kinak » Thu Dec 11, 2014 3:51 pm

Olaf wrote:
Kinak wrote:Obviously, I'm always open to reports that I screwed it up :lol:
Last Nostronomian doesn't seem to be working. He doesn't give a leaving message, and just joins me again when I go back to Renegade Robots. I've never actually seen it before; just going off what the wiki says should be happening.
Good thing I left that caveat there :oops:

Should be good now. When it leaves, it should give you a special message, so let me know if that doesn't show up.

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Re: Minor bugs

Postby erfMortium » Fri Dec 12, 2014 10:05 pm

I know specificity is nice, but this might qualify for a little too much information :)

Capped Bonuses
Turn Length: -30 seconds (of -60 seconds)
Noncombat Encounter Chance: +4.4408920985006E-16% (of +20%)

But it's very important to know your nano-encounter chance! Should be good now, but let me know if it does anything else weird.
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Re: Minor bugs

Postby Sanjuro » Mon Mar 02, 2015 1:12 am

After casting Tornado against the ancient egg mass, this showed up below the foes portrait: (Bad Accuracy, Bad Dodge)

Probably related to scaling foes.
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Re: Minor bugs

Postby Kinak » Mon Mar 02, 2015 7:11 am

Sanjuro wrote:After casting Tornado against the ancient egg mass, this showed up below the foes portrait: (Bad Accuracy, Bad Dodge)

Probably related to scaling foes.
Actually, that's okay. The egg mass isn't very accurate or dodgy, so you basically zeroed it out with the tornado.

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Re: Minor bugs

Postby Satan » Sun Mar 08, 2015 4:02 pm

"Your vicious attack leaves your opponent stunned.



Johnny Atomic gets in front of your opponent and dodges very slowly. It's pretty cool looking, but doesn't seem likely to hurt anyway.

Your opponent is too stunned to act.

The tadpole is hungry like the wolf, so it circles you like the wolf and is ready to take a bite out of you like the wolf."

:p
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Re: Minor bugs

Postby Kinak » Mon Mar 09, 2015 1:05 pm

Satan wrote:"Your vicious attack leaves your opponent stunned.



Johnny Atomic gets in front of your opponent and dodges very slowly. It's pretty cool looking, but doesn't seem likely to hurt anyway.

Your opponent is too stunned to act.

The tadpole is hungry like the wolf, so it circles you like the wolf and is ready to take a bite out of you like the wolf."

:p
Not quite clear on what you're reporting here. Is it extra spaces, the fact that Johnny is trying to stun the enemy despite it already being stunned, or the tadpoles still acting when the egg mass is stunned?

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Re: Minor bugs

Postby Sanjuro » Mon Mar 09, 2015 6:22 pm

Frused pants show up in the Recyclonizer and Digitizer menus, but not in the Goats menu.
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Re: Minor bugs

Postby Satan » Mon Mar 09, 2015 7:02 pm

Kinak wrote:
Satan wrote:"Your vicious attack leaves your opponent stunned.



Johnny Atomic gets in front of your opponent and dodges very slowly. It's pretty cool looking, but doesn't seem likely to hurt anyway.

Your opponent is too stunned to act.

The tadpole is hungry like the wolf, so it circles you like the wolf and is ready to take a bite out of you like the wolf."

:p
Not quite clear on what you're reporting here. Is it extra spaces, the fact that Johnny is trying to stun the enemy despite it already being stunned, or the tadpoles still acting when the egg mass is stunned?

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The extra spaces is actually an artifact of my copy + paste, because there was an image inside it. No problem in actual display. It is slightly odd that he tried to perform a stun, but eh, my thing was the tadpoles. Because I hadn't hit it to hatch one yet, so it seems like it hatched an egg while stunned.
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Re: Minor bugs

Postby Cristiona » Mon Mar 09, 2015 8:13 pm

Sanjuro wrote:Frused pants show up in the Recyclonizer and Digitizer menus, but not in the Goats menu.

Pants flagged as non-recyclable.
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Re: Minor bugs

Postby Kinak » Mon Mar 09, 2015 9:14 pm

Satan wrote:The extra spaces is actually an artifact of my copy + paste, because there was an image inside it. No problem in actual display. It is slightly odd that he tried to perform a stun, but eh, my thing was the tadpoles. Because I hadn't hit it to hatch one yet, so it seems like it hatched an egg while stunned.
Naw, that's fine. You're stunning the egg mass, not the tadpoles you're knocking out of it.

Cristiona wrote:
Sanjuro wrote:Frused pants show up in the Recyclonizer and Digitizer menus, but not in the Goats menu.

Pants flagged as non-recyclable.
Thanks Cristiona.

