Search found 163 matches: gadgeteer
Searched query: gadgeteer
- Mon May 02, 2011 8:11 pm
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11014
Re: Gadgeteer - battle tactics
... Advanced Martial Arts increases damage. And Metal Detector's always useful, of course. Personally, I've always been kind of disappointed with the Gadgeteer combat skills. Well, at least since Stun Gas got nerfed back in Alpha. Still, looking at the skills, Stun Gas can reduce to-hit and offense, ...
- Mon May 02, 2011 10:15 am
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11014
Re: Gadgeteer - battle tactics
12 of my 13 retcons were Gadgeteer, mostly Maso so I relied on the Gadgeteer skills. I put all my skill points into the 2 passives and Improved Tinkering, and used Stun Gas only for the Mick. With other bosses or tough enemies it wasn't ...
- Mon May 02, 2011 8:20 am
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11014
Re: Gadgeteer - battle tactics
I don't know if it's due to ignorance of mechanics or laziness, but I tend to approach all four classes in the exact same way. The only real variance is when I'm a naturalist, which means some of the time I'll stun my opponent until tame works. Otherwise I stick with spells, pumping skill points int...
- Mon May 02, 2011 8:15 am
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11014
Re: Gadgeteer - battle tactics
Not on a regular basis.
Sometimes if I'm feeling panicked I use Stun Gas to hopefully... stun the opponent, giving myself a brief respite. But I'm not sure if that's good judgement or not.
Sometimes if I'm feeling panicked I use Stun Gas to hopefully... stun the opponent, giving myself a brief respite. But I'm not sure if that's good judgement or not.
- Mon May 02, 2011 8:11 am
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11014
Gadgeteer - battle tactics
I was wondering how people approach the Gadgeteer class, and if they actually utilize the Gadgeteer's combat abilities. Every time I try to work Stun-Gas into my repertoire I always feel that I'd be much better off hitting my for, than trying ...
- Thu Apr 28, 2011 5:28 pm
- Forum: Off the Wall
- Topic: Sig-Art
- Replies: 50
- Views: 42124
Re: Sig-Art
Yeah, and then I can link it to here.
My character is a woman, and I would visualise her default class as gadgeteer . . . that's all I got.
My character is a woman, and I would visualise her default class as gadgeteer . . . that's all I got.
- Sun Apr 10, 2011 10:57 pm
- Forum: Off the Wall
- Topic: Maso's for sissies...
- Replies: 35
- Views: 57225
Re: Maso's for sissies...
OMG HE'S DOWN! Level 12 Gadgeteer Hero Strength: 47 (49) Intellect: 43 Reflexes: 109 (94) To-hit ability: 140 Dodge ability: 130 Offensive power 62 Defensive power: 35 Hit Points/Max: 46/142 Power Points/Max: 0/108 XP: 56,813 Chips: 1,789 ...
- Sun Mar 27, 2011 7:44 am
- Forum: Off the Wall
- Topic: Maso's for sissies...
- Replies: 35
- Views: 57225
Re: Maso's for sissies...
Congratulations Nommy! :) Cris is 23 days into her Sandomasocore, I'm 18 days into mine. It's less fun than it sounds. Level 8 Gadgeteer Hero Strength: 34 (35) Intellect: 27 Reflexes: 59 To-hit ability: 100 Dodge ability: 80 Offensive power 19 Defensive power: 5 Hit Points/Max: 0/98 (this ...
- Tue Feb 22, 2011 8:38 am
- Forum: Gameplay & Discussion
- Topic: what level is the castle? (without any items of the month)
- Replies: 16
- Views: 21929
Re: what level is the castle? (without any items of the mont
I've only been there during one run at level 15. As a level 15 Gadgeteer, w/ Umbra's but no items of the month, I found it very difficult, but not impossible. WIth good luck and planning, I probably could have continued to adventure there, but this was ...
- Tue Feb 01, 2011 4:31 am
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 30451
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
I'm pretty sure PP is right and the gadgeteer runs away better. I remember getting a message about pulling out a grappling hook type device (in the Batman "where does he get those wonderful toys" vein) and running away by pressing ...
