Search found 664 matches

by Muhandes
Thu Apr 02, 2009 2:22 am
Forum: Gameplay & Discussion
Topic: monster in Castle?
Replies: 6
Views: 6245

Re: monster in Castle?

Or if you are into spoilers check the wiki: http://th.blandsauce.com/wiki/Rogue_computer_virus.
by Muhandes
Thu Apr 02, 2009 2:18 am
Forum: Help & Hints
Topic: Cube doubt
Replies: 10
Views: 36232

Re: Cube doubt

I also wondered about this one, since in most cases there is a neutral option. I'm going to add a note to the wiki and verify this soon.
by Muhandes
Thu Apr 02, 2009 2:13 am
Forum: Off the Wall
Topic: Huzzah, Spring is Coming.
Replies: 36
Views: 24923

Re: Huzzah, Spring is Coming.

Spring and Autumn last 5 minutes each in Israel. Usually it's on a Wednesday, around noon.
by Muhandes
Wed Apr 01, 2009 12:15 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 142543

Re: Coordinated spading effort

I'm sorry, but spading the casino simply doesn't interest me. Feel free to do it of course, I'll stick to game mechanics.
by Muhandes
Tue Mar 31, 2009 12:10 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 142543

Re: Coordinated spading effort

I wont mind exact numbers, there is still much else to be spaded, e.g. all level dependent effects. If not, I'm going to continue the effort as soon as I get a bit more time on my hands. Edit: Strangly enough I just had a couple of hours so I started spading Nicely Aged (age pills) Anecdotal evidenc...
by Muhandes
Mon Mar 30, 2009 11:53 pm
Forum: Gameplay & Discussion
Topic: 4 minutes (enough to save the world?)
Replies: 22
Views: 14563

Re: 4 minutes (enough to save the world?)

Sorry for bringing numbers into this thread. Is MathMan a Superhero?
by Muhandes
Mon Mar 30, 2009 11:51 pm
Forum: Gameplay & Discussion
Topic: March's Item of the Month - Marty Crouch's Magic Chest
Replies: 27
Views: 18401

Re: March's Item of the Month - Marty Crouch's Magic Chest

Yes I was. In fact, I imprinted the blotto on the same adventure when he gave me the key.
by Muhandes
Mon Mar 30, 2009 1:29 pm
Forum: Gameplay & Discussion
Topic: 4 minutes (enough to save the world?)
Replies: 22
Views: 14563

Re: 4 minutes (enough to save the world?)

I totally don't follow your math. 10% item drop at base 100 turns. 2% Item bonus: You have 100 turns 10.2% drop rate: 100 * 10.2% = 1020% -5 sec: You have 101.88 turns at 10% drop rate: 101.88 * 10% = 1018.88% Where did you get that 5094% from? Or the 5020%? Most generally: You have X percent drop r...
by Muhandes
Mon Mar 30, 2009 1:21 pm
Forum: Gameplay & Discussion
Topic: March's Item of the Month - Marty Crouch's Magic Chest
Replies: 27
Views: 18401

Re: March's Item of the Month - Marty Crouch's Magic Chest

Yes, that was part of the question. Why the difference between VIP guest and Blotto sotto capo?
by Muhandes
Mon Mar 30, 2009 2:29 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1583403

Re: Minor interface tweak requests

I'd really love to have my turn length displayed on the char pane. Maybe something line total time / turn length = estimated turns.
by Muhandes
Mon Mar 30, 2009 2:27 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1090295

Re: Creative player ideas for in-game items, zones, etc.

Somehow I always envisioned a spade called "spade of spading", maybe with an image reminding of spade cards suit. And of course it should have 1% item drop.
by Muhandes
Mon Mar 30, 2009 2:16 am
Forum: Gameplay & Discussion
Topic: 4 minutes (enough to save the world?)
Replies: 22
Views: 14563

Re: 4 minutes (enough to save the world?)

