Search found 1127 matches: how to get more pp

Searched query: how to get more pp

ignored: get more to pp

by seventhcross
Tue Jun 30, 2009 7:36 am
Forum: Gameplay & Discussion
Topic: June's bounty - give me liberty or give me some hints on it
Replies: 28
Views: 19457

Re: June's bounty - give me liberty or give me some hints on it

... the system for implementing hints. I'd like to see them offered as classes at the University. ... Ruin. Archeology. Sometimes you need to get a better view of the lay of the land. Maybe ... to Computers. In our last class we learned how to build computers, this class will focus on ...
by Muhandes
Sun Jun 28, 2009 2:19 am
Forum: Gameplay & Discussion
Topic: What's your daily diet?
Replies: 24
Views: 17892

What's your daily diet?

My current daily diet is 2 Mister Teas and either 2 Rondo sugars or 3 sugar substitutes. This gives me about 210+70 minutes on top of the 210 rollover ones. So about 490 mins = 122 turns per day.

How about you?
by Muhandes
Wed Jun 24, 2009 1:33 am
Forum: Gameplay & Discussion
Topic: June's bounty - give me liberty or give me some hints on it
Replies: 28
Views: 19457

Re: June's bounty - give me liberty or give me some hints on it

... most is that new players don't get the idea of transportation. The ... can have a hint link on the bottom, or maybe better, in the Journal ... time it is clicked it can be more direct: "Did you notice you ... quest, I was asked more than once how to proceed. A hint can be "Maybe ...
by Muhandes
Wed Jun 24, 2009 12:25 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1128796

Re: Creative player ideas for in-game items, zones, etc.

Just had an idea. There is a slight lack of narrative with the Shining Trapezohedron. How come when you have several of them, and you use one, you can't use another? The solution could be something like the chest mechanism. When used it becomes an item called "Not ...
by Carygon Nijax
Tue Jun 23, 2009 8:01 pm
Forum: Gameplay & Discussion
Topic: June 21st Update - Level 11 skill!
Replies: 5
Views: 5721

Re: June 21st Update - Level 11 skill!

I have to try! my llife's pourpose is annoy the authorities! ... and the skill requires a remarcable short amount of PP.. ok.. now let's see how the other elementalists gets mad because of my comments..
by Ryme
Tue Jun 23, 2009 4:51 pm
Forum: Gameplay & Discussion
Topic: The new sidekick
Replies: 32
Views: 19077

Re: The new sidekick

I wasn't trying to. Have you read my post? A simple "No, ... just threw me off when he asked me how I measure "useful". "Hey, ... help you. If your answer was "get lots of items" then I'd say ... to know what they like, I'm far more likely to ask for their tastes than ...
by
Tue Jun 23, 2009 11:52 am
Forum: Gameplay & Discussion
Topic: The new sidekick
Replies: 32
Views: 19077

Re: The new sidekick

... aren't a "Win" button. The aren't going to double your ... you finish the Cube quest and get the understudy you should never ... would be if autosold instead. How "good" are they? The ... item drop as Hero's Cape. Need more defense? Teaching your understudy ...
by
Tue Jun 23, 2009 10:27 am
Forum: Gameplay & Discussion
Topic: The new sidekick
Replies: 32
Views: 19077

Re: The new sidekick

That doesn't really answer the question. I wasn't trying to. Have you read my post? A simple "No, they aren't" would've sufficed, it just threw me off when he asked me how I measure "useful". "Hey, was that movie good?" "Ahem, how ...
by Ryme
Sun Jun 21, 2009 6:02 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 29424

Re: Realm Of Madness [June 15th Update]

... ultrarare is a requirement for at least two more items, who knows how many more, making this whole area of new content based ... could become a full-time occupation. I'm not going to flat-out state one way or the other, but I will say that ...
by Carygon Nijax
Sun Jun 21, 2009 3:39 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 29424

Re: Realm Of Madness [June 15th Update]

... the fact that some UR is a requirement for getting some items sounds kind of weird... not impossible ... just weird, only because we have no idea how this "lucky strike" works, we don't have a "luck" factor with us to tell us how many "special items" ...
by Muhandes
Sun Jun 21, 2009 2:46 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 29424

Re: Realm Of Madness [June 15th Update]

... is a requirement for at least two more items, who knows how many more, making this whole area of ... consider finding UR's a requirement to meet their goals, but honestly I don't ... the intention that most people will get them. It's more of a "super-lucky ...
by
Fri Jun 19, 2009 6:39 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1128796

Re: Creative player ideas for in-game items, zones, etc.

