Search found 599 matches: work
Searched query: work
- Sun Apr 19, 2009 9:01 pm
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 35355
Re: "Ascension" Strategy
... see why HE shouldn't be permed. There's no other non-donation way to speed up runs more. Then again, we have 0 clue of how perming skills will work, though I guess it's a safe assumption that it'll be something like KoL's.
- Fri Apr 17, 2009 9:14 pm
- Forum: Off the Wall
- Topic: Happy birthday, Greg
- Replies: 19
- Views: 14508
Re: Happy birthday, Greg
Ooh, the stapler bit is intriguing. Also good to have the level-based equipment and questing, a very nice TH touch.
Interesting song fragment; nice job working it in. And 'Awesome Girl', well, amusing.
Great work; readin' eagerly, even if I forget to reply.
Interesting song fragment; nice job working it in. And 'Awesome Girl', well, amusing.
Great work; readin' eagerly, even if I forget to reply.
- Fri Apr 17, 2009 8:07 pm
- Forum: Gameplay & Discussion
- Topic: Level 9/Cube reset
- Replies: 19
- Views: 17966
Re: Level 9/Cube reset
Might be a minimum number of characters.missingno wrote:Also plain M doesn't work for some odd reason even though it doesn't contain any disallowed characters and starts with a letter.
- Fri Apr 17, 2009 3:53 pm
- Forum: Gameplay & Discussion
- Topic: Level 9/Cube reset
- Replies: 19
- Views: 17966
Re: Level 9/Cube reset
... sidekick M' (and definitely can't try to stick some unicode in there to closely match the actual name I'm referencing). :cry: Also plain M doesn't work for some odd reason even though it doesn't contain any disallowed characters and starts with a letter.
- Thu Apr 16, 2009 2:05 am
- Forum: Testing & Debugging
- Topic: Minor bugs [archive]
- Replies: 174
- Views: 319353
Re: Minor bugs
... the fight is over. You gain 10 HP and 10 PP. (no name). Character sheet shows proper name. Something isn't talking to something else. The effects work, but the customization doesn't. Edit: Going back to the sidekick page, and re-selecting the focus seems to fix this. Odd.
- Wed Apr 08, 2009 8:09 am
- Forum: Gameplay & Discussion
- Topic: Gift for PvPers: a naked Hannahmaus
- Replies: 15
- Views: 8817
Re: Gift for PvPers: a naked Hannahmaus
Yeah, but not you. YOU LET US DOWN. D:
But damn, 1000 points ahead? You put a lot of work into that.
But damn, 1000 points ahead? You put a lot of work into that.
- Thu Apr 02, 2009 10:37 pm
- Forum: Off the Wall
- Topic: Huzzah, Spring is Coming.
- Replies: 36
- Views: 20438
Re: Huzzah, Spring is Coming.
... me to point to Colorado, I would have pointed to Wyoming. Possibly. Hate to tell ya, but you would have pointed wrong. :P /em contemplates how to work a "know your geography" task into a Twilight quest. As long as it's not the US geography of course. That's of interest to only a very ...
- Thu Apr 02, 2009 9:47 pm
- Forum: Off the Wall
- Topic: Huzzah, Spring is Coming.
- Replies: 36
- Views: 20438
Re: Huzzah, Spring is Coming.
... me to point to Colorado, I would have pointed to Wyoming. Possibly. Hate to tell ya, but you would have pointed wrong. :P /em contemplates how to work a "know your geography" task into a Twilight quest.
- Thu Apr 02, 2009 8:59 am
- Forum: Gameplay & Discussion
- Topic: The PFE Buffbots ARE BROKEN
- Replies: 28
- Views: 18486
Re: PFE Buffbots [NEW]
Ive tried to get some MD, do they still work?
EDIT: Yes.
EDIT: Yes.
- Tue Mar 31, 2009 5:26 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 119999
Re: Coordinated spading effort
also you should spade the casino, which doesn't take turns.
how does the rock paper scissors game work against you?
we know the odds have to be against you since they're meant to be chipsinks
how does the rock paper scissors game work against you?
we know the odds have to be against you since they're meant to be chipsinks
- Mon Mar 30, 2009 1:36 am
- Forum: Gameplay & Discussion
- Topic: March's Item of the Month - Marty Crouch's Magic Chest
- Replies: 27
- Views: 16015
Re: March's Item of the Month - Marty Crouch's Magic Chest
What monster? Remember, they don't work on scaling, URs and one time bosses. They also don't work on some other specific cases. VIP guest and sphinx are the ones I found so far. Strangely, chemist and pitch-black knight can be voodooed, but ...
- Fri Mar 27, 2009 8:04 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1027106
Re: Creative player ideas for in-game items, zones, etc.
... that changes colors to let you know how you're feeling. Only instead, this little gadget shows you how moralistic you've been. How does that even work? Probably something to do with blood types. Play: You pop on the mood-ring and concentrate. A small graphic shows up: (insert morality chart here). ...
