Upcoming features and wish list

For to fix what's broke, and improve what ain't. Or something thereabouts.

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Ryme
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Postby Ryme » Fri Jan 23, 2009 10:19 pm

Had it pointed out that my list was very much out of date. On the plus side several of the items have since been accomplished. On the negative side, many of the items have languished, and more have come up. Still the first post on this thread kinda reflects some of my goals at the moment.

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Re: Upcoming features and wish list

Postby Corrupt Shadow » Fri Jan 23, 2009 10:40 pm

Ryme wrote:* some non-auction mall-like alternative

Yeah, I can't WAIT for this one. A Twilight Heroes "Kregg's List" or something would be funny.
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Postby TheK3vin » Fri Jan 23, 2009 11:02 pm

Yeah. The auction house is great, but it would be better if there was also a mall-like.

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Postby Cristiona » Fri Jan 23, 2009 11:04 pm

1) Multi-sending/trading: Currently, building a computer for other people spams your inbox with 8 messages (9 if they send instructions too)

2) Select All in the inbox for deleting. People with hundreds of inbox messages currently need to click every one to delete
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Postby Cristiona » Sun Jan 25, 2009 1:54 am

Also, text and shelving for memento cases.
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Postby TheK3vin » Sat Jan 31, 2009 7:46 am

How about chat notifications for messages, trades, buffs, etc.

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Postby Satan » Sat Jan 31, 2009 7:52 am

The framework for that kinda thing already exists, even. Olaf just needs to add a notifications type to chat, and Ryme just needs to make it add a message to the chat db with the notification type anywhere he wants a notification sent.

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Postby Cristiona » Sun Feb 08, 2009 12:35 am

Build multiple for computers would be nice.
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Re: Upcoming features and wish list

Postby Satan » Mon Mar 02, 2009 4:46 am

If you have a bank account, you might be able to get a visa debit card that'll let you pay for things online directly with the funds in your bank account. Potentially anyways. The only other method Ryme's planning on is getting Amazon to work again, I doubt anything else will be too viable.

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Re: Upcoming features and wish list

Postby Cristiona » Mon Mar 02, 2009 9:00 pm

I'm not sure why PayPal isn't working for you. You can use a credit card with PayPal without even setting up an account. Combine that with a pre-paid gift card backed by a major credit card company (ie: a Visa gift card), and you shouldn't have any difficulties.
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Re: Upcoming features and wish list

Postby Satan » Tue Mar 03, 2009 5:26 am

mischal wrote:The thing is I dont want to use a credit card.


Both a Visa debit card and a Visa pre-paid card aren't credit cards. The debit one pulls right from your bank account, the pre-paid you put money onto the card before you use it. No credit involved, and you can still use it wherever you use a Visa credit card.

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Re: Upcoming features and wish list

Postby Strlikecrazy » Tue Jul 14, 2009 9:53 am

Blink wrote:Does this mean I can have a secret underground layer inside a volcano surrounded by a moat full of zombie sharks with laserbeams attached to their heads?

Wish list>
Ability to change day-time job..Its funny how u can beat up Nazi scientists, trans-dimentional beings, and insane gods yet not be able to get a better job.


We cannot have fancy jobs! It would draw too much attention to our powers!
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Re: Upcoming features and wish list

Postby Harry Dresden » Tue Jul 14, 2009 11:05 am

Not to mention that if you got a better job, you'd probably end up having to put in more hours advancing your career. Shorter adventuring time.

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Re: Upcoming features and wish list

Postby Ryme » Fri Jul 17, 2009 6:21 am

You've never heard of high-paid CEOs having to travel on a regular basis? Every other day is normal, but the other half of days you're out of town and can't patrol. :P

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Re: Upcoming features and wish list

Postby Carygon Nijax » Tue Jul 21, 2009 10:52 pm

I was thinking about that thing of quiting the day job... how about reporting sick?

wait.. didn't I posted this already?

anyway.. the thing to not to get everyday a flu... why not allowing only one quit day each REAL-TIME week... it's not too much.. but at least it won't make you twilight boss suspicious enough to fire you or call the mick
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Re: Upcoming features and wish list

Postby Harry Dresden » Wed Jul 22, 2009 6:17 am

Ummm...if I took a "sick day" once every week, I'm pretty sure my boss could be calling me to either fire me or tell me not to get sick anymore after 3 or 4 weeks.

