Creative player ideas for in-game items, zones, etc.

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darkzumi
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Re: Creative player ideas for in-game items, zones, etc.

Postby darkzumi » Sun Oct 18, 2015 4:55 pm

Infernium Slab + Clockwork Core = Clockwork Gremlin (or maybe just Gremlin)

Smoldering Ash + Bowl of Greens = Infernal Salad

Smoldering Ash + Iceberg Lettuce = Iceberg from Hell Lettuce

Sanjuro
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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Fri Oct 30, 2015 10:53 pm

Here is one I made up for the last contest.

robotics kit + malkamite = Beat-up Old Bot (B.O.B.)
This dented old robot looks like someone beat it up with a sledgehammer, or used it for target practice.
(absorbs enemy attacks)
When the damage limit is reached: Oh no! That last hit was too much! Poor B.O.B. *sniff*

I decided not to submit it because the black robot already absorbs attacks.
Kinak wrote:Curse you its and it's! Curse yoooooooooou!

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Re: Creative player ideas for in-game items, zones, etc.

Postby xKiv » Sat Oct 31, 2015 11:47 am

Sanjuro wrote:(absorbs enemy attacks)


With the message "B.O.B was there too."?

The Leopard
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Re: Creative player ideas for in-game items, zones, etc.

Postby The Leopard » Mon Nov 02, 2015 4:47 pm

I don't know how feasible this is to do, but I have a request for next year's Halloween: When trick-or-treating on players' home pages, add a "Visit next house" link, which takes you to the next player "with lights on" (one who has already logged in that day), so you can trick-or-treat more efficiently.

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Re: Creative player ideas for in-game items, zones, etc.

Postby darkzumi » Mon Nov 30, 2015 6:36 pm

Bottle Missile (Bottle Rocket + Bottle Rocket)
A more powerful version of a bottle rocket! BOOM.

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Re: Creative player ideas for in-game items, zones, etc.

Postby The Leopard » Tue Dec 01, 2015 3:08 pm

darkzumi wrote:Bottle Missile (Bottle Rocket + Bottle Rocket)
A more powerful version of a bottle rocket! BOOM.

And then...

Bottle ICBM (Bottle Missile + Bottle Missile)
A more powerful version of a...well, you get the idea. KABOOM!

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penguinpyro
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Re: Creative player ideas for in-game items, zones, etc.

Postby penguinpyro » Thu Dec 03, 2015 12:37 am

The Leopard wrote:
darkzumi wrote:Bottle Missile (Bottle Rocket + Bottle Rocket)
A more powerful version of a bottle rocket! BOOM.

And then...

Bottle ICBM (Bottle Missile + Bottle Missile)
A more powerful version of a...well, you get the idea. KABOOM!


Then...

Bottle Cluster ICBM (Bottle ICBM + Bottle ICBM)
Ha! You thought I would say this is a more powerful version of a bottle rocket. It's not, it simply has a LOT of bottle rockets inside of it. Thereby making it a more powerful version of ... ah darn it. KABOOM KABOOM KABOOM!

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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Tue Dec 08, 2015 10:47 pm

Be sure to come back next year for the giftbuchet and some other thing like a ballista, but with a punny name!

Ballista-fa-la-la?
Away-in-an-Onager?
Ooh, I know! Jingle Bell-ista!
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Patojonas
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Re: Creative player ideas for in-game items, zones, etc.

Postby Patojonas » Thu Dec 10, 2015 12:53 pm

Sanjuro wrote:Jingle Bell-ista!


Merrily impaling people, awesome :twisted:

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Kinak
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Re: Creative player ideas for in-game items, zones, etc.

Postby Kinak » Thu Dec 10, 2015 3:08 pm

Sanjuro wrote:Ooh, I know! Jingle Bell-ista!
That's top notch.

Cheers!
Kinak

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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Fri Dec 11, 2015 7:37 pm

Jingle Bells, Mangonels!
Raze those fortress walls!
Dec-o-rate the batt'ring ram, make that castle fa-all!
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Re: Creative player ideas for in-game items, zones, etc.

Postby darkzumi » Fri Mar 11, 2016 4:41 am

Telekinetic Katana + Bag of Throwing Starfish = Homing Starfish [or Guided Throwing Starfish?] (you use the telekinetic power of the katana to remote-control the throwing starfish and make it follow the target around)

Telekinetic Katana + Forcegloves = Headsquisher-O-Matic (I'm squishing your head, I'm squishing your head! Use telekinetic force to squish peoples' heads from far away.)

Fire Orb + The Bomb = Firebomb (or Napalm?)

springtime fresh puppet + creepy robe = Really Creepy Robe (and you thought it was bad BEFORE a puppet was added in!)

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Re: Creative player ideas for in-game items, zones, etc.

Postby Praxis » Mon Mar 21, 2016 8:46 pm

Quick use item slot/keybinding.

