Search found 599 matches: work

Searched query: work

by Kinak
Sat Nov 12, 2011 9:16 pm
Forum: Gameplay & Discussion
Topic: Dank and Rusty Maze Revamp
Replies: 9
Views: 12564

Dank and Rusty Maze Revamp

... of the past. The downside is that the quest may be slightly longer now, which is a bummer. So I added some tools to mitigate that. I've also reworked the maze itself so +noncombat encounters and -noncombat encounters now work in it's depths, to help folks that want to optimize a bit. I think ...
by Kinak
Sat Nov 05, 2011 8:29 pm
Forum: Gameplay & Discussion
Topic: Introductory Podcast - November 1st
Replies: 23
Views: 32199

Re: Introductory Podcast - November 1st

... out before they're done. So a list with those two things on it may not be very helpful. It would probably be best just to ask about what stuff I'm working on every podcast. You'll get more nuanced information that way, because what I forget to mention is probably as important as what I say about ...
by Cristiona
Fri Nov 04, 2011 8:08 pm
Forum: Gameplay & Discussion
Topic: Introductory Podcast - November 1st
Replies: 23
Views: 32199

Re: Introductory Podcast - November 1st

Well, I could post what's on the radar (or at least some of it), but that won't necessarily make anyone feel any better. I mean, I started work on the level 12 quest two years ago. Being on the radar doesn't always mean it'll happen any time soon.
by Kinak
Thu Nov 03, 2011 7:31 pm
Forum: Gameplay & Discussion
Topic: Introductory Podcast - November 1st
Replies: 23
Views: 32199

Re: Introductory Podcast - November 1st

... skills. I was wondering if you had a generalized list for what things you'd like to get done in order of priority or not. (I know you said you work free-form more or less and that PVP was on a back-burner. I'm interested in seeing the list as it gets checked off and PVP gets closer to the top.) ...
by seventhcross
Thu Nov 03, 2011 4:15 pm
Forum: Gameplay & Discussion
Topic: Introductory Podcast - November 1st
Replies: 23
Views: 32199

Re: Introductory Podcast - November 1st

... skills. I was wondering if you had a generalized list for what things you'd like to get done in order of priority or not. (I know you said you work free-form more or less and that PVP was on a back-burner. I'm interested in seeing the list as it gets checked off and PVP gets closer to the top.)
by Harry Dresden
Thu Nov 03, 2011 12:12 pm
Forum: Gameplay & Discussion
Topic: Introductory Podcast - November 1st
Replies: 23
Views: 32199

Re: Introductory Podcast - November 1st

... because of how much I hated this system and how nervous it made me every time I used it. Kinak : I mostly did hardcore, so I’m not sure how it worked there. I’d definitely want to discuss what Pull run players are wanting out of a system before changing it. Question : Where do you intend to ...
by
Wed Nov 02, 2011 2:58 pm
Forum: Off the Wall
Topic: Steam games
Replies: 4
Views: 34739

Re: Steam games

Mac user here, but I appreciate the very generous offer. I could probably get games like that to work in wine/parallels/VMWare, but that never works as well as I'd like.
by Kinak
Fri Oct 28, 2011 3:05 pm
Forum: Gameplay & Discussion
Topic: Introductory Podcast - November 1st
Replies: 23
Views: 32199

Introductory Podcast - November 1st

... by the 1st, I'll do a podcast answering them. If not, I'll just go through the thread and answer things here. As a side note, it's easier to work a thread like this if you keep it to just questions. So, even if the answer is really obvious, it's easier for me if you resist the urge to answer ...
by Kinak
Tue Oct 25, 2011 5:47 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

Nommy wrote:You fail, I want Ryme back now!
:cry:
Nommy wrote:(Thanks for making things all shiny and new~<3)
You're welcome :)
xKiv wrote:Would it be funny if the only active topic was "view active topics doesn't work"?
Ooooooo, that would have been good.

Cheers!
Kinak
by xKiv
Tue Oct 25, 2011 10:13 am
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

Would it be funny if the only active topic was "view active topics doesn't work"?
by Cristiona
Mon Oct 24, 2011 8:42 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 371961

Re: TH Greasemonkey thread 2.0

Okay, I got it to work. If you're still confused: Scroll down past all your stratlists and your noncom choices. You'll see a lot of code, one that should pop out is: nextButton=find('.//input[@type="submit" and contains(@value,"Tame ...
by Harry Dresden
Tue Oct 18, 2011 7:36 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 371961

Re: TH Greasemonkey thread 2.0

That didn't work for me at all. It still tries to attack when it's looking for an item that is not in my inventory.
by Kinak
Thu Oct 13, 2011 4:27 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

