Search found 1575 matches

by Ryme
Sun Nov 04, 2007 11:37 pm
Forum: Gameplay & Discussion
Topic: "Wear things"
Replies: 22
Views: 13339

Anyone else's opinion? I still kinda feel like "Wear Things" just sounds a little odd... So, are you telling us, when you have one of those bad dreams where you're up in front of a large audience or at school, and you look down, you say to yourself, "Oh no! I forgot to equip my pants...
by Ryme
Sun Nov 04, 2007 8:11 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

Should be fixed.
by Ryme
Sun Nov 04, 2007 7:59 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

Bard's play bug fixed.
by Ryme
Sun Nov 04, 2007 7:54 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

Yeah I did all the quests before the beta and I'm just now playing the game and it appears that all my quests got reset. So doing the first quest again and I complete it only to have blank text in my log now for current quests and it appears it won't let me proceed. Bug? EDIT: It appears that there...
by Ryme
Sun Nov 04, 2007 7:43 pm
Forum: Testing & Debugging
Topic: Spelling and grammar errors
Replies: 143
Views: 106307

I think I've addressed all of the above.
by Ryme
Sun Nov 04, 2007 6:57 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

Fixed a couple of the items above, I'm in red. Will keep working on the others.
by Ryme
Sat Nov 03, 2007 9:40 pm
Forum: Gameplay & Discussion
Topic: Devil Dice
Replies: 21
Views: 10696

Yeah, I suppose I could throw a limit in there. Or just have the house cheat. Now if only I could convince my landlord to let me pay my rent in chips ...
by Ryme
Sat Nov 03, 2007 5:25 pm
Forum: Gameplay & Discussion
Topic: November's Item of the Month (IotM) - Hero's Cape
Replies: 32
Views: 25007

Neo summed it up very well. No character deletions at the moment. I'll add it sometime in the future, not sure when. Once deletions start to occur, I will also allow donators (and probably possessors of donation items) to get a nodelete flag. I'm not tracking that at the moment, though, so if you do...
by Ryme
Fri Nov 02, 2007 7:44 pm
Forum: Gameplay & Discussion
Topic: Game news - none
Replies: 17
Views: 17553

Some foes now have elemental attacks, so you can put that elemental resistance to good use! Also, elemental resistance caps at 50% reduction.
by Ryme
Thu Nov 01, 2007 11:19 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

oh, yeah, I forgot to delete them. That would definitely allow you to skip things. Completely spaced on that.
by Ryme
Thu Nov 01, 2007 11:01 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

The timing of the riot reward is a little odd -- you've got to visit the right place to trigger it and be the right level. May not be that intuitive.... or may be broken.

I'll definitely check the maze thing.
by Ryme
Thu Nov 01, 2007 10:46 pm
Forum: Gameplay & Discussion
Topic: November's Item of the Month (IotM) - Hero's Cape
Replies: 32
Views: 25007

Yeah, there's a cap at 10--you would have hit that long before level 50, though.

The pop-ups just pick a height designed to be mostly adequate--they don't really analyze the contents to determine height. If it's problematic I can look at it, but it's gonna be low on the priorities.
by Ryme
Thu Nov 01, 2007 10:10 pm
Forum: Gameplay & Discussion
Topic: November's Item of the Month (IotM) - Hero's Cape
Replies: 32
Views: 25007

There isn't a person-to-person trade yet (I really need to do that soon) but there is the auction house, and donation items are tradeable there. And will be tradeable via other formats as I create them. Still not positive about the donation item repeat policy. I can guarantee that once an item is re...
by Ryme
Thu Nov 01, 2007 10:23 am
Forum: Gameplay & Discussion
Topic: November's Item of the Month (IotM) - Hero's Cape
Replies: 32
Views: 25007

How about "Regenerates PP as a function of level (currently 6 PP/turn)"

Is that any more understandable?
by Ryme
Thu Nov 01, 2007 6:07 am
Forum: Gameplay & Discussion
Topic: November's Item of the Month (IotM) - Hero's Cape
Replies: 32
Views: 25007

Yeah, what you see is based on your current level. I didn't think putting an equation in the description was very elegant, plus it would spoil any spading potential. Not that it's very exciting spading potential, but it seems awkward going into the details.
by Ryme
Wed Oct 31, 2007 7:59 pm
Forum: Gameplay & Discussion
Topic: November's Item of the Month (IotM) - Hero's Cape
Replies: 32
Views: 25007

