Changed caffeine so that all types have at least a little variation in returns. Most of them have small ranges (27-33 for all the base coffees, for instance, instead of a fixed 30). In all cases but one the average is exactly the same as before.
The one exception is the white pill, which was reduced a bit.
On the plus side, a few consumables now give you a few extra stats of one kind or the other: large and small hyper-c, buzzing dew, and the pep-up pill.
Expect something very similar to apply to sugar in the near future.
Talk about the game. What game? The game with the power? What power? The power of ... aw, skip it.
1 post • Page 1 of 1
Users browsing this forum: No registered users and 2 guests