Search found 1127 matches: how+to+get+more+pp
Searched query: how+to+get+more+pp
ignored: get more to pp
- Sat May 16, 2009 11:39 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1019490
Re: Creative player ideas for in-game items, zones, etc.
... it nor will I look it up until later, but if it's anything like how Jeff from Earthbound (I know, I have an obsession with that character. ... it's something that'd be cool. "He is a child prodigy, able to fix broken down objects into advanced weaponry. Unlike the rest of the ...
- Sat May 16, 2009 9:02 am
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme 2: Electric Boogaloo
- Replies: 14
- Views: 11913
Re: Tea Time with Ryme 2: Electric Boogaloo
Holy shuz I might actually get to see this one. Depends on how busy I am after work this evening.
- Fri May 15, 2009 10:19 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme 2: Electric Boogaloo
- Replies: 14
- Views: 11913
Re: Tea Time with Ryme 2: Electric Boogaloo
Don't forget 2 am CET. It covers Norway and most countries in Europe.MagiNinjA wrote:And god knows how many other important countries and regions we have to state the timezone of!
- Fri May 15, 2009 8:41 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme 2: Electric Boogaloo
- Replies: 14
- Views: 11913
Re: Tea Time with Ryme 2: Electric Boogaloo
And 5 PM for US Pacific.
And 7 PM for Central.
And 1 AM for the Brits.
And god knows how many other important countries and regions we have to state the timezone of!
And 7 PM for Central.
And 1 AM for the Brits.
And god knows how many other important countries and regions we have to state the timezone of!
- Thu May 14, 2009 10:05 pm
- Forum: Off the Wall
- Topic: Twilight Heroes: Amazing Tales 5 (Somebody has to know)
- Replies: 11
- Views: 10733
Re: Twilight Heroes: Amazing Tales 5 (Somebody has to know)
... all is well. Reflexes, hm, some of it's how efficient the nerves are at passing information up to the brain and back, and some of it's instinct compensating ... a few other factors; nothing major, though. Do we get some action next chapter?
- Wed May 13, 2009 1:09 am
- Forum: Off the Wall
- Topic: Twilight Heroes: Amazing Tales 5 (Somebody has to know)
- Replies: 11
- Views: 10733
Twilight Heroes: Amazing Tales 5 (Somebody has to know)
This is a fictional story containing many things from Twilight Heroes, like ... Nijax : Relax??? RELAX?? I'M TIED UP TO A WALL!!!! HOW THE H*** AM I SUPPOSED TO RELAX??? Voice of JozzyBot: ... in the black holes starts combining itself with more iron and makes two really strange elements Susan ...
- Tue May 12, 2009 5:30 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1019490
Re: Creative player ideas for in-game items, zones, etc.
I've never played Fallout, how does this perk system work? Perks were (sometimes) small advantages and disadvantages ... would range from things like "Action Man" which lowered action points, to "Child-Killer" which would lower your karma. Some would be earned by levelling, ...
- Tue May 12, 2009 5:09 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1019490
Re: Creative player ideas for in-game items, zones, etc.
... of the suggested skills already exist, or something pretty close to it. Invisibility, super speed (as heroic efficiency), flight (as passable ... to Fallout's Perk system, a very good thing. I've never played Fallout, how does this perk system work?
- Mon May 11, 2009 8:34 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1019490
More powers please!
Well, apparently no one wants to talk about new classes. Except Mana of course. I ... a new mechanic that would let the player choose a more traditional super power every so often as you ... reward, or it could just be a leveling reward. How ever it works, I imagined that each power would ...
- Fri May 08, 2009 8:22 pm
- Forum: Gameplay & Discussion
- Topic: RP question
- Replies: 24
- Views: 19588
Re: RP question
If Captain Guy has a million chips and flaunts it with slick cars and top-of-the-line equipment (not that you can actually buy any of the best ... hero takes away the ability of the hero to relate to everyday people. How do you know you're really making the world a better place unless you ...
- Fri May 08, 2009 11:32 am
- Forum: Gameplay & Discussion
- Topic: RP question
- Replies: 24
- Views: 19588
RP question
... reason for the "job" is to help limit terms but I have some ... chips a day (I make significantly more just selling skulls and claws ... is not hard and fast idea of how chips equate to real money we have ... know you're not going to get a good deal" on is 3k... how ...
- Tue May 05, 2009 10:34 pm
- Forum: Off the Wall
- Topic: The re-arrival of THAT
- Replies: 12
- Views: 9656
Re: The re-arrival of THAT
How an I be a spy? I'm just an innocent hat.
- Mon May 04, 2009 6:38 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 171087
Re: Tea Time with Ryme
... : Second, I'm just going to take questions from open ... want to answer, some I'll get to and I'll just be busy. ... Any plans for more devs? dfmchfhf: What's ... confusing, so I'm not sure how to answer. At this point, ... which is range 5 + PP + airstrikes The Supernaturalist: ...
- Mon May 04, 2009 6:25 pm
- Forum: Gameplay & Discussion
- Topic: Ouch....
- Replies: 18
- Views: 18163
Re: Ouch....
Satan wrote:/me prefers to /win/, not lose :p
heh - I already know you lose once in a while... how about you show us the stats on the GGG at your level?
- Mon May 04, 2009 5:50 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 117190
Re: Coordinated spading effort
spade out how multi-item drops work?
spade out drop rate of a lower dropping item?
spade out drop rate of a lower dropping item?
- Mon May 04, 2009 1:05 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 117190
Re: Coordinated spading effort
Bump, 250 turns with -10% drop in the bay suggest smuggler is 35% drop rate or more. As I can't get my drop rate any lower I am out of ideas on how to spade this more accurately.
Any ideas welcome.
Any ideas welcome.
- Sat May 02, 2009 10:39 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 171087
Re: Tea Time with Ryme
How are we going to listen? Chat? Streams?
- Sat May 02, 2009 10:20 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 171087
Re: Tea Time with Ryme
... any questions in the first place. supernaturalist, since I'm curious, how are you going to take the transcript? Ol' fashioned copy n' paste into Notepad every two-thirds-or-so of ...
- Sat May 02, 2009 11:32 am
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 171087
Re: Tea Time with Ryme
... format. [[Intro borrowed (stolen, really) from stupac2, ... about shootings in baltimore, british accents<- this ... enough, I guess we can get started. ROFLman69: HOW DOES HE KNOW? TSN: fsck you ... fighter, which is range 5 + PP + airstrikes N] TSN: ryme, ...
- Sat May 02, 2009 1:23 am
- Forum: Gameplay & Discussion
- Topic: May Item of the Month - highly implausible script
- Replies: 29
- Views: 22188
Re: May Item of the Month - highly implausible script
Awesome, thanksRyme wrote:item find percentage = level * X; at level 20 or higher, it's 20x.Strlikecrazy wrote:How does his item finding being level 20 equate to a drop percentage?
- Fri May 01, 2009 4:49 pm
- Forum: Gameplay & Discussion
- Topic: May Item of the Month - highly implausible script
- Replies: 29
- Views: 22188
Re: May Item of the Month - highly implausible script
item find percentage = level * X; at level 20 or higher, it's 20x.Strlikecrazy wrote:How does his item finding being level 20 equate to a drop percentage?
- Fri May 01, 2009 7:21 am
- Forum: Gameplay & Discussion
- Topic: May Item of the Month - highly implausible script
- Replies: 29
- Views: 22188
Re: May Item of the Month - highly implausible script
/It's a secret!/Strlikecrazy wrote:How does his item finding being level 20 equate to a drop percentage?
- Fri May 01, 2009 7:03 am
- Forum: Gameplay & Discussion
- Topic: May Item of the Month - highly implausible script
- Replies: 29
- Views: 22188
Re: May Item of the Month - highly implausible script
How does his item finding being level 20 equate to a drop percentage?
- Thu Apr 30, 2009 6:30 pm
- Forum: Gameplay & Discussion
- Topic: May Item of the Month - highly implausible script
- Replies: 29
- Views: 22188
May Item of the Month - highly implausible script
... your opponent from attacking. The ability to do either of those items scales linearly with ... want to go on record as saying the sidekick shows up at level 9 the first time through the game, ... Just want everyone to know there will be more powerful "free" options later on. ...
- Wed Apr 29, 2009 7:57 pm
- Forum: Gameplay & Discussion
- Topic: High-level content coming soon-ish?
- Replies: 26
- Views: 17659
Re: High-level content coming soon-ish?
You'll give Quests to the low-level players, and the players levels 30-70, but you forget about us high-level players. Don't underestimate how things swing at high levels. Remember: the castle is level 15, ...
- Wed Apr 29, 2009 5:01 pm
- Forum: Gameplay & Discussion
- Topic: High-level content coming soon-ish?
- Replies: 26
- Views: 17659
Re: High-level content coming soon-ish?
Figures. You'll give Quests to the low-level players, and the players levels 30-70, but you forget about us high-level players. What're ... percent, and several percent more that can get there once they have ... ten of you now). I can't tell you how much I appreciate players dedicated ...
- Wed Apr 29, 2009 10:34 am
- Forum: Off the Wall
- Topic: The re-arrival of THAT
- Replies: 12
- Views: 9656
Re: The re-arrival of THAT
I don't see much point to a summary. If they've forgotten (or never knew) what was gong on, they can go read it again.
But I would heartily endorse a continuation of the story so all may see how amazing I am and how I save the day.
But I would heartily endorse a continuation of the story so all may see how amazing I am and how I save the day.
- Tue Apr 28, 2009 9:17 pm
- Forum: Gameplay & Discussion
- Topic: High-level content coming soon-ish?
- Replies: 26
- Views: 17659
Re: High-level content coming soon-ish?
It really depends on whose hands we're talking about, and how big the things being held are, doesn't it?
A handful of basketballs is only 1.
A handful of basketballs is only 1.
- Tue Apr 21, 2009 12:29 am
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 34970
Re: "Ascension" Strategy
... as abilities which are necessary to progress the plot (and, of course, ... instead of turns played. You get more stuff in less time. -30 seconds per ... do to get things... I don't see how they get the chips faster, since the ...
- Mon Apr 20, 2009 10:14 pm
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 34970
Re: "Ascension" Strategy
... for no cost. Quests in TH are more about encounters than item drops, ... You don't need an item drop to reach the Demiurge or Mind Bender or Troutmaster or... But to get by them you will need sure, big ... other skills. At least, not with how quests are currently done.
- Mon Apr 20, 2009 10:07 pm
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 34970
Re: "Ascension" Strategy
I've never tried to argue that HE is 'unbalanced' at the ... avoids Stamina in City of Heroes, I get to be the whipping boy of more than half the forum goers, and get additional ... for this power to be made available shows how massively people want it. Every ...
- Mon Apr 20, 2009 5:55 am
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 34970
Re: "Ascension" Strategy
I'll agree with this, however, it feels like a shortcoming without something like that to perm. I think "30 extra minutes a day" could be reasonably construed as "something LIKE ...
- Sun Apr 19, 2009 9:04 pm
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 34970
Re: "Ascension" Strategy
On a more fundamental level, anything that ... understudy may be an exception to this, though, because there's enough ... a decent narrative explanation for how you get a sidekick in the first place.
- Sun Apr 19, 2009 9:01 pm
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 34970
Re: "Ascension" Strategy
... is like Organ? I think that's waaaay too far drawn out. Heroic Efficiency is WAY more awesome than Organ. It affects almost everything you ... to speed up runs more. Then again, we have 0 clue of how perming skills will work, though I guess it's a safe ...
- Sat Apr 18, 2009 3:01 pm
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 15764
Re: The new sidekick
Same here, great idea BongBob. BongBob's own avatar is a good example of TH-style art working really well at depicting a person in avatar size. I'm loving the new sidekicks, it's a brilliant addition to the game and I'm looking forward to seeing how it develops.
- Sat Apr 18, 2009 5:46 am
- Forum: Off the Wall
- Topic: Time magazine's top 100 most influential people results poll
- Replies: 13
- Views: 9787
Re: Time magazine's top 100 most influential people results poll
Y'know, it's odd. I've never actually been to 4chan... ever. Yet, I know tons of the memes and crap. Just goes to show how much it permeates the Intartubes.
- Fri Apr 17, 2009 5:54 pm
- Forum: Gameplay & Discussion
- Topic: Level 9/Cube reset
- Replies: 19
- Views: 17821
Re: Level 9/Cube reset
How about M'[Alt-0160][Alt-0160][Alt-0160][Alt-0160] ?
- Fri Apr 17, 2009 7:09 am
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 15764
Re: The new sidekick
If you need help... y'know...Ryme wrote:Yeah, that's still kinda being debated, how to handle the picture.
- Thu Apr 16, 2009 10:13 pm
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 15764
Re: The new sidekick
Yeah, that's still kinda being debated, how to handle the picture.
- Thu Apr 16, 2009 10:39 am
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 15764
Re: The new sidekick
... as well. I went ahead and maxed everything out at the Philbin College, and am currently using the item finder version of the sidekick. No clue how much the increase is but I really enjoy the various effects. I'm wondering if the various versions of the sidekick will have different avatars, ...