Search found 788 matches
- Sun Nov 21, 2010 10:02 pm
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 48045
Petition to make Nocturne items free pulls
There are a few reasons for this: 1. Mettle is a free pull, as are mettle-based assemblies, so things purchased from mettle should probably be free pull 2. None of the items purchased from the store are game-breaking, and /all/ of them have sufficient level requirements. 3. As it is, if you're in a ...
- Wed Nov 17, 2010 2:44 pm
- Forum: Gameplay & Discussion
- Topic: Pulls vs Perms
- Replies: 15
- Views: 16483
Re: Pulls vs Perms
I agree - and i understand. What bugs me is that people complain about pulls - yet they'll quite happily disregard skills. I'm not placing you or anyone who's posted in this thread in that category, but everytime i've used skills wisely, my run(s) have been made much faster. It's conceivable that s...
- Tue Nov 16, 2010 3:30 am
- Forum: Gameplay & Discussion
- Topic: Pulls vs Perms
- Replies: 15
- Views: 16483
Re: Pulls vs Perms
How many of us have been screwed for want of a data plate or memory tube? Or a swingline stapler? And if you don't get screwed building your computer, that probably means you won't have a source of mangled data plates to decrypt for software, which means no Giganto or Garcias. What if your running ...
- Wed Nov 10, 2010 12:41 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2410340
Re: Minor bugs
This is definitely the case. I never reported it because I thought it was supposed to be unlockable at level 1.
- Sun Nov 07, 2010 3:22 am
- Forum: Gameplay & Discussion
- Topic: Favorite Quest/Mechanic
- Replies: 10
- Views: 12603
Re: Favorite Quest/Mechanic
I like the level 9 quest - it has a nice 'puzzle'(easy once you figure it out/spoil it though), and can be made significantly faster through +NCs. Also, bit of a Shakespare fan here so I'm slightly biased :lol: I dislike the level 5 one because of the excessive swing on getting cards to decrypt. I ...
- Sat Nov 06, 2010 3:23 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
(The only person to do a 2-day run was Zillow, using a similar method involving lots of SQUID discs) Now you're just pulling stuff out of your ass. Next time you are going to try and state a fact actually verify that it is true. Also if you actually looked at the wiki drop rate for the Forgotten Et...
- Fri Nov 05, 2010 11:52 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
I think there are several ways of doing this type of run that would be pretty simple...just very tedious and time-consuming. Farm tons and tons of SQUID discs, RETCON, use 'em on a Frayday, and get to level 30 without using a single turn. That'd grant a lot of turns to be used. Valera's method may ...
- Fri Nov 05, 2010 8:58 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
According to the wiki, the forgotten etiquette disc is about 75% drop. If you use the attache case, that's 100% right there. Your only limitation is getting the elderly lady - granted I don't know what her rate is, but... I've been collecting about 45/day, with maxed out +combat. It's ~200turns/day...
- Fri Nov 05, 2010 7:24 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
I've said from the start I don't /want/ to do these runs. I don't think there's any point to them in and of themselves. I'm going to do one after the current maso run, because you all think it's so difficult. I'm simply going to prove that's not true. I'll let you all know when I begin farming for t...
- Fri Nov 05, 2010 3:04 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
Rolled dahl doll, seeking solitude, inky as mother night, mummer's gloves. That's how I would do it - if I had stealth and mental magnetism permed, I could switch over from inky as mother night once I had a decent supply of PP. I would probably level up from 1 to 2, since it's only 50 xp, and then s...
- Fri Nov 05, 2010 2:30 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
According to the wiki, the forgotten etiquette disc is about 75% drop. If you use the attache case, that's 100% right there. Your only limitation is getting the elderly lady - granted I don't know what her rate is, but... There are 4 combats, 2 non-combats, and a static villain. Villains should be o...
- Fri Nov 05, 2010 4:15 am
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
Ok, but even if you say they should be allowed, they /shouldn't/ be in any sort of competitive board. It's just not worthy of being on a board because it's so simple to do.
- Thu Nov 04, 2010 11:51 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
Not sure how and I don't see why this turned into a issue with Val's run discussion but what it seems Satan is offended by is that Val came up with a pretty damn good pulls run. Equipment in general and Discs in particular are the key ingredients to having the "optimal" pulls runs. How is...
- Thu Nov 04, 2010 1:07 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
(Repeating this at the top because it's the most important point to this post, for tl;dr: Not boasting. Not saying it is an achievement to be able to do this in the slightest. Farm some squid discs, use the attache case and some +items to speed it up. Retcon. Use squid discs. Proceed through quests ...
