Search found 1575 matches
- Sun Nov 04, 2007 11:37 pm
- Forum: Gameplay & Discussion
- Topic: "Wear things"
- Replies: 22
- Views: 13339
- Sun Nov 04, 2007 8:11 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
- Sun Nov 04, 2007 7:59 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
- Sun Nov 04, 2007 7:54 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
Yeah I did all the quests before the beta and I'm just now playing the game and it appears that all my quests got reset. So doing the first quest again and I complete it only to have blank text in my log now for current quests and it appears it won't let me proceed. Bug? EDIT: It appears that there...
- Sun Nov 04, 2007 7:43 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammar errors
- Replies: 143
- Views: 106307
- Sun Nov 04, 2007 6:57 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
- Sat Nov 03, 2007 9:40 pm
- Forum: Gameplay & Discussion
- Topic: Devil Dice
- Replies: 21
- Views: 10696
- Sat Nov 03, 2007 5:25 pm
- Forum: Gameplay & Discussion
- Topic: November's Item of the Month (IotM) - Hero's Cape
- Replies: 32
- Views: 25007
Neo summed it up very well. No character deletions at the moment. I'll add it sometime in the future, not sure when. Once deletions start to occur, I will also allow donators (and probably possessors of donation items) to get a nodelete flag. I'm not tracking that at the moment, though, so if you do...
- Fri Nov 02, 2007 7:44 pm
- Forum: Gameplay & Discussion
- Topic: Game news - none
- Replies: 17
- Views: 17553
- Thu Nov 01, 2007 11:19 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
- Thu Nov 01, 2007 11:01 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
- Thu Nov 01, 2007 10:46 pm
- Forum: Gameplay & Discussion
- Topic: November's Item of the Month (IotM) - Hero's Cape
- Replies: 32
- Views: 25007
- Thu Nov 01, 2007 10:10 pm
- Forum: Gameplay & Discussion
- Topic: November's Item of the Month (IotM) - Hero's Cape
- Replies: 32
- Views: 25007
There isn't a person-to-person trade yet (I really need to do that soon) but there is the auction house, and donation items are tradeable there. And will be tradeable via other formats as I create them. Still not positive about the donation item repeat policy. I can guarantee that once an item is re...
- Thu Nov 01, 2007 10:23 am
- Forum: Gameplay & Discussion
- Topic: November's Item of the Month (IotM) - Hero's Cape
- Replies: 32
- Views: 25007
- Thu Nov 01, 2007 6:07 am
- Forum: Gameplay & Discussion
- Topic: November's Item of the Month (IotM) - Hero's Cape
- Replies: 32
- Views: 25007
- Wed Oct 31, 2007 7:59 pm
- Forum: Gameplay & Discussion
- Topic: November's Item of the Month (IotM) - Hero's Cape
- Replies: 32
- Views: 25007
November's Item of the Month (IotM) - Hero's Cape
November's Item of the Month is available in the Wok of Stars in Somerset Square. For this month only, since it's a new thing, the IotM will remain in the store for two months (so through the end of December). December will also have its own IotM. I also want to go on record as saying I don't yet ha...
- Tue Oct 30, 2007 7:44 pm
- Forum: Gameplay & Discussion
- Topic: Forum policies, FAQ -- EVERYONE read first before posting
- Replies: 2
- Views: 56396
Forum policies, FAQ -- EVERYONE read first before posting
Policies 0. Game status: BETA. This game is in (early) beta testing. That means that things are pretty solid, but you are likely to run into missing images and descriptions, skills that don't work right, items that don't work yet. Things like that. If it doesn't seem literally "broken" it...
- Tue Oct 30, 2007 7:41 pm
- Forum: Testing & Debugging
- Topic: Major Bugs
- Replies: 0
- Views: 62418
Major Bugs
Any truly serious bugs--broken pages, infinite chips bugs, item duplication bugs, security holes, and other ways to abuse the game--should NEVER be reported in public. Please report them immediately through the in-game bug report. (If the issue is that you can't log in, you can use the contact form ...
- Tue Oct 30, 2007 7:33 pm
- Forum: Testing & Debugging
- Topic: Minor Bugs
- Replies: 226
- Views: 158141
Minor Bugs
Minor bugs should be reported here. This is something more serious than a spelling error, but not so serious it breaks the game. Please note that serious bugs should NOT be listed in public--please report them in game. Note that this policy may change later, if this system becomes awkward or sharing...
- Tue Oct 30, 2007 7:31 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammar errors
- Replies: 143
- Views: 106307
Spelling and grammar errors
If you catch spelling and grammar issues, post 'em here.
