Search found 64 matches: test
Searched query: test
- Thu Feb 04, 2010 2:13 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2397965
Re: Minor bugs
I'm about as sure as I can be that the chips drop is working, unless for some reason it's universally broken right now. Seems like I did my test based on bogus data from the wiki (specifically, it stated Here Comes the Bribe has a constant chip drop, where it seems to be variable) and too few ...
- Mon Dec 14, 2009 5:08 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2397965
Re: Minor bugs
I had my furnace of yeb equipped and in order to test something I unequipped the furnace and was fighting and the attack button still said 'Attack with your Furnace of Yeb'
- Mon Dec 14, 2009 11:38 am
- Forum: Gameplay & Discussion
- Topic: Gimli's Gigantic Giveaway II
- Replies: 30
- Views: 15144
Re: Gimli's Gigantic Giveaway II
... scan through sequentially to find the newest. Bear in mind, though, that some of them will probably be alts that established players created to test something, rather than being new players.
- Wed Dec 02, 2009 8:18 pm
- Forum: Off the Wall
- Topic: The Acronym Game
- Replies: 114
- Views: 262806
Re: The Acronym Game
L. A. T. E. R.
Let Acronyms Test Everyone's Resources.
Next is: R. E. S. O. U. R. C. E. S.
Gonna be hard to make it make sense!
Let Acronyms Test Everyone's Resources.
Next is: R. E. S. O. U. R. C. E. S.
Gonna be hard to make it make sense!
- Sat Nov 14, 2009 7:04 pm
- Forum: Gameplay & Discussion
- Topic: Welding Recipe contest - Ends Nov 30, 2009
- Replies: 81
- Views: 107649
Re: Welding Recipe contest - Ends Nov 30, 2009
... out attack you even more fiercely. Titanium+ beanbag cannon= ball bearing cannon (ranged weapon; does extra ranged damage) Shattered pro statue+test sign= shattered protest sign (this is a deweld) Shattered pro statue (read Heisman)accessory; increases strength or xp gain possibly even make ...
- Tue Nov 10, 2009 10:44 pm
- Forum: Gameplay & Discussion
- Topic: Greasemonkey
- Replies: 352
- Views: 213320
Re: Greasemonkey
... 'lilbuff', and it's available at http://userscripts.org/scripts/show/61752 It's still developmental, as it's pretty damn near impossible for me to test, as I don't have the items it's designed for. So there's minimal testing I can do. Anyone who's willing to try it and supply meaningful feedback ...
- Mon Nov 09, 2009 2:12 pm
- Forum: Gameplay & Discussion
- Topic: Greasemonkey
- Replies: 352
- Views: 213320
Re: Greasemonkey
Um... ok, I just have to turn edit a few things to do that. I'll test it out some beforehand, but what'll happen is that it _should_ come up in the console messages. Unfortunately... I don't know how long the buffer on the console is. Of course, there's ...
- Sun Nov 08, 2009 12:10 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1052113
Re: Creative player ideas for in-game items, zones, etc.
How about some sort of Punching bag NPC in the game?
We could test out how much damage we did or something.
We could test out how much damage we did or something.
- Sun Sep 13, 2009 9:00 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 132243
Re: Coordinated spading effort
... /after/ percentages, as opposed to before them. I'd assume constant +chips is the same way, and there's certainly opportunities we could use to test it, once we nailed down boundaries for the middle chip drops.
- Sat Sep 12, 2009 10:23 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 176624
Re: Tea Time with Ryme - version 4
... do mods and special people have? A: Sometimes fore knowledge, sometimes involved in creation/brainstorming. A couple people can actually test stuff. Q: -time AND +item sidekick IotM? A: Probably not, both together is pretty powerful. Q: Public testing of Retcon? A: Public? No. Some people ...
- Sat Sep 12, 2009 8:28 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 176624
Re: Tea Time with Ryme - version 4
... worth 2 k monies [N] Ryme: I do get a lot from discussions on the forums. I'm very excited by the spading that goes on, and always appreciate bug testing and spelling notes. [N] Gwen: ...and are made out of butter" [N] Doominator likes the archnemises bit... Tying it to reputation, perhaps? ...
- Tue Sep 08, 2009 12:01 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2374900
Re: Spelling and grammatical errors
... of the pages. Hopefully it's come through. I'm running out of multis to redo the level 10 quest. Anyway, a new one, which I'll only be able to test next BotB. Samsara description: There's nothing like a rock band to name themselves after the cycle of suffering though the illusionary mundane ...
