Search found 176 matches: greasemonkey+script

Searched query: greasemonkey+script

by
Tue Feb 06, 2018 9:55 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

autobox script got sorta broken by the switch from HTTP to HTTPS (at least on chrome. although you can sorta get it to run as is if you jump through some hoops but also break the site security and get the browser nagging at you) ...
by Cristiona
Wed Jan 25, 2017 3:35 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Way late, but his script is here: http://userscripts-mirror.org/scripts/show/105495

Problem is, it's apparently not playing well with the current version of GM or something.
by xKiv
Wed Nov 09, 2016 5:33 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Zillow, is your version of the AA script available somewhere else? ZehduPikado in chat says monkeyguts doesn't even load anymore.
(and ping says 100% packet loss, destination host unreachable)
Should I just put my version up somewhere?
by Patojonas
Mon Jun 13, 2016 4:20 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Looks like my bet on monkeyguts backfired :(

I've made a new script and placed it on greasyfork:

https://greasyfork.org/en/scripts/20369 ... ult-status
by acidcat
Tue Jan 26, 2016 12:44 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Thanks XKiv, Couldn't download zillows script as Monkeyguts isn't working but your script a few scripts before it works. Thank you!
by acidcat
Sat Jan 02, 2016 2:30 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Just changed computer - TH autoadventure script (3.5.1 from user-scripts-mirror.org) doesn't seem to work on Firefox (newly downloaded version). The bit on the right with the options doesn't appear at all. Tried downloading 3.4.1 with no changes. ...
by Lxndr
Sun May 24, 2015 8:44 am
Forum: Gameplay & Discussion
Topic: State of the Game 2015
Replies: 22
Views: 37629

Re: State of the Game 2015

... of the things I considered key for connecting to the community was a greasemonkey script that logged me in to chat automagically. Come to think of it, most of the things I relied ...
by Harry Dresden
Thu Dec 11, 2014 2:36 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Doesn't look like an issue with round 0/1. I did a manual attack to advance it to Round 1, then started the script and it still used the recognizer bot twice before throwing stars.
by xKiv
Thu Dec 11, 2014 4:51 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Does anyone else have an issue with the new-ish AA script double using whatever it's set to use first? For instance, when I have it set to use all throwing stars and then attack, it tries to use the black hole twice before moving on to the second ...
by Harry Dresden
Wed Dec 10, 2014 8:14 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Does anyone else have an issue with the new-ish AA script double using whatever it's set to use first? For instance, when I have it set to use all throwing stars and then attack, it tries to use the black hole twice before moving on to the second ...
by zillow
Sun Jul 20, 2014 5:55 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Added opening support to the script, I'll be adding more features soon like use x item y times.

Also, while I was at it, fixed some issues the script was having with greasemonkey

But for now here it is with openings, let me know how you like it: https://monkeyguts.com/code.php?id=324
by
Mon Jul 14, 2014 5:49 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

... allows me to get the -1minute is present I'd want to use a strategy alternative that made use of the disco demolition skill. (I currently use this script to highlight part of that string for easier recognition) You and me both. How frustrating is it to have a buzzing swarm show up in the middle ...
by Patojonas
Sat Jul 12, 2014 9:13 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

About UserScripts.org http://userscripts.org:8080/ has been down for a few days now. Here's a link to a page describing the whole situation and workarounds: https://docs.google.com/document/d/18R72FJFNEbLG-PjNybJDSsIC1Jh28nupyiqGBavh2Us/edit?pli=1 ...
by zillow
Sun Jun 29, 2014 3:11 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Thinking of adding openings support in the AA script, what features would people like? Current idea is super simple, if an opening is available use it.
by Cristiona
Fri Mar 28, 2014 8:44 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

... otherwise non-R&J males. If Benvolio is wrong, pick Capulets; otherwise Montegues. I suppose the logic is pretty basic, so it could be made into a script, I just don't know how to code. And, well, you're still stuck taking two blind guesses no matter what.
by
Thu Mar 27, 2014 9:20 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Nobody fancies making some sort of helper script for the Cube Theater do they? I always have to refer to the right choices on the wiki or just choose alphabetically every time!
by xKiv
Sun Sep 15, 2013 8:28 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 250596

Re: Minor interface tweak requests

... only shows matching items. So I went looking for firefox addons, greasemonkey scripts, and eventually found a couple jquery plugins. Then I cobbled together a quick GM script ...
by Patojonas
Tue Nov 20, 2012 6:50 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I was trying to make the early distant warning script check for a shot blanket, but I couldn't make it return the proper message when the short version is present so, if you just want to add a reminder to that box you just need to add: '<span id="blanket"><br ...
by Satan
Sat Nov 10, 2012 7:30 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Does anyone have an updated version of the Batch use *ouch items script that includes Professor Ouch's Satchel? I did, but then it broke because greasemonkey had a terrible bug that continually would reset my scripts to older versions. Seems ...
by Isladar
Sat Nov 10, 2012 2:33 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Does anyone have an updated version of the Batch use *ouch items script that includes Professor Ouch's Satchel?
by Harry Dresden
Sat Oct 06, 2012 6:05 pm
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 48603

Re: Create a new AA script

Anyone know what's going on with Greasemonkey? It keeps telling me scripts have to be signed with such and such, and then a few days later all my scripts are reset to some old version and I have to go in and update them again.
by
Thu May 17, 2012 6:11 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I updated my AA script and Greasemonkey in an effort to get it fixed, and I lost my portion of the code for an attack strategy of "Firestorm ...
by Corrupt Shadow
Thu May 17, 2012 12:38 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I updated my AA script and Greasemonkey in an effort to get it fixed, and I lost my portion of the code for an attack strategy of "Firestorm to Death".

