Search found 167 matches: rest
Searched query: rest
- Thu Dec 14, 2017 3:38 pm
- Forum: Gameplay & Discussion
- Topic: Thanksgiving Podcast
- Replies: 13
- Views: 70796
Re: Thanksgiving Podcast
... is riddled with stunningly beautiful walking routes. I'd love to recommend a plaice to eat, but it's been 17 years since I've been up north. Rest assured mind, food quality across Britain has improved immensely since I moved here in 1990. Edit: I can recommend one thing that will help avoid ...
- Mon Sep 26, 2016 10:15 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2631633
Re: Spelling and grammatical errors
... to your name, the shot fires dozens of smaller shots, all of which hit you for a total of 108 damage. The fight is now over, and it's not pretty. Rest at your hideout Or go back to the Heavy Industry District Or go back to the main page. Anyway, everything after the damage was emboldened. Also, ...
- Fri Apr 22, 2016 8:43 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2631633
Re: Spelling and grammatical errors
From the description of prince prints:
At some point, these prints became known as "the prints formally known as prince prints", and then they became known as "the prints,"...
"formerly"?
Rest in peace, Prince Rogers Nelson.
Man...
At some point, these prints became known as "the prints formally known as prince prints", and then they became known as "the prints,"...
"formerly"?
Rest in peace, Prince Rogers Nelson.
Man...
- Tue Oct 27, 2015 5:48 pm
- Forum: Gameplay & Discussion
- Topic: October Podcast Thread
- Replies: 8
- Views: 56962
Re: October Podcast Thread
... part is done), with more events being added to the pool. Patojonas: Saw that there is now an heirloom item we can put on league display for more prestige, is that the extent of the retcon benefits for a league? Or is there more in the planning? K: Definitely going to be more. There's a lot of ...
- Sat Sep 19, 2015 9:20 am
- Forum: Gameplay & Discussion
- Topic: Suggestion Thread
- Replies: 8
- Views: 49262
Suggestion Thread
Since I am not sure where the best place would be to post suggestions, I went ahead and created a thread in the interest of making my opening statement as redundant as possible. Software Is there any chance we could get an update to the software page, where it displays the software ...
- Sun Jul 12, 2015 1:17 am
- Forum: Gameplay & Discussion
- Topic: July Podcast Questions and Answers
- Replies: 8
- Views: 27479
Re: July Podcast Questions and Answers
... there is a large gap in the item ID's at 1683-1740 (September 2011) and a smaller gap later at 2115-2131 (October 2013). Scattered throughout the rest of the item ID's are smaller gaps (usually one or two long). The wiki also lists some ID's as used for internal purposes (mainly for special skills ...
- Mon Apr 27, 2015 9:37 am
- Forum: Gameplay & Discussion
- Topic: The New International House of Auctions
- Replies: 32
- Views: 120134
Re: The New International House of Auctions
I actually spent quite a bit of time considering how to do something like that, but I never came up with a way that really clicked with me.
If I come up with a good way to do it, though, rest assured it'll be added in.
Cheers!
Kinak
If I come up with a good way to do it, though, rest assured it'll be added in.
Cheers!
Kinak
- Tue Dec 30, 2014 8:11 pm
- Forum: Gameplay & Discussion
- Topic: Talismans for 2015
- Replies: 31
- Views: 98539
Re: Talismans for 2015
... us unequip it during the fight? If I do actually lose equipment, do they also steal iotm? They can't actually steal donation items, no. As for the rest, what they do is pretty complex and I'm not going to spoil it all here. Are scaling enemies also responsive to these talismans? This is sort of ...
- Thu Dec 04, 2014 2:36 pm
- Forum: Gameplay & Discussion
- Topic: Enemy Message Contest
- Replies: 9
- Views: 17036
Re: Enemy Message Contest
Ooh, the rest of you set a high standard for quality - Here is mine to add some more quantity. Tough Biker Hit The Tough Biker welcomes you to a dive bar by making you take a dive. With his fists. You lose XX HP You came in looking ...
