Search found 176 matches: greasemonkey+script

Searched query: greasemonkey+script

by Harry Dresden
Sat Feb 19, 2011 6:54 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

You have to go into the script and either remove that non-combat, or change it's selection choice.
by AldenteVonTino
Fri Feb 18, 2011 9:14 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Yeah the normal adventuring script is just fine, I'm talking about non-combat such as "Shall We Play A Game?" (Cannonball Tavern)
I don't get a choice when running the adventure script, it just picks one on it's own and moves on to the next encounter.

:?
by Muhandes
Thu Feb 17, 2011 4:30 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Am I just blind, or are there no other (working) scripts for non-combat adventures? The one I have seems to be broken! (I'd hate to lose vital reputation with wrong choices, or not gain proper building of Strength, Intellect or Reflexes.) :?: Version ...
by Muhandes
Fri Dec 24, 2010 12:26 am
Forum: Off the Wall
Topic: HP/PP greasemonkey script
Replies: 5
Views: 9756

Re: HP/PP greasemonkey script

well done, I'm also happy to see my chips again (never really used the rebuff script so can't say how well it works)
by Satan
Thu Dec 23, 2010 7:32 pm
Forum: Off the Wall
Topic: HP/PP greasemonkey script
Replies: 5
Views: 9756

Re: HP/PP greasemonkey script

Version of the NL rebuff script that works with or without the HP/PP status bar script // ==UserScript== // @name NardoLoopa's TH Re-Buff // @namespace http://www.ghostmanonfirst.com/ // @include *.twilightheroes.com/nav.php // @include ...
by Satan
Thu Dec 23, 2010 7:10 pm
Forum: Off the Wall
Topic: HP/PP greasemonkey script
Replies: 5
Views: 9756

Re: HP/PP greasemonkey script

Here's the modified version of the TH HP/PP script, with the original colors, and the chips fix. // ==UserScript== // @name TH HP_PP Status // @namespace TwilightHeroes // @description Graphical Status for HP and PP // @include *twilightheroes.com/nav.php* ...
by Harry Dresden
Thu Dec 23, 2010 6:40 pm
Forum: Off the Wall
Topic: HP/PP greasemonkey script
Replies: 5
Views: 9756

Re: HP/PP greasemonkey script

Many thanks to Satan for completing a script. It required a reworking of Nardo's to work with the re-buff, but it's nice seeing my chip total again.
by Satan
Thu Dec 23, 2010 2:26 pm
Forum: Off the Wall
Topic: HP/PP greasemonkey script
Replies: 5
Views: 9756

Re: HP/PP greasemonkey script

Well, now it doesn't work right; hides chip count. Plus, it was already wonky with Nardo's re-buff script. So, as a reward for someone fixing it, I'm offering one star for a script that works with everything else and has the right colors - red bar for HP, blue bar for PP, ...
by Harry Dresden
Wed Dec 22, 2010 7:18 pm
Forum: Off the Wall
Topic: HP/PP greasemonkey script
Replies: 5
Views: 9756

HP/PP greasemonkey script

Well, now it doesn't work right; hides chip count. Plus, it was already wonky with Nardo's re-buff script. So, as a reward for someone fixing it, I'm offering one star for a script that works with everything else and has the right colors - red bar for HP, blue bar for PP, ...
by NardoLoopa
Mon Oct 04, 2010 3:12 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