Can anyone help me out and tell me what code to put and where to put it?

Thanks in advance!
by Harry Dresden
Fri May 11, 2012 8:41 am
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 48603

Re: Create a new AA script

The problem is caused by the latest version of Greasemonkey. You can either load up the older version, or the newest beta version (under Download Channel on the greasemonkey site) to solve the issue. Or wait until a newer version is released, which ...
by zillow
Sat Apr 07, 2012 5:03 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

There's a small error with combat in the AA script when it sometimes tries to do an option twice. To fix it, at around line 310 you find: round=((round<=0)?0:round);
replace it with:
if(round < 0)
{
GM_setValue('roundNumber', 0);
round = 0;
}
by Patojonas
Sat Dec 31, 2011 12:59 pm
Forum: Off the Wall
Topic: Greasemonkey script request
Replies: 2
Views: 14361

Re: Greasemonkey script request

Thanks!

The reward you chose has been sent to your account :wink:
by Patojonas
Tue Dec 27, 2011 6:29 pm
Forum: Off the Wall
Topic: Greasemonkey script request
Replies: 2
Views: 14361

Greasemonkey script request

... when pressing the Tab key the button gets selected instead of the normal attack button. This button's purpose is to use a combat item that the script already selected. Within the script there should be a MINIMUM of 6 ordered slots where the user enters the id (or item name, whatever is more ...
by xKiv
Wed Oct 26, 2011 10:40 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Once I change the "Item" code, the stupid console for the script disappears from the page and I have to switch it back to the normal code for the script to be usable again. You are introducing a syntax error somewhere, probably by ending the cut/paste ...
by Harry Dresden
Wed Oct 26, 2011 8:16 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Once I change the "Item" code, the stupid console for the script disappears from the page and I have to switch it back to the normal code for the script to be usable again.
by Harry Dresden
Fri Oct 14, 2011 6:06 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I asked the same thing. Zillow said he'd have to adjust the coding when he has time. Oddly enough, that was one of the good things Heather's old script would do. If you had it coded to use an item you didn't have, it would just bring up the "you're trying to use an item you don't have screen" ...
by seventhcross
Thu Oct 13, 2011 8:43 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Using the new Zillow improved auto-adventure script, I'm trying to code in a use ecto item, then star option. Problem: each ecto item has a different item number. So when I plug them all in, it willl try to use each one, in order and if I don't ...
by
Wed Aug 17, 2011 12:41 pm
Forum: Off the Wall
Topic: Create a new AA script
Replies: 32
Views: 48603

Re: Create a new AA script

... i can't get this or the old aa to work for me lol/ turned off my other scripts(had used quick assembly, wiki link in description popup, rest link, radiation lab links) maybe i have to update greasemonkey? firefox is 3.6 does that matter? For some odd reason the AA scripts ...
by Cristiona
Fri Jul 01, 2011 12:25 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I was wondering if someone could add "Summon Fortune Cookie" to the existing script that batch-uses *ouch items.
by NardoLoopa
Wed May 25, 2011 8:44 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I updated Heather's *ouch script to add the hat. (trivial). Unfortunately, I don't have a test character high enough to test the Trap. FF4 seems to break a lot of things. For those having trouble with the auto-adv script, the problem may ...
by Patojonas
Wed May 25, 2011 5:58 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

In Firefox 4, the script that auto uses all the *ouchs needs to be executed a 2nd time if you want it to also use the shining trapezohedron :|
by Cristiona
Tue May 10, 2011 8:35 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

I wrote a script so you can re-up your buffs from the nav pane (sorta like in Mafia). You need to visit the skills page before it will activate (to figure out which skills you have). TekRunner's mentioned this would be nice. Would ...
by Satan
Sat Feb 19, 2011 4:57 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Removing the non-combat from the script makes it stop automatically selecting something, so that you have to do it manually. Commenting out each line is also supposed to do this, but I've noticed a few that still annoyingly auto-select even ...
by Harry Dresden
Sat Feb 19, 2011 4:46 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Removing the non-combat from the script makes it stop automatically selecting something, so that you have to do it manually. Commenting out each line is also supposed to do this, but I've noticed a few that still annoyingly auto-select even ...
by AldenteVonTino
Sat Feb 19, 2011 4:11 pm
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 177524

Re: TH Greasemonkey thread 2.0

Removing that part of the script stops the script from running? I continue after I resolve the non-combat?
:?: