Search found 38 matches: nci

Searched query: nci

by penguinpyro
Fri Mar 22, 2024 5:28 pm
Forum: Gameplay & Discussion
Topic: The 2024 Spading Project!
Replies: 14
Views: 16976

The 2024 Spading Project!

... the heirloom tomato * At least one assembly recipe with the worn mining pick (from somerset mine) * One hidden drop or craftable item from the NCI LIve building or Vincile Building (gap at #2397) * One hidden drop from Unfair Activities (gap at #2888 not accounted for by the three new items) ...
by penguinpyro
Fri Apr 01, 2016 12:17 pm
Forum: Gameplay & Discussion
Topic: March Podcast Thread
Replies: 11
Views: 76068

Re: March Podcast Thread

... That is, I don't think there are any quests that require you to craft something, besides the suggestion about making high-jump boots in the NCI Live building. [Aside about kittens] Don't tempt me, I love crafting [Aside about MMOs] [seriously it is a really long aside] (3) Funny thing about ...
by Sanjuro
Sun Mar 27, 2016 1:23 am
Forum: Gameplay & Discussion
Topic: March Podcast Thread
Replies: 11
Views: 76068

Re: March Podcast Thread

... That is, I don't think there are any quests that require you to craft something, besides the suggestion about making high-jump boots in the NCI Live building. (3) Funny thing about the punk pickle is that I was going to suggest something similar, with kimchee (found in Yang Blvd) granting ...
by penguinpyro
Tue Oct 27, 2015 7:47 am
Forum: Gameplay & Discussion
Topic: 10 Retcons in one day
Replies: 5
Views: 48368

Re: 10 Retcons in one day

... with at *least* 50 turns by level 9 (and that assumes you're going to use free runaways for all non-critical combats). If you really race through NCI live as possible and use all the shortcuts and free runaways you possibly can, it's okay to have about 15 turns by the time you reach level 11. ...
by Cristiona
Thu Feb 12, 2015 9:59 pm
Forum: Gameplay & Discussion
Topic: Talismans for 2015
Replies: 31
Views: 105910

Re: Talismans for 2015

... I need a break from all that. Probably one of the most frustrating runs, especially when I'd get strings of talkative and ghostly foes in a row. NCI was probably the worst since it so helpfully shows you your lack of progress.
by
Fri Nov 22, 2013 10:12 pm
Forum: Help & Hints
Topic: Easiest way to get super jump?
Replies: 6
Views: 44936

Re: Easiest way to get super jump?

I did notice. And I went and found a what I needed in the desert in about 10 turns so I was dead pleased.

Now just on the hunt for stuff in the NCI live building so I can progress. I'll be level 15 by the time I fight Mick at this rate!
by
Tue Oct 29, 2013 12:33 pm
Forum: Gameplay & Discussion
Topic: Openings
Replies: 7
Views: 13225

Re: Openings

... (checked gonzo accountant only) Assuming full salt of the earth and 5% base rate (for 12% critical rate), that's around 40% of just skipping a NCI room even without using free runaway ... Trying to get a shimmering chaos or two eh?
by xKiv
Tue Oct 29, 2013 12:27 pm
Forum: Gameplay & Discussion
Topic: Openings
Replies: 7
Views: 13225

Re: Openings

... (checked gonzo accountant only) Assuming full salt of the earth and 5% base rate (for 12% critical rate), that's around 40% of just skipping a NCI room even without using free runaway ... ETA: And I can spin dreidel for chips+PP from those free fights? Ow :(
by Cristiona
Mon May 13, 2013 8:06 pm
Forum: Off the Wall
Topic: May Maso Melee (Contest)
Replies: 32
Views: 122441

Re: May Maso Melee (Contest)

Stupid NCI.

12 days
49h 41m 0s

Should have been 11 days, but nooooooooo, I had to waste over a dozen turns and 4 smoke bombs trying to get a paperclip.
by
Fri Mar 08, 2013 7:31 am
Forum: Off the Wall
Topic: March retcon giveaway - CLOSED
Replies: 38
Views: 148092

Re: March retcon giveaway

I was pretty rusty after taking a large chunk of time off. I used the few squids I could find in the mall and about 20 red eyes in the NCI. Considering how much time I had left over, I didn't really need to use either to finish in two days. Again, rusty. Thanks for hosting, HD. It was nice ...
by xKiv
Mon Nov 19, 2012 4:08 pm
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1753027

Re: Minor interface tweak requests

... Mouths of Darkness - Central Cave? It's one of the few places that don't already have one. I think there's also no turnlength indicator in the NCI live. Actually, wouldn't it make sense to put a turnlength indicator next to the turnsleft indicator on the left pane? (for example, change "(100 ...
by Lxndr
Sun Apr 08, 2012 12:42 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1478702

Re: Creative player ideas for in-game items, zones, etc.

