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Search found 388 matches
- Wed May 25, 2011 6:46 am
- Forum: Off the Wall
- Topic: Make me laugh.
- Replies: 21
- Views: 69349
- Wed May 25, 2011 6:18 am
- Forum: Off the Wall
- Topic: Rare items being given away.
- Replies: 7
- Views: 17687
Re: Rare items being given away.
don't pick him, he's corrupt, pick meCorrupt Shadow wrote:o0o, o0o, o0o! Pick me!
![Razz :P](./images/smilies/icon_razz.gif)
- Wed May 25, 2011 5:58 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 401256
Re: TH Greasemonkey thread 2.0
In Firefox 4, the script that auto uses all the *ouchs needs to be executed a 2nd time if you want it to also use the shining trapezohedron ![Neutral :|](./images/smilies/icon_neutral.gif)
![Neutral :|](./images/smilies/icon_neutral.gif)
- Mon May 02, 2011 1:08 pm
- Forum: Gameplay & Discussion
- Topic: May IotM: Cosmic Jester
- Replies: 9
- Views: 17893
Re: May IotM: Cosmic Jester
Was going to ask that too
Also you mention it can be tuned to +chips, however after looking at the wiki there are no combat usables that increase chip drops...am I missing something?
Anyway, loving the new sidekick!![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Smile :)](./images/smilies/icon_smile.gif)
Also you mention it can be tuned to +chips, however after looking at the wiki there are no combat usables that increase chip drops...am I missing something?
Anyway, loving the new sidekick!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Sat Apr 30, 2011 6:00 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2547208
Re: Spelling and grammatical errors
prince prints' plural shows as prince printss
Fixed
Fixed
- Wed Apr 13, 2011 7:33 am
- Forum: Gameplay & Discussion
- Topic: Code can be "decrypted"
- Replies: 12
- Views: 19458
Re: Code can be "decrypted"
I can see where it can be annoying for new players but thats how chance works. If I don't win today's lottery I'll have to try next week right? With this it's as if I can replay today's draw until I win. Just doesn't seem right to me. Besides, it doesn't make much sense. You can make orange juice ou...
- Wed Apr 13, 2011 5:40 am
- Forum: Gameplay & Discussion
- Topic: Code can be "decrypted"
- Replies: 12
- Views: 19458
Code can be "decrypted"
Just saw the new "improvement". I have to say it is a disappointment. Why? Because it's like cheating, if you aren't pleased with what chance got you you just keep pushing until it bends to your will. In life you get what you get and thats something I liked about TH, the chance factor. To ...
- Sat Apr 02, 2011 2:22 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1124304
Re: Creative player ideas for in-game items, zones, etc.
Of course we need this! http://www.wired.com/gadgetlab/2011/03/video-crossbow-shooting-machete-redefines -dangerous/ Or maybe the guy on the video as a sidekick wielding this (and cutting himself every now and again). I suppose that weapon is the dream of every emo loool I agree we need that, looks...
- Tue Mar 29, 2011 11:03 am
- Forum: Off the Wall
- Topic: Lichen's March Giveaway!!!
- Replies: 7
- Views: 10364
Re: Lichen's March Giveaway!!!
Once again, congrats ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
- Tue Feb 22, 2011 12:54 pm
- Forum: Gameplay & Discussion
- Topic: what level is the castle? (without any items of the month)
- Replies: 16
- Views: 24278
Re: what level is the castle? (without any items of the mont
I'd say level 20, at least thats when i think back then things got doable for me, haven't been there below that for a long long time so can't say much more....
- Tue Feb 22, 2011 12:44 pm
- Forum: Off the Wall
- Topic: Maso's for sissies...
- Replies: 35
- Views: 62852
Re: Maso's for sissies...
just for the badge ![Wink ;)](./images/smilies/icon_wink.gif)
![Wink ;)](./images/smilies/icon_wink.gif)
- Mon Feb 07, 2011 2:50 pm
- Forum: Gameplay & Discussion
- Topic: New Hyde Park Locations
- Replies: 22
- Views: 25167
Re: New Hyde Park Locations
I have some in my MD so I'm pretty sure they can...
- Mon Feb 07, 2011 2:13 pm
- Forum: Off the Wall
- Topic: Baby Heroes
- Replies: 17
- Views: 19912
Re: Baby Heroes
congrats CS ![Wink :wink:](./images/smilies/icon_wink.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
- Fri Jan 28, 2011 5:14 pm
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 33766
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
pretty please?Strlikecrazy wrote:Will there be an ingame beard zone?
