Search found 599 matches: work
Searched query: work
- Mon May 11, 2015 1:45 pm
- Forum: Gameplay & Discussion
- Topic: Kickstarter Ad Campaign
- Replies: 17
- Views: 57952
Re: Kickstarter Ad Campaign
... as a solo game. But, even if it weren't, I sincerely doubt the KS masses would ride to our aid. If a Kickstarter like that were to work, even if the KS crowd did pitch in some, it would be driven from inside our playerbase. So, would people here be interested in Kickstarting an ...
- Thu Apr 09, 2015 6:47 pm
- Forum: Off the Wall
- Topic: Ryme's second novel - now published
- Replies: 11
- Views: 80536
Re: Ryme is writing another novel - free to read
... readers willing to take a look at the revised version in exchange for a free copy and, since it's a fantasy novel that supports such things, maybe work in a reference or character name for early volunteers. The draft is likely to be available somewhere between a few weeks and a month from now. ...
- Wed Apr 08, 2015 8:00 pm
- Forum: Gameplay & Discussion
- Topic: The New International House of Auctions
- Replies: 32
- Views: 107043
The New International House of Auctions
... even coded yet. So don't get too excited either way. Things might just sort themselves out with the new marketplace. How do the new auctions work? In practice, it works like proxy bidding except you cut out the middle man and (in my opinion) the stress. It’s a hidden bidding system where ...
- Tue Mar 31, 2015 3:18 pm
- Forum: Gameplay & Discussion
- Topic: The TH Wiki
- Replies: 68
- Views: 717385
Re: The TH Wiki
You are a gentleman and a scholar. Thanks for the hard work!
- Tue Feb 03, 2015 7:35 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 81258
Re: Talismans for 2015
I know what you're trying to do, Cris, and it will not work! You cannot stop the Too Hard hype train, it has no brakes! It really is great, though. I've been using mechanics against some of the enemies that normally don't come up in my runs, these things ...
- Tue Feb 03, 2015 6:13 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 81258
Re: Talismans for 2015
I know what you're trying to do, Cris, and it will not work! You cannot stop the Too Hard hype train, it has no brakes! It really is great, though. I've been using mechanics against some of the enemies that normally don't come up in my runs, these things ...
- Mon Jan 12, 2015 9:44 pm
- Forum: Gameplay & Discussion
- Topic: Make Silver Stars Free Pulls?
- Replies: 7
- Views: 17401
Re: Make Silver Stars Free Pulls?
... Personally from the sounds of it this is not a good use of your time - I think for game balancing buying from deep storage is optimal, but work required for small amount of advantage of pulling stars is not probably worthwhile. Which means, that people timing their retcons to coincide with ...
- Sun Jan 04, 2015 6:28 pm
- Forum: Gameplay & Discussion
- Topic: Make Silver Stars Free Pulls?
- Replies: 7
- Views: 17401
Re: Make Silver Stars Free Pulls?
... it is quite important enough to take time away from new content or actual problems. Making them free-pulls, though, would probably take a lot less work.
- Tue Dec 30, 2014 8:11 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 81258
Re: Talismans for 2015
... like Cris said, image for gold knight bracelet is still broken in the wok page. Gah! Sorry about that. Typo and, more importantly, let myself work sleepy and not doublecheck things. Cheers! Kinak
- Mon Dec 29, 2014 9:00 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 81258
Talismans for 2015
... a great choice. What About People in 2016? There’s also a non-donation talisman that unlocks the new content, although it might take a bit of work to dig up. That will be available stretching into the distant future. In line with this game mode being an addition beyond just the donation talismans, ...
- Mon Dec 22, 2014 9:04 am
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 36638
Re: December Podcast Questions and Answers
... stalker, Patojonas for Chuck Van Arnolde and the chemist, and The Leopard for the overgrown rattlesnake and alchemist. erfMortium : Great work on the heirloom competitions, I really enjoyed trying to beat my fellow herovians to the mark on each and every run. K : I’m glad you’re enjoying ...
- Tue Dec 09, 2014 8:18 am
- Forum: Gameplay & Discussion
- Topic: Dr. Nano has failed!
- Replies: 4
- Views: 8946
Re: Dr. Nano has failed!
Thanks! We shalldarkzumi wrote:PPS: Kinak & the other developers keep up the good work, T.H. continues to be my favorite browser-based game!
Cheers!
Kinak
- Mon Dec 08, 2014 2:25 am
- Forum: Gameplay & Discussion
- Topic: Dr. Nano has failed!
- Replies: 4
- Views: 8946
Dr. Nano has failed!