I propose that NCI Live be the 'sponsor' of the unbranded arena.
by acidcat
Tue Nov 22, 2011 2:10 pm
Forum: Off the Wall
Topic: November no-skill, no-pull contest
Replies: 12
Views: 51659

Re: November no-skill, no-pull contest

... 8, beat Livia Frostheim and got through to inner sanctum. Day 4: Got to level 10, now looking for survivors in the elco hoist labs. Day 5: Got to NCI, but damn combat paperclip won't drop. Have an excess of mops and throwing pens though. At least I'm likely to match the 6 day runs so far, which ...
by Jesus
Mon Oct 03, 2011 10:57 pm
Forum: Off the Wall
Topic: Which rare do you want? Contest
Replies: 42
Views: 144410

Re: Which rare do you want? Contest

... +ref), firefly gloves, and Slime's snuggie. Day 5 2d 2h 11m 0s Finished the level 10 quest. Think I'll try to power to 12 or 13 before tackling NCI since I'll have to do that without a sidekick. Or maybe I'll just skip NCI altogether... I'm currently level 11 with 3,566 XP until 12. Ran into ...
by
Sun Oct 02, 2011 10:45 am
Forum: Off the Wall
Topic: Which rare do you want? Contest
Replies: 42
Views: 144410

Re: Which rare do you want? Contest

... today. Haven't gotten anything useful from villains yet, and died to the only one that had stats buff, Biff Socko. Didn't take any extra turns for NCI today, but still won't make it to Mick today. About 5 turns short. Really need some -time. Wish I got that xelor watch and xentrium breastplate. ...
by
Sun Oct 02, 2011 7:03 am
Forum: Off the Wall
Topic: Which rare do you want? Contest
Replies: 42
Views: 144410

Re: Which rare do you want? Contest

... a normal run or I'd have easily made 4 days. Today I finished off the remaining quests, hit level 11 with 17 turns remaining and then started NCI. I did the long form of the mouths of darkness and grabbed all the beautiful points I could from the rooftops. Tomorrow is finishing that off and ...
by Cristiona
Tue Jul 26, 2011 9:11 pm
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 93577

Re: Cris does stupid stunts!

... challenge, really. Basically just a standard all-item run with a goofy start. 3 days 39h 45m 50s 8 mettle Huh. Sub 40. Granted, I red-eyed all of NCI and most of the level 8 and 10 quests, but that was more because I wanted to finish on day 3, as opposed to waiting another day. I'm going to do ...
by Cristiona
Fri Jul 22, 2011 8:56 pm
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 93577

Re: Cris does stupid stunts!

Well, I've made it to NCI, and now I'm languishing and trying to find a damn paperclip. And being pounded repeatedly by stupid employees. Level 10 was a complete nightmare. You Natty-haters like to complain about Trample missing and ...
by Cristiona
Fri Jul 15, 2011 11:02 pm
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 93577

Re: Cris does stupid stunts!

... the time; either International Agent (his items and healing), Majestic Nobel (PP restore once I have 1st Aid again), or the Smuggler for blocking. NCI's gonna suck with no inta-kill skill like the other three classes. At least I can drink coffee and have sugar to make this as brief as possible.
by xKiv
Wed Jun 29, 2011 4:45 am
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 93577

Re: Cris does stupid stunts!

Cristiona wrote: [*] Unenchanted equipment only
  • Except for water-breathing for non-elems
  • Except for super-jumping for NCI
[/list]
And certain sandals?
by Cristiona
Wed Jun 29, 2011 12:44 am
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 93577

Re: Cris does stupid stunts!

... skills No buffs No skill points in passives Unenchanted equipment only Except for water-breathing for non-elems Except for super-jumping for NCI Except for sandals for sewer Now then, what about item-based buffs (like squidopus ink), computer buffs (like Garcia's), combat items, and sidekicks. ...
by Harry Dresden
Fri Jun 10, 2011 5:30 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 3082343

Re: Minor bugs

Villains override, so even though you clicked on a room in NCI you didn't actually enter that room because the villain got to you first.
by Sanjuro
Fri Jun 10, 2011 3:40 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 3082343

Re: Minor bugs

During this retcon, I chose to fight wandering and static villains. In the NCI Live building, I encountered Terce when I clicked on the office area that requires the grappling hook. After I defeated Terce, the grappling hook area was still un-cleared. I had to ...
by Ryme
Tue May 03, 2011 1:20 pm
Forum: Gameplay & Discussion
Topic: changing foe elemental weaknesses and resistances
Replies: 13
Views: 25028

Re: changing foe elemental weaknesses and resistances

Pretty sure I'm content with everything under level 11, which means the Robot Hive + R-R-Ranch are done, but the Santarium, NCI, and on up are not.
by Nommy
Sun Apr 24, 2011 5:50 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1478702

Re: Creative player ideas for in-game items, zones, etc.

... would totally kill the car, and you might lose some time walking back to your Hideout(Why don't you lose time after you destroy your motorcycle in NCI?). It won't kill guys like The Mick, The Bard or the Octoron because they're inside. C'mon, you know this is an awesome idea.
by Ryme
Thu Apr 21, 2011 9:28 am
Forum: Gameplay & Discussion
Topic: changing foe elemental weaknesses and resistances
Replies: 13
Views: 25028

changing foe elemental weaknesses and resistances

... some things to make those things have a little more coherence and consistency, and also maybe distribute some imbalances (psychic resistances in NCI, I'm looking at you ....). In the meantime, assume much of what you've memorized about various foe elemental facts may be changing.
by Hannahmaus
Sun Apr 10, 2011 10:57 pm
Forum: Off the Wall
Topic: Maso's for sissies...
Replies: 35
Views: 72345

Re: Maso's for sissies...

