Search found 390 matches

by Olaf
Mon Dec 29, 2008 5:42 pm
Forum: Off the Wall
Topic: Blu-ray questions
Replies: 8
Views: 8607

Get a slide projector; those have single-frame advancement.
by Olaf
Sun Dec 28, 2008 8:04 pm
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 343305

True. You're right, he is.

TNP has been to Mexico.
by Olaf
Tue Dec 23, 2008 2:32 pm
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 343305

True. e^x

TNP knows he derivitive of 1/x.
by Olaf
Tue Dec 23, 2008 1:15 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966522

So, a software to run on one computer to make the other computer's better?
by Olaf
Sun Dec 21, 2008 11:22 pm
Forum: Gameplay & Discussion
Topic: The next Christmas gift?
Replies: 28
Views: 14231

So, I'd say it's about time for speculation on next year's.

Natural gas, anyone?
by Olaf
Wed Dec 17, 2008 10:58 pm
Forum: Off the Wall
Topic: Twilight Heroes Amazing Tales 4 (A lil' of Story)
Replies: 10
Views: 11351

I just have to say, after reading it again, it's an eerily accurate portrayal of me.
by Olaf
Tue Dec 16, 2008 6:33 pm
Forum: Off the Wall
Topic: Twilight Heroes Amazing Tales 4 (A lil' of Story)
Replies: 10
Views: 11351

Wait, I have a complaint. I'm not so dumb as to think 006 is better than 007. Because 6 is smaller, and therefore, obviously inferior.
008 is better.

PS, 006 is Trevelyan, from Goldeneye.
by Olaf
Sun Dec 14, 2008 10:49 pm
Forum: Off the Wall
Topic: Twilight Heroes Amazing Tales 3 (RPC)
Replies: 3
Views: 6778

I'm a hat!
by Olaf
Wed Dec 10, 2008 7:53 pm
Forum: Off the Wall
Topic: Twilight Heroes Amazing Tales 1 (The Arrival)
Replies: 8
Views: 9877

TheK3vin wrote:deus ex machinaing
What good is having two things that aren't machines anymore? In fact, isn't an ex-machine just a broken machine? Or art?
by Olaf
Wed Dec 10, 2008 1:27 am
Forum: Off the Wall
Topic: Twilight Heroes Amazing Tales 1 (The Arrival)
Replies: 8
Views: 9877

[Nevermind. Bad taste.]

In other news, I see you changed names to protect the innocent.
by Olaf
Tue Dec 09, 2008 9:33 am
Forum: Off the Wall
Topic: Introduce Yourself
Replies: 288
Views: 359486

"old age" != "trauma"
Well, usually.
by Olaf
Sun Dec 07, 2008 1:53 pm
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 343305

True. They're almost as funny as your mom.
TNP has never left their home country.
by Olaf
Thu Dec 04, 2008 10:06 pm
Forum: Off the Wall
Topic: SUPER AWESOME CONTEST!
Replies: 30
Views: 21934

Maybe you should've just left out the "Kitty" comment.
by Olaf
Wed Dec 03, 2008 3:33 pm
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 343305

FALSE - That's my least favorite (Though, I haven't tried the Taco Bell one). I don't see why they keep it around, but not the good ones.

TNP has TNT.
by Olaf
Tue Dec 02, 2008 6:41 pm
Forum: Off the Wall
Topic: win a free jetpack!
Replies: 12
Views: 6903

sakura wrote:11/11/08
Oh, so it's a time-travelling raffle.
Or did you already give away the jetpack, because you knew who would win. :P

(PROTIP: December is the 12th month)
by Olaf
Sat Nov 29, 2008 11:27 am
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

If it's 3 dots, that means it's loading from the server, if it's 2, that means it's done loading, but it's sticking the messages into the chat box.
Most people don't see the 2.
by Olaf
Tue Nov 25, 2008 6:26 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966522

I would also support a newspaper of some sort.
I like the Help Wanted. Maybe some little menial tasks that you can get a handful of chips or xp from. Possibly even a reputation tie-in.
by Olaf
Mon Nov 24, 2008 6:32 pm
Forum: Off the Wall
Topic: recipe contest: ends 11-18
Replies: 81
Views: 97834

Woo! I was rooting or the pinkeye, actually.
by Olaf
Fri Nov 21, 2008 7:02 pm
Forum: Testing & Debugging
Topic: Astral Stock Exchange not adding chips
Replies: 9
Views: 9796

I always thought they were real chips, in addition to adding to your imaginary total.
But apparently I was wrong.
by Olaf
Tue Nov 18, 2008 11:07 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

Right. I'm familiar with how CDM does it. I just want to be better. :wink:
by Olaf
Tue Nov 18, 2008 10:44 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

