Search found 185 matches: adventure%2Bscript
Searched query: adventure 2bscript
- Sat Feb 19, 2011 8:39 am
- Forum: Off the Wall
- Topic: Maso's for sissies...
- Replies: 35
- Views: 57915
Re: Maso's for sissies...
You could always be a sneeker creeper and keep an eye on their profile when they adventure.
- Fri Feb 18, 2011 9:14 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
Yeah the normal adventuring script is just fine, I'm talking about non-combat such as "Shall We Play A Game?" (Cannonball Tavern)
I don't get a choice when running the adventure script, it just picks one on it's own and moves on to the next encounter.
I don't get a choice when running the adventure script, it just picks one on it's own and moves on to the next encounter.
- Tue Feb 15, 2011 8:30 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1037026
Re: Creative player ideas for in-game items, zones, etc.
I've been playing an RPG by Mongoose called Paranoia, and have been interested in scifi for a long time, so I thought I would think up a zone based on Paranoia, 1984, etc. Apparently, I'm not the only one. Lxndr and I worked on this idea together, and here is the result... Gamma Complex Without Dyed...
- Sat Feb 12, 2011 5:04 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2354637
Re: Minor bugs
I've adjusted the price down a touch, but will leave the swing with higher resale as a +chips adventure for the observant. At the new price it's not out of line with the zone.
- Wed Nov 17, 2010 8:35 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2354637
Re: Minor bugs
I just tested this twice: 1. Adventure in the Dank and Rusty Maze 2. Put something in your Memento Display 3. Click on "Dank and Rusty Maze" under "Last Area Patrolled" 4. You'll see the regular message "You try to find your way back to the maze..." accompanied by the p...
- Sun Nov 14, 2010 9:31 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2350488
Re: Spelling and grammatical errors
When in the streets of downtown twilight, when you find the adventure ‘A Dilemma of the Horns’, if you choose the second option ‘Try to prevent major gridlock’, the new page is ‘With Great Horespower Comes Great Responsibility’.
- Sun Nov 14, 2010 4:25 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2354637
Re: Minor bugs
When you try to adventure again in an NCI room you already cleared you get the "Yeah, Empty Is Still Empty" note, but the image is missing. It points to a non-existing "images/foes/empty-office.jpg"
Ryme says: should be fixed
Ryme says: should be fixed
- Sat Nov 06, 2010 8:14 am
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 51280
Re: Fastest Retcon Time
The only person to do a 2-day run was Zillow, using a similar method involving lots of SQUID discs Not exactly. A 2-day run is doable without SQUID. Adventure in the robot hive for a while at level 1. Level up to 5 ASAP. That gives a lot of time in exchange for about an hours worth of turns. Now, A...
- Thu Nov 04, 2010 1:07 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 51280
Re: Fastest Retcon Time
(Repeating this at the top because it's the most important point to this post, for tl;dr: Not boasting. Not saying it is an achievement to be able to do this in the slightest. Farm some squid discs, use the attache case and some +items to speed it up. Retcon. Use squid discs. Proceed through quests ...
- Tue Oct 26, 2010 7:50 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2354637
Re: Minor bugs
I have a small problem with the Mechanic sidekick. It seems to be working fine most of the time (haven't tested all cases, but...), except when I use a range 4 vehicle and try to adventure at the rogue ranch. I do have the mountains on the map, but trying to actually adventure there gives me the &qu...
- Mon Oct 04, 2010 8:59 pm
- Forum: Gameplay & Discussion
- Topic: Retcon: WOOT!
- Replies: 42
- Views: 39134
Re: Retcon: WOOT!
RAAAAAAAAAAAAAAAGE! Got to the Mick with 2 turns left. I had two plans for beating him: the one I thought of originally, and another that formed as I went through NCI. Had I gone with the new plan, I'd be done. But nooooooo... that last room requires an adventure! GRAGH! Still... pretty cool run. An...
- Thu Sep 02, 2010 7:48 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
It breaks wikilink, but one can easily turn off wikilink on popups if one prefers the link to the small w Yea I did it mostly to have something like wikilink that is compatible with the auto adventure script. It is easy to make them compatible, by remove the association with the fight page. I use t...
- Wed Sep 01, 2010 8:55 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
It breaks wikilink, but one can easily turn off wikilink on popups if one prefers the link to the small w Yea I did it mostly to have something like wikilink that is compatible with the auto adventure script. Very well done, I was waiting for someone (hint hint) to do that for ages, I'm happy those...
- Wed Aug 18, 2010 1:28 am
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4257312
Re: Alphabet Soup - Game
"Four score and… seven minutes ago... we, your forefathers, were brought forth upon a most excellent adventure conceived by our new friends, Bill... and Ted. These two great gentlemen are dedicated to a proposition which was true in my time, just as it's true today. Be excellent to each other. ...