... (did way more damage than me so really helped). Attacks used: Stun Gas and lots of it - 10 shots per fight for the top 2 floors of NCI live, then normal attack. Upgrade Weapons: Lethalized made a lot of difference. I noticed I was hitting the Mick for 10 times the damage I was hitting ...
by Cristiona
Tue Apr 05, 2011 8:40 pm
Forum: Off the Wall
Topic: Maso's for sissies...
Replies: 35
Views: 72345

Re: Maso's for sissies...

... Lexura, motorcycle (very briefly), Asp Evader (as bosses, mostly) Sidekicks used: Freelance Teenager, International Agent, Smuggler, Wolf (for NCI) Attacks used: little bit of everything, but a lot of Trample. I spent a lot of time resting. With no heal skill, and no way to boost my defense ...
by
Mon Feb 21, 2011 8:36 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1478702

Re: Creative player ideas for in-game items, zones, etc.

I'd love to see something akin to this in the NCI Live building complex. Noncombat: Unattended desk. Noticing that someone has slipped away to the toilet, smoke, flirt with a coworker, or is just too absorbed in their online game to notice you rummaging ...
by Cristiona
Sat Feb 19, 2011 6:29 am
Forum: Off the Wall
Topic: Maso's for sissies...
Replies: 35
Views: 72345

Maso's for sissies...

... of evil wearing naught but a pair of sandals (and, presumably, your underwear)! Now, of course, the game forces equipment from time to time (NCI, underwater), but aside from those points -- and of course levels 1 and 2 -- just sandals. THRILL! as you fight foes with your bare fists! CHILL! ...
by Cristiona
Sat Feb 05, 2011 1:48 am
Forum: Gameplay & Discussion
Topic: New Hyde Park Locations
Replies: 22
Views: 29180

Re: New Hyde Park Locations

... the works far too long to be an event). Furthermore, because people have been asking, Teeter and Yang are completely and utterly independent from NCI or Vincile. The only thing they have in common with the level 11 quest is that they share the same container document. (Jekyll and) Hyde Park was ...
by Muhandes
Sun Nov 14, 2010 4:25 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 3082343

Re: Minor bugs

When you try to adventure again in an NCI room you already cleared you get the "Yeah, Empty Is Still Empty" note, but the image is missing. It points to a non-existing "images/foes/empty-office.jpg"

Ryme says: should be fixed
by Ryme
Sun Oct 31, 2010 7:39 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 3082343

Re: Minor bugs

... club league of self promoters not a bug - magic deck & frusion. Irrelevant at the moment, and shouldn't stay listed as a bug. mind poke NCI live pathway imager polar star criminology lab silver computty skeptic sandals reptauron starboard port (all of them) susan novak stiletto boots
by NardoLoopa
Sun Oct 10, 2010 6:56 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1753027

Re: Minor interface tweak requests

For whatever reason, I always assumed the NCI Live office map was a top-down representation. I didn't occur to me that I was looking at a cross-section of a standing building. The wiki enlightened me. This is very easy to take care of by a small ...
by Cristiona
Mon Oct 04, 2010 8:59 pm
Forum: Gameplay & Discussion
Topic: Retcon: WOOT!
Replies: 42
Views: 52284

Re: Retcon: WOOT!

... Got to the Mick with 2 turns left. I had two plans for beating him: the one I thought of originally, and another that formed as I went through NCI. Had I gone with the new plan, I'd be done. But nooooooo... that last room requires an adventure! GRAGH! Still... pretty cool run. And honestly, ...
by Muhandes
Mon Sep 27, 2010 11:25 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 721
Views: 3082343

Re: Minor bugs

After adventuring in NCI Live top management (room 15), the link says : Patrol again at NCI Live top management, but the link actually is to room 35 (basement)

Edit: addressed, please remove
by
Tue Aug 17, 2010 6:25 pm
Forum: Gameplay & Discussion
Topic: Content development
Replies: 6
Views: 6795

Re: Content development

... tin openers out here, it uses a hammer and chisel instead, dealing X damage." "The Grumpy Grey Giant begins to attack, but is sued by NCI Live lawyers on joint behalf of a tinned food conglomerate and an Asian hypermarket chain for trademark infringment. It calls a ceasefire so that ...
by Harry Dresden
Tue Apr 27, 2010 8:07 pm
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme: It's that Thyme Again
Replies: 13
Views: 18216

Re: Tea Time with Ryme: It's that Thyme Again

... even though my recent contributions don't necessarily show it, a lot of the last few major updates have been leading up to it. [N] Zillow : Like NCI? [N] Ryme : NCI is definitely a teaser for bigger things to come. [N] AldenteVonTino : ie: possible pre-programming? [N] Ryme : more like just getting ...