Search found 489 matches

by Kinak
Mon Apr 27, 2015 9:37 am
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

Re: The New International House of Auctions

I actually spent quite a bit of time considering how to do something like that, but I never came up with a way that really clicked with me.

If I come up with a good way to do it, though, rest assured it'll be added in.

Cheers!
Kinak
by Kinak
Sat Apr 25, 2015 7:21 pm
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

Re: The New International House of Auctions

xKiv wrote:How did that happen? And who's asking 10 stars for something that's 200 chips in the mall?
It's actually an insanely super bowl. Should be good now, thanks!

Cheers!
Kinak
by Kinak
Thu Apr 23, 2015 10:34 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

I'm also kind of surprised it wasn't in there. Added it to the character page and reformatted things some.

Cheers!
Kinak
by Kinak
Sat Apr 18, 2015 3:37 pm
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Now I'm imagining that sort of conversation every time you talk to Susan. It's kind of awesome.

Cheers!
Kinak
by Kinak
Fri Apr 17, 2015 2:43 pm
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

Re: The New International House of Auctions

As a runner-up, I don't want to hear "oh, the winner paid one star more than your maximum bid." Because, despite that being the whole point, hearing it is always a kick in the gut. I understand reasons for it staying the way it is, though avoiding hurting people's feelings is a bit iffy. ...
by Kinak
Fri Apr 17, 2015 7:29 am
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

Re: The New International House of Auctions

It would be nice if we could see what prices recent auctions have finished at. Currently, only sellers and winners know. That information is intentionally not visible. As a runner-up, I don't want to hear "oh, the winner paid one star more than your maximum bid." Because, despite that bei...
by Kinak
Fri Apr 17, 2015 6:28 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

hoyifung04 wrote:Yeah, I meant the leading numbers for placement.
Hmmm. I've added them, but I'm not a huge fan of how they look. If anyone has problems with them, I'll probably take them back down.

Cheers!
Kinak
by Kinak
Wed Apr 15, 2015 5:46 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

hoyifung04 wrote:Can we see rankings in the International House of Records (full), similar to the Top Donators for the Space Station Construction (full)?
There's a link in the records page to see the full listing.

But do you mean you want the leading numbers so you can see placement?

Cheers!
Kinak
by Kinak
Sun Apr 12, 2015 7:41 pm
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

Sanjuro wrote:Right now, the Auction House has a link to go back to the main map.
Could we also get a link to to back to Downtown?
It's also linked from the Wok of Stars (and is accessible without being able to go downtown), so linking it back to downtown is a little weird in this case.

Cheers!
Kinak
by Kinak
Fri Apr 10, 2015 12:23 pm
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

Re: The New International House of Auctions

Looks pretty cool, hope it works. Thanks! Me too. If no one bids the item is returned to us right? When I was reading this it made me think the system would buy them item, which could be exploited to geat a gazillion silver stars :P That section might be unclear, but it's talking about the price yo...
by Kinak
Thu Apr 09, 2015 8:39 am
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

Re: The New International House of Auctions

The warning's in the manual, but... well, you know, manuals. I added it to the listings as well. There is also a warning/confirmation that should come up if you try to list an item at below its initial Wok price. Which hopefully will catch the most egregious errors. I don't think take-backsies do wh...
by Kinak
Wed Apr 08, 2015 8:00 pm
Forum: Gameplay & Discussion
Topic: The New International House of Auctions
Replies: 32
Views: 11252

The New International House of Auctions

A new International House of Auctions has opened, for players to sell their old Wok items for stars. You can read the game manual page here . But this feels like a pretty big change to me, so I wanted to touch on some whys. Why? There are two big reasons here: ⋅ Several older players had m...
by Kinak
Tue Apr 07, 2015 4:39 am
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Sanjuro wrote:However, in Twilight, it looks like the Daylight Saver disrupted Opening Day! Oh noes!!!!
That blaggard!

Cheers!
Kinak
by Kinak
Tue Mar 31, 2015 8:06 am
Forum: Testing & Debugging
Topic: Spelling and grammatical errors
Replies: 516
Views: 239983

Re: Spelling and grammatical errors

hoyifung04 wrote:
Kinak wrote:I think I straight up missed this one the first time. Thanks Hoy and Muhandes!


This was reported over five years ago (when the frusion was still new), so it's not your fault.
:lol: That makes me feel better.

