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Posted: Mon Apr 30, 2007 8:14 am
by Ryme
Ah, you posted the link right after I asked. So ignore me. Cool!

Posted: Wed May 02, 2007 4:45 pm
by neocamp22
Can you post an example zone, so I can follow the format?

Posted: Thu May 03, 2007 3:06 am
by IcyFreak
Your spelling leaves much to be desired.

On the other hand, I have a near-complete list of items by ID, a partially complete list of drops from enemies, and a complete list of rares along with their item IDs (no descriptions or effects though).

It's a notepad file and I don't have the time to add it in manually. Anybody want to take up the challenge?

Posted: Sun May 06, 2007 12:31 pm
by neocamp22
Can anyone who knows some recipes for welding/assembling post them on the wiki?

Oh, and Ross, spoiler tags would be useful....

Posted: Mon May 14, 2007 7:12 pm
by neocamp22
Oh. I started doing a few enemies at the neighborhood, before realizing that you had posted a format to follow. :oops:

Posted: Tue May 15, 2007 2:14 am
by IcyFreak
Bah. I didn't take note of chips or exp for any areas. Should I start?

Posted: Tue May 15, 2007 12:28 pm
by neocamp22
How hard would it be to write a script to go through all the items in my inventory and then format them onto the wiki?

Posted: Mon Jul 23, 2007 9:32 pm
by Cristiona
15, I think... I don't remember... it was so long ago :p

Also, I have all the Gadgeteer skills, so if you want, I can copy the info over. Also, also, there are two non-class skills that you can currently aquire: Heroic Efficiency (I think that's its name) and Passable Pilot.

Posted: Wed Jul 25, 2007 3:02 am
by IcyFreak
The first one's a quest reward - you receive it as a message (click "messages" on the top pane) from the formerly gender-confused Susan, after you complete the quest. It's called Heroic Efficiency.

The second non-class skill, Passable Pilot, is received after you play the flying game in the arcade 5 times (you receive the skill in addition to Tier 1 and the reward drink).

Devant wrote:(I can see IcyFreak giggling in the corner while pointing at me...)

I don't actually giggle. Laughing evilly would be more my style.

Posted: Thu Jul 26, 2007 4:01 am
by IcyFreak
Is there anything else we want you to do...heck yes. You can go update items with their descriptions, use text, and equip level (where applicable). Also, hit and miss messages for the monsters. Then after that I want you to go to the bay, find the rare monster, and document its description, hit and miss messages.

I'll put this in a list for easier reading.
1, all the mundane stuff
2, more of the insanely boring stuff

That's all, I think.

Posted: Fri Jul 27, 2007 4:55 am
by IcyFreak
The variety of items that exist already more or less prevent the existence of a comprehensive table. The most you could probably do is expand the "items by ID" page to include a bit more information.

What's wrong with loose items anyway?

Posted: Sat Jul 28, 2007 1:52 am
by IcyFreak
It's, uh, rented equipment. Disappears over rollover. Of course you can't find it. On the bright side, you can rent it again. >.>