... have probably already solo killed Dr. Nano too, I just am in a bragging mood I guess. :P PPS: Kinak & the other developers keep up the good work, T.H. continues to be my favorite browser-based game! :)
- Fri Dec 05, 2014 4:31 pm
- Forum: Gameplay & Discussion
- Topic: December Podcast Questions and Answers
- Replies: 22
- Views: 36638
Re: December Podcast Questions
Great work on the heirloom competitions, I really enjoyed trying to beat my fellow herovians to the mark on each and every run. Q: I love collecting the merit badges, as I can tell that lots of us do. How about our hint giver ...
- Tue Dec 02, 2014 6:55 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2348757
Re: Spelling and grammatical errors
Using the 0000ff pill:
Now I kind of want to watch that movie. "Red, I meant red! Huh?" *goes back to work*
and Multi-using 0000ff pills:You choose the ff0000 pill...
No I didn't! I chose the 0000ff pill(s) !You choose the ff0000 pills...
Now I kind of want to watch that movie. "Red, I meant red! Huh?" *goes back to work*
- Wed Nov 26, 2014 8:57 pm
- Forum: Gameplay & Discussion
- Topic: Companions and Sidekicks
- Replies: 10
- Views: 13276
Companions and Sidekicks
... blocking you and making you manually switch. While I was rewriting everything, I fixed a few things a few places where sidekick scaling didn't work quite as advertised. Mostly, this takes the form of getting an extra damage or two here and there. A lot of extra text got added to sidekicks and ...
- Sat Aug 09, 2014 12:50 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2348757
Re: Spelling and grammatical errors
... the City over the proliferation of DIY permits among residents in Sommeset . Nobody can remember when the talks started, but the union has been work-to-rule since, and the City has been unable to grant any permits for scab-work. The Local 408 has sent a representative to talk to you about "your ...
- Thu Jul 24, 2014 12:43 pm
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 273071
Re: Heirloom Derby
Once again, I don't dislike meta gameplay of this sort. I just don't think it works well in this specific case, because it's too discrete. It works better when you have a continuous domain to work on. A lot of strategy and tower defense games make good use of ...
- Thu Jul 24, 2014 6:28 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 273071
Re: Heirloom Derby
Once again, I don't dislike meta gameplay of this sort. I just don't think it works well in this specific case, because it's too discrete. It works better when you have a continuous domain to work on. A lot of strategy and tower defense games make good use of ...
- Wed Jul 23, 2014 4:39 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 273071
Re: Heirloom Derby
... being more ambivalent about it; it's acceptable when not excessive) Once again, I don't dislike meta gameplay of this sort. I just don't think it works well in this specific case, because it's too discrete. It works better when you have a continuous domain to work on. A lot of strategy and tower ...
- Thu Jul 17, 2014 8:46 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 273071
Re: Heirloom Derby
... time. I am FULLY aware that your advice is to just do another type of run to get a better mettle/time spent. I'm saying that this doesn't work in practice because the numerator, the one on top, is tremendously more valuable to increasing your mettle/time spent, than the denominator, the ...
- Sat Jul 12, 2014 10:50 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366079
Re: TH Greasemonkey thread 2.0
... = find('.//input[@type="submit" and contains(@value,"Attack")]'); } } else if(selectedAction[0] == 'IS') That will only work for one specific opening, but it could be easily modified to loop through skillPars and pick the first that matches. Strategy would then look something ...
- Tue Jul 01, 2014 8:09 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2348757
Re: Spelling and grammatical errors
Attempting to use the Psychic Heckling opening against a robot: Trying to heckel the servant robot is like arguing with your computer at work... momentarily satisfying but ultimately fruitless. "heckle" EDIT: To erfMortium, it appears that "fanservice" is correct: http://tvtropes.org/pmwiki/pmwiki.php/Main/Fanservice ...
- Sun Jun 29, 2014 7:41 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2351685
Re: Minor bugs
... the item number field goes blank. If I Save again, it removes the item from the store. EDIT: Definitely broken by the new Firefox 30.0 version. My work laptop has an older version, 24.5, and the fields work fine on it. Asked Firefox politely to stop deleting text when it isn't clear on formatting ...
- Thu Jun 19, 2014 9:13 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2348757
Re: Spelling and grammatical errors
... computer system has been revamped, here's the first of the typos! Your watch beeps, reminding you that your computer has finished its decryption work. You got an item: signal processing code It's also automatically started up the penultimate item in your queue. Because it's the future!
- Wed Apr 30, 2014 12:13 pm
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 15647
Re: April Podcast Thread
... it would be nice to be able to dabble in a bunch of projects, like roleplaying games and CCGs. I would also take the genie creating me a clockwork code minion to do the tedious coding I don’t want to do. As code bases get older, you have to go back and “fix” things to make the fit the way ...
- Wed Dec 04, 2013 11:12 pm
- Forum: Gameplay & Discussion
- Topic: Hard Mode
- Replies: 3
- Views: 10526
Re: Hard Mode
The problem with hard modes is that in order for them to be both challenging and fun, it takes a lot of balancing work. And, for games like RPGs, this is even more difficult, because usually the only way to overcome the stronger enemies is to grind more, which most people hate (I'm ...