Hmmm...not so sure how that would work.... ANyway, I don't know if this has been mentioned before, but adventuring ... "Super Heroes" and "Super Villains" and Really Stressed Out Actors (Using a picture of Christian Bale, of course) and maybe Overbearing Movie Directors ...
by Carygon Nijax
Wed Jun 17, 2009 5:01 am
Forum: Gameplay & Discussion
Topic: RP question
Replies: 24
Views: 22537

Re: RP question

that makes sence...

or... how about reporting illness?
by
Tue Jun 16, 2009 8:00 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 29424

Re: Realm Of Madness [June 15th Update]

So...how 'bout that new content? It sure is new. And contenty.
by malk-a-mite
Tue Jun 16, 2009 10:46 am
Forum: Gameplay & Discussion
Topic: RP question
Replies: 24
Views: 22537

Re: RP question

... it's been asked quite a few times, and I generally reply I do want to have a way to quit the day job, just haven't found a good way to work ... just not really an issue having Fraydays be the days with extra turns. How about you can't quit your day job until after you can afford and know ...
by MagiNinjA
Mon Jun 15, 2009 10:48 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 29424

Re: Realm Of Madness [June 15th Update]

... design choices from very various other games too, very excellently done and well mixed. I'm yet ... topic. Also gives Ryme a chance to possibly get some data on how high level chars. fight. Well, he could do that with ...
by Muhandes
Sat Jun 13, 2009 11:22 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 147070

Re: Coordinated spading effort

... a drop, try getting a no-drop at 97% or 96%. I'm a bit worried that we made a mistake in one of our previous numbers, so could you please specify how exactly you got 98%? Same for the 97%. All the numbers I used so far except the -20% were pure items, so the numbers were certain.
by Ryme
Tue Jun 09, 2009 4:35 pm
Forum: Gameplay & Discussion
Topic: June's bounty - give me liberty or give me some hints on it
Replies: 28
Views: 19457

Re: June's bounty - give me liberty or give me some hints on it

For people who want to give hints and need quest refreshers, just a reminder that the wiki should give a decent explanation of how they work.
by
Mon Jun 08, 2009 9:50 pm
Forum: Gameplay & Discussion
Topic: June's bounty - give me liberty or give me some hints on it
Replies: 28
Views: 19457

Re: June's bounty - give me liberty or give me some hints on it

For the sewer quest You know this space seems to be full of ploonerisms. Er...what I meant to spay was soonerisms...Gah! Some ... on that oil rig or in the interior of that base could help you out somehow with your problems elsewhere? [To clue people to the opportunity of shortening ...
by Corrupt Shadow
Sun Jun 07, 2009 7:25 pm
Forum: Off the Wall
Topic: Introduce Yourself
Replies: 288
Views: 424936

Re: Introduce Yourself

So, Cheese Doodles, how are you enjoying it here?
by MagiNinjA
Fri Jun 05, 2009 2:43 pm
Forum: Off the Wall
Topic: Real Life Superheroes?
Replies: 7
Views: 7126

Re: Real Life Superheroes?

Yeah, this seems to be evolving exactly as how normal comics evolved--"common" "villains". This'll be very interesting to see. Though I doubt we'll get to the "hero-killer" or Watchmen stage. It's not very viable.
by Carygon Nijax
Wed Jun 03, 2009 12:28 am
Forum: Off the Wall
Topic: THAT 7 (Looking for someone? -Part 2-)
Replies: 4
Views: 6652

THAT 7 (Looking for someone? -Part 2-)

This is a fictional story containing many things from Twilight ... : Yes.. whatever.. but.. that's how it is written.. just.. go on... ... waiting us, all we have to do is get in there, show our Security Card ... Oiler : our movie.. oh crap... more autographs... Nurse opens the door ...
by Ryme
Sat May 30, 2009 9:32 pm
Forum: Testing & Debugging
Topic: castle H weirdness
Replies: 24
Views: 21970

Re: castle H weirdness

Doctor M, that's a reasonable request. Sometimes I don't want to clutter things up too much, particularly with more complicated mechanics. But I could see how that might confuse people. Per your question, telekenesis--as ...
by Ryme
Sat May 30, 2009 8:39 pm
Forum: Testing & Debugging
Topic: castle H weirdness
Replies: 24
Views: 21970

castle H weirdness

... of super monsters, with up to 10 times the normal hit points. ... of minimal regeneration from HP/PP steal items. Apparently it's not ... it even appears that certain foes get triggered for certain people but ... with a back-end rework of how foe resistance and weaknesses are ...
by
Thu May 28, 2009 7:19 pm
Forum: Off the Wall
Topic: My new sidekick
Replies: 6
Views: 5655

Re: My new sidekick

He's got no legs, how does he walk?

And why d'you get a color sidekick?

Voted 'Yes', 'No', and 'I'm not Satan'.