Cheers!
Kinak
by Kinak
Mon Mar 23, 2015 5:14 am
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 29540

Re: things that need use multiple

Patojonas wrote:All the new items in the Ye Olde Matte Markete.
I'm pretty sure they're flagged as multiusable.

Cheers!
Kinak
by Kinak
Sun Mar 22, 2015 9:04 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

Can we get timestamps in chat? It often moves very slowly, and I often open the tab and do other things, and then I get back and see maybe one line posted in the past few hours, and don't know how out of date it is. Good call. The server time the message was posted should now appear if you mouseove...
by Kinak
Sat Mar 21, 2015 8:03 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

In my haste to participate in the heirloom derby, I retconned without looking at the current contest items. I find myself at turn 1 with no way to see what the derby item is, without logging into a different account. Is there some way this information can be added to Deep Storage for heirloom runs,...
by Kinak
Fri Mar 13, 2015 2:59 pm
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Patojonas wrote:I'll reveal it if the powers that be don't consider it too much of an exploit :P
If you think it's a bug (and it sounds like you might think it is), go ahead and send me a bug report. I'll let you know for sure. Thanks!

Cheers!
Kinak
by Kinak
Fri Mar 13, 2015 9:10 am
Forum: Testing & Debugging
Topic: Spelling and grammatical errors
Replies: 516
Views: 239983

Re: Spelling and grammatical errors

Patojonas wrote:
The plushes on the ground catch you with a barrage of surface-to-air missile for 58 (fire) damage.

plural?


Stopped barraging with missile. Thanks!
by Kinak
Thu Mar 12, 2015 8:20 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 720
Views: 274817

Re: Minor bugs

Hi, Kinak. I don't know if this belongs here or not but fighting in Ursula's Plushie Factory I get this when encountering any opponent: Parse error: syntax error, unexpected '[' in /fs1b/twilightheroes/public/includes/interpretloc.php(25) : eval()'d code on line 1 Nope, that's not supposed to happe...
by Kinak
Mon Mar 09, 2015 9:14 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 720
Views: 274817

Re: Minor bugs

The extra spaces is actually an artifact of my copy + paste, because there was an image inside it. No problem in actual display. It is slightly odd that he tried to perform a stun, but eh, my thing was the tadpoles. Because I hadn't hit it to hatch one yet, so it seems like it hatched an egg while ...
by Kinak
Mon Mar 09, 2015 1:05 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 720
Views: 274817

Re: Minor bugs

"Your vicious attack leaves your opponent stunned. Johnny Atomic gets in front of your opponent and dodges very slowly. It's pretty cool looking, but doesn't seem likely to hurt anyway. Your opponent is too stunned to act. The tadpole is hungry like the wolf, so it circles you like the wolf an...
by Kinak
Sat Mar 07, 2015 11:27 am
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

EDIT- No, not a code toad. Code toad would have been good. Or even a toad oracle if I went real deep on obscure software references. Is there any benefit to releasing more tadpoles after the future "may be saved"? The obvious effect is that I have to waste more turns fighting tadpoles bef...
by Kinak
Fri Mar 06, 2015 5:11 pm
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Not sure if this is an intentional joke, like the aeropack, but... The diving bell has a range of 1, which means it can't get to the Bay to get underwater. That's range: 2. It's intentional. That's why it mentions the hose not being very long (I think it mentions that). Although the image of a divi...
by Kinak
Tue Mar 03, 2015 7:44 am
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Anyway, any indication of how long the event will last? There's still a fair amount I have planned, content-wise, but it depends quite a bit on whether people are enjoying it. Which is to say, if people aren't enjoying it, I obviously have better things I could be spending my time on. But, if they ...
by Kinak
Mon Mar 02, 2015 8:09 am
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Not a big fan of limited time content that requires ridiculously high levels. I'm not either. Which is why you don't actually have to be very high level to beat V.I.L.L.A.I.N. alpha or the reign of frogs. As a safety valve of sorts, their drops are also tradable. So, if time runs out before you're ...
by Kinak
Mon Mar 02, 2015 7:11 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 720
Views: 274817

Re: Minor bugs

Sanjuro wrote:After casting Tornado against the ancient egg mass, this showed up below the foes portrait: (Bad Accuracy, Bad Dodge)

Probably related to scaling foes.
Actually, that's okay. The egg mass isn't very accurate or dodgy, so you basically zeroed it out with the tornado.