November's Item of the Month (IotM) - Hero's Cape

November's Item of the Month is available in the Wok of Stars in Somerset Square. For this month only, since it's a new thing, the IotM will remain in the store for two months (so through the end of December). December will also have its own IotM. I also want to go on record as saying I don't yet ha...
by Ryme
Tue Oct 30, 2007 7:44 pm
Forum: Gameplay & Discussion
Topic: Forum policies, FAQ -- EVERYONE read first before posting
Replies: 2
Views: 56396

Forum policies, FAQ -- EVERYONE read first before posting

Policies 0. Game status: BETA. This game is in (early) beta testing. That means that things are pretty solid, but you are likely to run into missing images and descriptions, skills that don't work right, items that don't work yet. Things like that. If it doesn't seem literally "broken" it...
by Ryme
Tue Oct 30, 2007 7:41 pm
Forum: Testing & Debugging
Topic: Major Bugs
Replies: 0
Views: 62418

Major Bugs

Any truly serious bugs--broken pages, infinite chips bugs, item duplication bugs, security holes, and other ways to abuse the game--should NEVER be reported in public. Please report them immediately through the in-game bug report. (If the issue is that you can't log in, you can use the contact form ...
by Ryme
Tue Oct 30, 2007 7:33 pm
Forum: Testing & Debugging
Topic: Minor Bugs
Replies: 226
Views: 158141

Minor Bugs

Minor bugs should be reported here. This is something more serious than a spelling error, but not so serious it breaks the game. Please note that serious bugs should NOT be listed in public--please report them in game. Note that this policy may change later, if this system becomes awkward or sharing...
by Ryme
Tue Oct 30, 2007 7:31 pm
Forum: Testing & Debugging
Topic: Spelling and grammar errors
Replies: 143
Views: 106307

Spelling and grammar errors

If you catch spelling and grammar issues, post 'em here.
by Ryme
Tue Oct 30, 2007 7:20 pm
Forum: Gameplay & Discussion
Topic: Game news - none
Replies: 17
Views: 17553

Game news - none

Welcome to the beta version of Twilight Heroes. If you haven't already, please read the forum policies. I've moved a lot alpha testing of stuff out of here in the short term so that it doesn't spoil too much for new players. 48-hour rule and all that. If anyone sees anything that seems particularly ...
by Ryme
Tue Oct 30, 2007 6:21 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Can you post a screenshot? What browser and operating system are you using?
by Ryme
Tue Oct 30, 2007 5:03 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Ah. Okay. It sounds like you're clicking the "Update software on both computers" buttons on the right, as opposed to clicking the "Decrypt this on computer X" button that appears in the shaded area directly below the menu with the Decryptonomicon in it. Is that possible? To decry...
by Ryme
Mon Oct 29, 2007 9:27 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

How much time have you given it? As it isn't triggered that often, it could just be RNG. What's your sample size?
by Ryme
Mon Oct 29, 2007 9:25 pm
Forum: Gameplay & Discussion
Topic: The Twilight Heroes Wiki
Replies: 293
Views: 152179

Jesus wrote:It looks like changing still doesn't nuke buffs; I carried over like 800 minutes each of all the Elemental buffs (all 3).
\

Weird. I tested it today and it worked properly for me -- buffs are nuked, computer stuff isn't. I'll have to do a little more digging, I guess.
by Ryme
Mon Oct 29, 2007 6:51 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Okay, we're gonna have to define "nothing happens" a little more clearly. Does literally nothing happen? Or does the page reload but it doesn't provide any message? Or does it provide a message that isn't helpful? Is there white space at the top? Do you get one of the horizontal blue divid...
by Ryme
Mon Oct 29, 2007 6:50 am
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Well, yes, but the iBlog, Calendar, and Penny Pincher all have bonuses that would, mechanically, stack. I understand you not wanting us to stack those bonuses, but... You think so? I don't really see it. The calendar: if it reminds you that you need to be someplace at a certain time, and a duplicat...
by Ryme
Sun Oct 28, 2007 10:25 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Er, the theory with the no duplicate software part is that they're calculating the same thing at the same time. You'd just get the same hint, but as you can only use it once, you don't get the double benefit. Same data in = same data out, yes? That's the narrative justification, anyway. I just have ...
by Ryme
Sun Oct 28, 2007 3:45 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Yeah, I was expecting more programs, too. :lol: I've got at least a couple in mind, but need to redo some other code first for it to work.