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Image](http://www.beards.org/promo/beard.jpg)
- Fri Jan 21, 2011 2:38 pm
- Forum: Off the Wall
- Topic: Something for the coders...
- Replies: 5
- Views: 7379
Re: Something for the coders...
never mind then ![Cool 8)](./images/smilies/icon_cool.gif)
![Cool 8)](./images/smilies/icon_cool.gif)
- Thu Jan 13, 2011 5:59 am
- Forum: Off the Wall
- Topic: Something for the coders...
- Replies: 5
- Views: 7379
Re: Something for the coders...
There's a flaw with that one, if it is going to blow on your hands you're screwed even if you blame someone else loool @Corrupt:I found that one some days ago too, are you into MW by any chance? In any case, here's something I found close to that one, would be more interesting if you have some notio...
- Thu Jan 13, 2011 5:53 am
- Forum: Off the Wall
- Topic: Maso wants you!
- Replies: 61
- Views: 63377
Re: Maso wants you!
there is: transmogrifyTeKRunneR wrote:Oh, if only there were a way to change class in-run!
- Thu Jan 13, 2011 5:45 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1608867
Re: Minor interface tweak requests
or ctrl + or - as well
ctrl 0 to set back to normal![Wink ;)](./images/smilies/icon_wink.gif)
ctrl 0 to set back to normal
![Wink ;)](./images/smilies/icon_wink.gif)
- Thu Jan 13, 2011 5:42 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1124304
Re: Creative player ideas for in-game items, zones, etc.
Yes, beards are awesome.
Leon Idas is awesome.
Mihawk is awesome too!
Even Hulk Hogan would be less of a star without the beard.
In game beard zone would be awesome![Wink ;)](./images/smilies/icon_wink.gif)
Leon Idas is awesome.
Mihawk is awesome too!
Even Hulk Hogan would be less of a star without the beard.
In game beard zone would be awesome
![Wink ;)](./images/smilies/icon_wink.gif)
- Tue Jan 04, 2011 8:27 am
- Forum: Off the Wall
- Topic: Which useless superpower would you have?
- Replies: 23
- Views: 27629
Re: Which useless superpower would you have?
75% levitation
Would be able to hover over water, how cool is that? Jesus did it looool
Would be able to hover over water, how cool is that? Jesus did it looool
- Tue Jan 04, 2011 8:17 am
- Forum: Gameplay & Discussion
- Topic: January IOTM - AT/RI Digitizer
- Replies: 23
- Views: 28555
Re: January IOTM - AT/RI Digitizer
any plans on getting something like a hunk of scrap metal equivalent to the Digitizer?
- Sat Jan 01, 2011 4:34 pm
- Forum: Gameplay & Discussion
- Topic: PANIC
- Replies: 9
- Views: 11397
Re: PANIC
loool
well, I just hope there's no loss of data....
well, I just hope there's no loss of data....
- Sat Jan 01, 2011 4:32 pm
- Forum: Gameplay & Discussion
- Topic: PANIC
- Replies: 9
- Views: 11397
Re: PANIC
Things don't look good The villains of Twilight seem to have taken over town -- or at least the server. The commissioner has lit a search light on the roof of city hall and pointed it to the sky; the Ryme-Signal(tm) shines like . . . well a beacon in the night. Have no fear, citizen, Ryme is on the ...
- Sat Jan 01, 2011 4:11 pm
- Forum: Testing & Debugging
- Topic: mall interface/functionality tweak requests
- Replies: 9
- Views: 42593
- Fri Dec 31, 2010 5:51 am
- Forum: Testing & Debugging
- Topic: mall interface/functionality tweak requests
- Replies: 9
- Views: 42593
Re: mall interface/functionality tweak requests
Would also be nice if in the sales history there were a "Total profit from listed items: X chips" in the end of the list, just like in the AH.
- Thu Dec 23, 2010 7:02 pm
- Forum: Gameplay & Discussion
- Topic: about talisman wok items, this Dec
- Replies: 21
- Views: 23859
Re: about talisman wok items, this Dec
same here....those 2 will eventually be bought, the other 2....hum...meh, maybe...TeKRunneR wrote:The manacles and the marble look very good, while the other 2 seem a bit underwhelming. On the whole, I like the change.
- Thu Dec 23, 2010 6:56 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1124304
Re: Creative player ideas for in-game items, zones, etc.
indeed!Dyynamo wrote:I am disappont at the lack of Doctor Horrible references!
Therefore...I recommend an item called Professor Horrible's goggles.