- Tue Dec 02, 2014 7:43 am
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4519022
Re: Alphabet Soup - Game
God rest his soul.
- Sat Nov 29, 2014 2:09 am
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4519022
Re: Alphabet Soup - Game
... who worked on shows like Battlestar Galactica, Knight Rider, Manimal, The Highwayman (starring Jacko! Oi!), and Buck Rogers in the 25th Century. Rest in peace, Glen A. Larson. :( http://en.wikipedia.org/wiki/Glen_A._Larson
- Sun Nov 02, 2014 5:51 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2719657
Re: Minor bugs
... sidekick drops. Not really sure what happened as it just said Combat at the top of the screen and then I got the option to adventure again. The rest of the behavior was fine, it just wasn't displaying its (hopefully hilarious) text. Thanks! Kinak
- Wed Oct 08, 2014 12:00 pm
- Forum: Gameplay & Discussion
- Topic: Leagues!
- Replies: 73
- Views: 107326
Re: Leagues!
Any developments in the retcon adding prestige to the league thing? Looking at the discussion above the current non boss source of prestige indeed takes long to get compared to a run....so what about every 15-20 mettle worth of runs all members ...
- Tue Aug 19, 2014 10:29 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2631633
Re: Spelling and grammatical errors
Multi-consuming cherry gelatin:
You eat half of the available gelatin and think you're getting full, but after a moment's introspection you realize there's room for more and finish the rest it.
Missing an "of" between "rest" and "it".
Fixed the rest of it.
You eat half of the available gelatin and think you're getting full, but after a moment's introspection you realize there's room for more and finish the rest it.
Missing an "of" between "rest" and "it".
Fixed the rest of it.
- Thu Jul 03, 2014 9:02 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1653980
Re: Minor interface tweak requests
... option in the right dropdown menu. That'll at least give you all of the Wok equipment. It would require some database futsing to the get rest to show up (basically going through and manually labeling all of them). But if people want it and the current "Wok Item" option isn't ...
- Thu Jun 19, 2014 7:50 pm
- Forum: Gameplay & Discussion
- Topic: Computer Overhaul
- Replies: 10
- Views: 23698
Computer Overhaul
... computers that may ease your pain. Decryption: Decryption is no longer treated as a buff. It'll appear at the bottom of the left pane with the rest of your computer stuff. Like Catalyzing, you can now queue up as many copies of something as you want. Also, you can now switch programs or even ...
- Wed Apr 30, 2014 12:13 pm
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 18501
Re: April Podcast Thread
... be art. The people who try to say games aren’t art are the same kind of people who used to say movies weren’t art decades ago. (If you want the rest of this long and good answer, listen to the podcast starting at about the 6 minute mark.) Satan : When are you going to give me my genuine lookalike ...
- Sun Feb 16, 2014 12:21 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2631633
Re: Spelling and grammatical errors
... you eat what \ 's apparently a bunch of sugar-coated bay leaves. After the first batch, you content yourself with just licking the sugar off the rest. Deslashed.
- Sun Nov 03, 2013 9:25 pm
- Forum: Testing & Debugging
- Topic: Screen placement
- Replies: 3
- Views: 31946
Re: Screen placement
... stuff is browser-specific to one degree or another. But feel free to post a screenshot or email one to me (kinak@ you can probably guess the rest). Be sure to include browser version and I'll see if there's anything I can replicate. Cheers! Kinak
- Mon Oct 28, 2013 6:32 pm
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 55851
Re: A new newbie from the land of Erf!
You guys are so kind. I now have a couple of positronic computers in my hideout and have rebuffs. Thanks Harry et al. Harry is kind, the rest of us just fake it on occasion. We won't tell you why though. bwahahaha ProTip: When retconning make sure you replace your positronic comps with cheaper ...
- Tue Oct 15, 2013 8:17 am
- Forum: Gameplay & Discussion
- Topic: Hunks of Scrap Metal - yay!
- Replies: 1
- Views: 6625
Hunks of Scrap Metal - yay!
