Search found 34 matches: bedtime
Searched query: bedtime
- Fri Dec 25, 2015 12:22 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 3074651
Re: Minor bugs
... of coffee, then decide forcing steam through it would be way more hard core than just dripping hot water. You enjoy your frothy new invention. Bedtime: +14 minutes The sugar purifier makes the sweet intensely sugary. Fixed! Thanks :)
- Sat Sep 05, 2015 7:45 am
- Forum: Gameplay & Discussion
- Topic: State of the Game 2015
- Replies: 22
- Views: 105928
Re: State of the Game 2015
... you a skill (maybe permanent- or not then it could be done across retcons) that adds an extra (ten minutes or something non-game breaking) to your bedtime every night? Alternatively, it could give you a device where you can purify caffeine (like the Sugar Purifier skill). This could either be done ...
- Wed Jun 06, 2012 8:32 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 48329
Re: Rise of a hero, lvl 50-100
... XP: 2,021,634 (82,366 to next level) Strength: 639 (442) Intellect: 293 (234) Reflexes: 299 (243) HP: 1213/1253 PP: 6/512 Time Time: 11:30:45 AM Bedtime: 11:34 AM You have 143 Fordbot logos in your inventory. You have 127 Paddlebot logos in your inventory.
- Tue Jun 05, 2012 8:45 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 48329
Re: Rise of a hero, lvl 50-100
... Reflexes: 291 (236) To-hit ability: 796 Dodge ability: 515 Offensive power: 586 Defensive power: 1373 HP: 1209/1209 PP: 331/495 Time: 6:56:15 AM Bedtime: 9:53 AM You have defeated 124 robots in Sector 7-Gamma Skill Points Spent Proper Hydration: 6 Lifeblood Manipulation: 10 Metalmorph: 10 Sundowner ...
- Mon Jun 04, 2012 8:41 pm
- Forum: Gameplay & Discussion
- Topic: Rise of a hero, lvl 50-100
- Replies: 74
- Views: 48329
Re: Rise of a hero, lvl 50-100
... 52 XP: 1,620,001 (11,499 to next level) Strength: 583 (402) Intellect: 276 (220) Reflexes: 274 (222) HP: 1145/1145 PP: 10/468 Time: 6:58:30 AM Bedtime: 9:07 AM You have defeated 98 robots in Sector 7-Gamma S7G's going to sit for awhile. I have enough logos for 6 or 7 levels. Which means wasted ...
- Wed Mar 14, 2012 9:46 pm
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 160294
Re: non-retcon contest - now in progress!
197h 48m 7s
15 days
Bleh. What a pain in the ass. At least I got a vest.
Time: 11:18:45 PM
Bedtime: 12:59 AM
15 days
Bleh. What a pain in the ass. At least I got a vest.
Time: 11:18:45 PM
Bedtime: 12:59 AM
- Sun Mar 04, 2012 10:03 pm
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 160294
Re: non-retcon contest - now in progress!
End of day 2: lvl 10: (7,398 to next level) Quests completed: 1-9 Bedtime: 11:10 AM I need to use my turns to get sugar from the criminology lab, crappy items or not. I saved my turns after I got the 6 needed IOU:s though... I lack some of the IOTM:s that ...
- Fri Mar 02, 2012 11:33 am
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 160294
Re: non-retcon contest - now in progress!
End of day 2:
lvl 10: (7,398 to next level)
Quests completed: 1-9
Bedtime: 11:10 AM
I need to use my turns to get sugar from the criminology lab, crappy items or not. I saved my turns after I got the 6 needed IOU:s though...
I lack some of the IOTM:s that older players has though...
lvl 10: (7,398 to next level)
Quests completed: 1-9
Bedtime: 11:10 AM
I need to use my turns to get sugar from the criminology lab, crappy items or not. I saved my turns after I got the 6 needed IOU:s though...
I lack some of the IOTM:s that older players has though...
- Thu Mar 01, 2012 4:44 pm
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 160294
Re: non-retcon contest - now in progress!
DAY 1 Slotting neatly in between Cris and Thorak - level 7 at the end of day 1, 3028 xp to go, bedtime 0910 Am impressed that you managed to use so much cash Thorak, still had plenty of my blue chip until I blew it all on Mister Teas Completed quests: Like a Super Neighbor ...
- Thu Mar 01, 2012 12:05 pm
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 160294
Re: non-retcon contest - now in progress!
Looks like you picked a different strategy than I did.
End of day 1:
Level 8
5,865 to next level
Bedtime: 10:44 AM
Completed quests:
lvl 1, 4, 6, 7
I am actually out of chips even after pulling a blue chip...
Might have to pull another one tomorrow...
End of day 1:
Level 8
5,865 to next level
Bedtime: 10:44 AM
Completed quests:
lvl 1, 4, 6, 7
I am actually out of chips even after pulling a blue chip...
Might have to pull another one tomorrow...
- Wed Feb 29, 2012 10:13 pm
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 160294
Re: non-retcon contest - starting Mar 1st (updated 2/21)
End of day 1:
Level 6
1,920XP to next level
bedtime: 6:55am
Completed Quests:
Like a Super Neighbor
A Dank and Rusty Mystery
Protests Aren't For Amateurs
Not terrible, I suppose.