*throws some wonderflonium in the mix*
![Image](http://img156.imageshack.us/img156/5626/horriblemotivatorbouncebz7.jpg)
- Thu Dec 23, 2010 6:53 pm
- Forum: Gameplay & Discussion
- Topic: The Mall
- Replies: 12
- Views: 19859
Re: The Mall
already made some interesting purchases today!
*joins Strlikecrazy in the round of applause*
*joins Strlikecrazy in the round of applause*
- Thu Dec 23, 2010 6:51 pm
- Forum: Off the Wall
- Topic: Lichen's giveaways are here!
- Replies: 19
- Views: 17531
Re: Lichen's giveaways are here!
top prizes about to come, lets see who has the greatest luck ![Wink :wink:](./images/smilies/icon_wink.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
- Sun Dec 05, 2010 8:16 am
- Forum: Gameplay & Discussion
- Topic: December IotM: International agent of intrigue
- Replies: 15
- Views: 15339
Re: December IotM: International agent of intrigue
~6 drops a day sounds just right to me. It's more items than you get from a Grouch sack, Couch, or Pouch. Plus the sidekick is doing good damage and healing at the same time. indeed. got 7 yesterday and only 2 today, guess the RNG is a strong influence. (oddly enough the 2 drops were in the first 2...
- Thu Dec 02, 2010 10:40 am
- Forum: Gameplay & Discussion
- Topic: December IotM: International agent of intrigue
- Replies: 15
- Views: 15339
Re: December IotM: International agent of intrigue
Today was better, got 6 drops (started adventuring at 6:10) even though I was aiming for non combats.
I'm pleased now![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
I'm pleased now
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
- Thu Dec 02, 2010 4:20 am
- Forum: Gameplay & Discussion
- Topic: December IotM: International agent of intrigue
- Replies: 15
- Views: 15339
Re: December IotM: International agent of intrigue
Are the drop rates of spy items supposed to be that low? I've spent an entire day with it, with proper caffeine and sugar, and got 6 spy items in total. Seems a bit on the low side. Mind you, most of the day was with judo kid gloves and Model-T, not sure if they were supposed to improve the drops o...
- Thu Nov 25, 2010 6:34 pm
- Forum: Testing & Debugging
- Topic: things that need use multiple
- Replies: 78
- Views: 218548
Re: things that need use multiple
Based on the narrative, I thought it was going to be weird to explain how to multi-use or even extend the reptauron egg. Just didn't make any sense. Also figured people weren't too likely to need to multi use it in the first place. well, you could have the reptauron cannibalize the egg for more tim...
- Thu Nov 25, 2010 6:28 pm
- Forum: Off the Wall
- Topic: Mister Tea
- Replies: 2
- Views: 4918
Re: Mister Tea
lol, nice shirt ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Thu Nov 25, 2010 6:27 pm
- Forum: Off the Wall
- Topic: Sig-Art
- Replies: 50
- Views: 44650
Re: Sig-Art
now that is awesomeNardoLoopa wrote:
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Thu Nov 25, 2010 6:08 pm
- Forum: Off the Wall
- Topic: What would you like in a contest?
- Replies: 10
- Views: 9300
Re: What would you like in a contest?
1.artistic 2.raffle 3.trivia Retcon already had a contest held by Harry Dresden and frankly, its something optional in the game, having it would exclude some people right from the start. I only placed artistic first because I'd have an excuse to pull myself into writing some fiction again, and get t...
- Mon Nov 08, 2010 11:04 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1124304
Re: Creative player ideas for in-game items, zones, etc.
it' be cool if it were a little better if you were a elemental for example, since you could add your spark to it, just like the energy mace...and who knows adding 3 other vehicles with small bonuses for the other classes....
- Thu Nov 04, 2010 2:43 pm
- Forum: Off the Wall
- Topic: the TRUTH
- Replies: 5
- Views: 5826
Re: the TRUTH
hum, Old Spice was left out...
- Sat Oct 30, 2010 9:57 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1608867
Re: Minor interface tweak requests
could there be a way to get more that one flash-restore capsule at a time? I have tens of superconductor chips and it takes forever to convert them....
- Mon Oct 04, 2010 2:46 am
- Forum: Gameplay & Discussion
- Topic: Poll: what's next for Twilight Heroes? YOU DECIDE
- Replies: 36
- Views: 43140
Re: Poll: what's next for Twilight Heroes? YOU DECIDE
I voted for level 12 quest...but I guess before all this the skill points stuff needs to be concluded...