I have no problem with transcribing Podcasts should that be the new medium, though it does require a bit more work than just copy/pasting/cleaning up chat. Yay! Welcome Kinak! I've been away for a couple of months, and come back to all change. I'm happy the game is still here ...
by Harry Dresden
Wed Oct 12, 2011 4:01 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

Garfnobl wrote:Podcasts? <sigh> :roll:

Oh well, I suppose someone will end up transcribing? (and don't look at me) :|

I'm sure it will be fine.
I have no problem with transcribing Podcasts should that be the new medium, though it does require a bit more work than just copy/pasting/cleaning up chat.
by Kinak
Sun Oct 09, 2011 10:09 am
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

... great way to retain players as it builds a further sense of community.) I think of them as "leagues," but yes, they're very much in the works. I talked a bit above about having a lot of burners. The one that's in the very front is actually doing the development code changes I talked ...
by Kinak
Fri Oct 07, 2011 9:58 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

I'm a big fan of your work Kinak, and I expect great things. Terrible things, but great. Thanks, TheK3vin :) Edit: Also Kinak, you'll have to tell us your in-game name, I'd love to chat with you. More importantly I'll also be needing ...
by Jesus
Fri Oct 07, 2011 8:07 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

TheK3vin wrote:I'm a big fan of your work Kinak, and I expect great things. Terrible things, but great.
Great and terrible reminds me of the Cthulhu stuff.

Which makes me wonder... Kinak... Do you have a beard?
And is it made of tentacles?
by Cristiona
Fri Oct 07, 2011 1:40 am
Forum: Off the Wall
Topic: Which rare do you want? Contest
Replies: 42
Views: 119539

Re: Which rare do you want? Contest

Was afraid my grand plan wouldn't work. I forgot about all the insane shit I put in the level 12 quest.

Strength: 75 (45)
Intellect: 342 (268)
Reflexes: 57 (27)

Still. Not bad for a level 5 Naturalist, huh? 474 total.

Okay. Enough frivolity! Time to finish packing!
by TheK3vin
Thu Oct 06, 2011 10:25 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Re: Hello World (aka Don't Panic II, Electric Bugaloo)

I'm a big fan of your work Kinak, and I expect great things. Terrible things, but great. Ryme, you better still pop into chat once in a while after the switch, you know how much I love that. Edit: Also Kinak, you'll have to tell us your ...
by
Sun Oct 02, 2011 10:45 am
Forum: Off the Wall
Topic: Which rare do you want? Contest
Replies: 42
Views: 119539

Re: Which rare do you want? Contest

... inspired by Jesus to try for the xentrium plate, but alas, failed in epic proportions. Should've just taken that Murk's shirt lol. Need a lot of work in villains department. Got 2 Dingo's and 2 silicon scooters now. Died to Baroness and Biff Socko, unfortunately. And I have a Wiggum which I have ...
by Kinak
Fri Sep 30, 2011 7:34 pm
Forum: Gameplay & Discussion
Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
Replies: 49
Views: 88365

Hello World (aka Don't Panic II, Electric Bugaloo)

... more but doesn't fit in Metroplexity at all. Really, I don't want to see Twilight Heroes languish, I have the skillset, and I'll have a lot of fun working on it. So, it's kind of a win/win/win for me. This is probably my chance to make it really clear that Twilight Heroes will stay Twilight Heroes ...
by Ryme
Thu Sep 22, 2011 10:31 pm
Forum: Gameplay & Discussion
Topic: New level 12/13 quest
Replies: 6
Views: 13023

Re: New level 12/13 quest

I've heard there are ways to use PHP to adjust images, and I was once tempted to try to get it to work that any foe with greater than X foe toughness would show up in red instead of grayscale. But after wasting about 10 hours on the thing I gave up and got back to work on ...
by Ryme
Tue Sep 20, 2011 9:55 pm
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 52182

Re: Don't panic!

... going to do is leave the Casino's Choice Award in the Wok through October, in addition to the normal October IotM, to give the situation time to work out and let everyone see it's still a worthwhile investment.
by blackmatter615
Sun Sep 18, 2011 2:42 pm
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 52182

Re: Don't panic!

if i knew php, id gladly take over... sadly, i dont, and I wouldnt even know where to start, and I would be very hesitant to start with an already in work project, especially one that, if broken, would cause massive emails into an inbox somewhere...

but i do want to learn php someday soonish...
by Jesus
Wed Sep 14, 2011 1:39 am
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 52182

Re: Don't panic!

I'm working on it. You have to work at getting off of it? That must be some ass :D I know there are good reasons for wanting to up the pace of progress... but I think it's funny that after all this time... with me being #4 ...
by Ryme
Mon Sep 12, 2011 5:55 pm
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 52182

Re: Don't panic!

no, game or not, if you leave i'll still miss you ;^; I really am going to do my best to work it so I'm still sticking around. Ideally I'll even still be contributing. Perhaps even at close to the same pace I've been working the last 4 months, in addition to more stuff ...
by TheK3vin
Sun Sep 11, 2011 5:38 pm
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 52182

Re: Don't panic!