- Tue Dec 03, 2013 1:42 pm
- Forum: Gameplay & Discussion
- Topic: Hard Mode
- Replies: 3
- Views: 10526
Hard Mode
... so many challenges that we could set up that would encourage players to interact more, it would be awesome. Now I know that this would be a lot of work. But I, at least, would be way more interested in buying an item like this from the Wok instead of one that makes combat easier or item drops better. ...
- Tue Dec 03, 2013 12:09 am
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 11654
Re: December IotM
5. One thing that surprised and delighted me is that yule blocks work on scaling enemies. This almost makes up for only being able to use one effect per battle, since it's a 1 hit KO for S7G (and you even get some chips). - It doesn't seem to count as a ...
- Mon Dec 02, 2013 5:22 am
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 11654
Re: December IotM
5. One thing that surprised and delighted me is that yule blocks work on scaling enemies. This almost makes up for only being able to use one effect per battle, since it's a 1 hit KO for S7G (and you even get some chips). - It doesn't seem to count as a ...
- Sun Dec 01, 2013 6:24 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2351685
Re: Minor bugs
Beature?Satan wrote:XP bonuses are not applied to XP gain when using yule blocks, I assume the same is true of chips gain; Bug or feature?
It's not intended to work with most bonuses, although a few do.
Cheers!
Kinak
- Sun Dec 01, 2013 4:38 pm
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 11654
December IotM
... but you can only get 1 effect for the battle. Value wise, it seems it's lacking. 5. One thing that surprised and delighted me is that yule blocks work on scaling enemies. This almost makes up for only being able to use one effect per battle, since it's a 1 hit KO for S7G (and you even get some ...
- Fri Nov 29, 2013 10:52 pm
- Forum: Gameplay & Discussion
- Topic: November Podcast Questions
- Replies: 13
- Views: 15604
Re: November Podcast Questions
... missed, will we see them again? Kinak: Would not be surprised to see Daylight Saver again. It's possible. Sanjuro: What changes have you been working on? Kinak: Forming a partnership with Erfworld, some situational things going on, but should move forward eventually. So far the advertising ...
- Fri Nov 22, 2013 9:35 pm
- Forum: Help & Hints
- Topic: Easiest way to get super jump?
- Replies: 6
- Views: 36162
Re: Easiest way to get super jump?
Oh wow, that's right. I completely forgot about those. Yeah, they'd work, but the quantum hopper's drop rate is pretty low (as you're noticing).
- Tue Nov 12, 2013 1:53 pm
- Forum: Off the Wall
- Topic: Does anyone here roleplay?
- Replies: 1
- Views: 26839
Re: Does anyone here roleplay?
I used Rpol a lot about a decade ago, but I realized that play by post doesn't really work for me (either as GM or player).
Best of luck finding someone, though!
Best of luck finding someone, though!
- Sun Nov 03, 2013 11:58 pm
- Forum: Help & Hints
- Topic: Defeating the Mick as an Elemental Hero
- Replies: 16
- Views: 53867
Re: Defeating the Mick as an Elemental Hero
When is that contest going to be held?Cristiona wrote:"Overcome with brute force" doesn't really work. Unless you're planning to grind to level 70 and use a Furnace.
- Sun Nov 03, 2013 9:45 pm
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 48854
Re: A new newbie from the land of Erf!
Couldn't kill him. Guess I grind to level 12 and hope I can kill him then. Unless he scales with level too, in which case that might not work! Can I ask by the way, what is the point of increasing foe toughness? I have some items (not equipped) that grant it as an effect. Why would I want ...
- Tue Oct 29, 2013 12:31 pm
- Forum: Gameplay & Discussion
- Topic: Boston Stranglers Event
- Replies: 15
- Views: 12977
Re: Boston Stranglers Event
I hear bribes of first-born children work the best. What do first-born children accept as bribes, and what can they do for me? Nappy changes and fully serviceable -redacted-. They an make you realize that there are colours, you would have sworn ...
- Tue Oct 29, 2013 12:16 pm
- Forum: Gameplay & Discussion
- Topic: Boston Stranglers Event
- Replies: 15
- Views: 12977
Re: Boston Stranglers Event
What do first-born children accept as bribes, and what can they do for me?Theo wrote:I hear bribes of first-born children work the best.
- Tue Oct 29, 2013 9:40 am
- Forum: Gameplay & Discussion
- Topic: Boston Stranglers Event
- Replies: 15
- Views: 12977
Re: Boston Stranglers Event
I hear bribes of first-born children work the best. Unless you are suggesting Satan offer babysitting services, I suspect Kinak already has a sufficiently large short person population presently, and according to public knowledge he has the ...