Search found 163 matches: gadgeteer

Searched query: gadgeteer

by Muhandes
Sun Aug 23, 2009 12:24 pm
Forum: Gameplay & Discussion
Topic: Perfect Equipment
Replies: 26
Views: 57002

Re: Perfect Equipment

... target will be item drops (from the reason Strlikecrazy mentioned). We will keep our weapon slot free so killing foes is easy. If you are not a Gadgeteer you will also need the offhand slot for filthy sock puppet to avoid fumbles, which are the most dangerous thing with such a weapon. A full ...
by
Sat Aug 22, 2009 1:14 am
Forum: Gameplay & Discussion
Topic: Drowning In The Buff Pool
Replies: 5
Views: 4699

Drowning In The Buff Pool

Just now I've hit a little goal that I halfheartedly set for myself a while back; hitting over 500,000 minutes worth of the two major Gadgeteer buffs: Upgrade Armor: Resistance - 508236.63 min Upgrade Weapons: Self-Balancing - 508236.63 min That's 8470.6205 hours each . That's 352.94252083 ...
by Ryme
Thu Aug 20, 2009 6:27 am
Forum: Help & Hints
Topic: Stunner and Shocker
Replies: 10
Views: 36007

Re: Stunner and Shocker

... In this case both reduce your opponent's ability to hit you (to-hit) and also weaken the ferocity of their attack (offense), so that the gadgeteer can grind them down more safely.
by Cristiona
Fri Jul 31, 2009 11:28 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1114985

Re: Creative player ideas for in-game items, zones, etc.

The Pharmacist wrote:Even little stuff like fixing broken cars/generators as a Gadgeteer or taming packs of feral animals as a Naturalist would be pretty cool.
This is a fabulous idea...
by Kinak
Fri Jul 31, 2009 11:21 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1114985

Re: Creative player ideas for in-game items, zones, etc.

... newbie quest or two in the neighborhood would make me feel a lot more invested in it. Even little stuff like fixing broken cars/generators as a Gadgeteer or taming packs of feral animals as a Naturalist would be pretty cool. *Note: I have no inside information about the Mick. Ryme's a big meanie ...
by Olaf
Mon Jul 06, 2009 10:54 am
Forum: Gameplay & Discussion
Topic: change to gadgeteer "upgrade X" skill use
Replies: 5
Views: 7091

Re: change to gadgeteer "upgrade X" skill use

If this ever does become a problem, a compromise could be having the radio button already selected, which is what bugged me about the old way.
Before was 3 clicks, but had verification.
Now is 1 click, but no verification.
Preselected radio button would be 2 clicks with verification.
by Muhandes
Mon Jul 06, 2009 5:58 am
Forum: Gameplay & Discussion
Topic: change to gadgeteer "upgrade X" skill use
Replies: 5
Views: 7091

Re: change to gadgeteer "upgrade X" skill use

I like this change. I always use the same two upgrades anyway, it saves me several clicks.
by
Sun Jul 05, 2009 11:59 pm
Forum: Gameplay & Discussion
Topic: change to gadgeteer "upgrade X" skill use
Replies: 5
Views: 7091

Re: change to gadgeteer "upgrade X" skill use

Yay! I always use the same set of these, so I'm quite happy.
by Cristiona
Sun Jul 05, 2009 8:01 pm
Forum: Gameplay & Discussion
Topic: change to gadgeteer "upgrade X" skill use
Replies: 5
Views: 7091

Re: change to gadgeteer "upgrade X" skill use

Hm. I'll have to pay attention now. That verification boxed saved me from wasting PP on numerous occasions. Still, this is a good change.
by Harry Dresden
Sun Jul 05, 2009 8:00 pm
Forum: Gameplay & Discussion
Topic: change to gadgeteer "upgrade X" skill use
Replies: 5
Views: 7091

Re: change to gadgeteer "upgrade X" skill use

I for one am very happy with this change. I'm a Gadgeteer every other day, so it will save me a little time not to have to keep clicking the radial button for Absorption or whatever each time I have the PP. Bravo, Ryme!
by Ryme
Sun Jul 05, 2009 7:54 pm
Forum: Gameplay & Discussion
Topic: change to gadgeteer "upgrade X" skill use
Replies: 5
Views: 7091

change to gadgeteer "upgrade X" skill use

It's been frequently requested, so I've changed the way using the gadgeteer Upgrade Armor and Upgrade Weapons skills work. If you already have one of the mutually exclusive skills running, further casts of the skill will just increment the current skill, ...
by Cristiona
Mon Jun 29, 2009 9:41 pm
Forum: Testing & Debugging
Topic: Minor bugs [archive]
Replies: 174
Views: 341977

Re: Minor bugs

The new gadgeteer interface doesn't quite update properly. After you select an item to alter, the screen refreshes, telling you that you've started to work on X, but you still have the selection screen, completely with radio dials ...
by
Mon Jun 22, 2009 8:14 pm
Forum: Gameplay & Discussion
Topic: June 21st Update - Level 11 skill!
Replies: 5
Views: 5686

Re: June 21st Update - Level 11 skill!

