Search found 1127 matches: how to get more pp
Searched query: how to get more pp
ignored: get more to pp
- Tue Jun 30, 2009 7:36 am
- Forum: Gameplay & Discussion
- Topic: June's bounty - give me liberty or give me some hints on it
- Replies: 28
- Views: 19457
Re: June's bounty - give me liberty or give me some hints on it
... the system for implementing hints. I'd like to see them offered as classes at the University. ... Ruin. Archeology. Sometimes you need to get a better view of the lay of the land. Maybe ... to Computers. In our last class we learned how to build computers, this class will focus on ...
- Sun Jun 28, 2009 2:19 am
- Forum: Gameplay & Discussion
- Topic: What's your daily diet?
- Replies: 24
- Views: 17892
What's your daily diet?
My current daily diet is 2 Mister Teas and either 2 Rondo sugars or 3 sugar substitutes. This gives me about 210+70 minutes on top of the 210 rollover ones. So about 490 mins = 122 turns per day.
How about you?
How about you?
- Wed Jun 24, 2009 1:33 am
- Forum: Gameplay & Discussion
- Topic: June's bounty - give me liberty or give me some hints on it
- Replies: 28
- Views: 19457
Re: June's bounty - give me liberty or give me some hints on it
... most is that new players don't get the idea of transportation. The ... can have a hint link on the bottom, or maybe better, in the Journal ... time it is clicked it can be more direct: "Did you notice you ... quest, I was asked more than once how to proceed. A hint can be "Maybe ...
- Wed Jun 24, 2009 12:25 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1128796
Re: Creative player ideas for in-game items, zones, etc.
Just had an idea. There is a slight lack of narrative with the Shining Trapezohedron. How come when you have several of them, and you use one, you can't use another? The solution could be something like the chest mechanism. When used it becomes an item called "Not ...
- Tue Jun 23, 2009 8:01 pm
- Forum: Gameplay & Discussion
- Topic: June 21st Update - Level 11 skill!
- Replies: 5
- Views: 5721
Re: June 21st Update - Level 11 skill!
I have to try! my llife's pourpose is annoy the authorities! ... and the skill requires a remarcable short amount of PP.. ok.. now let's see how the other elementalists gets mad because of my comments..
- Tue Jun 23, 2009 4:51 pm
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 19077
Re: The new sidekick
I wasn't trying to. Have you read my post? A simple "No, ... just threw me off when he asked me how I measure "useful". "Hey, ... help you. If your answer was "get lots of items" then I'd say ... to know what they like, I'm far more likely to ask for their tastes than ...
- Tue Jun 23, 2009 11:52 am
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 19077
Re: The new sidekick
... aren't a "Win" button. The aren't going to double your ... you finish the Cube quest and get the understudy you should never ... would be if autosold instead. How "good" are they? The ... item drop as Hero's Cape. Need more defense? Teaching your understudy ...
- Tue Jun 23, 2009 10:27 am
- Forum: Gameplay & Discussion
- Topic: The new sidekick
- Replies: 32
- Views: 19077
Re: The new sidekick
That doesn't really answer the question. I wasn't trying to. Have you read my post? A simple "No, they aren't" would've sufficed, it just threw me off when he asked me how I measure "useful". "Hey, was that movie good?" "Ahem, how ...
- Sun Jun 21, 2009 6:02 pm
- Forum: Gameplay & Discussion
- Topic: Realm Of Madness [June 15th Update]
- Replies: 35
- Views: 29424
Re: Realm Of Madness [June 15th Update]
... ultrarare is a requirement for at least two more items, who knows how many more, making this whole area of new content based ... could become a full-time occupation. I'm not going to flat-out state one way or the other, but I will say that ...