- Thu Mar 26, 2009 11:28 am
- Forum: Gameplay & Discussion
- Topic: March's Item of the Month - Marty Crouch's Magic Chest
- Replies: 27
- Views: 16015
Re: March's Item of the Month - Marty Crouch's Magic Chest
What monster? Remember, they don't work on scaling, URs and one time bosses.
- Thu Mar 12, 2009 5:00 pm
- Forum: Gameplay & Discussion
- Topic: The mole-people are preparing to attack!
- Replies: 37
- Views: 18124
Re: The mole-people are preparing to attack!
I wasn't talking about /you/ >.>Cristiona wrote:>_>Satan wrote:No. This is obviously the work of some crazed super villain!
- Thu Mar 12, 2009 4:59 pm
- Forum: Gameplay & Discussion
- Topic: The mole-people are preparing to attack!
- Replies: 37
- Views: 18124
Re: The mole-people are preparing to attack!
>_>Satan wrote:No. This is obviously the work of some crazed super villain!
- Thu Mar 12, 2009 4:21 pm
- Forum: Gameplay & Discussion
- Topic: The mole-people are preparing to attack!
- Replies: 37
- Views: 18124
Re: The mole-people are preparing to attack!
No. This is obviously the work of some crazed super villain!
- Fri Mar 06, 2009 10:21 am
- Forum: Off the Wall
- Topic: The Legion of Crazy Buff
- Replies: 24
- Views: 14664
Re: The Legion of Crazy Buff
Problem is, the way buffs currently work, you can be buffed during combat. So it could pervert some of the spading data before we even knew we had it on us to shake it. That's not true. I had someone buff me with stealth while I was in combat ...
- Fri Mar 06, 2009 9:27 am
- Forum: Off the Wall
- Topic: The Legion of Crazy Buff
- Replies: 24
- Views: 14664
Re: The Legion of Crazy Buff
Problem is, the way buffs currently work, you can be buffed during combat. So it could pervert some of the spading data before we even knew we had it on us to shake it.
- Mon Mar 02, 2009 4:46 am
- Forum: Testing & Debugging
- Topic: Upcoming features and wish list
- Replies: 331
- Views: 376507
Re: Upcoming features and wish list
If you have a bank account, you might be able to get a visa debit card that'll let you pay for things online directly with the funds in your bank account. Potentially anyways. The only other method Ryme's planning on is getting Amazon to work again, I doubt anything else will be too viable.
- Sat Feb 28, 2009 10:01 pm
- Forum: Gameplay & Discussion
- Topic: March's Item of the Month - Marty Crouch's Magic Chest
- Replies: 27
- Views: 16015
March's Item of the Month - Marty Crouch's Magic Chest
... to move psychos with your mind) ESP -> Extra Sanitary Perception (ability to find clean bathrooms) Pyrokinetics -> Pyritecalisthenics (tendency to work-out with fool's gold) Necromancy -> Nekomancy (ability to communicate with cats) Alchemy -> Malchemy (the art of turning lead into yuck) Astral ...
- Fri Feb 27, 2009 6:34 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1027106
Re: Creative player ideas for in-game items, zones, etc.
... back up. The idea of the player-contributed content makes it all the more interesting. Though... I'd still love to see some memento box/inventory work first. :P
- Thu Feb 26, 2009 8:49 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1027106
Re: Creative player ideas for in-game items, zones, etc.
... Possibly players could advertise in the paper for a modest chipsink fee. Fake personals section could be amusing. Now, this would create even more work for you, Ryme. What with the regular editions and all. Possibly players could submit articles? Don't know.
- Mon Feb 23, 2009 1:17 pm
- Forum: Gameplay & Discussion
- Topic: an update on updates
- Replies: 8
- Views: 6380
Re: an update on updates
It's good to know something is afoot.
Personally I prefer to also see something new, even if it is little (a new item), every now and then, but I understand the difficulty, and I appreciate the hard work.
Personally I prefer to also see something new, even if it is little (a new item), every now and then, but I understand the difficulty, and I appreciate the hard work.
- Mon Feb 23, 2009 12:50 am
- Forum: Gameplay & Discussion
- Topic: an update on updates
- Replies: 8
- Views: 6380
Re: an update on updates
Anyway, that's the news for now. I'd been feeling unhappy that I haven't had many visible indicators of the work I've been doing lately, and wanted to give the curious something to look forward to. So then you decided to go through with it? Yay for fish sticks! YUM! We've also ...
- Sat Feb 21, 2009 10:04 pm
- Forum: Gameplay & Discussion
- Topic: an update on updates
- Replies: 8
- Views: 6380
an update on updates
... a radio show or many other ways to give much of an ongoing status report, I figured I'd just mention a bit about some upcoming updates. I've been working on a couple (maybe 3-4, depending on how you want to count it) different things lately. Unfortunately, they're all kind of big, and they all ...
- Sat Feb 14, 2009 2:44 am
- Forum: Off the Wall
- Topic: New forums
- Replies: 35
- Views: 26428
Re: New forums
... is typed into the captcha compare against a string I set instead of the actual string in the image. If there's some hack to bypass it, it won't work, but if the case is that spammers just got better at cracking the captcha, it should work fine. For me, just changing line 236 in includes/ucp/ucp_register.php ...
