Search found 104 matches
- Tue Feb 17, 2009 7:09 pm
- Forum: Gameplay & Discussion
- Topic: Hit / Miss
- Replies: 14
- Views: 13030
Re: Hit / Miss
=_= so how can i hit them then...
- Mon Feb 16, 2009 5:20 pm
- Forum: Gameplay & Discussion
- Topic: Hit / Miss
- Replies: 14
- Views: 13030
Re: Hit / Miss
so if the monsters in DDD scale to my stats, then using the corrupt amulet doesn't even matter?
- Mon Feb 16, 2009 6:28 am
- Forum: Gameplay & Discussion
- Topic: Hit / Miss
- Replies: 14
- Views: 13030
Hit / Miss
ok, question: is hitting/missing now purely based on level and not reflexes or anything now? 'cause I can't even touch the things in DDD, even now that i have a corrupt amulet =_=....
edit: now i'm wearing all the stuff i have that gives + to hit, and i still can't hit them .....
edit: now i'm wearing all the stuff i have that gives + to hit, and i still can't hit them .....
- Sat Feb 14, 2009 7:30 pm
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 20586
Re: February's Bounty - find that recipe!
this could all be fixed if you changed the word assemble to "use together" or something
- Sat Feb 14, 2009 7:21 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
Re: Creative player ideas for in-game items, zones, etc.
you're not really THAT unbalanced, i mean game wise sure you have massive stats, but economy-wise you still need to farm things just like everyone else, it's just that you have like 2 of everything already
- Fri Feb 13, 2009 9:24 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
Re: Creative player ideas for in-game items, zones, etc.
but then the people who have large chips and small chips would have a completely unbalanced chip count compared to everyone else, unless you cut THOSE in half too.
OR you could charge people 1000 chips every time they enter the casino. i woulda lost like 100k just to that by now
OR you could charge people 1000 chips every time they enter the casino. i woulda lost like 100k just to that by now
- Wed Feb 11, 2009 6:50 pm
- Forum: Gameplay & Discussion
- Topic: forum trade?
- Replies: 15
- Views: 11182
forum trade?
is there a market or anything players can advertise and discuss transactions in? I think satan's doing a good job spading and buying seals, but apparently it got locked by Mana. There's really no other place in the forum to even advertise trade of any kind,and this one seems the most appropriate.
- Wed Feb 11, 2009 6:44 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
Re: Creative player ideas for in-game items, zones, etc.
good point, did the posts get rearranged? btw if you're reading my literal chipsink, try replacing all numerical values in it with X. It's much more comfortable this way. Also, what i said is that with 100k, you can get lucky and get bunchen of stuff, while IF someone throws in 10 mil, they COULD st...
- Tue Feb 10, 2009 5:50 am
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 20586
- Mon Feb 09, 2009 7:22 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 142855
- Sun Feb 08, 2009 6:24 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
- Sun Feb 08, 2009 12:35 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
- Sun Feb 08, 2009 11:19 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 142855
- Sun Feb 08, 2009 11:08 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
- Sun Feb 08, 2009 11:02 am
- Forum: Gameplay & Discussion
- Topic: COWS - Coalition of Wiki'ers and Spaders
- Replies: 14
- Views: 11405
- Sun Feb 08, 2009 11:00 am
- Forum: Gameplay & Discussion
- Topic: Sugar idea
- Replies: 28
- Views: 19306
- Sun Feb 08, 2009 10:56 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 142855
- Sun Feb 08, 2009 9:48 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
- Sat Feb 07, 2009 5:20 pm
- Forum: Gameplay & Discussion
- Topic: February's Bounty - find that recipe!
- Replies: 23
- Views: 20586
- Sat Feb 07, 2009 4:10 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
more meatsink
well, it could give exp/stat points probability based on how much chips are thrown in, and also give chips back sometimes say, for each 100k thrown in, there's a 1/100 chance of the player getting a single stat point, or also a 1/100 chance of them getting enough exp to get 4% of their current level...
- Fri Feb 06, 2009 8:31 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1092422
meatsink
actually, i think that's a good idea, a real in game meatsink, that will offer WAY more losses then benefits, but that people will play anyway because individual events are random etc. just plop it down in the university or something, and make it a picture of a black hole "You approach the giga...
- Fri Feb 06, 2009 8:23 pm
- Forum: Gameplay & Discussion
- Topic: Thoughts On Castle Hundenswein
- Replies: 28
- Views: 15000
why do these random posts need subjects?
well, the lustrous potions could be an awesome precursor to the advent of new uberbossy monsters, that actually require either a cristiona type level or these potions
- Tue Jan 20, 2009 9:15 pm
- Forum: Gameplay & Discussion
- Topic: Jan 09 IotM: GigaGuy Cannon
- Replies: 9
- Views: 6345
:D
by which you mean spading paradise,
wouldn't you rather have heaps of undiscovered content than none at all?
i think all of the iotm's are awesome, by default
wouldn't you rather have heaps of undiscovered content than none at all?
i think all of the iotm's are awesome, by default
- Tue Jan 20, 2009 9:14 pm
- Forum: Gameplay & Discussion
- Topic: Ascension? ...or what?
- Replies: 109
- Views: 66832
chances?
so since you've already said in the transmogrifier that there's a VERY GOOD CHANCE you'll llose all your powers, why not give a chance of keeping one of them every time you transmogrify, with the chance of keeping increasing per level (so that people can't just spam transmogrify), so that eventually...