I actually believe turns are very seldom more useful. Here's how I do the analysis. Take item farming, though this is the same for chips. Getting your turn length from 4:30 to 4:25 (say, using a shoehorn) reduces turn length by 1.8%, so over all you will get 1.8% more items. Anything with 2% item dr...
by Muhandes
Mon Mar 30, 2009 1:36 am
Forum: Gameplay & Discussion
Topic: March's Item of the Month - Marty Crouch's Magic Chest
Replies: 27
Views: 18401

Re: March's Item of the Month - Marty Crouch's Magic Chest

What monster? Remember, they don't work on scaling, URs and one time bosses. They also don't work on some other specific cases. VIP guest and sphinx are the ones I found so far. Strangely, chemist and pitch-black knight can be voodooed, but sphinx cannot. One wanders what logic is used. Also, Blott...
by Muhandes
Thu Mar 26, 2009 8:09 am
Forum: Gameplay & Discussion
Topic: March's Item of the Month - Marty Crouch's Magic Chest
Replies: 27
Views: 18401

Re: March's Item of the Month - Marty Crouch's Magic Chest

I was thinking of some nice abuse of voodoo dolls, but it appears Ryme thought of it too:

You hold up the voodoo doll, but it has no reaction to your opponent. Apparently the mojo of your foe is stronger than the voodoo of you.
by Muhandes
Tue Mar 24, 2009 11:50 pm
Forum: Testing & Debugging
Topic: Ranged Damage Bug?
Replies: 10
Views: 10690

Re: Ranged Damage Bug?

You didn't say if you were in Moira or not.

If you weren't, this was already mentioned in some other thread: the scaling monsters in moira are special. I suppose they have lower defense rating so they take more damage.
by Muhandes
Mon Mar 23, 2009 12:46 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1090295

Re: Creative player ideas for in-game items, zones, etc.

CS, it's actually quite a simple mechanic. I mean if it was a point between 1 and 100 and you might takes days to switch I would say otherwise, but if my spading is correct (see the wiki for details), if done correctly it takes a very little number of adventures to go from any reputation to any othe...
by Muhandes
Mon Mar 23, 2009 12:44 am
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 333719

Re: Minor bugs

Hehe, he said limited time event.

I was pretty sure anyway due to the red frames. Up to now red frames always meant limited time.
by Muhandes
Sun Mar 22, 2009 4:11 am
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 333719

Re: Minor bugs

Judging by XP alone, even the lowbie foes in Nor' Star Mine Shaft gave 250 XP at cap, while all the castle ones give less, so I thought they were higher level than the castle. I guess there was more to it.
by Muhandes
Sat Mar 21, 2009 4:16 pm
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 333719

Re: Minor bugs

Was the entire behavior of taking the last foes resistance/weakness a bug, or just the fact that it would reset on logout?
by Muhandes
Sat Mar 21, 2009 10:39 am
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 333719

Re: Minor bugs

How does it connect with what elemental resistance pattern? (genuine curiosity, not disagreement) When you log in skreel and porcupine have no elemental resistance. One you meat an invisible shadow or a rotaviola they take the elemental resistance of the last of them you met (ice for shadow, fire f...
by Muhandes
Fri Mar 20, 2009 4:38 am
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 333719

Re: Minor bugs

I thought this is deliberate, as it connects with the elemental resistance pattern, which I thought was deliberate.
by Muhandes
Fri Mar 20, 2009 4:37 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

Congrats to the winners.

Ryme, by giving the prize, are you approving that the numbers are accurate?
by Muhandes
Mon Mar 16, 2009 2:22 pm
Forum: Off the Wall
Topic: recipe contest: ends 11-18
Replies: 81
Views: 107102

Re: recipe contest: ends 11-18

lol, loving it
by Muhandes
Mon Mar 16, 2009 2:21 pm
Forum: Gameplay & Discussion
Topic: The mole-people are preparing to attack!
Replies: 37
Views: 21269

Re: The mole-people are preparing to attack!

Hehe, no he isn't the only one for sure
by Muhandes
Fri Mar 13, 2009 3:09 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

Sidekicks? Hmmm. Well, I don't think +damage applies to sidekicks, does it? It applies to weapons only, right? Also, Ryme's stated that these things have been in the game since before Beta started, and sidekicks weren't put in till after Beta started. EDIT: Of course, he could've changed the benefi...
by Muhandes
Thu Mar 12, 2009 11:02 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

I discovered the +1 damage with just a few samples. I just noticed that familiars don't hit the minimum value today, and they hit a new maximum. +damage is probably a better name than +weapon damage.
by Muhandes
Thu Mar 12, 2009 9:02 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