- Mon Jan 31, 2011 5:38 am
- Forum: Off the Wall
- Topic: Maso wants you!
- Replies: 61
- Views: 59822
Re: Maso wants you!
I stuck with the accidental psion run... it was harsh, compared with gadgeteer. Finished it, now level 6 gadgeteer.
(DOH! at having totally forgotten transmog at the start.)
(DOH! at having totally forgotten transmog at the start.)
- Sun Jan 30, 2011 11:39 am
- Forum: Gameplay & Discussion
- Topic: the EUlephant in the room (Electronic Understanding skill)
- Replies: 9
- Views: 11214
Re: the EUlephant in the room (Electronic Understanding skil
... make sense to me - you understand electronics better which also improves your interaction with computers - but unfortunately that infringes on the Gadgeteer's territory.
- Sat Jan 29, 2011 1:51 pm
- Forum: Gameplay & Discussion
- Topic: the EUlephant in the room (Electronic Understanding skill)
- Replies: 9
- Views: 11214
the EUlephant in the room (Electronic Understanding skill)
... Of course, the one problem with making it an inherent is that now Ryme would have to come up with FIVE class skills (elemental 13, elemental 16, gadgeteer 5, gadgeteer 9, and psion 11) instead of just four. ----- I'd like to hear thoughts from anyone else on this skill. I think I've addressed ...
- Fri Jan 28, 2011 2:55 pm
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 30451
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
I still don't know where the idea of a second Gadgeteer ability came from. Maybe Ryme can finally put an end to the rumors tonight. coming from the Talk page of the Gadgeteers on the wiki, apparently it was stated by Ryme at some point in chat ...
- Fri Jan 28, 2011 2:50 pm
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 30451
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
I still don't know where the idea of a second Gadgeteer ability came from. Maybe Ryme can finally put an end to the rumors tonight.
- Fri Jan 28, 2011 11:22 am
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 30451
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
... the outskirts, basically a lot of places that are useful on the way to retcon) * Elementalist: Breathe underwater! Useful for a single quest!? * Gadgeteer: Supercomputer build! And supersecret second ability!? * Psion: More chances to use some of your class skills! Heck, in terms of pure flavor, ...
- Mon Jan 10, 2011 12:26 pm
- Forum: Off the Wall
- Topic: Maso wants you!
- Replies: 61
- Views: 59822
Re: Maso wants you!
... to retcon just reset the retcon form somehow, so by the 3rd attempt I was getting frustrated and failed to set my class! I've always been a gadgeteer since I started and now suddenly I'm an unwilling psion maso. The reasons why that's a big deal are explained here:- http://www.youtube.com/watch?v=av1JPq0Qmy4
- Sat Jan 08, 2011 12:47 am
- Forum: Gameplay & Discussion
- Topic: once per lifetime purchase of nocturne items
- Replies: 37
- Views: 45109
Re: once per lifetime purchase of nocturne items
...makes more sense if there's only ever one of her, I guess. Not like the Murk's Silk Shirt. He's got a closet full of the things. And being a Gadgeteer, naturally the Mecha Nist made an automated assembly line for his Night-vision Helmet, so there's a TON of them. Is the Night Mare powerful ...
- Mon Jan 03, 2011 1:37 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1024474
Re: Creative player ideas for in-game items, zones, etc.
Gadgeteer Skill Ideas (while I adore passive skills, I think these might make more sense for the Gadgeteer) Level 9: Upgrade Transportation. Like the other Upgrade skills, it has 3 options: * Engine Efficiency - increases ...
- Mon Jan 03, 2011 12:27 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1024474
Re: Creative player ideas for in-game items, zones, etc.
Gadgeteer Skill Ideas (while I adore passive skills, I think these might make more sense for the Gadgeteer) Level 9: Upgrade Transportation. Like the other Upgrade skills, it has 3 options: * Engine Efficiency - increases ...
- Thu Dec 09, 2010 4:47 pm
- Forum: Gameplay & Discussion
- Topic: Skill Perm Order
- Replies: 17
- Views: 20294
Re: Skill Perm Order
... For example, I like casting, so I permed Firestorm pretty quickly on all chars and use it to fight quest bosses very often, even as naturalist or gadgeteer.