No direct experience with 'em yet, but this makes me very glad my alt is an Elementalist. Now, to get him leveled up enough to use this.

Gadgeteer update. Want.
by darkzumi
Wed Jun 17, 2009 1:25 am
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 28960

Re: Realm Of Madness [June 15th Update]

Man, I LOVE the new areas and monsters and the quest!!! My level 67 gadgeteer gets his butt kicked HARDCORE in the higher range areas... I have 1,394 hp and they whittle it down FAST. My stats are Strength: 264, Intellect: 373, Reflexes: 840. I am getting ...
by
Mon Jun 15, 2009 11:30 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 28960

Re: Realm Of Madness [June 15th Update]

... another, I get beaten silly if I try to spend two consecutive rounds, at least with my initial gear. So, I'd say good range; I'm at Level 74 as a Gadgeteer, just leveled once yesterday, but the scaling foes seem to keep things in check. Ebon, some +item instead of DA, xentrium gear and scottish ...
by
Mon Jun 15, 2009 9:58 pm
Forum: Gameplay & Discussion
Topic: Realm Of Madness [June 15th Update]
Replies: 35
Views: 28960

Realm Of Madness [June 15th Update]

... content intended for 29+, though admittedly I'm only being hit by criticals, the damage ranges seem quite high. I'll openly admit that my Lv 64 Gadgeteer using robo/smart gear and a corrupt amulet is getting noticeably smacked around. Especially in the mountains. So, wider community, what are ...
by Jesus
Mon Jun 08, 2009 1:09 am
Forum: Gameplay & Discussion
Topic: Coordinated spading effort
Replies: 135
Views: 144881

Re: Coordinated spading effort

If some nice Gadgeteer out there could throw some MD on me, that'd be awesome. It's awkward getting up to +98% when I'm trying to keep my stats lowered. I've hit up HAL (a few days ago, actually) for it, but it appears to be down.
by
Thu Jun 04, 2009 3:12 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... results. Not quite sure where he got the two skill names from, they don't appear to be listed, but he went with Elementalist: Do Stuff To Stuff Gadgeteer: Make More Stuff and the elements he went with were all inspired by K3. 1. ballsium 2. ballsium 3. ballsium Yes, you heard right, he's going ...
by
Sat May 30, 2009 1:03 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

1. Elemental Or Gadgeteer [really kind of works for both]: Synthesis 2. Gadgeteer: Ameliorat(e/or/ing) or, a much more simplier word: Develop Various stuff [radioactives!] (they're not metals though...) Diameti(um/te): Twice the radioactivity ...
by The Leopard
Fri May 29, 2009 4:40 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

Elemental power: Raggedy Annealing Gadgeteer power: Particle Exceleration Metals: Crepusculum Kelvar (maybe a cold metal as opposed to infernium's heat) Aurichalcum Obsidium Quarksilver Based on the periodic table, you could upgrade titanium ...
by
Thu May 28, 2009 6:47 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... your opponent for X (cold) damage!" Then the Elementalist's ability could be to transmute sneezium into the other elemetals. And then the Gadgeteer's ability would be to construct an oxygen-free environment where the metals could be safely manipulated. Complete with an oxygen-free welding ...
by
Wed May 27, 2009 9:20 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... in power for metallic items and equipment. (EDIT: haha, beaten on this. Guess I should have read the thread first.) 2) Conductivity Conductor (Gadgeteer skill): This one's kind of vague even in my mind, and it pulls more from the Gadgeteer's knowledge of all things electrical rather than all ...
by
Tue May 26, 2009 9:45 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... has to be some sort of reality warping involved in spontaneously creating large very hot fires and tornados and hurling them at people. For the Gadgeteer: Metamorphic oven. Inspired by the process in which rocks are super heated, often under extreme pressure, with no melting and changed into ...
by
Fri May 22, 2009 5:11 am
Forum: Off the Wall
Topic: Introduce Yourself
Replies: 288
Views: 422232

Re: Introduce Yourself

I'm Drew, I've played this game for a year now.
My hero is Vincent DeMoore, a Gadgeteer.
I'm of to college next year. :D
by Sanjuro
Wed May 20, 2009 10:08 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... in which you bounce a subatomic particle around in the crystalline matrix, and cause the atoms to rearrange into new configurations. Gadgeteer conversion: Helter Smelter and Sole Forge (You can only afford one smelter, and a Sole Forge.) New materials: Elysium (the opposite of infernium?) ...
by
Wed May 20, 2009 6:56 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... as you might, no fire ever forms. When you have reached the your limit, you discover that the incredible heat has created something entirely new. Gadgeteer Process: Possibility - Restructure. Sounded good in my ears. Involving making minute changes to the layout of the material until it somehow ...
by MagiNinjA
Mon May 18, 2009 11:34 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