... so now, even though we won't get to use our Recyclonizers, we'll still be able to pick up our daily allotment of scrap metal each day. Thought the rest of you oldbies would appreciate this knowledge. And thank you very much, Kinak !
- Thu Oct 10, 2013 4:39 pm
- Forum: Gameplay & Discussion
- Topic: Summer's wrapping up, time for a Podcast Thread
- Replies: 22
- Views: 26096
Re: Summer's wrapping up, time for a Podcast Thread
Looks....orangy :mrgreen: All the other pages out there are still the same though. Yeah, I don't intend to make huge changes to the rest of stuff... although the "about twilight" page nobody ever looks at could use a revamp... possibly the new account page too. In any case, I ...
- Sun Sep 15, 2013 8:28 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1653980
Re: Minor interface tweak requests
... (an actual site would have to host all the select2 files on itself). I am relatively happy (except the used css style doesn't really fit with the rest of the site, but that can be fixed in the css file). But I would be happier if we could get this on all potentially-large selectboxes in the game ...
- Tue Apr 09, 2013 8:09 pm
- Forum: Gameplay & Discussion
- Topic: Looking at a minimal time retcon run: Seeking advice
- Replies: 21
- Views: 19618
Re: Looking at a minimal time retcon run: Seeking advice
... being used in quest 4 and quest 8 and quest 11. Unfortunately it's likely you'll still have some non-optimal turns in those 3 quests, but the rest are more or less easy to get the right adventures.
- Thu Apr 04, 2013 12:40 pm
- Forum: Gameplay & Discussion
- Topic: March 2013 Crafting Contest - Closed
- Replies: 27
- Views: 46397
Re: March 2013 Crafting Contest - Closed
Everything should be in, but a few things changed here and there.Satan wrote:Is the octotron component cycling implemented with the rest of the winning craftables, or is that coming later?
Cheers!
Kinak
- Thu Apr 04, 2013 12:27 pm
- Forum: Gameplay & Discussion
- Topic: March 2013 Crafting Contest - Closed
- Replies: 27
- Views: 46397
Re: March 2013 Crafting Contest - Closed
Is the octotron component cycling implemented with the rest of the winning craftables, or is that coming later?
- Sat Mar 30, 2013 12:05 pm
- Forum: Gameplay & Discussion
- Topic: March Podcast Thread - Answered
- Replies: 25
- Views: 62683
Re: March Podcast Thread - Answered
... to the podcast. Crafting contest went well, and prizes should go out next week after Easter festivities. Question : How goes progress on the Prestige store? Kinak : I was waiting to get the third league enemy out, so now that the Moletron is released the store is next on the list. Working ...
- Tue Jan 08, 2013 4:11 pm
- Forum: Off the Wall
- Topic: February retcon contest - cancelled
- Replies: 7
- Views: 42242
February retcon contest - cancelled
Contest: Be the first to exceed 60 total mettle. Rules: Runs must be No Pulls; the rest of the restrictions or lack thereof are up to you. First run must start on or after February 1. Prizes: to be determined; send me your ideas via TH message Contestants: Acidcat ...
- Tue Oct 30, 2012 8:16 pm
- Forum: Gameplay & Discussion
- Topic: State of the Game (5th Anniversary Edition)
- Replies: 4
- Views: 10710
State of the Game (5th Anniversary Edition)
... league villain will probably be quite a bit different from the others. As we move forward, I'd expect to see more league bosses, more ways to get Prestige, and, as league's build up their reputation, some of the ways we have planned to spend Prestige. B-Quests We did a little work this year with ...
- Sun Jul 15, 2012 3:51 pm
- Forum: Off the Wall
- Topic: July contest - ended
- Replies: 40
- Views: 122327
Re: July contest - contest in progress
... a few stupid moves towards the end, though. My only hope to even look like I was really trying is to pull off a good 5-pull run. Since I have the rest of the month to do it, I might have a chance to at least have a respectable ending.