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Re: Upcoming features and wish list

Postby Cristiona » Thu Aug 06, 2009 12:44 am

/announce

Like /day, /time, and /help, it would print out in the chat pane the 5(?) most recent announcements. Nobody'll use it, but when nobody reads the announcements, I could tell them to use /announce >_>
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Re: Upcoming features and wish list

Postby Satan » Thu Aug 06, 2009 12:45 am

I'd go with 2-3. Those announcements can get long sometimes, fills up the chat.

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Re: Upcoming features and wish list

Postby Cristiona » Thu Aug 06, 2009 12:47 am

/help is pretty long too. It's not like I'll see it if you type. But I suppose it's mostly semantics. 3's fine too.
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Re: Upcoming features and wish list

Postby Carygon Nijax » Fri Aug 07, 2009 2:13 pm

Somebody in chat said that it would be nice to have a "friend list" to list your friends in the game xD
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Re: Upcoming features and wish list

Postby Ryme » Wed Aug 19, 2009 6:30 am

Level 10 quest. I've got a few volunteers helping with the level 11 and 12 quests, and someone else working on a major interface upgrade, among other things. Also been doodling with some mechanics ideas that might make a couple of zones more multiplayer interactive, including some drops that would generate more player-to-player interaction.

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Re: Upcoming features and wish list

Postby Corrupt Shadow » Wed Aug 19, 2009 2:28 pm

:shock: Man, now I wish I hadn't read that! G'AH! :shock:
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Re: Upcoming features and wish list

Postby Ryme » Wed Aug 19, 2009 4:56 pm

I can't accurately detect which reason makes you wish you hadn't read the list, or why you're unhappy.

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Re: Upcoming features and wish list

Postby Corrupt Shadow » Wed Aug 19, 2009 8:53 pm

Now, I know there's a lot of cool stuff on the horizon. And now I have to wait for all of that.

If it were one thing, it wouldn't have been as bad. :lol:
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Ryme
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Re: Upcoming features and wish list

Postby Ryme » Wed Aug 19, 2009 9:09 pm

Oh, okay. I'll be sure to work on less, then.

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Re: Upcoming features and wish list

Postby Carygon Nijax » Wed Aug 19, 2009 9:20 pm

Ryme.. just a question.. will any of the things I proposed here be implemented?

- wait. did I proposed something??-
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Re: Upcoming features and wish list

Postby Ryme » Wed Aug 19, 2009 10:35 pm

I'm not sure, and I'm not sure. I'm pretty hit or miss with player suggestions. I enjoy them, but sometimes I don't know exactly where or how to use them, or even when that's part of the suggestion, I tend to prefer to wait for the mood to strike, and for some way for me to add a little bit of my own ideas into the mix.

I believe you've been responsible for something in the game. Quijote's spear, was it?

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Re: Upcoming features and wish list

Postby Carygon Nijax » Wed Aug 19, 2009 11:28 pm

yup.. adn I'm really proud of it :D
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Re: Upcoming features and wish list

Postby Muhandes » Thu Aug 20, 2009 2:44 am

Quite a number of small things were implemented. Not everything is big enough to be called an update.

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Re: Upcoming features and wish list

Postby Ryme » Thu Aug 20, 2009 6:25 am

One: last-minute? We've got a third of the month left. There will be stuff before the month is out.

Two: as Muhandes notes, I've been doing a lot of little stuff that I haven't thought was worth posting. But as a teaser: there's a new foe that I don't think anyone has found yet, tied to a rarely used mechanic. Also, a couple of formerly unusable items are now usable.


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