- Fri Feb 13, 2009 8:46 am
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 18563
Re: February's Bounty - find that recipe!
... gone too far, Muhandes, then the night club recipe from the contest in October did that already, plus I think there are a couple of others that work on the same principle. Yes, night club is much worse. Then again, I didn't know it was in game until this moment... As for the data plate, I can ...
- Fri Feb 13, 2009 7:40 am
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 18563
Re: February's Bounty - find that recipe!
... gone too far, Muhandes, then the night club recipe from the contest in October did that already, plus I think there are a couple of others that work on the same principle.
- Thu Feb 12, 2009 10:40 pm
- Forum: Gameplay & Discussion
- Topic: to hide or not to hide what effects do
- Replies: 18
- Views: 13006
Re: to hide or not to hide what effects do
... goes, I may leave many future effects vague until I think they're adequately spaded and then reveal them. Unless that ends up being too much work, in which case I'll scrap the idea.
- Thu Feb 12, 2009 9:46 pm
- Forum: Gameplay & Discussion
- Topic: to hide or not to hide what effects do
- Replies: 18
- Views: 13006
Re: to hide or not to hide what effects do
I'm not sure. On the one hand, it's a neat idea. It's something for a diamond like me to do. On the other, I don't get to do any neat logical work to figure it out. It's just given to me. There's no real sense of accomplishment for figuring it out, since the computer did it for you. Well. It's ...
- Thu Feb 12, 2009 12:52 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 119999
Re: Coordinated spading effort
Clockwork kangaroo might be 25+%. So far 45 turns naked all dropped. I'll work with scuba mask for negative drops. Edit: so far: with 0% 45/45 with -5% 100/100 You take off your old talisman and put it in the tabernacle. You ...
- Wed Feb 11, 2009 11:36 pm
- Forum: Gameplay & Discussion
- Topic: forum trade?
- Replies: 15
- Views: 10142
Re: forum trade?
... has combines, and has components as special sorting options), sort by buying/selling, sort by player posting, etc. There's some pretty extensive work put in on allowing complex trading requests that will still allow for sortability in searches, but that means there'll have to be strict/loose ...
- Wed Feb 11, 2009 6:56 pm
- Forum: Gameplay & Discussion
- Topic: forum trade?
- Replies: 15
- Views: 10142
Re: forum trade?
Forums are good for keeping pertinent information for long durations with slow non-real-time interaction. Trades work best for short-term, real-time interaction and become obsolete immediately afterwards. As such, there really isn't a good reason to put trades on the forums. You'll ...
- Tue Feb 10, 2009 9:35 pm
- Forum: Off the Wall
- Topic: New forums
- Replies: 35
- Views: 26428
Re: New forums
Work browser is set to force things that would open new windows to open in new tabs, so I've gotten lazy about it.
- Mon Feb 09, 2009 4:57 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 119999
... try and nail that down. Ughhhh. EDIT: Wiki says no classes besides naturalists have a +items intrinsic. I don't feel like re-doing that spading work at the moment, but I'll get on it tomorrow. RE-EDIT: According to Ryme, echolocation wasn't actually working. So, we don't have to re-spade this. ...
- Thu Jan 29, 2009 12:20 am
- Forum: Off the Wall
- Topic: Happy birthday, Greg
- Replies: 19
- Views: 14508
Happy birthday, Greg
When I add something, I'll edit it into this post and post again to bump it. This is a work of fiction; any real birthdays by people named Greg are purely coincidental. + Greg stalked back to his cubicle, thick stacks of paper in either hand. He dropped them on his ...
- Tue Aug 05, 2008 8:10 pm
- Forum: Gameplay & Discussion
- Topic: Phpbot 2.0
- Replies: 13
- Views: 13705
Phpbot 2.0
http://www.soulraver.net/pfe/thbot.php EDIT: This bot works now. PFE:We Apologize For The Inconvenience PFE has been working on public auto-adventure bots (with the bulk of the work, the general framework, being Olaf's; me, Neo, and Magi just created ...
- Wed Nov 14, 2007 11:40 am
- Forum: Help & Hints
- Topic: Donated and haven't received Silver Stars
- Replies: 4
- Views: 38380
Donated and haven't received Silver Stars
The donation process is supposed to work as follows. You donate. Paypal confirms the transaction. Their confirmation page says they will redirect you back to the game in 10 seconds. You wait 10-15 seconds, it reloads the page, and you get a ...
- Sat Apr 07, 2007 8:52 am
- Forum: Important -- How to Register
- Topic: Registration Info
- Replies: 0
- Views: 115254
Registration Info
... bet might be to set up a gmail, yahoo, or other free email account. If you're having trouble signing up, send Kinak an in-game message and we'll work out the details. Finally, we do periodically delete junk accounts. Any account more than 3 days old is susceptible to deletion at any time, so ...