- Thu Nov 04, 2010 5:04 am
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
Pay attention, Cris. I've specifically been saying that /anyone/ with enough squid discs can do it. After that, it's all RNG. I'm specifically /not/ boasting about it because I'm saying it's something anyone with /any/ clue how to play can do it. Why do you intentionally misunderstand what I say?
- Thu Nov 04, 2010 1:59 am
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
Well planned? She was gathering the supplies for another stunt thing entirely removed from retcon :/ You guys make me want to set one of these gimmick runs up more and more, just to show you how easy it is - RNG permitting, I can get close to Val's time or better.
- Wed Nov 03, 2010 8:05 pm
- Forum: Gameplay & Discussion
- Topic: Favorite Quest/Mechanic
- Replies: 10
- Views: 12603
Re: Favorite Quest/Mechanic
The Casino quest is actually my least favorite... Largest bottleneck in the game. Depending on the RNG, it can take an entire day's worth of turns. I think it would help if the VIP /always/ dropped the ripped card. Atleast then, it'd somewhat reduce the ridiculous amount of time spent on it. I was a...
- Mon Nov 01, 2010 7:54 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1057277
Re: Creative player ideas for in-game items, zones, etc.
Actually, it kinda balances itself. As it only works for one turn and is assumedly very limited in usage, it wouldn't be viable for much. And it's not like the bosses before Mick are actually very difficult, not nearly enough to require anything like this. I was more thinking it would make the Mick ...
- Sun Oct 31, 2010 10:07 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1057277
Re: Creative player ideas for in-game items, zones, etc.
There should be an item that gives an effect which causes your stats to be from lifetime instead of current, for a single turn. Like, it causes you to recover your lost memories for a short while. >.>
- Sun Oct 31, 2010 8:41 pm
- Forum: Gameplay & Discussion
- Topic: anyone going to Comic-con? reward for wearing TH shirts
- Replies: 18
- Views: 18476
Re: anyone going to Comic-con? reward for wearing TH shirts
Ummmm... I didn't post that. In fact, I'm fairly sure I was passed out well before 6:30 AM this morning... Also, my laptop was dead, so no one would've been able to even get on... Weird much?Satan wrote:Lol buy -9/2 of a shirt, then go. >.> No seriously. I wouldn't go after X point.
- Sun Oct 31, 2010 3:35 am
- Forum: Gameplay & Discussion
- Topic: anyone going to Comic-con? reward for wearing TH shirts
- Replies: 18
- Views: 18476
Re: anyone going to Comic-con? reward for wearing TH shirts
Lol buy -9/2 of a shirt, then go. >.> No seriously. I wouldn't go after X point.
- Wed Oct 27, 2010 5:20 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
Clearly my understanding of a gimmick run is different than yours, Ryme. "But we've already said it twice in this very thread how the gimmicks work. Take two months. Pull everything you need, even at 5 pulls/day. Use red eyes and kilt runaways, and squid discs for leveling. Have a run with the ...
- Wed Oct 27, 2010 12:30 am
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 55112
Re: Fastest Retcon Time
I myself lean towards time, therefore someone who is doing a food restriction as an equal chance as someone who isn't. Some thinking did go into this. As others note, going days>time requires overall efficiency, while time>days essentially boils down to gimmicky runs that take months to be "pe...
- Sat Oct 23, 2010 11:54 pm
- Forum: Off the Wall
- Topic: Do you believe in miracles? ATTN: Satan
- Replies: 16
- Views: 13716
Re: Do you believe in miracles? ATTN: Satan
Yeah yeah. We all know you're a cheater.
- Sat Oct 23, 2010 11:00 pm
- Forum: Off the Wall
- Topic: Do you believe in miracles? ATTN: Satan
- Replies: 16
- Views: 13716
Re: Do you believe in miracles? ATTN: Satan
One, that was a critical hit. Two, I didn't say you needed cheater items. You simply needed a few more buffs/better items than the rest of the classes.
- Mon Oct 18, 2010 10:42 am
- Forum: Gameplay & Discussion
- Topic: SQUID player update
- Replies: 9
- Views: 8847
Re: SQUID player update
Too bad it was posted on 10/17. :p
- Sat Oct 16, 2010 11:26 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2380864
Re: Spelling and grammatical errors
Two things, the latter of which I forgot to copy and paste. If you equip a suit, then equip a pair of pants, it says: "Shirt unequipped. You equip the pants." When clearly it's a suit you're unequipping to get that message. Second, when you relearn a skill in a run that you already know, t...