- Sat Nov 27, 2010 8:03 am
- Forum: Gameplay & Discussion
- Topic: Searching for Boomstick
- Replies: 6
- Views: 6815
Searching for Boomstick
... can do. does anyone have a spare Boomstick they could sell me? Once I do enough runs to get the skills that look the most useful i'm going ranged gadgeteer all the way. :-p This baby will help considerably. P.S. No i'm not begging, since i'm willing to pay and we all know beggars don't pay right? ...
- Tue Nov 23, 2010 8:57 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme
- Replies: 7
- Views: 10817
Re: Tea Time with Ryme
... ones. I'm hoping they'll provide strategic choice in-run, or just fun outside of it. [N] Garfnobl : Any hints on what the replacement level 5 gadgeteer skill will be? [N] Ryme : I'm looking at a sugar enhancer. Actual details have bogged me down on that one. [N] Gizmet : about the sugar enhancer: ...
- Wed Nov 17, 2010 11:07 pm
- Forum: Gameplay & Discussion
- Topic: Pulls vs Perms
- Replies: 15
- Views: 15621
Re: Pulls vs Perms
... - 18 days - took Firestorm, which I needed to beat the Mick. 2. Elemental - 13 days - Proper Hydration 3. Elemental - 12 days - The Fire Within 4. Gadgeteer - 11 days - First Aid
- Tue Nov 16, 2010 4:33 am
- Forum: Gameplay & Discussion
- Topic: Pulls vs Perms
- Replies: 15
- Views: 15621
Re: Pulls vs Perms
... Let's compare: 1: Pull positronic computer 2: Pull software 3: Install computer 4: Use software Pulls: 2 Turns/Time: 0/0 minutes vs: 1: Be a Gadgeteer. 2: Survive in the Hive to get positronic parts. 3: Buy chassis. 4: Buy instructions. 5: Build computer. 6: Get 2 data plates. 7: Buy 2 hammers ...
- Sun Nov 14, 2010 9:28 pm
- Forum: Gameplay & Discussion
- Topic: So... what exactly IS kangaroo punch?
- Replies: 3
- Views: 5612
So... what exactly IS kangaroo punch?
... effects, such as the Iron Scythe's foe-weakening effect. Kangaroo Punch, on the other hand, doesn't trigger it. Which, I guess means... it's a Gadgeteer-style skill?
- Mon Nov 01, 2010 3:23 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2321714
Re: Spelling and grammatical errors
... and killing. Hopefully the latter. should be "with all the yelling" In his miss messages (I couldn't get him to hit even my level 1 gadgeteer): He starts screaming, but you'd had enough of this nonsense and these references. You kick him in a conveniently placed pit. you've had enough, ...
- Wed Oct 27, 2010 1:24 am
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 49660
Re: Fastest Retcon Time
... it all the time, do it, do it better, or do it close to it, -then- talk to me about it being easy. Then again, troutmaster is impossible for a gadgeteer, so.. *shrugs* Edit: I recall someone doing a gimmicky thing for the most xp board once... was so proud when he passed Cris on it, cause of ...
- Sat Oct 23, 2010 10:08 pm
- Forum: Off the Wall
- Topic: Do you believe in miracles? ATTN: Satan
- Replies: 16
- Views: 12904
Re: Do you believe in miracles? ATTN: Satan
I blame my run taking 3 days instead of two on me being a Gadgeteer.
- Sat Oct 23, 2010 9:17 pm
- Forum: Off the Wall
- Topic: Do you believe in miracles? ATTN: Satan
- Replies: 16
- Views: 12904
Re: Do you believe in miracles? ATTN: Satan
Playing a gadgeteer with a ranged weapon.. THAT'S UNPOSSIBLE!
- Sat Oct 23, 2010 8:34 pm
- Forum: Off the Wall
- Topic: Do you believe in miracles? ATTN: Satan
- Replies: 16
- Views: 12904
Do you believe in miracles? ATTN: Satan
They said it couldn't be done! A gadgeteer? At level 6? Beat the Troutmaster without using TNT or some other cheater item?