- Sun Jun 21, 2009 3:39 pm
- Forum: Gameplay & Discussion
- Topic: Realm Of Madness [June 15th Update]
- Replies: 35
- Views: 29424
Re: Realm Of Madness [June 15th Update]
... the fact that some UR is a requirement for getting some items sounds kind of weird... not impossible ... just weird, only because we have no idea how this "lucky strike" works, we don't have a "luck" factor with us to tell us how many "special items" ...
- Sun Jun 21, 2009 2:46 pm
- Forum: Gameplay & Discussion
- Topic: Realm Of Madness [June 15th Update]
- Replies: 35
- Views: 29424
Re: Realm Of Madness [June 15th Update]
... is a requirement for at least two more items, who knows how many more, making this whole area of ... consider finding UR's a requirement to meet their goals, but honestly I don't ... the intention that most people will get them. It's more of a "super-lucky ...
- Fri Jun 19, 2009 6:39 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1128796
Re: Creative player ideas for in-game items, zones, etc.
Hmmm...not so sure how that would work.... ANyway, I don't know if this has been mentioned before, but adventuring ... "Super Heroes" and "Super Villains" and Really Stressed Out Actors (Using a picture of Christian Bale, of course) and maybe Overbearing Movie Directors ...
- Wed Jun 17, 2009 5:01 am
- Forum: Gameplay & Discussion
- Topic: RP question
- Replies: 24
- Views: 22537
Re: RP question
that makes sence...
or... how about reporting illness?
or... how about reporting illness?
- Tue Jun 16, 2009 8:00 pm
- Forum: Gameplay & Discussion
- Topic: Realm Of Madness [June 15th Update]
- Replies: 35
- Views: 29424
Re: Realm Of Madness [June 15th Update]
So...how 'bout that new content? It sure is new. And contenty.
- Tue Jun 16, 2009 10:46 am
- Forum: Gameplay & Discussion
- Topic: RP question
- Replies: 24
- Views: 22537
Re: RP question
... it's been asked quite a few times, and I generally reply I do want to have a way to quit the day job, just haven't found a good way to work ... just not really an issue having Fraydays be the days with extra turns. How about you can't quit your day job until after you can afford and know ...
- Mon Jun 15, 2009 10:48 pm
- Forum: Gameplay & Discussion
- Topic: Realm Of Madness [June 15th Update]
- Replies: 35
- Views: 29424
Re: Realm Of Madness [June 15th Update]
... design choices from very various other games too, very excellently done and well mixed. I'm yet ... topic. Also gives Ryme a chance to possibly get some data on how high level chars. fight. Well, he could do that with ...
- Sat Jun 13, 2009 11:22 am
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 147070
Re: Coordinated spading effort
... a drop, try getting a no-drop at 97% or 96%. I'm a bit worried that we made a mistake in one of our previous numbers, so could you please specify how exactly you got 98%? Same for the 97%. All the numbers I used so far except the -20% were pure items, so the numbers were certain.
- Tue Jun 09, 2009 4:35 pm
- Forum: Gameplay & Discussion
- Topic: June's bounty - give me liberty or give me some hints on it
- Replies: 28
- Views: 19457
Re: June's bounty - give me liberty or give me some hints on it
For people who want to give hints and need quest refreshers, just a reminder that the wiki should give a decent explanation of how they work.
- Mon Jun 08, 2009 9:50 pm
- Forum: Gameplay & Discussion
- Topic: June's bounty - give me liberty or give me some hints on it
- Replies: 28
- Views: 19457
Re: June's bounty - give me liberty or give me some hints on it
For the sewer quest You know this space seems to be full of ploonerisms. Er...what I meant to spay was soonerisms...Gah! Some ... on that oil rig or in the interior of that base could help you out somehow with your problems elsewhere? [To clue people to the opportunity of shortening ...
- Sun Jun 07, 2009 7:25 pm
- Forum: Off the Wall
- Topic: Introduce Yourself
- Replies: 288
- Views: 424936
Re: Introduce Yourself
So, Cheese Doodles, how are you enjoying it here?