Cheers!
Kinak
by Kinak
Sun Mar 01, 2015 2:41 pm
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Awesome, I love the madness you've created on that pond :P Glad you're enjoying it! Takes a lot more time to beat that miniboss though, yesterday felled 15 alphas, today only 3 reigns of frogs :P pity strings of bad code can't replicate them like they do to the rogue agents :P There are some tricks...
by Kinak
Sun Mar 01, 2015 7:31 am
Forum: Gameplay & Discussion
Topic: froggy madness
Replies: 33
Views: 12780

Re: froggy madness

Just wondering, will the frogs be staying for a while as part of the event or just today due to the leap day thing? Just asking because I don't have much time to play today... The frogs will be around until the end of the event, no worries. It just happened to line up with February 28.25, so I coul...
by Kinak
Sun Feb 15, 2015 7:33 am
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

I find frusion enemies to basically mean run away. You're pretty much likely to die anyway, especially when combined with cloudy. Ah, yeah, frusion + cloudy would be pretty bad. At least the cloudy damage isn't against PP if I remember correctly. Well, I was an Elemental, so things that stop spells...
by Kinak
Fri Feb 13, 2015 10:58 am
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

It's interesting to hear other people's experiences. I'm usually relieved to see ghostly or talkative enemies, but arctic and confusing tend to destroy me. Even cloudy and lava wreck my days sometimes.

Cheers!
Kinak
by Kinak
Tue Feb 10, 2015 9:59 am
Forum: Gameplay & Discussion
Topic: December Podcast Questions and Answers
Replies: 22
Views: 9431

Re: December Podcast Questions and Answers

Thanks for the upgrade on the Eon drive. You're welcome :) However, on speedy retcons you hardly stand a chance of accumulating enough eon points to upgrade it before needed. Not sure if this is an oversight or design feature! It wasn't really intended to be something you get in run every run. Chee...
by Kinak
Mon Feb 09, 2015 6:00 pm
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

Okay, modifiers should display on an enemy even after you've killed them. Let me know about any weirdness. Not sure if this is a normal experience but it definitely was impossible for me to kill him at level 11 before the timer ran out. Any tips much appreciated! He's definitely a jerk, I'll say tha...
by Kinak
Wed Feb 04, 2015 10:53 am
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

I have been wondering one thing (not that it will apply to me anytime soon) ... to be in running for the too hard scoring, when do I need to equip the talisman? Anytime before first patrol? Yeah, you can do your pulls and fiddle with your equipment and stuff first. It's specifically keyed into in-g...
by Kinak
Tue Feb 03, 2015 7:35 pm
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

I know what you're trying to do, Cris, and it will not work! You cannot stop the Too Hard hype train, it has no brakes! It really is great, though. I've been using mechanics against some of the enemies that normally don't come up in my runs, these things called "Combat Items" and "Op...
by Kinak
Tue Feb 03, 2015 8:59 am
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

Cristiona wrote:Did you know there's this thing called "resting" that you can do? It gives you HP and PP for just spending a few minutes! It's amazing!
Res...ting? Yeah, it's been a while since I've done any of that.

Cheers!
Kinak
by Kinak
Wed Jan 28, 2015 9:02 am
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

Nommy wrote:This is the best. I was all "Psh, it's probs not that hard" and then a ghost in the Cannonball Tavern hit me for 468 damage.
Heh heh heh.

Nommy wrote:This talisman will make my getting the Psion skills much more interesting, I love it.
Woo! Glad you're liking it.

Cheers!
Kinak
by Kinak
Mon Jan 26, 2015 7:55 am
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 13043

Re: Talismans for 2015

Isladar wrote:I hate Hard Mode the Mick. Thanks Kinak! You're a right bastard. :D
Congratulations and you'e welcome :D

Cheers!
Kinak
by Kinak
Mon Jan 12, 2015 5:10 pm
Forum: Gameplay & Discussion
Topic: Make Silver Stars Free Pulls?
Replies: 7
Views: 4754

Re: Make Silver Stars Free Pulls?

I agree with everyone else here - being able to buy from the WoK from stars in deep storage would be ideal for balance but difficult to code. It'd end up with completely rewriting the wok and the donation code. Because, as it stands right now, the stars from donations go directly to inventory. Whic...
by Kinak
Mon Jan 12, 2015 8:25 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 106874

Re: Minor interface tweak requests

Would it be easy to implement a 'search by recently listed' option in the Player Mall? I'm not sure how much use it would have, but it would be sure interesting to see what people are selling :) It should be possible to show the most recently updated items. I like how uncluttered the mall interface...

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