- Fri Jul 30, 2010 4:23 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2350488
Re: Spelling and grammatical errors
You missed one...Muhandes wrote:In the adventure "Flood!": With shock you have time to realize that water is rushing up at your from below, before a geyeser of water blasts you back out of the cave,
"water is rushing up at your from below"
- Fri Jul 30, 2010 3:34 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2350488
Re: Spelling and grammatical errors
In the adventure "Flood!": With shock you have time to realize that water is rushing up at your from below, before a geyeser of water blasts you back out of the cave,
- Thu Jul 29, 2010 10:48 pm
- Forum: Gameplay & Discussion
- Topic: Spaders, let's hear the wish list
- Replies: 12
- Views: 7590
Re: Spaders, let's hear the wish list
ummm... maybe when you stop have it display how many of each adventure and how many of each drop, including chips? or is that too much? Currently, it records the number of each encounter (so N combats with enemy-type 1, with the quantity of items dropped by said enemy, and so on for each enemy face...
- Thu Jul 29, 2010 7:03 pm
- Forum: Gameplay & Discussion
- Topic: Spaders, let's hear the wish list
- Replies: 12
- Views: 7590
Re: Spaders, let's hear the wish list
ummm... maybe when you stop have it display how many of each adventure and how many of each drop, including chips? or is that too much?
- Tue Jul 20, 2010 7:52 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 14294
Re: Tea Time with Ryme - Tuesday July 20
SYSTEM MESSAGE : hello, and welcome to today's episode of Tea Time with Ryme, a Q&A session with the players and me, Ryme! [N] Ryme : This is the pre-retcon announcement episode, where I'll talk about what'll be upcoming over the next couple of months. [N] Ryme : So, it doesn't look like any qu...
- Fri Jul 09, 2010 6:38 am
- Forum: Testing & Debugging
- Topic: Villains Location Switching Problem
- Replies: 16
- Views: 44475
Re: Villains Location Switching Problem
Because you would do that when you were manually running all the turns because they weren't able to be run by script. Spent the last two weeks running by hand, and every time I switched locations, I paid close attention to the first adventure before letting my mind run on autopilot. Honestly, it's ...
- Tue Jul 06, 2010 8:52 pm
- Forum: Testing & Debugging
- Topic: Villains Location Switching Problem
- Replies: 16
- Views: 44475
Re: Villains Location Switching Problem
It happens to be part of a cycle that I had to be doing, so the cycle itself was in memory. Due to the numerous sources of effects for maximal xp gaining, it takes awhile to set it up, so there's a cycle which is time consuming to do but ultimately gets you more xp. The downside is the amount of loc...
- Tue Jul 06, 2010 8:43 pm
- Forum: Testing & Debugging
- Topic: Villains Location Switching Problem
- Replies: 16
- Views: 44475
Re: Villains Location Switching Problem
Because you would do that when you were manually running all the turns because they weren't able to be run by script. Spent the last two weeks running by hand, and every time I switched locations, I paid close attention to the first adventure before letting my mind run on autopilot. Honestly, it's ...
- Fri Jun 18, 2010 10:40 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1546115
Re: Minor interface tweak requests
Maybe on the software. No on the last adventure.
That's just a little too stalkerish.
That's just a little too stalkerish.
- Fri Jun 18, 2010 1:54 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1546115
Re: Minor interface tweak requests
On the showchar page (the one you get from clicking the name in the chat window), would people like to see the last place the person adventured, as well as any software the person has enabled. I think the software would be nice because although they provide relatively minor benefits, they are almost...
- Tue Jun 15, 2010 9:32 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1037026
Re: Creative player ideas for in-game items, zones, etc.
We need to take advantage of the Twilight phenomenon. I suggest a semi-rare twilight (10:15 PM) adventure where you fight Edward and Bella.
Edward drops sparkles and Bella drops true love effects to be determined.
I will now be killed for this post.
Edward drops sparkles and Bella drops true love effects to be determined.
I will now be killed for this post.
- Fri Jun 04, 2010 4:25 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1037026
Re: Creative player ideas for in-game items, zones, etc.
How about "daily capers?"
Every day, you get a noncombat adventure, maybe some old lady is mugging two skiers or something, you have the option of intervening or not. If you do, it becomes a mini-quest chain.
Every day, you get a noncombat adventure, maybe some old lady is mugging two skiers or something, you have the option of intervening or not. If you do, it becomes a mini-quest chain.
- Tue May 25, 2010 6:09 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
it doesnt show at all.. my greasemonkey icon shows that it is enabled and the mark is checked so i dont know whats the problem . its the only script i installed btw. no other script in greasemonkey.. i'll try to install other script to know if they'll work ok..update: i added a script which adds a m...