There has got to be something to do with nanotechnology. Or nanites. Nanites would work well for the Gadgeteer.
by
Mon May 18, 2009 11:19 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... you've got, and end up with [new elemental material]. The process leaves you feeling drained and you lose X PP. Temper Tantrum is awesome. +1 New Gadgeteer Skill: Molecular Refinement (Passive) Allows for the construction and use of a Molecular Refinement Engine in your hideout. Molecular Refinement ...
by darkzumi
Sun May 17, 2009 11:17 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

1)For elemental: Elementallurgy or Mystical Metallurgy. 2)For gadgeteer: Molecular Mayhem or Molecular Monkeying. If you want to be all old-school about it and make a nod/reference to old sci-fi movies/horror movies call it something like Mad Science 101 ...
by
Sun May 17, 2009 9:44 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

Elemental: Alchemical Inferno
Gadgeteer: Transmutational Welding Arts

Fratrium, Solstium, Lunarium Bicarbonite, Electrium, Nimoirium

Yay!
by Satan
Sun May 17, 2009 10:50 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... the strongest [element] attack you've got, and end up with [new elemental material]. The process leaves you feeling drained and you lose X PP. Gadgeteer... Dwarven Robot Scourge >.> You build a robot with the knowledge of the ancient dwarves (which used to live under Twilight City) and they ...
by
Sun May 17, 2009 7:07 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

Mayhaps Wonderflonium as an upgrade to one of the metals? maybe cybertronium?

And for Gadgeteer, how about Transmogrify (Calvin and Hobbes reference) for the changing stuff skill?
by
Sun May 17, 2009 12:38 am
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

... processes... For the elemental, how about Metamorph? It could be an actual skill (i.e. use pp) but be able to combine/change more things than the gadgeteer skill. The gadgeteer skill could be called Metalcrafting, and be passive (through the assemble menu). This would make combos harder to guess... ...
by Cristiona
Sat May 16, 2009 11:36 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

Re: May's bounty - conversion/upgrade processes

Screw Elementals. They can just use their sissy magic to temper metals. :P For Gadgeteers, I'd like to see something inspired by Supercomputing Skills, where the Gadgeteer can build a(pair of) device(s) to upgrade caffeine, sugar, and metals. I would think the ...
by Ryme
Sat May 16, 2009 11:06 pm
Forum: Gameplay & Discussion
Topic: May's bounty - conversion/upgrade processes
Replies: 81
Views: 87133

May's bounty - conversion/upgrade processes

... might tend to focus on manipulation at the molecular level, or by applying massive amounts of heat. 2) A name for the skill or process where a Gadgeteer might do the same thing. Note that the gadgeteer version may be applied to some other non-metal processes, such as a means to upgrade caffeine, ...
by Hannahmaus
Mon Apr 20, 2009 9:07 am
Forum: Gameplay & Discussion
Topic: "Ascension" Strategy
Replies: 51
Views: 39409

Re: "Ascension" Strategy

... heard about a potential future disadvantage in a game. I was surprised no one mentioned MD, although I'll admit I've never played anything but Gadgeteer and know little of the other classes and their skills and which of our skills they wish they had. In KoL, Phat Loot is often the 1st or 2nd ...
by MagiNinjA
Sun Apr 19, 2009 9:34 pm
Forum: Gameplay & Discussion
Topic: "Ascension" Strategy
Replies: 51
Views: 39409

Re: "Ascension" Strategy

... run. That would personally push me to just stay as a Psion forever. It's not like I'm really missing much from the other classes. (Except maybe Gadgeteer skills? They're pretty nice.)
by Lxndr
Sun Apr 19, 2009 8:40 pm
Forum: Gameplay & Discussion
Topic: "Ascension" Strategy
Replies: 51
Views: 39409

Re: "Ascension" Strategy

... adventure, hells yeah): * Elemental: Proper Hydration (no more having to buy and wear diving gear) * Naturalist: Echolocation (item drop, yay) * Gadgeteer: Supercomputer skills (I don't usually like building things, but you pretty much need a computer for a quest or two, don't you? so I'd probably ...
by Satan
Sun Apr 19, 2009 4:23 pm
Forum: Gameplay & Discussion
Topic: "Ascension" Strategy
Replies: 51
Views: 39409

Re: "Ascension" Strategy

I think the first thing I'd do is perm the psion skill meditation, which gives you +30 mins a day. And then I'd probably get the gadgeteer skill advanced martial arts (I think) which increases your offensive power based on your level :/ And then lifeblood for the obviously kickass healing. ...
by Satan
Wed Mar 25, 2009 8:36 am
Forum: Testing & Debugging
Topic: Ranged Damage Bug?
Replies: 10
Views: 10736

Re: Ranged Damage Bug?

... and airshield, and I don't think any of them affect the damage you do either way. Granted, I don't know what Cris's buffs/effects were, and the gadgeteer's skills might have something to do with it... Ah, advanced martial arts passive skill causes offense to scale with level :/ Meh. Maybe that ...