I wrote a script so you can re-up your buffs from the nav pane (sorta like in Mafia). You need to visit the skills page before it will activate (to figure out which skills you have). TekRunner's mentioned this would be nice. http://userscripts.org/scripts/show/87404 ...
by Muhandes
Thu Sep 02, 2010 7:48 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... on popups if one prefers the link to the small w Yea I did it mostly to have something like wikilink that is compatible with the auto adventure script. It is easy to make them compatible, by remove the association with the fight page. I use them together.
by
Wed Sep 01, 2010 8:55 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... on popups if one prefers the link to the small w Yea I did it mostly to have something like wikilink that is compatible with the auto adventure script. Very well done, I was waiting for someone (hint hint) to do that for ages, I'm happy those pages will get a good use. Glad to be of help, hope ...
by Muhandes
Wed Sep 01, 2010 12:29 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Created a small script that changes the popup item descriptions title to a link to that items wiki page. ... modified the assembly script to retrive its listing from the wiki pages. It uses the greasemonkey api storage to store the lists locally though so I don't think its compatible ...
by
Tue Aug 31, 2010 4:01 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... calls. Dunno if that would work so well. (Probably shouldn't, given it's a different serve you're calling.) Alternatively, make the script actually change pages. Have it active on the hideout page(s) as well as the wiki pages.... and make a button in the hideout start a procedure ...
by
Tue Aug 31, 2010 1:07 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... not sure if Chrome likes the GM_xmlHTTPRequest() calls, though. It might support it... but if it doesn't I don't think there's any way to make the script work with Chrome. Yea I tried installing it in chrome and the console comes back with a failed to retrieve resource for the 2 wiki pages so I'm ...
by
Tue Aug 31, 2010 9:38 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

It uses the greasemonkey api storage to store the lists locally though so I don't think its compatible ... It might support it... but if it doesn't I don't think there's any way to make the script work with Chrome.
by
Mon Aug 30, 2010 12:40 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Created a small script that changes the popup item descriptions title to a link to that items wiki page. ... modified the assembly script to retrive its listing from the wiki pages. It uses the greasemonkey api storage to store the lists locally though so I don't think its compatible ...
by Muhandes
Thu Aug 19, 2010 7:49 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

delassa wrote:I went ahead and updated the quick welding and assembling script with the current stuff from the wiki so it has all the recipes. Let me know if anything isn't working from spelling errors or whatnot.

http://userscripts.org/scripts/show/83941
That's cool, thank you
by
Wed Aug 18, 2010 10:21 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

I went ahead and updated the quick welding and assembling script with the current stuff from the wiki so it has all the recipes. Let me know if anything isn't working from spelling errors or whatnot.

http://userscripts.org/scripts/show/83941
by
Thu Aug 12, 2010 12:45 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... ready for when they are, though. So, for those eagerly waiting, the wait will be a bit longer. Also, I'm considering seriously extensions to the script for use during and post-retcon... including automatic quest completion (retcon) and multi-skill attack strategies (yep, I mean like "Firestorm ...
by
Fri Jul 23, 2010 3:02 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

coming soon: a-a script version 4.0: the spading edition. I've currently got the script recording the following: for each enemy, the number encountered, the number defeated, and the number of each item dropped by that enemy. I haven't ...
by Corrupt Shadow
Thu Jul 22, 2010 1:40 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Error: not well-formed
Source File: http://www.twilightheroes.com/header.php
Line: 2, Column: 60
Source Code:
top.location.href = 'index2.php';</script><script language=Javascript src='http://www.twilightheroes.com/scripts/p ... head><BODY>
by
Thu Jul 22, 2010 12:36 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Oh, didn't know you changed it on the site. My bad. I'll try it out. I dunno what I'm doing wrong. Uninstalled the old script, installed the new one. I place one bet and it takes me to the rest.php and sits there. Hmm. what's on the error console? (I haven't actually tested the new ...
by Corrupt Shadow
Thu Jul 22, 2010 5:37 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Oh, didn't know you changed it on the site. My bad. I'll try it out.

I dunno what I'm doing wrong.

Uninstalled the old script, installed the new one. I place one bet and it takes me to the rest.php and sits there.
by Corrupt Shadow
Wed Jul 21, 2010 8:59 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Maybe I dun goofed.