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Re: Minor bugs

Postby Jessica » Thu Mar 12, 2015 3:05 am

Hi, Kinak. I don't know if this belongs here or not but fighting in Ursula's Plushie Factory I get this when encountering any opponent:
Parse error: syntax error, unexpected '[' in /fs1b/twilightheroes/public/includes/interpretloc.php(25) : eval()'d code on line 1

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Re: Minor bugs

Postby Kinak » Thu Mar 12, 2015 8:20 am

Jessica wrote:Hi, Kinak. I don't know if this belongs here or not but fighting in Ursula's Plushie Factory I get this when encountering any opponent:
Parse error: syntax error, unexpected '[' in /fs1b/twilightheroes/public/includes/interpretloc.php(25) : eval()'d code on line 1
Nope, that's not supposed to happen. Fixed now, thanks.

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Re: Minor bugs

Postby Sanjuro » Wed Mar 18, 2015 9:15 pm

In the new store, when I click on the contraband liquorice, the penny farthing description pops up.

And the anachronistic Gingerette is called displaced Gingerette in the store.

Thanks, fixed those up.
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Re: Minor bugs

Postby The Leopard » Wed Mar 25, 2015 7:49 am

In Echo of Downtown, clicking on the text (not the image) of "International House of Nothing" brings you back to "International House of Auctions" (the page that prompts you to jump into the rift). I was worried I was in some sort of infinite time loop for a while.

Broke the infinite time loop. Thanks!

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Re: Minor bugs

Postby Patojonas » Sun May 03, 2015 3:26 am

The dungeon dumpling image could use use some cleanup, there's debris all around it :P

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Re: Minor bugs

Postby Kinak » Sun May 03, 2015 6:47 am

Patojonas wrote:The dungeon dumpling image could use use some cleanup, there's debris all around it :P
That seems... rather appropriate for the dungeon dumpling :)

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Re: Minor bugs

Postby Patojonas » Thu May 07, 2015 10:32 am

fair enough :P

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Re: Minor bugs

Postby Patojonas » Wed Jul 01, 2015 3:38 am

The ghost buffets you with a gust of wind from a particularly chilly corner of Usenet. What's a Usenet? It hits you for 4 (cold) damage.


this attack didn't have the element color applied.

Fixed! Thanks!

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Re: Minor bugs

Postby Sanjuro » Mon Aug 31, 2015 11:59 pm

When I click on the Pied Piper in the left-hand pane, the pop-up window says "I can't find a sidekick of this type."

http://www.twilightheroes.com/popup.php?sidekick=37

Fixed, thanks!
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Re: Minor bugs

Postby Sanjuro » Tue Oct 27, 2015 10:28 pm

Kinak asked for feedback if any foes still have bland attacks and misses.
Well, the ghost of [foe] (after using an ectoplasmic bedsheet) fits that description.
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Re: Minor bugs

Postby Kinak » Wed Oct 28, 2015 6:29 am

Sanjuro wrote:Kinak asked for feedback if any foes still have bland attacks and misses.
Well, the ghost of [foe] (after using an ectoplasmic bedsheet) fits that description.
Now with text, thanks!

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Re: Minor bugs

Postby hoyifung04 » Sat Oct 31, 2015 2:40 pm

costumed thug(ghost) wrote:Your opponent attacks ... Your opponent has a critical hit! The thug slimes you with some store-bought ectoplasm. BrrrrRRRRrrr. It hits you for 3 (cold) damage.

It hit you so hard you're seeing double!


The damage wasn't coloured properly, and evidently did physical damage.
[Edit] Probably because it should be dealing ice damage, not cold damage.

Yup, it needs to be ice. Right now it's too cold, too cold.

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Re: Minor bugs

Postby Sanjuro » Thu Nov 26, 2015 1:02 am

I know this is a work in progress, but the pop-up description for the Arson Thrower skill is blank.
http://www.twilightheroes.com/popup.php?skill=210

Should display now.
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Re: Minor bugs

Postby Patojonas » Thu Nov 26, 2015 11:56 am

steam piston and #1 zom cup images could use some debris cleanup :)

They need to be #1 in everything, even artifacts.

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Re: Minor bugs

Postby hoyifung04 » Thu Dec 10, 2015 11:55 am

reinforced novelty scissors [1721] look like they should be equipment (has power, enchantment), but aren't.

Now with more snip snip. Thanks!

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Re: Minor bugs

Postby Patojonas » Thu Dec 10, 2015 12:51 pm

hoyifung04 wrote:reinforced novelty scissors [1721] look like they should be equipment (has power, enchantment), but aren't.


they could also use some image cleanup :P

Should be better now, thanks!


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