- Sat Jun 23, 2012 7:29 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49899
Re: Ideas for a new/better pvp system
... For what it's worth, simultaneous PvP isn't on the menu. It's certainly technologically feasible, but I just don't feel it's a good fit with the rest of the game. Totally fine with this! Ryme's absolutely right about it needing some crossover items and rewards. I don't want to get too into that ...
- Thu Jun 21, 2012 7:33 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49899
Re: Ideas for a new/better pvp system
... For what it's worth, simultaneous PvP isn't on the menu. It's certainly technologically feasible, but I just don't feel it's a good fit with the rest of the game. Ryme's absolutely right about it needing some crossover items and rewards. I don't want to get too into that until everything gets ...
- Mon Jun 18, 2012 10:15 am
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 100-150
- Replies: 24
- Views: 12714
Re: Rise of a hero, lvl 100-150
Day 94: Some logo hunting, some liao hunting, some robot hunting and the rest climbing... You have defeated 1,893 robots in Sector 7-Gamma --- Level 103 XP: 24,597,230 (1,012,770 to next level) Strength: 16243 (10818) Intellect: 1557 (1268) Reflexes: 802 (641) ...
- Mon Jun 04, 2012 5:13 am
- Forum: Gameplay & Discussion
- Topic: Multiversal Summer Catalog
- Replies: 24
- Views: 28344
Re: Multiversal Summer Catalog
... a design it is, but basically, spend 20 PP (or whatever after skill points) and there is X% chance you'll get something that you want, with the rest of the chance being you get something that might benefit you somewhat less or you get something that's useless to you. So basically there's a chance ...
- Sun Jun 03, 2012 6:49 pm
- Forum: Gameplay & Discussion
- Topic: Multiversal Summer Catalog
- Replies: 24
- Views: 28344
Re: Multiversal Summer Catalog
... a design it is, but basically, spend 20 PP (or whatever after skill points) and there is X% chance you'll get something that you want, with the rest of the chance being you get something that might benefit you somewhat less or you get something that's useless to you. So basically there's a chance ...
- Mon May 28, 2012 2:33 pm
- Forum: Gameplay & Discussion
- Topic: Stop the Space Station Madness
- Replies: 15
- Views: 16079
Re: Stop the Space Station Madness
... for myself. I wasn't expecting it to be done before I finished unlocking the space station. I won't have any need to go back there once I get the rest of the items, unless more weld or assembly recipes involving them are created. I'm simply asking for the sake of others who might also be inconvenienced ...
- Mon May 14, 2012 12:20 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 46175
Re: Rise of a hero, lvl 50-100
Day 59: 1 white pill worth of turns in 7-sector and 1 liao worth of turns in 7-sector. Some liao and logo hunting and the rest climbing. Actually gained 2 lvls today and had to put away one 2% xp in favour of +15% str to be able to keep on 3 hitting 7-sector with animal kung fu. You ...
- Fri May 11, 2012 11:38 am
- Forum: Gameplay & Discussion
- Topic: Old IotM Reintroduction and Old/New Balance [Split]
- Replies: 38
- Views: 47386
Re: Old IotM Reintroduction and Old/New Balance [Split]
... is ALWAYS better to give players a chance to even out the playing field. Having a group of "elite" people with access to things that the rest don't have will never be good, neither in this game, in KoL or in the real world. If 20 stars is not enough, what would you say if the price were ...
- Mon May 07, 2012 11:59 am
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 46175
Re: Rise of a hero, lvl 50-100
Day 52: Continuing to collect logos for lvls/pp, 1 liao worth of turns in 7-sector and the rest climbing. You have defeated 1,197 robots in Sector 7-Gamma --- Level 81 XP: 8,302,537 (477,463 to next level) Strength: 5592 (4112) Intellect: 1069 (894) Reflexes: 514 (396) ...
- Fri Apr 20, 2012 10:43 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 46175
Re: Rise of a hero, lvl 50-100
Day 36: One robot fight and the rest in the castle. Starting tomorrow, I am going to start spading how much chips I get in the castle/turn if I autosell everything. I will also compare these 2 setups: 1) chips find: imperial diadem (7) + ...