Search found 64 matches: test

Searched query: test

by Muhandes
Thu Feb 04, 2010 2:13 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 2397965

Re: Minor bugs

I'm about as sure as I can be that the chips drop is working, unless for some reason it's universally broken right now. Seems like I did my test based on bogus data from the wiki (specifically, it stated Here Comes the Bribe has a constant chip drop, where it seems to be variable) and too few ...
by zillow
Mon Dec 14, 2009 5:08 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 2397965

Re: Minor bugs

I had my furnace of yeb equipped and in order to test something I unequipped the furnace and was fighting and the attack button still said 'Attack with your Furnace of Yeb'
by
Mon Dec 14, 2009 11:38 am
Forum: Gameplay & Discussion
Topic: Gimli's Gigantic Giveaway II
Replies: 30
Views: 15144

Re: Gimli's Gigantic Giveaway II

... scan through sequentially to find the newest. Bear in mind, though, that some of them will probably be alts that established players created to test something, rather than being new players.
by AldenteVonTino
Wed Dec 02, 2009 8:18 pm
Forum: Off the Wall
Topic: The Acronym Game
Replies: 114
Views: 262806

Re: The Acronym Game

L. A. T. E. R.

Let Acronyms Test Everyone's Resources.

Next is: R. E. S. O. U. R. C. E. S.
Gonna be hard to make it make sense!
8)
by blackmatter615
Sat Nov 14, 2009 7:04 pm
Forum: Gameplay & Discussion
Topic: Welding Recipe contest - Ends Nov 30, 2009
Replies: 81
Views: 107649

Re: Welding Recipe contest - Ends Nov 30, 2009

... out attack you even more fiercely. Titanium+ beanbag cannon= ball bearing cannon (ranged weapon; does extra ranged damage) Shattered pro statue+test sign= shattered protest sign (this is a deweld) Shattered pro statue (read Heisman)accessory; increases strength or xp gain possibly even make ...
by
Tue Nov 10, 2009 10:44 pm
Forum: Gameplay & Discussion
Topic: Greasemonkey
Replies: 352
Views: 213320

Re: Greasemonkey

... 'lilbuff', and it's available at http://userscripts.org/scripts/show/61752 It's still developmental, as it's pretty damn near impossible for me to test, as I don't have the items it's designed for. So there's minimal testing I can do. Anyone who's willing to try it and supply meaningful feedback ...
by
Mon Nov 09, 2009 2:12 pm
Forum: Gameplay & Discussion
Topic: Greasemonkey
Replies: 352
Views: 213320

Re: Greasemonkey

Um... ok, I just have to turn edit a few things to do that. I'll test it out some beforehand, but what'll happen is that it _should_ come up in the console messages. Unfortunately... I don't know how long the buffer on the console is. Of course, there's ...
by
Sun Nov 08, 2009 12:10 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1052113

Re: Creative player ideas for in-game items, zones, etc.

How about some sort of Punching bag NPC in the game?

We could test out how much damage we did or something.
by Satan
Sun Sep 13, 2009 9:00 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 132243

Re: Coordinated spading effort

... /after/ percentages, as opposed to before them. I'd assume constant +chips is the same way, and there's certainly opportunities we could use to test it, once we nailed down boundaries for the middle chip drops.
by Cristiona
Sat Sep 12, 2009 10:23 pm
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme - version 6
Replies: 58
Views: 176624

Re: Tea Time with Ryme - version 4

... do mods and special people have? A: Sometimes fore knowledge, sometimes involved in creation/brainstorming. A couple people can actually test stuff. Q: -time AND +item sidekick IotM? A: Probably not, both together is pretty powerful. Q: Public testing of Retcon? A: Public? No. Some people ...
by Harry Dresden
Sat Sep 12, 2009 8:28 pm
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme - version 6
Replies: 58
Views: 176624

Re: Tea Time with Ryme - version 4

... worth 2 k monies [N] Ryme: I do get a lot from discussions on the forums. I'm very excited by the spading that goes on, and always appreciate bug testing and spelling notes. [N] Gwen: ...and are made out of butter" [N] Doominator likes the archnemises bit... Tying it to reputation, perhaps? ...
by Muhandes
Tue Sep 08, 2009 12:01 am
Forum: Testing & Debugging
Topic: Spelling and grammatical errors
Replies: 524
Views: 2374900

Re: Spelling and grammatical errors

... of the pages. Hopefully it's come through. I'm running out of multis to redo the level 10 quest. Anyway, a new one, which I'll only be able to test next BotB. Samsara description: There's nothing like a rock band to name themselves after the cycle of suffering though the illusionary mundane ...
by Muhandes
Tue Aug 11, 2009 4:48 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 132243