The reason why not both is because i's easier for me, but the main thing putting me off from having both I thinkI've figured out. I do have another question, though. In tabbed, how should the "PM" channels be labelled? I ask because the chatpane has limited width, and some people have long...
by Olaf
Tue Nov 18, 2008 2:27 pm
Forum: Off the Wall
Topic: SUPER AWESOME CONTEST!
Replies: 30
Views: 21934

Re: SUPER AWESOME CONTEST!

cromulentia wrote:Also, you may be interested to know that this cat is out of her mind
Valera
by Olaf
Tue Nov 18, 2008 1:23 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

Here's a question; How many would prefer the current method (all one window, channels marked with tags) over a tabbed chat (one channel per tab)?
by Olaf
Tue Nov 18, 2008 12:34 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966522

A new candy: Wunderbar
by Olaf
Mon Nov 17, 2008 7:34 pm
Forum: Off the Wall
Topic: recipe contest: ends 11-18
Replies: 81
Views: 97834

Make either work gloves or black gloves firecrackerable into fingerless gloves and gloveless fingers. Possible item desc: While offering somewhat less protection against damage than their peers, these gloves provide significantly more protection against typing errors. Enchantments are increased crit...
by Olaf
Mon Nov 17, 2008 5:26 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

Xarth wrote:/cls ... undefined
Yes, I figured out why this is happening and a fix for it, it's just not fixed in the game yet. For now, just do't use /cls or /exit while there's dots in the upper right hand coner.
by Olaf
Mon Nov 17, 2008 12:32 am
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

The spaces show up in anything long so that it can break and you don't have to scroll sideways. That's what the [link] is there for. Can you suggest an alternative solution?
by Olaf
Sun Nov 16, 2008 10:50 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

Cristiona wrote:The [link] replacement thingie doesn't work in private messages.
It does on the recieving end. But yes, should be added to the green note, too.
by Olaf
Sun Nov 16, 2008 10:37 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

Just a note for myself; issues with slow connections/computers.
by Olaf
Sat Nov 15, 2008 3:55 pm
Forum: Gameplay & Discussion
Topic: PvP? Questions and possible designing.
Replies: 95
Views: 53821

Actively defensive?
by Olaf
Fri Nov 14, 2008 5:34 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

One solution would be to only have it scroll down by the amount the new message takes up. Doing this, it would still scroll normally if you're at the bottom, but if you're reading higher up, it only moves down by a few lines at most. Would that be good? A problem, though, is if you've forgotten you'...
by Olaf
Thu Nov 13, 2008 9:36 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966522

Cristiona wrote:Especially when you give both a +50% from the kid gloves?
Hmm. Maybe only 25% to each?
by Olaf
Thu Nov 13, 2008 7:06 pm
Forum: Testing & Debugging
Topic: Make Chat Betterer
Replies: 46
Views: 26674

Make Chat Betterer

Since the new chat has gone in, there have been some minor complaints and suggestions popping up in chat, but not put down anywhere for anyone to remember. So, if you have suggestions/problems, please post them here. If possible, be detailed if you think it needs it. For example, several times "...
by Olaf
Wed Nov 12, 2008 10:34 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 966522

Malk's post elsewhere made me realize we need a shovel.
by Olaf
Wed Nov 12, 2008 10:24 pm
Forum: Off the Wall
Topic: And now for something completely different...
Replies: 19
Views: 13233

Why don't the monkeys take the severed head?
by Olaf
Tue Nov 11, 2008 9:04 pm
Forum: Gameplay & Discussion
Topic: chat channels
Replies: 38
Views: 14426

Currently, "#help /who" will do that.
by Olaf
Tue Nov 11, 2008 7:28 pm
Forum: Testing & Debugging
Topic: Turn accumulation limit?
Replies: 2
Views: 5968

http://www.twilightheroes.com/game-manual/time.php wrote:There is a limit to how well rested you can be, though, beyond which point any extra bedtime will be lost.
by Olaf
Mon Nov 10, 2008 11:02 am
Forum: Gameplay & Discussion
Topic: Suggestion for sidekicks
Replies: 29
Views: 14427

Well, Underground Intelligent Terrans are like gnomes, right?
by Olaf
Sun Nov 09, 2008 12:20 pm
Forum: Testing & Debugging
Topic: Accessory Frustrations
Replies: 11
Views: 9395

Well, even KoL's account option doesn't remove the deault behavior. They still have [equip] there next to the numbers.
by Olaf
Mon Nov 03, 2008 11:04 am
Forum: Off the Wall
Topic: Closed - Anniversary giveaway contest(s)
Replies: 10
Views: 7129

[ineligible]
Ryme:
1. It represents the company softball game at MI6. M is the catcher.
2. It's a Scooby Doo quote. "Scooby, you go scout out the spooky mansion." "Ry me?"
[/ineligible]