- Fri Jun 05, 2009 2:43 pm
- Forum: Off the Wall
- Topic: Real Life Superheroes?
- Replies: 7
- Views: 7126
Re: Real Life Superheroes?
Yeah, this seems to be evolving exactly as how normal comics evolved--"common" "villains". This'll be very interesting to see. Though I doubt we'll get to the "hero-killer" or Watchmen stage. It's not very viable.
- Wed Jun 03, 2009 12:28 am
- Forum: Off the Wall
- Topic: THAT 7 (Looking for someone? -Part 2-)
- Replies: 4
- Views: 6652
THAT 7 (Looking for someone? -Part 2-)
This is a fictional story containing many things from Twilight ... : Yes.. whatever.. but.. that's how it is written.. just.. go on... ... waiting us, all we have to do is get in there, show our Security Card ... Oiler : our movie.. oh crap... more autographs... Nurse opens the door ...
- Sat May 30, 2009 9:32 pm
- Forum: Testing & Debugging
- Topic: castle H weirdness
- Replies: 24
- Views: 21970
Re: castle H weirdness
Doctor M, that's a reasonable request. Sometimes I don't want to clutter things up too much, particularly with more complicated mechanics. But I could see how that might confuse people. Per your question, telekenesis--as ...
- Sat May 30, 2009 8:39 pm
- Forum: Testing & Debugging
- Topic: castle H weirdness
- Replies: 24
- Views: 21970
castle H weirdness
... of super monsters, with up to 10 times the normal hit points. ... of minimal regeneration from HP/PP steal items. Apparently it's not ... it even appears that certain foes get triggered for certain people but ... with a back-end rework of how foe resistance and weaknesses are ...
- Thu May 28, 2009 7:19 pm
- Forum: Off the Wall
- Topic: My new sidekick
- Replies: 6
- Views: 5655
Re: My new sidekick
He's got no legs, how does he walk?
And why d'you get a color sidekick?
Voted 'Yes', 'No', and 'I'm not Satan'.
Edit: Wait! What's his job?
And why d'you get a color sidekick?
Voted 'Yes', 'No', and 'I'm not Satan'.
Edit: Wait! What's his job?
- Wed May 27, 2009 7:14 pm
- Forum: Testing & Debugging
- Topic: Psionic attacks and other robot related issues
- Replies: 21
- Views: 16262
Re: Psionic attacks and other robot related issues
Hehehehe @ Ryme's "tone of voice" ... (or at least how I read it to be).
- Sun May 24, 2009 1:04 pm
- Forum: Off the Wall
- Topic: THAT 6 (Looking for someone? -Part 1-)
- Replies: 7
- Views: 8145
Re: THAT 6 (Looking for someone? -Part 1-)
... perhaps compress some of Olaf's questioning into one line since Oiler's just saying the same thing ... that. And teleportation, gotta figure out how to block that. Classic early villain encounter, ... to mix the funny and dramatic sections a bit more. Good addition to the story. Inspiring; I really ...
- Sat May 23, 2009 11:29 pm
- Forum: Off the Wall
- Topic: THAT 6 (Looking for someone? -Part 1-)
- Replies: 7
- Views: 8145
THAT 6 (Looking for someone? -Part 1-)
This is a fictional story containing many things from Twilight Heroes, like ... all look like natural deaths Talk-a-tile : But.. how??... call Raccoon Girl! Triskiona drops a section ... the letters I sent??? Talk-a-tile : What? I didn't get any letters from you? Golaf : Are you nuts?? I sent ...
- Fri May 22, 2009 8:11 am
- Forum: Off the Wall
- Topic: True or False Game
- Replies: 1202
- Views: 383550
Re: True or False Game
True.
