Search found 28 matches: first aid

Searched query: first aid

by Satan
Tue Jul 22, 2014 5:11 am
Forum: Gameplay & Discussion
Topic: Heirloom Derby
Replies: 80
Views: 19828

Re: Heirloom Derby

... healing skill that doesn't need to have points put in (knit flesh or first aid kit) Lifeblood manipulation Meditation Proper hydration Starfish regeneration Aura: Mental ...
by erfMortium
Sat Nov 30, 2013 12:00 am
Forum: Gameplay & Discussion
Topic: A new newbie from the land of Erf!
Replies: 50
Views: 13830

Re: A new newbie from the land of Erf!

You know what. I actually wish I had chosen First Aid as I went Elemental as my next class and the lack of healing means I'm burning turns like crazy due to being hurt in fights all the time!
by acidcat
Wed Nov 20, 2013 4:37 pm
Forum: Gameplay & Discussion
Topic: A new newbie from the land of Erf!
Replies: 50
Views: 13830

Re: A new newbie from the land of Erf!

... painful In terms of pay for skills - Healing is very useful - I like first aid. Alternatively fire shield often makes beating up the early minor foes much easier. If ...
by zyborg
Sun Jun 09, 2013 4:47 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 263367

Re: Creative player ideas for in-game items, zones, etc.

... of that world, such as The Ace (Michael Ace) [/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to ... Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. ...
by RKBrumbelow
Sun Jun 09, 2013 12:13 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 263367

Re: Creative player ideas for in-game items, zones, etc.

... of that world, such as The Ace (Michael Ace) [/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to ... Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. ...
by zyborg
Sat Jun 08, 2013 7:30 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 263367

Re: Creative player ideas for in-game items, zones, etc.

... of that world, such as The Ace (Michael Ace) [/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to ... Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. ...
by acidcat
Fri Mar 23, 2012 4:14 pm
Forum: Off the Wall
Topic: non-retcon contest - completed
Replies: 71
Views: 19474

Re: non-retcon contest - completed

... use in the long term when spending skill points. I loaded points into first aid, which was good for low levels but I then also needed to spend on lifeblood to finish the ...
by Patojonas
Sun Feb 12, 2012 1:18 pm
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 718
Views: 166521

Re: Minor bugs

The Guild for Imaginative Metachronism First Aid Tent

If you blame jousting it heals you for free, however the nav.php frame doesn't update to reflect the healing as it does when you pay for it.

Fixed!
by Cristiona
Sat Jul 23, 2011 9:21 pm
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 29810

Re: Cris does stupid stunts!

... paperclips, 2 ichors, 1 fire bladder, 2 power paks, 3 or 4 rounds of first aid, 5 webbed sands, several rounds using Justin's Magic Wand (of all things) or additional ...
by Cristiona
Fri Jul 22, 2011 8:56 pm
Forum: Gameplay & Discussion
Topic: Cris does stupid stunts!
Replies: 72
Views: 29810

Re: Cris does stupid stunts!

... D-8 Endurance: 0 Stun Gas: 0 Upgrade Armor: 10 Basic Martial Arts: 10 First Aid: 10 Sugar Purifier: 0 Upgrade Weapons: 6 Metal Detector: 10 Advanced Martial Arts: 0 Aerodynamic ...
by Cristiona
Mon May 02, 2011 8:11 pm
Forum: Gameplay & Discussion
Topic: Gadgeteer - battle tactics
Replies: 4
Views: 3558

Re: Gadgeteer - battle tactics

... (and I'd only put 6 in Weapons), skill points could go as you please. First Aid's handy, and Advanced Martial Arts increases damage. And Metal Detector's always useful, ...
by NardoLoopa
Mon May 02, 2011 8:11 am
Forum: Gameplay & Discussion
Topic: Gadgeteer - battle tactics
Replies: 4
Views: 3558

Gadgeteer - battle tactics

... where he can't hit me. Is that 40% damage more or less than 1 cast of First-Aid (15HP, though I'm much more likely to put SP points here since the skill is universally ...
by Strlikecrazy
Mon Feb 21, 2011 3:41 am
Forum: Gameplay & Discussion
Topic: what level is the castle? (without any items of the month)
Replies: 16
Views: 5728

Re: what level is the castle? (without any items of the mont

... but the lack of a healing spell is a pain. So being a Naturalist with First Aid/Lifeblood/Knit bone is a great advantage. 2) Im always putting SP into Initiative boosters, ...
by
Thu Jan 06, 2011 11:16 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 263367

Re: Creative player ideas for in-game items, zones, etc.