Level 6
1,920XP to next level
bedtime: 6:55am
Completed Quests:
Like a Super Neighbor
A Dank and Rusty Mystery
Protests Aren't For Amateurs
Not terrible, I suppose.
- Mon Feb 13, 2012 9:18 pm
- Forum: Gameplay & Discussion
- Topic: February Podcast Thread
- Replies: 20
- Views: 24251
Re: February Podcast Thread
... Misc Item Level required: 50 Item cannot be auto-sold Contains sugar (1) Usable You shrug and eat the cookie. Yup. Pretty tasty, I guess. Bedtime: +10 minutes :P
- Sat Dec 24, 2011 11:31 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 3074651
The Bard's Play
Again my Khal Thralkhar Toon:
It is a Snow Day
At: Time: 5:36:40 PM
Bedtime: 6:25 PM
(~11 turns left)
I tried to use the Bard's play
Results:
You pick up the the play and start to read ...
There's no time to read right now, you've gotta go to work—you don't want to get fired, do you?
It is a Snow Day
At: Time: 5:36:40 PM
Bedtime: 6:25 PM
(~11 turns left)
I tried to use the Bard's play
Results:
You pick up the the play and start to read ...
There's no time to read right now, you've gotta go to work—you don't want to get fired, do you?
- Mon May 16, 2011 9:19 pm
- Forum: Gameplay & Discussion
- Topic: Whirlwind
- Replies: 20
- Views: 40577
Re: Whirlwind
You got an item: trimensional cortex And I thought this would be hard! Time Played This Run: 23h 32m 15s Days This Run: 2 Time: 4:05:45 AM Bedtime: 6:49 AM (~38 turns left) Squid Discs Used: 3 Enlisted Men... from the level 8 quest Now, I did use Mick food today, but had 38 turns left, so I ...
- Fri Dec 31, 2010 2:36 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 3074651
Re: Minor bugs
When first starting a run with naturally hyper, my bedtime was display as 10 PM. After I leveled up, I saw 12 AM. It's possible at some point 10 PM had changed to 11 PM and I didn't notice, but the initial display definitely doesn't include the naturally hyper hour.
- Tue Oct 19, 2010 3:17 pm
- Forum: Off the Wall
- Topic: Twilight Hero - Noob Edition (Spoilers inside)
- Replies: 4
- Views: 7641
Re: Twilight Hero - Noob Edition (Spoilers inside)
Or could it be from when she got to level 30 in 12 hours and this is bedtime is actually 29 hours instead of 5 hours away? Hmmm... 29 hours is 1740 which is 435 4 minute turns. 434 turns because she is a minute after 10, not at 10. Sorry if i missed any sarcasm...Corrupt Shadow wrote:434 turns?!
- Tue Sep 21, 2010 5:46 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1476724
Re: Creative player ideas for in-game items, zones, etc.
"Emergency Time" For those days when you just HAVE to do one more thing. You reach your bedtime, already had all the coffee and sugar you can, and you are 15 minutes from finishing a run. This should be limited to once per day, maybe even once per run. Availability ...
- Wed Sep 01, 2010 6:09 pm
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 22883
Re: The first retcon: What should I perm?
Psion: Meditation(+bedtime each day? yes please!) Marginally useful. If you have many IOUs/preprepared skill points and no item restrictions on a run, sure it's useful... to a point. It only gives a half hour, though, and no time on ...
- Wed Sep 01, 2010 5:52 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 22883
Re: The first retcon: What should I perm?
Indeed they are. Upgrade Weapons is no slouch either.Edivad wrote:Gadgeteer: Sniper or Battle Armor(passives are awesome)
Meditation is actually quite low on my list.Psion: Meditation(+bedtime each day? yes please!)
- Wed Sep 01, 2010 3:14 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 22883
Re: The first retcon: What should I perm?
For me...
Elementalist: Hydration(can always use some PP regeneration)
Gadgeteer: Sniper or Battle Armor(passives are awesome)
Naturalist: Starfish Regeneration(should be obvious - at low level it should save a lot of healing)
Psion: Meditation(+bedtime each day? yes please!)
Elementalist: Hydration(can always use some PP regeneration)
Gadgeteer: Sniper or Battle Armor(passives are awesome)
Naturalist: Starfish Regeneration(should be obvious - at low level it should save a lot of healing)
Psion: Meditation(+bedtime each day? yes please!)
- Sun May 23, 2010 6:44 am
- Forum: Help & Hints
- Topic: The Perfect Outfit
- Replies: 14
- Views: 43719
Re: The Perfect Outfit
... pro skill doesnt give you 30 minutes extra a day unless you are going to 7 AM every day. Of course it does. When you start a day, your bedtime is 9:30 (plus any leftover time from yesterday, up to 3pm). That's 3:30 hrs of play without precompletion, 4:00 hrs with precompletion. It has ...