I also think I've got a number of minor issues ironed out with those computers.
by Ryme
Sat Oct 27, 2007 9:18 am
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

Computers ARE completely functional. Code alone is a fractional solution, though. You'll need to do a little something with it. These aren't the only things computers will do, and in fact they're probably among the least powerful options. You'll need 'em for a quest, for one thing. I had to get the ...
by Ryme
Sun Oct 21, 2007 7:13 pm
Forum: Gameplay & Discussion
Topic: The Twilight Heroes Wiki
Replies: 293
Views: 152179

Merit badges: Same as the other stuff. 48 hours for new (or newly discovered) ones. But remember, the wiki will be hidden and unmentionable for the first 48 hours of Beta as well. Other than, if someone else says we should get one, it's okay to say we have one and that it'll be back up soon.
by Ryme
Sat Oct 20, 2007 1:26 pm
Forum: Testing & Debugging
Topic: Upcoming features and wish list
Replies: 331
Views: 393119

- Make the frames resizable and/or able to be turned off (e.g. chat pane) This first is an extremely reasonable request. I think I've got it working on IE, but for some reason Firefox isn't cooperating at all. If anyone has any suggestions, let me know, because it ought to be working as far as I ca...
by Ryme
Wed Oct 17, 2007 2:54 pm
Forum: Gameplay & Discussion
Topic: The Twilight Heroes Wiki
Replies: 293
Views: 152179

Mostly I stay out of this wiki stuff, but just wanted to remind y'all that unless you object strenuously or are really impatient to be nailing down details, I'll be resetting all the quests with Beta in two weeks. That reminds me, I've gotta make another thread ....
by Ryme
Sun Oct 14, 2007 10:32 am
Forum: Testing & Debugging
Topic: Upcoming features and wish list
Replies: 331
Views: 393119

Not impossible; just probably about ten times as painfully difficult as implementing computers. See the computer thread for the reference.
by Ryme
Sat Oct 13, 2007 4:59 pm
Forum: Gameplay & Discussion
Topic: Computers in my Workshop
Replies: 47
Views: 36909

I just want to go on record as saying I wish I'd never thought up computers. It seemed simple enough conceptually, but they're by far the most complicated thing I've tried to put into the game because there's just so many little details to be managed. Made some progress today in two long work sessio...
by Ryme
Wed Oct 10, 2007 1:38 pm
Forum: Gameplay & Discussion
Topic: Tagline/slogan for the game?
Replies: 26
Views: 18165

Very cool. Justice Served Nightly. I think we've got ourselves a slogan.

Now I guess I ought to get cracking on making a design out of it.
by Ryme
Wed Oct 10, 2007 1:33 pm
Forum: Gameplay & Discussion
Topic: Ascension? ...or what?
Replies: 109
Views: 64260

Before beta? Goodness no! The next three weeks will be devoted to fixes, patches, security, streamlining, and stuff like that. Plus a few useful features where appropriate. Probably not a whole lot in terms of content, unfortunately. After beta, when all the chaos dies down and I've fixed the worst ...
by Ryme
Wed Oct 10, 2007 9:26 am
Forum: Gameplay & Discussion
Topic: Ascension? ...or what?
Replies: 109
Views: 64260

I like the idea of .... a different 'philosophy' ... Spooky, man. Just yesterday I started thinking along lines somewhat similar to this. Not entirely as described, but close enough to be recognizable. Rather than a fixed philosophy that applies for the whole run, I'd been thinking more that your c...
by Ryme
Fri Oct 05, 2007 3:24 pm
Forum: Gameplay & Discussion
Topic: Tagline/slogan for the game?
Replies: 26
Views: 18165

Prestige, those are some excellent parody phrases.

I would have also gladly accepted: With great power comes great super.

Which leads to: With great soup comes great salad.

Which leads to utter silliness, so I'll stop now.
by Ryme
Fri Oct 05, 2007 3:02 pm
Forum: Off the Wall
Topic: National Novel Writing Month - November
Replies: 4
Views: 5762

National Novel Writing Month - November

Hey all. Thought I'd take a second to plug a very fun creative writing project I've been involved with in past years, and which I'm seriously considering participating in again this year. National Novel Writing Month The short of it is it's a personal creative writing project, mostly freeform with j...