TNP is not your typical gamer.(I don't know how to define this... but whatever)
TNP is not your typical gamer.(I don't know how to define this... but whatever)
- Fri May 22, 2009 5:40 am
- Forum: Off the Wall
- Topic: Introduce Yourself
- Replies: 288
- Views: 424936
Re: Introduce Yourself
Welcome to the Twilight Heroes Forums, Drew. My name is Stephen, and I'll be your tour guide. To ... and Hannahmaus arguing over the validity of emoticons as a post versus words. Ooo--how exciting! On your right, you'll see Muhandes--who has nothing else to do--pointing out ...
- Wed May 20, 2009 10:08 pm
- Forum: Gameplay & Discussion
- Topic: May's bounty - conversion/upgrade processes
- Replies: 81
- Views: 87914
Re: May's bounty - conversion/upgrade processes
... worth: Elemental conversion: "Total protonic reversal", which changes some of the ... atoms to rearrange into new configurations. Gadgeteer conversion: Helter Smelter and Sole Forge ... and highly complex material?) Aquarium (How did this fish tank get here?) Adnauseum and ...
- Wed May 20, 2009 6:56 am
- Forum: Gameplay & Discussion
- Topic: May's bounty - conversion/upgrade processes
- Replies: 81
- Views: 87914
Re: May's bounty - conversion/upgrade processes
... Possibility - Syncretion. Restructure the atomic lattice within the base material to create ... completely different (though this seems more like a Psion thing) Possibility - Superheat. ... to the layout of the material until it somehow changed completely. Possibly involving nanotechnology. ...
- Sun May 17, 2009 3:54 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1128796
Re: Creative player ideas for in-game items, zones, etc.
So anyway, about that awesome badass toy machine... How rude, Voice. to switch back to your idea without even commenting on mine :( I actually think the ...
- Sun May 17, 2009 1:09 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1128796
Re: Creative player ideas for in-game items, zones, etc.
I liked the tattooes (I don't know how's the plural of tattoo)
- Sun May 17, 2009 7:07 am
- Forum: Gameplay & Discussion
- Topic: May's bounty - conversion/upgrade processes
- Replies: 81
- Views: 87914
Re: May's bounty - conversion/upgrade processes
Mayhaps Wonderflonium as an upgrade to one of the metals? maybe cybertronium?
And for Gadgeteer, how about Transmogrify (Calvin and Hobbes reference) for the changing stuff skill?
And for Gadgeteer, how about Transmogrify (Calvin and Hobbes reference) for the changing stuff skill?
- Sun May 17, 2009 3:45 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1128796
Re: Creative player ideas for in-game items, zones, etc.
Devised a couple more and revised the other ones. Toy ... that are in turn filled with tiny toys. Some toys could be a good distraction ... proclaims that one toy is 15 chips. How many toys would you like to get? (number) You insert (number of toys*10) ...
- Sun May 17, 2009 12:38 am
- Forum: Gameplay & Discussion
- Topic: May's bounty - conversion/upgrade processes
- Replies: 81
- Views: 87914
Re: May's bounty - conversion/upgrade processes
... processes... For the elemental, how about Metamorph? It could be an actual skill (i.e. use pp) but be able to combine/change more things than the gadgeteer skill. The gadgeteer ...
- Sun May 17, 2009 12:18 am
- Forum: Gameplay & Discussion
- Topic: May Item of the Month - highly implausible script
- Replies: 29
- Views: 26456
Re: May Item of the Month - highly implausible script
How about "epic" or "legendary"? Or is that a bit too samey with other games?
- Sat May 16, 2009 7:05 pm
- Forum: Off the Wall
- Topic: :/
- Replies: 24
- Views: 19819
Re: Kill this thread: Win a gold star
Gee, how unpredictable.
- Sat May 16, 2009 6:02 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme 2: Electric Boogaloo
- Replies: 14
- Views: 13044
Re: Tea Time with Ryme 2: Electric Boogaloo
... up in wine country smoking cigars. Question 1: How did you decide on a super hero themed game? ... with a focus on "what does it mean to be a hero" and "what little advantages ... in general the images are small, and it can get hard to tell what's going on, and I think the ...