Re: Coordinated spading effort

... aquasson logos is out of the question. They are not a common drop, and not from an easy to kill foe. As for the other logos, I'll run a quick test if they are 100% or 200% and see if I can come to a quick conclusion.
by Cristiona
Mon Aug 10, 2009 8:37 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 132243

Re: Coordinated spading effort

... quickly. How about spading if +chips really does increase logo drops. Since RvW seems to have them as a 100% drop, you'd probably only be able to test in the other two zones, hunting for Aquasson logos. Unless Ford/Paddle aren't 100% before you finish that part of the quest. Edit: Just thought ...
by Ryme
Sun Jul 12, 2009 7:50 pm
Forum: Gameplay & Discussion
Topic: 3-Day Auto-Sell Buy-Now AH Sale
Replies: 4
Views: 4434

Re: 3-Day Auto-Sell Buy-Now AH Sale

I realize this was for something of a test rather than just advertising, but I do feel I need to mention that generally advertising for in-game goods isn't allowed in the forums, and I don't want anyone else getting the idea they should start ...
by
Sat May 30, 2009 9:29 pm
Forum: Testing & Debugging
Topic: castle H weirdness
Replies: 24
Views: 21315

Re: castle H weirdness

... such things don't go nuts wondering what we did wrong, to make things not work the way they used to? Also (still off topic), I had been trying to test for physical resistance using telekinesis, but gave up because I didn't seem to be getting any useful results. Should physically resistant monsters ...
by Ryme
Sat May 02, 2009 9:48 am
Forum: Gameplay & Discussion
Topic: donations via Amazon
Replies: 1
Views: 3324

donations via Amazon

I think I've finally figured out the Amazon donations. However, it won't let me pay to my own account, so I don't have a way to test it at the moment. If anyone has either been waiting for Amazon payments to come back, or was planning on donating and wants to try that method, please let ...
by
Thu Apr 16, 2009 11:37 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1052113

Re: Creative player ideas for in-game items, zones, etc.

Or, since Holtzman's test was designed to compensate for the flaws in a Rorschach test, it can be used for calming down enemies and taking their needs into account too.
by Strlikecrazy
Sat Apr 04, 2009 1:35 am
Forum: Gameplay & Discussion
Topic: Undiscovered Badge speculation thread
Replies: 8
Views: 6744

Re: Undiscovered Badge speculation thread

Olaf wrote:There's one called "I Sent Olaf a Whole Bunch of Chips". I'm still trying to figure out how it's gotten. You should all go test this one first.

P.S. This is a joke.
Sent.
by Olaf
Fri Apr 03, 2009 10:22 am
Forum: Gameplay & Discussion
Topic: Undiscovered Badge speculation thread
Replies: 8
Views: 6744

Re: Undiscovered Badge speculation thread

There's one called "I Sent Olaf a Whole Bunch of Chips". I'm still trying to figure out how it's gotten. You should all go test this one first.

P.S. This is a joke.
by Ryme
Mon Mar 30, 2009 4:58 pm
Forum: Gameplay & Discussion
Topic: March's Item of the Month - Marty Crouch's Magic Chest
Replies: 27
Views: 17652

Re: March's Item of the Month - Marty Crouch's Magic Chest

Curious. According to the code, those two are only "quest foes" while you're in the quest. Once you've finished with their respective steps, either of them should be imprintable. This appears to be the case when I test it. Muhandes, were you in the middle of the quest when you tested these?
by MagiNinjA
Tue Mar 17, 2009 8:12 pm
Forum: Gameplay & Discussion
Topic: PETITION: A gameplay topic channel (spoilers? maybe)
Replies: 36
Views: 23653

Re: PETITION: A spoiler allowed gameplay topic channel

Er, wasn't clear on that. There's a /games, /roleplay and /trade channel. Why not have a /gameplay?

This wouldn't be particularly hard to just stick in anyways, from what I've heard from Olaf.

Why not just give it a test run and see what happens?
by Satan
Mon Feb 09, 2009 4:57 pm
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 132243

Most all of my data is tainted ;_; Frickin' echolocation. As a reminder for the future, don't test with naturalists. Level 4 passive intrinsic skill gives +items, and most of my turn sets included a naturalist (enough to say that it wouldn't be worth trying to remember ...
by Jesus
Thu Jan 29, 2009 12:20 am
Forum: Off the Wall
Topic: Happy birthday, Greg
Replies: 19
Views: 15417

Happy birthday, Greg

... this thing will help.” Her face brightened, “Oh! Please do try it out! It was sort of last-minute you know, and I didn’t have time to do a lot of testing to, you know, make sure it…” she furrowed her brow, searching for the word. “You don’t know if it works?” “That’s it!” He looked incredulously ...