BOOYAH!
BOOYAH!
- Sat Oct 16, 2010 2:45 am
- Forum: Gameplay & Discussion
- Topic: Basic Retcon advice... Pretty please?
- Replies: 20
- Views: 21035
Re: Basic Retcon advice... Pretty please?
... as are buffs. Something like Proper Hydration (+PP) benefits every class. More PP for spell classes allows big damage from powerful spells. As a gadgeteer or Naturalist, that equals powerful buffs (or combat skills). If you fancy plugging Skill Points into it, Meditation can give an extra 30 ...
- Fri Oct 15, 2010 3:33 pm
- Forum: Gameplay & Discussion
- Topic: Basic Retcon advice... Pretty please?
- Replies: 20
- Views: 21035
Basic Retcon advice... Pretty please?
... been spending a lot of time with the wiki, but I'm wondering if there are some basic things I'm neglecting. I'm planning on leveling my current Gadgeteer for a couple or three days after this run ends to farm some stuff (rolled doll dahl, the bits to make a few copies of Garcia's are what's ...
- Sun Oct 03, 2010 8:28 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1024474
Game Idea: Disassembling/unwelding
... use the special items(and perhaps some things could not be taken apart in this way). The time(or perhaps PP?)cost could also be tied to one of the Gadgeteer Skills - they are supposed to be masters of taking things apart, after all. Improved Tinkering sounds like a good fit - the more points you ...
- Tue Sep 28, 2010 6:56 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 18520
Re: The first retcon: What should I perm?
Im going natty first run, because I dont see myself perming many natty skills at first, and I want to get starfish regeneration and their quadrant, then I will proceed with several gadgeteer and psion runs (all maso of course).
- Mon Sep 27, 2010 3:24 pm
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 18520
Re: The first retcon: What should I perm?
Might as well bump this, considering we DID get retcon 8) I was looking again at what to perm, and noticed that Gadgeteers have some sweet passives from the higher levels..Battle Armor and Sniper, mainly. Maxxed out, Battle Armor gives +30 + 11*level defense, which would help ...
- Mon Sep 27, 2010 7:08 am
- Forum: Gameplay & Discussion
- Topic: Pulls!
- Replies: 17
- Views: 15125
Re: Pulls!
... initiative). There's also the databelt(level 6, +4 HP & PP regen) I'd also consider the repeating rifle(from the criminology lab) if I was a gadgeteer/someone who liked ranged weapons, and the karma charm(+20% spell damage, -1 PP cost for skills) if I used spells a lot. As for the gold coin ...
- Wed Sep 01, 2010 5:52 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 18520
Re: The first retcon: What should I perm?
Indeed they are. Upgrade Weapons is no slouch either.Edivad wrote:Gadgeteer: Sniper or Battle Armor(passives are awesome)
Meditation is actually quite low on my list.Psion: Meditation(+bedtime each day? yes please!)
- Wed Sep 01, 2010 3:14 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 18520
Re: The first retcon: What should I perm?
For me...
Elementalist: Hydration(can always use some PP regeneration)
Gadgeteer: Sniper or Battle Armor(passives are awesome)
Naturalist: Starfish Regeneration(should be obvious - at low level it should save a lot of healing)
Psion: Meditation(+bedtime each day? yes please!)
Elementalist: Hydration(can always use some PP regeneration)
Gadgeteer: Sniper or Battle Armor(passives are awesome)
Naturalist: Starfish Regeneration(should be obvious - at low level it should save a lot of healing)
Psion: Meditation(+bedtime each day? yes please!)
- Wed Sep 01, 2010 3:04 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 18520
Re: The first retcon: What should I perm?
... Elementalist: The Fire Within Proper Hydration Proper Grounding Stone Armor Naturalist: Echolocation Starfish Regeneration Snout of the Swine Gadgeteer: First Aid Metal Detector Improved Tinkering Psion: Aura: Keen Observation Premonition Aura: Mystery Meditation Aura: Vigor Biofeedback Out ...