Some free info: I believe four of the effects are HP restoration, PP restoration, Spell Damage and Weapon damage. They all seem to be +1. The damage ones can only be discerned from patrolling, and spell damage is only discernible if your class does spell damage. The restoration ones can be identifie...
by Muhandes
Tue Mar 10, 2009 1:14 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

I'm happy to see at least someone is making progress :)
by Muhandes
Tue Mar 10, 2009 1:13 am
Forum: Off the Wall
Topic: The Legion of Crazy Buff
Replies: 24
Views: 16409

Re: The Legion of Crazy Buff

Please, if you do this, make a list of people who don't want to be buffed, myself included. I know I can always remove the buff. I know (or think I know) the buff doesn't take place until I view the message. But just in case I'm wrong I don't want to poison 500 turns of spading realizing in the end ...
by Muhandes
Mon Mar 02, 2009 11:03 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

Psh. I'd write an overwrite code for UR's. You know some bastard's gonna wait till -100% is possible, then get a guaranteed no-drop and complain. We only need 90% more! That number is wrong. We already have another unspaded -items, Red Eyes. Only 90-X% more! Edit: Ooops, another mistake. As item dr...
by Muhandes
Mon Mar 02, 2009 7:37 am
Forum: Gameplay & Discussion
Topic: March's Item of the Month - Marty Crouch's Magic Chest
Replies: 27
Views: 18401

Re: March's Item of the Month - Marty Crouch's Magic Chest

Very nice ideas, I'd love to see some of them in the future. I don't know w Guess I also want to note after polling a few people it seemed worthless to have anything other than the "dump all items" usage, so this version of the *ouch summoners just dumps them all. Saves on a lot of complex...
by Muhandes
Mon Mar 02, 2009 2:39 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

All ultra-rares have the same drop rate: 100%.
Perhaps you mean the rate of occurrence, which is unknown for all ultra-rares.
by Muhandes
Sun Mar 01, 2009 1:49 am
Forum: Gameplay & Discussion
Topic: March's spading bounty
Replies: 60
Views: 78027

Re: March's spading bounty

How about hidden stats: Offense, Defense, To-hit, Dodge and hmm... initiative. Or Offense, Defense, To-hit, Dodge and Damage absorption. I'm not sure how they fit the riddle but they are hidden.
by Muhandes
Thu Feb 26, 2009 12:03 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 142543

Re: Coordinated spading effort

Life in the Song of Keys seems to be 8%. I got a bit bored with this so I'll do something else for a week or two and come back to it. I hope other people will take part.
by Muhandes
Wed Feb 25, 2009 7:37 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1090295

Re: Creative player ideas for in-game items, zones, etc.

Cristiona wrote:
Muhandes wrote:When you view someone else's Memento Display, how about showing the number of unique items in the display?
And shelves...
Obviously :) I just assumed shelves would require some programing, adding the number shouldn't take more than a single line of code.
by Muhandes
Tue Feb 24, 2009 6:16 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1090295

Re: Creative player ideas for in-game items, zones, etc.

I'm sorry that this idea is not really "Creative" it is just a necessity for me. For spading I'd love an item with a +1% item drop modifier. The only item in game that has this is one of the pouches, which is not accessible for me or any new player. Currently I use workarounds like -5 from...
by Muhandes
Mon Feb 23, 2009 1:17 pm
Forum: Gameplay & Discussion
Topic: an update on updates
Replies: 8
Views: 6760

Re: an update on updates

It's good to know something is afoot.

Personally I prefer to also see something new, even if it is little (a new item), every now and then, but I understand the difficulty, and I appreciate the hard work.
by Muhandes
Wed Feb 18, 2009 2:38 am
Forum: Gameplay & Discussion
Topic: to hide or not to hide what effects do
Replies: 18
Views: 14268

Re: to hide or not to hide what effects do

They are very bold on my screen.
by Muhandes
Wed Feb 18, 2009 2:37 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 142543

Re: Coordinated spading effort

I'm having problems getting enough age pills, so if you are offering a donation for the cause, I can do song of the keys next. Lost keys: 0% : 18/19 (< 25%) 1% : 3/4 (< 24%) 2%: 16/17 (< 23%) 3%: 6/7 (< 22%) 4%: 13/14 (< 21%) 5%: 22/23 (< 20%) 6%: 8/9 (< 19%) 7%: 2/3 (< 18%) 8%: 2/3 (< 17%) 9%: 5/6 ...