- Tue Sep 28, 2010 2:42 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 19645
Re: The first retcon: What should I perm?
I /was/ wanting to perm meditation as my first skill, but since the first run didn't count, I changed class to elemental. I'm going with lifeblood for the epicly low hp cost.
- Mon Aug 16, 2010 6:54 pm
- Forum: Testing & Debugging
- Topic: Rejected Rogue Quest
- Replies: 3
- Views: 30431
Re: Rejected Rogue Quest
Well, I was hoping you had made it work so that each thing had its own quest flags >.>
- Mon Aug 16, 2010 4:25 pm
- Forum: Testing & Debugging
- Topic: Rejected Rogue Quest
- Replies: 3
- Views: 30431
Rejected Rogue Quest
The rejected rogue's quest doesn't pick up on transmogrification. If you start the quest from one hint person, transmog, and visit the new hint person, they act as though they were the ones who had given you the quest. Which is disappointing, because I was hoping transmog could get the other quadran...
- Sat Aug 07, 2010 3:32 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1057277
Re: Creative player ideas for in-game items, zones, etc.
No... CN clearly said 'sport', so obviously that means Hockey, Field Hockey, Lacrosse, MMA, Boxing, Rugby, Aussie Rules, and Football only. Baseball and soccer are games, not sports (interesting or not - pretty much in that order, too). Although soccer hooligans could be allowed. They're closer to ...
- Thu Aug 05, 2010 12:27 pm
- Forum: Gameplay & Discussion
- Topic: in-game groups?
- Replies: 10
- Views: 12375
Re: in-game groups?
More like, core functions work in alot of cases, and don't work in some other cases.
- Thu Aug 05, 2010 9:29 am
- Forum: Gameplay & Discussion
- Topic: in-game groups?
- Replies: 10
- Views: 12375
Re: in-game groups?
Mostly accurately.
- Tue Jul 27, 2010 8:20 am
- Forum: Gameplay & Discussion
- Topic: Twilight Heroes needs cheap/free/good marketing ideas!
- Replies: 162
- Views: 97660
Re: Twilight Heroes needs cheap/free/good marketing ideas!
It's not that they can't read English, it's probably that they prefer to use their primary language wikipedia. Similar to how we in the US using the US google search tend to find things written in our language, they probably find things written in their language.
- Mon Jul 19, 2010 10:11 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 14812
Re: Tea Time with Ryme - Tuesday July 20
But since Tea Time itself should address most questions tomorrow in chat instead of in this thread, shouldn't it ideally have little to nothing to do with Tea Time short of absentee questions? And you're breaking even that by answering question(s) here already :p
- Mon Jul 19, 2010 7:23 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 14812
Re: Tea Time with Ryme - Tuesday July 20
24+56(roughly sleep)+8(roughly homework)= 88 hours. That's not taking into account travel times between class, which is generally 2 hours a week. That leaves 78 hours to do stuff, and there are many miscellaneous things that entails. Keeping up with daily stuff and weekly manga/anime. Not to mention...
- Mon Jul 19, 2010 6:11 am
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 14812
Re: Tea Time with Ryme - Tuesday July 20
Yes, but did you do so while having a full class load of 18 hours a week and 6 hours of work a week? That doesn't leave much time for homework, and after that, sleep. So there's not much free time >.> In any case, I've finished it now.
- Sun Jul 18, 2010 9:41 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2410340
Re: Minor bugs
I'm kind of stuck there. I started with skill ID = 1 for throw sparks, and some part of the DB didn't seem to be happy trying to give the new skill and ID = 0. I'm sorting the character page by skill ID, because it's mostly the useful way to have things lined up, with this one exception. Not sure i...
- Sat Jul 17, 2010 10:42 pm
- Forum: Gameplay & Discussion
- Topic: anyone going to Comic-con? reward for wearing TH shirts
- Replies: 18
- Views: 18476
Re: anyone going to Comic-con? reward for wearing TH shirts
Unfortunately going to Comic-con this year is out of my range. Next year, though, I hope to be there.
- Tue Jul 13, 2010 8:27 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 14812
Re: Tea Time with Ryme - Tuesday July 20
Finishing the mall or catching up on Questionable Content? It's been over a week where I spent a considerable number of hours reading, and I'm only on 1281 out of 1707. And of course as I read new ones being added :p