Search found 8 matches: the style zzz expre * ssion(q9kw|9749) bad
Searched query: the style zzz expre * ssion(q9kw|9749) bad
ignored: the * ssion(q9kw|9749)
- Mon Dec 06, 2010 5:28 pm
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 118894
Re: Petition to make Nocturne items free pulls
they don't fit into my play-style. You are not everyone, and by the looks of this petition, ... I can guarantee that it wouldn't have attracted nearly so much bad attention if it hadn't been me, and that's why I hesitated to ...
- Tue Nov 23, 2010 8:57 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme
- Replies: 7
- Views: 17234
Re: Tea Time with Ryme
... folks, and Welcome to Tea Time with Ryme, the Q&A session about the game [N] Ryme : I ... and seeing people find secrets, like the badges. [N] Ryme : There's still a few of them out ... some point I'll probably stop doing the *ouch-style items and transition to something like permable ...
- Sat Sep 18, 2010 7:32 pm
- Forum: Gameplay & Discussion
- Topic: Pre-Retcon Tea Time with Ryme
- Replies: 14
- Views: 24342
Re: Tea Time with Ryme: the thymiest!
... Ryme, and online chat and discussion about the game. [N] Ryme : I guess I'm going to start ... be a bear to track, and isn't a compelling style of play, that I can see. [N] AldenteVonTino ... participate. [N] AldenteVonTino : Is there a badge to display when one does advance? [N] Ryme ...
- Tue Jul 20, 2010 7:52 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 27137
Re: Tea Time with Ryme - Tuesday July 20
... of Tea Time with Ryme, a Q&A session with the players and me, Ryme! [N] Ryme : This is the ... in future runs. [N] Ryme : Similar to the KoL-style stainless and plexi items, but in a format ... spread by the weather patterns of an area is a bad thing [N] Ryme : Because I'd rather the world ...
- Sun May 02, 2010 11:37 am
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 314493
Re: OMG RETCON! (discussion)
Getting started on the topic of retcon again. Just a rough sketch of what ... 13 points Pullcore-oxy (HCO equivalent): 15 points Bad moon: 17 (Almost everything is thrown at you: you ... too. The most restrictive possible run. With this style of play, leaderboards would have to be put into ...
- Fri Nov 20, 2009 10:08 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 307149
Re: Tea Time with Ryme - version 6
... to move questions and answers closer together, and to get rid of all the inanities. SYSTEM ... a sidekick. Now ... it seems like that was a bad idea. [N] Valera : You should think modular, ... your stats right [N] Ryme : There's a diablo-style "pick your weapon class to master" ...
- Sat Sep 12, 2009 8:28 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 307149
Re: Tea Time with Ryme - version 4
... rollover (If you prefer, truncated, Q&A-style transcript ) : [N] Ryme taps microphone ... ... in this chat room? [N] Gwen tries to resist the urge. [N] Sauce: "objection"? [N] ... before bedtime...when you should be in bed is bad for you. [N] Ryme: Other than multi abuse, being ...
- Mon Mar 16, 2009 4:40 pm
- Forum: Gameplay & Discussion
- Topic: The mole-people are preparing to attack!
- Replies: 37
- Views: 31594
Re: The mole-people are preparing to attack!
Is it bad that I immediately recognized that enemy from Metroid I from the graphic alone? Never knew what those things were called either.
A zone with NES baddies in the game's art style? Seems familiar...
A zone with NES baddies in the game's art style? Seems familiar...