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Re: TH Greasemonkey thread 2.0

Posted: Thu Dec 11, 2014 2:36 pm
by Harry Dresden
Doesn't look like an issue with round 0/1. I did a manual attack to advance it to Round 1, then started the script and it still used the recognizer bot twice before throwing stars.

Re: TH Greasemonkey thread 2.0

Posted: Sat Jan 02, 2016 2:30 pm
by acidcat
Just changed computer - TH autoadventure script (3.5.1 from user-scripts-mirror.org) doesn't seem to work on Firefox (newly downloaded version). The bit on the right with the options doesn't appear at all. Tried downloading 3.4.1 with no changes. The keyboard adventuring script works ok though. Any advice onhow to get it working? Thanks!

Re: TH Greasemonkey thread 2.0

Posted: Wed Jan 06, 2016 5:31 am
by xKiv
Did you try the one posted by zillow a few posts back?

Re: TH Greasemonkey thread 2.0

Posted: Tue Jan 26, 2016 12:44 am
by acidcat
Thanks XKiv, Couldn't download zillows script as Monkeyguts isn't working but your script a few scripts before it works. Thank you!

Re: TH Greasemonkey thread 2.0

Posted: Mon Jun 13, 2016 4:20 am
by Patojonas
Looks like my bet on monkeyguts backfired :(

I've made a new script and placed it on greasyfork:

https://greasyfork.org/en/scripts/20369 ... ult-status

Re: TH Greasemonkey thread 2.0

Posted: Wed Nov 09, 2016 5:33 pm
by xKiv
Zillow, is your version of the AA script available somewhere else? ZehduPikado in chat says monkeyguts doesn't even load anymore.
(and ping says 100% packet loss, destination host unreachable)
Should I just put my version up somewhere?

Re: TH Greasemonkey thread 2.0

Posted: Wed Jan 25, 2017 3:35 pm
by Cristiona
Way late, but his script is here: http://userscripts-mirror.org/scripts/show/105495

Problem is, it's apparently not playing well with the current version of GM or something.

Re: TH Greasemonkey thread 2.0

Posted: Thu Jan 26, 2017 5:33 am
by xKiv
Add these lines in the leading ("commented") block, (just before the "// ==/UserScript==" line):

Code: Select all

// @require        https://gist.githubusercontent.com/arantius/3123124/raw/grant-none-shim.js
// @grant          none

Re: TH Greasemonkey thread 2.0

Posted: Thu Jan 26, 2017 1:20 pm
by Cristiona
Well, that returns the box, but with an awfully odd side effect: post combat, it's round -111. In combat, it's round -11. Either way, there's no start button, just Stop. Because the round counter's screwy.