- Sat May 22, 2010 4:00 pm
- Forum: Help & Hints
- Topic: The Perfect Outfit
- Replies: 14
- Views: 36070
Re: The Perfect Outfit
concerning a farming outfit, what price limit are you thinking about? i ask because the "ideal" item drop outfit would easily cost over 50 dollars (in silver stars) to get. (hero's cape/wolleys index, judo kid gloves, hobbes boots, and highly implausible script could easily cost that much)...
- Sat May 22, 2010 3:48 pm
- Forum: Help & Hints
- Topic: Any way to gain levels quick?
- Replies: 6
- Views: 29912
Re: Any way to gain levels quick?
+XP/+%XP items, 4 minute turns, adventure somewhere you can generally survive, +hp/pp depending on if your class has good healing abilities or not.
- Sat May 22, 2010 2:55 pm
- Forum: Gameplay & Discussion
- Topic: Twilight Heroes needs cheap/free/good marketing ideas!
- Replies: 162
- Views: 97291
Re: Twilight Heroes needs cheap/free/good marketing ideas!
You should somehow get TH on those free online game websites. Like those cheesy games like Adventure Quest and such come from the online gaming websites. At least that's how I joined AQ when I was younger. Orrrr..... maybe make Jick put an announcement on KOL encouraging players to join TH. Ok never...
- Thu May 20, 2010 9:09 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
TH Adventure Script doesnt seem to work for me now.. can anybody check this if im wrong.. maybe just my pc. Assuming you're using the most recent version, then the problem is one of two things[1]: 1. you didn't set the HP/PP thresholds correctly 2. you're using an outdated version of firefox (versi...
- Thu May 20, 2010 5:49 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
It worked well for me today. Can you be more specific please? What settings are you using, what exactly are you doing, and what isn't working?aiyah wrote:TH Adventure Script doesnt seem to work for me now.. can anybody check this if im wrong.. maybe just my pc.
- Thu May 20, 2010 5:08 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
TH Adventure Script doesnt seem to work for me now.. can anybody check this if im wrong.. maybe just my pc.
- Sat May 08, 2010 10:37 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
Could you be more specific as to what isn't working with TH Adventure Script? Are you getting a settings window on the right below the image of foes? If you do, what happens when you set it to something like "Attack Only" and set it to run for a couple of turns?
- Sat May 08, 2010 6:40 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 366354
Re: TH Greasemonkey thread 2.0
Hi there. I finally decided to install GM and see what it could do for me. I installed TH Adventure Script (v 3.2.2) and Quick Assembly and Welding in TH . I was under the impression that when the scripts are installed, fewer clicks were necessary? Seems I still have to click as often as I did w/o t...
- Wed Mar 24, 2010 10:09 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1546115
Re: Minor interface tweak requests
On the left pane we have something like: Bedtime: 5:14 AM (~75 turns left) This is sometimes misleading since one cannot adventure after 7AM on weekdays. Personally I'd find it very useful to know the actual number of turns I'm expected to play, taking into account the 7AM limit. However, in all fa...
- Wed Mar 24, 2010 3:36 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1546115
Re: Minor interface tweak requests
On the left pane we have something like: Bedtime: 5:14 AM (~75 turns left)
This is sometimes misleading since one cannot adventure after 7AM on weekdays. Personally I'd find it very useful to know the actual number of turns I'm expected to play, taking into account the 7AM limit.
This is sometimes misleading since one cannot adventure after 7AM on weekdays. Personally I'd find it very useful to know the actual number of turns I'm expected to play, taking into account the 7AM limit.
- Sun Mar 21, 2010 8:51 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1037026
Re: Creative player ideas for in-game items, zones, etc.
I'd like to see some semi-rare or rare encounters that can only be unlocked by flying or water breathing. Perhaps locations like the sewers (eeww), the triassic park, the space station, and of course the other bay areas could have water breathing adventures. "You see a cave/item/creature under...
- Sat Mar 20, 2010 9:43 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1037026
Re: Creative player ideas for in-game items, zones, etc.
I'd like to see some semi-rare or rare encounters that can only be unlocked by flying or water breathing. Perhaps locations like the sewers (eeww), the triassic park, the space station, and of course the other bay areas could have water breathing adventures. "You see a cave/item/creature under ...
- Wed Mar 17, 2010 9:28 am
- Forum: Gameplay & Discussion
- Topic: Chip farming
- Replies: 16
- Views: 11387
Re: Chip farming
Simple... autosell values = items to turn into TNT, so I don't consider it a source for chips. Ah yes, that works for you. It works for people who buy most items of the month. It does not work for people who are either new to the game (joined after january 2009), or dont want to donate. Its always ...