Idea for an enemy: Robo-FAK (Robotic First Aid Kit) An attempt by corporate interests to displace human EMTs with robots. Robo-FAK was designed to ...
by TeKRunneR
Sun Dec 12, 2010 6:25 am
Forum: Gameplay & Discussion
Topic: Skill Perm Order
Replies: 17
Views: 6289

Re: Skill Perm Order

... 1) Upgrade Weapons (run Frickin' sharp at all times, 10 points asap) 2) First Aid (invest points gradually, I usually have 5 points there at the end of the run) 3) Armadillo ...
by
Fri Dec 10, 2010 1:49 pm
Forum: Gameplay & Discussion
Topic: Skill Perm Order
Replies: 17
Views: 6289

Re: Skill Perm Order

... of course makes fire within and proper hydration two must-have perms. First aid is also fairly useful, although knit flesh with the right equipment (Thunder in a Bottle ...
by
Thu Dec 09, 2010 4:47 pm
Forum: Gameplay & Discussion
Topic: Skill Perm Order
Replies: 17
Views: 6289

Re: Skill Perm Order

... =] One gets healing spell very late, latter has none, so for them First Aid (or Knit Bones if someone prefers) is pretty useful. @6) Why not Maul? I know it's few ...
by Jick
Thu Dec 09, 2010 4:35 pm
Forum: Gameplay & Discussion
Topic: Skill Perm Order
Replies: 17
Views: 6289

Re: Skill Perm Order

I did several Gadget runs in a row, and didn't bother perming First Aid until the last one. It's really useful, but you get it pretty early...
by NardoLoopa
Thu Dec 09, 2010 4:32 pm
Forum: Gameplay & Discussion
Topic: Skill Perm Order
Replies: 17
Views: 6289

Skill Perm Order

... preference (not taking into account retcon Class synergies) for NP: 1) First Aid - some classes do not have healing, others make it too expensive. 2) Battle Armor - who ...
by Jesus
Wed Nov 17, 2010 11:07 pm
Forum: Gameplay & Discussion
Topic: Pulls vs Perms
Replies: 15
Views: 4911

Re: Pulls vs Perms

... 3. Elemental - 12 days - The Fire Within 4. Gadgeteer - 11 days - First Aid
by
Mon Sep 27, 2010 3:24 pm
Forum: Gameplay & Discussion
Topic: The first retcon: What should I perm?
Replies: 20
Views: 6037

Re: The first retcon: What should I perm?

... which would help immensely at lower levels. :wink: Gadgeteer also has First Aid, which iirc is the best healing skill at low levels. Might be wrong but it seems that Gadgeteer ...
by
Wed Sep 01, 2010 3:04 am
Forum: Gameplay & Discussion
Topic: The first retcon: What should I perm?
Replies: 20
Views: 6037

Re: The first retcon: What should I perm?

Another question: Which class should I retcon as first? I have a list of skills I'm currently interested in perming. The Fire Within ... Echolocation Starfish Regeneration Snout of the Swine Gadgeteer: First Aid Metal Detector Improved Tinkering Psion: Aura: Keen Observation Premonition ...
by blackmatter615
Tue Aug 31, 2010 9:17 am
Forum: Gameplay & Discussion
Topic: The first retcon: What should I perm?
Replies: 20
Views: 6037

Re: The first retcon: What should I perm?

my first skills permed for each class (note: i may do multiple of 1 class before 1 of another)

Elemental: Fire Within
Naturalist: Starfish Regeneration
Gadgeteer: Martial Arts or First Aid, not sure
Psion: Meditation or possibly Knit Bone, not sure
by
Tue Aug 31, 2010 9:11 am
Forum: Gameplay & Discussion
Topic: The first retcon: What should I perm?
Replies: 20
Views: 6037

Re: The first retcon: What should I perm?

... to 14 during a run in order to eventually perm it. Gadget skills... first aid is the blatant choice (it's the best HP return for the cost of the skill until you have ...
by Ryme
Tue Mar 02, 2010 8:02 pm
Forum: Gameplay & Discussion
Topic: Skill points 83.5% added - NON-SPOILERY discussion here
Replies: 34
Views: 7750

Re: Skill points halfway added - NON-SPOILERY discussion here

Well... um... First Aid seems to have been updated... but Gadgeteers never get no love. Also... the combat frequency modifying skills ...
by Cristiona
Tue Mar 02, 2010 6:13 pm
Forum: Gameplay & Discussion
Topic: Skill points 83.5% added - NON-SPOILERY discussion here
Replies: 34
Views: 7750

Re: Skill points halfway added - NON-SPOILERY discussion here

Well... um... First Aid seems to have been updated... but Gadgeteers never get no love. Also... the combat frequency modifying skills ...
by Ryme
Sat Feb 20, 2010 4:48 pm
Forum: Gameplay & Discussion
Topic: Spoillerific skill points discussion -- Seriously Spoilery
Replies: 35
Views: 6806

Re: Spoillerific skill points discussion -- Seriously Spoilery

... that one of the deciding factors in implementing this? (ie: to render aid from other players completely trivial) First, I dispute the use of the phrase "completely trivial" and would substitute ...
by MagiNinjA
Sun Apr 19, 2009 7:02 pm
Forum: Gameplay & Discussion
Topic: "Ascension" Strategy
Replies: 51
Views: 9060

Re: "Ascension" Strategy

You can't pass up Heroic Efficiency. And then Meditation, probably. After that, probably one of the lower level attack spells or First Aid.

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