The Leopard
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Re: Creative player ideas for in-game items, zones, etc.

Postby The Leopard » Tue Mar 22, 2016 11:42 am

weld pod blaster + cast arm cast = pod caster (Weapon, ranged exotic) (+ computer interaction)

This is a gauntlet that shoots out a massive spread of projectiles and information to all enemies. If you have any other questions about what this weapon does, send them to Kinak, but keep them concise and try to avoid answering other people's questions.

P.S. Whoops, I previously posted something like this idea already. But this version is better, I think. Sorry about that.

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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Mon Mar 28, 2016 12:04 am

Ok, so this was inspired by one of my former co-workers who went to the salad bar and returned with a bowl full of bacon, cheese, and croutons.

Taco salad (vegetable)
This is a crispy deep-fried tortilla bowl filled with ground beef, chili, sour cream, bacon, cheese, and ranch dressing.
What do you mean there's no actual vegetables in there? It's a salad, therefore it's a vegetable! QED!

EDIT: This seems more like an impossible-to-consume joke item.
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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Mon Apr 18, 2016 9:53 pm

NBA playoffs have started! Wooo! Thunder Up!

On a related note: Rockett's coonskin cap + Leon's beard = Rockett's beard
+ offense
- defense (heh :) )
Yeah, I liked the Beard when he played for my favorite team, but I've hated him since the 2013 playoffs.

Also, how about a salad shooter as a ranged weapon? It could increase vegetable drops, or you could get unique vegetables from it, like carrot chips or cole slaw or diced onions.
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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Sat Sep 03, 2016 9:39 pm

People really seemed to like the metal gear salad, so here are some more "fortified" vegetables.
titanium plating + pick cheese = hips and chummus
Mmmm, creamy pureed pick cheese served with chitanium tips, er, titanium chips.
(I wanted to make falafels, but I couldn't come up with a suitable spoonerism. :( )

polysteel + watercress = polywatercress

fire bladder + napa cabbage (a currently out-of-stock vegetable ) = kimchee
Most kimchee is made with napa cabbage and chili peppers, but this kimchee has been taken to eleven with burning hot fire ant excretions.

Now that I've made myself hungry, I'm going to go get a falafel pita and a Greek salad. Bye!

EDIT: changed "bok choi" to "napa cabbage"
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Re: Creative player ideas for in-game items, zones, etc.

Postby The Leopard » Tue Sep 06, 2016 3:34 pm

Sanjuro wrote:People really seemed to like the metal gear salad, so here are some more "fortified" vegetables.
...


iceberg lettuce + strut bar = salad bar

:)

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Re: Creative player ideas for in-game items, zones, etc.

Postby darkzumi » Mon Oct 31, 2016 11:03 pm

Infernium Slab + Yuggothium = ? (Hellium? Hellanite?)

Reaper's Scythe + Yuggothium = Death's Scythe

Reaper's Scythe + Infernium Slab = Hellscythe

Sanjuro
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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Wed Jan 04, 2017 1:50 am

How about a can of corn as a vegetable drop in the Frank's Ballpark events?
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Re: Creative player ideas for in-game items, zones, etc.

Postby Cristiona » Wed Jan 04, 2017 1:53 pm

Nice.
Image
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"

Sanjuro
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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Thu Jan 05, 2017 11:24 pm

How about a wacky roommate as a sidekick?
"Now is the time for the Dance of Joy, cousin <playername>."

I've had that show's theme song stuck in my head lately.
https://www.youtube.com/watch?v=8vbnLYROCj8
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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Thu Feb 23, 2017 7:40 pm

Thanks for proving us heroes with healthier eating options in the form of vegetables.
How about healthier sugar options in the form of fruits?
Here are some interesting fruits I saw during a walk through Honolulu's Chinatown.
lychee - a round fruit about the size of a thumb-and-forefinger in a circle. It has a hard-ish rind, like a softer version of a peanut shell. It has a large pit and soft white flesh with a flavor similar to a white grape.

rambutan - Like a lychee, but with a hairy rind and pink flesh. Its flavor is like a cross between a strawberry and a white grape.

starfruit - These fruits have a cross-section shaped like a five-pointed star. It has a texture and flavor similar to grapefruit, but sweeter and much less bitter.

durian - A large spiny fruit, football-shaped. I didn't taste any, because I couldn't get past the smell. It smells like a mixture of sewage, rotting fruit and onions, and horrible body odor. A friend of mine described the flavor as kinda like onion custard.

If you add fruits to the game and it's apples and oranges, I will be a bit disappointed.
Kinak wrote:Curse you its and it's! Curse yoooooooooou!

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Re: Creative player ideas for in-game items, zones, etc.

Postby Sanjuro » Thu Apr 13, 2017 12:53 am

metal gear salad + rail gun = salad shooter
Kinak wrote:Curse you its and it's! Curse yoooooooooou!


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