I overwrote the entire script with the new script in the Edit function. Was that not what I was supposed to do?
by AldenteVonTino
Tue Jul 20, 2010 3:04 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

If the a-a script stops because a threshold value has triggered a halt, it requires a double-click of the start button to start again. If the a-a script still doesn't run, be certain that the threshold values are not triggering. ...
by
Tue Jul 20, 2010 12:53 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... be a real PITA, since I hadn't built it that way, but... here's the code: // ==UserScript== // @name corrupt gambling // @namespace http://userscripts.org/users/110369 // @description auto-bets the max on triples at devil dice until the chips aren't available to do so any longer // @include ...
by Corrupt Shadow
Tue Jul 20, 2010 8:39 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Hey, Doc, how would I change the corrupt gambling script to bet on triples in lieu of Devil Dice?
by
Mon Jul 19, 2010 7:28 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

If the a-a script stops because a threshold value has triggered a halt, it requires a double-click of the start button to start again. If the a-a script still doesn't run, be certain that the threshold values are not triggering. ...
by
Mon Jul 19, 2010 3:25 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

The autoadventure script v3.4 is now available. Included features are automatic decryption as well as returning to a previously defined location after collecting IOUs. I might work on auto-catalyzing next, or shift efforts towards further developing the spading version of the script.
by
Wed Jul 14, 2010 10:26 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

So, I got tired of the problem, and decided to use the old engineering approach of using a bigger hammer. Yes, the script is an utter kluge. Oh well. Here ya go, CS. I'll probably ediit it further at some point, just because I'm not happy with the choice I made as far as an 'intermediate' ...
by
Wed Jul 14, 2010 11:52 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... ATM. Gimme details, and it shouldn't take long. Hmm. Scratch that. I'll need to talk to Ryme. I'm guessing that the problem I'm having is that the script isn't acting on the result page, mainly because there's no indication what it is. I'll try working around that, but.. Okay, it appears my first ...
by Corrupt Shadow
Wed Jul 14, 2010 9:33 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Can you awesome coders come up with a script that will let auto-DD betting occur with x-number of chips until chip count falls below y-value or something of that nature?

Is that possible?
by AldenteVonTino
Sun Jun 27, 2010 8:49 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

Will there be, or is there already in existence, a script for changing reputation fast?
I would presume it would involve going to specific places, doing specific things to swap from one reputation to another. Is this possible?
:?: :idea: :?:
by
Wed May 26, 2010 12:05 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

On another aspect of the a-a script... do many nats use it? And of those who do, do any use strategies that involve changing item selection or skill selection during battle? I ask because I found a slight bug (which may or may not have ...
by
Tue May 25, 2010 10:06 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

... of a www. was less of a problem in earlier versions. It's since become mandatory to use it, or modify the code personally. That's mentioned on the script page. Presumably, anyone using the script should be capable of reading, so they'd know that instead of asking why things aren't working when ...
by
Tue May 25, 2010 6:09 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

it doesnt show at all.. my greasemonkey icon shows that it is enabled and the mark is checked so i dont know whats the problem . its the only script i installed btw. no other script in greasemonkey.. i'll try to install other script to know ...
by
Sat May 22, 2010 9:42 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

hmm. Are you using any other scripts? The wiki script, for example, is b0rked, and prevents the a-a script from working ... created an issue. Just as a thought... do any of your other scripts work? (As in, greasemonkey IS enabled, right?) Do you have any other extensions installed that might ...
by
Fri May 21, 2010 6:49 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

specifically i uninstalled my greasemonkey.... check new version of ff--currently running on 3.6.3 installed greasemonkey again.. install TH script.. log on.. nothing again.. geez whats happening although it seems to be my ff problem isn't ...
by
Thu May 20, 2010 9:09 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 365570

Re: TH Greasemonkey thread 2.0

TH Adventure Script doesnt seem to work for me now.. can anybody check this if im wrong.. maybe just my pc. Assuming you're using the most recent version, then the problem is one of two things[1]: 1. you didn't set the HP/PP thresholds ...