- Tue Oct 30, 2007 7:20 pm
- Forum: Gameplay & Discussion
- Topic: Game news - none
- Replies: 17
- Views: 17553
Game news - none
Welcome to the beta version of Twilight Heroes. If you haven't already, please read the forum policies. I've moved a lot alpha testing of stuff out of here in the short term so that it doesn't spoil too much for new players. 48-hour rule and all that. If anyone sees anything that seems particularly ...
- Tue Oct 30, 2007 6:21 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
- Tue Oct 30, 2007 5:03 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
- Mon Oct 29, 2007 9:27 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
- Mon Oct 29, 2007 9:25 pm
- Forum: Gameplay & Discussion
- Topic: The Twilight Heroes Wiki
- Replies: 293
- Views: 152179
- Mon Oct 29, 2007 6:51 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
- Mon Oct 29, 2007 6:50 am
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
Well, yes, but the iBlog, Calendar, and Penny Pincher all have bonuses that would, mechanically, stack. I understand you not wanting us to stack those bonuses, but... You think so? I don't really see it. The calendar: if it reminds you that you need to be someplace at a certain time, and a duplicat...
- Sun Oct 28, 2007 10:25 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
Er, the theory with the no duplicate software part is that they're calculating the same thing at the same time. You'd just get the same hint, but as you can only use it once, you don't get the double benefit. Same data in = same data out, yes? That's the narrative justification, anyway. I just have ...
- Sun Oct 28, 2007 3:45 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
- Sat Oct 27, 2007 9:18 am
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
Computers ARE completely functional. Code alone is a fractional solution, though. You'll need to do a little something with it. These aren't the only things computers will do, and in fact they're probably among the least powerful options. You'll need 'em for a quest, for one thing. I had to get the ...
- Sun Oct 21, 2007 7:13 pm
- Forum: Gameplay & Discussion
- Topic: The Twilight Heroes Wiki
- Replies: 293
- Views: 152179
- Sat Oct 20, 2007 1:26 pm
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 393119
- Make the frames resizable and/or able to be turned off (e.g. chat pane) This first is an extremely reasonable request. I think I've got it working on IE, but for some reason Firefox isn't cooperating at all. If anyone has any suggestions, let me know, because it ought to be working as far as I ca...
- Wed Oct 17, 2007 2:54 pm
- Forum: Gameplay & Discussion
- Topic: The Twilight Heroes Wiki
- Replies: 293
- Views: 152179
- Sun Oct 14, 2007 10:32 am
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 393119
Not impossible; just probably about ten times as painfully difficult as implementing computers. See the computer thread for the reference.
- Sat Oct 13, 2007 4:59 pm
- Forum: Gameplay & Discussion
- Topic: Computers in my Workshop
- Replies: 47
- Views: 36909
I just want to go on record as saying I wish I'd never thought up computers. It seemed simple enough conceptually, but they're by far the most complicated thing I've tried to put into the game because there's just so many little details to be managed. Made some progress today in two long work sessio...
- Wed Oct 10, 2007 1:38 pm
- Forum: Gameplay & Discussion
- Topic: Tagline/slogan for the game?
- Replies: 26
- Views: 18165
- Wed Oct 10, 2007 1:33 pm
- Forum: Gameplay & Discussion
- Topic: Ascension? ...or what?
- Replies: 109
- Views: 64260
Before beta? Goodness no! The next three weeks will be devoted to fixes, patches, security, streamlining, and stuff like that. Plus a few useful features where appropriate. Probably not a whole lot in terms of content, unfortunately. After beta, when all the chaos dies down and I've fixed the worst ...
- Wed Oct 10, 2007 9:26 am
- Forum: Gameplay & Discussion
- Topic: Ascension? ...or what?
- Replies: 109
- Views: 64260
I like the idea of .... a different 'philosophy' ... Spooky, man. Just yesterday I started thinking along lines somewhat similar to this. Not entirely as described, but close enough to be recognizable. Rather than a fixed philosophy that applies for the whole run, I'd been thinking more that your c...
- Fri Oct 05, 2007 3:24 pm
- Forum: Gameplay & Discussion
- Topic: Tagline/slogan for the game?
- Replies: 26
- Views: 18165
- Fri Oct 05, 2007 3:02 pm
- Forum: Off the Wall
- Topic: National Novel Writing Month - November
- Replies: 4
- Views: 5762
National Novel Writing Month - November
Hey all. Thought I'd take a second to plug a very fun creative writing project I've been involved with in past years, and which I'm seriously considering participating in again this year. National Novel Writing Month The short of it is it's a personal creative writing project, mostly freeform with j...