- Wed Mar 24, 2010 11:58 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1752477
Re: Minor interface tweak requests
... I can carry forward. Losing that counter function would force me into doing the math every time. Maybe if it was an optional setting... How about: Bedtime: 5:14 AM (~75 turns left) Work Starts: 7:00 AM (~85 turns left) So you have however many turns is the lesser of the two numbers, and on frayday ...
- Wed Mar 24, 2010 8:13 pm
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1752477
Re: Minor interface tweak requests
... I can carry forward. Losing that counter function would force me into doing the math every time. Maybe if it was an optional setting... How about: Bedtime: 5:14 AM (~75 turns left) Work Starts: 7:00 AM (~85 turns left) So you have however many turns is the lesser of the two numbers, and on frayday ...
- Wed Mar 24, 2010 10:09 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1752477
Re: Minor interface tweak requests
On the left pane we have something like: Bedtime: 5:14 AM (~75 turns left) This is sometimes misleading since one cannot adventure after 7AM on weekdays. Personally I'd find it very useful to know the actual number of turns I'm expected to play, ...
- Wed Mar 24, 2010 3:36 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1752477
Re: Minor interface tweak requests
On the left pane we have something like: Bedtime: 5:14 AM (~75 turns left)
This is sometimes misleading since one cannot adventure after 7AM on weekdays. Personally I'd find it very useful to know the actual number of turns I'm expected to play, taking into account the 7AM limit.
This is sometimes misleading since one cannot adventure after 7AM on weekdays. Personally I'd find it very useful to know the actual number of turns I'm expected to play, taking into account the 7AM limit.
- Sun Feb 28, 2010 10:04 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1476724
Re: Creative player ideas for in-game items, zones, etc.
... who is independently wealthy. Now you've decided to quit that dead-end day-job and move up to the next rung of society: never have to work again, bedtime can go past 7am each day [/color] Psion 14) Psychic Imprint - By holding an item in your hands and concentrating on it, you learn to get a feel ...
- Sun Feb 21, 2010 11:00 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1476724
Re: Creative player ideas for in-game items, zones, etc.
... on Map (-> select then date); Chronolysis Shift (aka: Alternate Timeline)[/color] Buildings: //edited\\ Refreshement Shop (most caffeine/sugar/bedtime consumables at stock price, but limited availaibility); The Restorer's Shop (most HP/PP recovery & malus-removal consumables @stock price, ...
- Sun Feb 21, 2010 3:00 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1476724
Re: Creative player ideas for in-game items, zones, etc.
... on Map (-> select then date); Chronolysis Shift (aka: Alternate Timeline)[/color] Buildings: //edited\\ Refreshement Shop (most caffeine/sugar/bedtime consumables at stock price, but limited availaibility); The Restorer's Shop (most HP/PP recovery & malus-removal consumables @stock price, ...
- Sat Jan 02, 2010 6:15 pm
- Forum: Gameplay & Discussion
- Topic: The new merit badges Spade thread
- Replies: 52
- Views: 135589
Re: The new merit badges Spade thread
Having your bedtime in AM equal your current time in PM does not have one.
- Fri Nov 13, 2009 4:50 pm
- Forum: Gameplay & Discussion
- Topic: Another 30 Days of Twilight
- Replies: 51
- Views: 36691
Re: Another 30 Days of Twilight
... banked. maybe i was just lucky, sometimes they showed up immediately upon entering a location. and its not a frayday, i had enough turns until bedtime(7am)
- Wed Oct 28, 2009 7:19 pm
- Forum: Off the Wall
- Topic: The Susan Novak Diaries
- Replies: 24
- Views: 28006
Re: The Susan Novak Diaries
... sent: 1,000 chips This was sent twice, one 45 minutes after the other, from the same player. Dear Susan, Thank you. I'm sure it will make good bedtime reading. Thank you very much, I'll try it as soon as I can! thank you for the book, Susan Novak, IF THAT IS YOUR REAL NAME thank you very much. ...
- Sat Sep 12, 2009 8:28 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - version 6
- Replies: 58
- Views: 225180
Re: Tea Time with Ryme - version 4
... bother me, assuming they don't violate any rules. [N] Valera: ask cris! [N] Blink: do we actually get tea in tea time? [N] Gwen: eating before bedtime...when you should be in bed is bad for you. [N] Ryme: Other than multi abuse, being a jerk, or somehow heavily taxing the server, there isn't ...
- Wed Jul 29, 2009 9:06 pm
- Forum: Help & Hints
- Topic: As the world roll's over
- Replies: 1
- Views: 33463
Re: As the world roll's over
The limit to how well rested you can be, i.e. how much time can roll over to the next day, is a bedtime of 3 PM. Extra bedtime beyond that at rollover is lost. However, it is perfectly possible to start the day with a bedtime of 3 PM, and increasing it later by using caffeine, ...
- Wed Mar 11, 2009 8:29 am
- Forum: Gameplay & Discussion
- Topic: March's spading bounty
- Replies: 60
- Views: 83404
Re: March's spading bounty
... or if this is just coincidental, but here goes. If we are trying to spade effects of each day of the week, one of which is known (Frayday has no bedtime), then I think I may have spaded at least one of the other five. Yesterday (Sunday in game) I was adventuring at Guild for Imaginative Metachronism ...