- Tue Aug 11, 2009 4:48 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 132243
Re: Coordinated spading effort
... aquasson logos is out of the question. They are not a common drop, and not from an easy to kill foe. As for the other logos, I'll run a quick test if they are 100% or 200% and see if I can come to a quick conclusion.
- Mon Aug 10, 2009 8:37 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 132243
Re: Coordinated spading effort
... quickly. How about spading if +chips really does increase logo drops. Since RvW seems to have them as a 100% drop, you'd probably only be able to test in the other two zones, hunting for Aquasson logos. Unless Ford/Paddle aren't 100% before you finish that part of the quest. Edit: Just thought ...
- Sun Jul 12, 2009 7:50 pm
- Forum: Gameplay & Discussion
- Topic: 3-Day Auto-Sell Buy-Now AH Sale
- Replies: 4
- Views: 4434
Re: 3-Day Auto-Sell Buy-Now AH Sale
I realize this was for something of a test rather than just advertising, but I do feel I need to mention that generally advertising for in-game goods isn't allowed in the forums, and I don't want anyone else getting the idea they should start ...
- Sat May 30, 2009 9:29 pm
- Forum: Testing & Debugging
- Topic: castle H weirdness
- Replies: 24
- Views: 21315
Re: castle H weirdness
... such things don't go nuts wondering what we did wrong, to make things not work the way they used to? Also (still off topic), I had been trying to test for physical resistance using telekinesis, but gave up because I didn't seem to be getting any useful results. Should physically resistant monsters ...
- Sat May 02, 2009 9:48 am
- Forum: Gameplay & Discussion
- Topic: donations via Amazon
- Replies: 1
- Views: 3324
donations via Amazon
I think I've finally figured out the Amazon donations. However, it won't let me pay to my own account, so I don't have a way to test it at the moment. If anyone has either been waiting for Amazon payments to come back, or was planning on donating and wants to try that method, please let ...
- Thu Apr 16, 2009 11:37 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1052113
Re: Creative player ideas for in-game items, zones, etc.
Or, since Holtzman's test was designed to compensate for the flaws in a Rorschach test, it can be used for calming down enemies and taking their needs into account too.
- Sat Apr 04, 2009 1:35 am
- Forum: Gameplay & Discussion
- Topic: Undiscovered Badge speculation thread
- Replies: 8
- Views: 6744
Re: Undiscovered Badge speculation thread
Sent.Olaf wrote:There's one called "I Sent Olaf a Whole Bunch of Chips". I'm still trying to figure out how it's gotten. You should all go test this one first.
P.S. This is a joke.
- Fri Apr 03, 2009 10:22 am
- Forum: Gameplay & Discussion
- Topic: Undiscovered Badge speculation thread
- Replies: 8
- Views: 6744
Re: Undiscovered Badge speculation thread
There's one called "I Sent Olaf a Whole Bunch of Chips". I'm still trying to figure out how it's gotten. You should all go test this one first.
P.S. This is a joke.
P.S. This is a joke.
- Mon Mar 30, 2009 4:58 pm
- Forum: Gameplay & Discussion
- Topic: March's Item of the Month - Marty Crouch's Magic Chest
- Replies: 27
- Views: 17652
Re: March's Item of the Month - Marty Crouch's Magic Chest
Curious. According to the code, those two are only "quest foes" while you're in the quest. Once you've finished with their respective steps, either of them should be imprintable. This appears to be the case when I test it. Muhandes, were you in the middle of the quest when you tested these?
- Tue Mar 17, 2009 8:12 pm
- Forum: Gameplay & Discussion
- Topic: PETITION: A gameplay topic channel (spoilers? maybe)
- Replies: 36
- Views: 23653
Re: PETITION: A spoiler allowed gameplay topic channel
Er, wasn't clear on that. There's a /games, /roleplay and /trade channel. Why not have a /gameplay?
This wouldn't be particularly hard to just stick in anyways, from what I've heard from Olaf.
Why not just give it a test run and see what happens?
This wouldn't be particularly hard to just stick in anyways, from what I've heard from Olaf.
Why not just give it a test run and see what happens?
- Mon Feb 09, 2009 4:57 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 132243
- Thu Jan 29, 2009 12:20 am
- Forum: Off the Wall
- Topic: Happy birthday, Greg
- Replies: 19
- Views: 15417
Happy birthday, Greg
... this thing will help.” Her face brightened, “Oh! Please do try it out! It was sort of last-minute you know, and I didn’t have time to do a lot of testing to, you know, make sure it…” she furrowed her brow, searching for the word. “You don’t know if it works?” “That’s it!” He looked incredulously ...