Edit: Wait! What's his job?
by Corrupt Shadow
Wed May 27, 2009 7:14 pm
Forum: Testing & Debugging
Topic: Psionic attacks and other robot related issues
Replies: 21
Views: 16262

Re: Psionic attacks and other robot related issues

Hehehehe @ Ryme's "tone of voice" ... (or at least how I read it to be).
by
Sun May 24, 2009 1:04 pm
Forum: Off the Wall
Topic: THAT 6 (Looking for someone? -Part 1-)
Replies: 7
Views: 8145

Re: THAT 6 (Looking for someone? -Part 1-)

... perhaps compress some of Olaf's questioning into one line since Oiler's just saying the same thing ... that. And teleportation, gotta figure out how to block that. Classic early villain encounter, ... to mix the funny and dramatic sections a bit more. Good addition to the story. Inspiring; I really ...
by Carygon Nijax
Sat May 23, 2009 11:29 pm
Forum: Off the Wall
Topic: THAT 6 (Looking for someone? -Part 1-)
Replies: 7
Views: 8145

THAT 6 (Looking for someone? -Part 1-)

This is a fictional story containing many things from Twilight Heroes, like ... all look like natural deaths Talk-a-tile : But.. how??... call Raccoon Girl! Triskiona drops a section ... the letters I sent??? Talk-a-tile : What? I didn't get any letters from you? Golaf : Are you nuts?? I sent ...
by
Fri May 22, 2009 8:11 am
Forum: Off the Wall
Topic: True or False Game
Replies: 1202
Views: 383550

Re: True or False Game

True.

TNP is not your typical gamer.(I don't know how to define this... but whatever)
by Corrupt Shadow
Fri May 22, 2009 5:40 am
Forum: Off the Wall
Topic: Introduce Yourself
Replies: 288
Views: 424936

Re: Introduce Yourself

Welcome to the Twilight Heroes Forums, Drew. My name is Stephen, and I'll be your tour guide. To ... and Hannahmaus arguing over the validity of emoticons as a post versus words. Ooo--how exciting! On your right, you'll see Muhandes--who has nothing else to do--pointing out ...
by Sanjuro
Wed May 20, 2009 10:08 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87914

Re: May's bounty - conversion/upgrade processes

... worth: Elemental conversion: "Total protonic reversal", which changes some of the ... atoms to rearrange into new configurations. Gadgeteer conversion: Helter Smelter and Sole Forge ... and highly complex material?) Aquarium (How did this fish tank get here?) Adnauseum and ...
by
Wed May 20, 2009 6:56 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87914

Re: May's bounty - conversion/upgrade processes

... Possibility - Syncretion. Restructure the atomic lattice within the base material to create ... completely different (though this seems more like a Psion thing) Possibility - Superheat. ... to the layout of the material until it somehow changed completely. Possibly involving nanotechnology. ...
by seventhcross
Sun May 17, 2009 3:54 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1128796

Re: Creative player ideas for in-game items, zones, etc.

So anyway, about that awesome badass toy machine... How rude, Voice. to switch back to your idea without even commenting on mine :( I actually think the ...
by Carygon Nijax
Sun May 17, 2009 1:09 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1128796

Re: Creative player ideas for in-game items, zones, etc.

I liked the tattooes (I don't know how's the plural of tattoo)
by
Sun May 17, 2009 7:07 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87914

Re: May's bounty - conversion/upgrade processes

Mayhaps Wonderflonium as an upgrade to one of the metals? maybe cybertronium?

And for Gadgeteer, how about Transmogrify (Calvin and Hobbes reference) for the changing stuff skill?
by
Sun May 17, 2009 3:45 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1128796

Re: Creative player ideas for in-game items, zones, etc.

Devised a couple more and revised the other ones. Toy ... that are in turn filled with tiny toys. Some toys could be a good distraction ... proclaims that one toy is 15 chips. How many toys would you like to get? (number) You insert (number of toys*10) ...
by
Sun May 17, 2009 12:38 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87914

Re: May's bounty - conversion/upgrade processes

... processes... For the elemental, how about Metamorph? It could be an actual skill (i.e. use pp) but be able to combine/change more things than the gadgeteer skill. The gadgeteer ...
by Hannahmaus
Sun May 17, 2009 12:18 am
Forum: Gameplay & Discussion
Topic: May Item of the Month - highly implausible script
Replies: 29
Views: 26456

Re: May Item of the Month - highly implausible script

How about "epic" or "legendary"? Or is that a bit too samey with other games?
by MagiNinjA
Sat May 16, 2009 7:05 pm
Forum: Off the Wall
Topic: :/
Replies: 24
Views: 19819

Re: Kill this thread: Win a gold star

Gee, how unpredictable.
by
Sat May 16, 2009 6:02 pm
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme 2: Electric Boogaloo
Replies: 14
Views: 13044

Re: Tea Time with Ryme 2: Electric Boogaloo

... up in wine country smoking cigars. Question 1: How did you decide on a super hero themed game? ... with a focus on "what does it mean to be a hero" and "what little advantages ... in general the images are small, and it can get hard to tell what's going on, and I think the ...