... that I love so much. I wish you the best of luck with finding help keeping Twilight alive, and would like to again thank you for all the amazing work you've done so far!
by Ryme
Thu Sep 08, 2011 7:35 pm
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 52182

Don't panic!

... at this point. I would like to remain involved in the game and the community, just not in charge, though that's going to depend on how the details work out. I think I still have a lot to offer, including years worth of notes and ideas, but the game itself would do better if I wasn't the one holding ...
by seventhcross
Thu Sep 01, 2011 4:36 pm
Forum: Gameplay & Discussion
Topic: Ideas for a new/better pvp system
Replies: 24
Views: 43466

Re: Ideas for a new/better pvp system

... 7. Lots of good flavor, and some interesting coordination with superhero themes. #1 is particularly good, and I may go out of my way to try to work that in. In my defense, my original plans did include some higher tier and more complicated equipment, and then at some point I hit the "it's ...
by Ryme
Wed Aug 31, 2011 9:19 pm
Forum: Gameplay & Discussion
Topic: Ideas for a new/better pvp system
Replies: 24
Views: 43466

Re: Ideas for a new/better pvp system

... 7. Lots of good flavor, and some interesting coordination with superhero themes. #1 is particularly good, and I may go out of my way to try to work that in. In my defense, my original plans did include some higher tier and more complicated equipment, and then at some point I hit the "it's ...
by Cristiona
Sun Aug 21, 2011 7:06 pm
Forum: Off the Wall
Topic: A Chance Meeting
Replies: 1
Views: 30918

A Chance Meeting

... They always have these super vehicles, and super teams, and super everything. What they never seem to have is a super day job. It's one thing to work two jobs, it's quite another when that second job involves chasing down thugs and crooks and having people shoot at you. When they aren't throwing ...
by
Wed Aug 17, 2011 12:41 pm
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 107957

Re: Create a new AA script

huh, not sure why i can't get this or the old aa to work for me lol/ turned off my other scripts(had used quick assembly, wiki link in description popup, rest link, radiation lab links) maybe i have to update greasemonkey? firefox is 3.6 does that ...
by zillow
Sat Aug 06, 2011 4:51 pm
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 107957

Re: Create a new AA script

So, I just found out that I broke the hp checking in the script right before giving it to y'all. The fixed version is now up and it also has the update for the non-combat in Teeter Street so it will work for all characters using the script.
by zillow
Fri Aug 05, 2011 8:27 pm
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 107957

Re: Create a new AA script

Well I didn't want to do the work to grab your username for that one non-combat in Teeter Street, but I guess I should...
by Ryme
Wed Aug 03, 2011 7:58 pm
Forum: Gameplay & Discussion
Topic: State of Twilight Report: August 2011
Replies: 3
Views: 9101

State of Twilight Report: August 2011

... spectrum of foes and gear to span a couple of levels, and then it gives us interesting content spread through level 12-19, or perhaps 21, to work out the complete story. 2) Camp Camping Camp additions. They won't be part of the above quest, but they may be vaguely related. More outdoorsy ...
by Corrupt Shadow
Mon Jul 25, 2011 2:25 pm
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 107957

Re: Create a new AA script

For some odd reason the AA scripts never work for me. :( *pout*
by
Fri Jul 15, 2011 8:41 am
Forum: Gameplay & Discussion
Topic: Contest: photo/art that you'd see in Twilight
Replies: 29
Views: 40725

Re: Contest: photo/art that you'd see in Twilight

... could work for down town or something crypts: http://www.publicdomainpictures.net/pictures/7000/nahled/296-12730325360YKn.jpg castle(maybe?): http://www.publicdomainpictures.net/pictures/12000/nahled/mountain-cliff-2961295954493mxc.jpg ...
by Ryme
Tue Jul 05, 2011 5:44 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 2417902

Re: Minor bugs

Gotcha, sorry, brain had shut off on the drive home for work. Guess I'll call that a documentation error, too, and say 2X is right, and I've also added the word "mechanical" to the description to exclude things like Endurance.
by Ryme
Tue Jul 05, 2011 4:37 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 2417902

Re: Minor bugs

... there's nothing that tinkering could improve. Is that the entire issue? That seemed like a lot of words to say "improved tinkering doesn't work with endurance" so I may have missed something. If that's it, all we need is another disclaimer, I guess.
by Cristiona
Tue Jun 28, 2011 7:52 pm
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 77639

Re: Cris does stupid stunts!

There's also the possible restriction of only being able to equip clothes or cars without enchantments. Don't think that'll work. I don't think there's any unenchanted vehicles with enough range. The hot rodimus and the moped are the only non-rentals without enchantments. Rodimus is ...