Search found 388 matches

by Patojonas
Wed May 25, 2011 6:46 am
Forum: Off the Wall
Topic: Make me laugh.
Replies: 21
Views: 69349

Re: Make me laugh.

Image
by Patojonas
Wed May 25, 2011 6:18 am
Forum: Off the Wall
Topic: Rare items being given away.
Replies: 7
Views: 17687

Re: Rare items being given away.

Corrupt Shadow wrote:o0o, o0o, o0o! Pick me!
don't pick him, he's corrupt, pick me :P
by Patojonas
Wed May 25, 2011 5:58 am
Forum: Gameplay & Discussion
Topic: TH Greasemonkey thread 2.0
Replies: 129
Views: 401256

Re: TH Greasemonkey thread 2.0

In Firefox 4, the script that auto uses all the *ouchs needs to be executed a 2nd time if you want it to also use the shining trapezohedron :|
by Patojonas
Mon May 02, 2011 1:08 pm
Forum: Gameplay & Discussion
Topic: May IotM: Cosmic Jester
Replies: 9
Views: 17893

Re: May IotM: Cosmic Jester

Was going to ask that too :)

Also you mention it can be tuned to +chips, however after looking at the wiki there are no combat usables that increase chip drops...am I missing something?

Anyway, loving the new sidekick! :D
by Patojonas
Sat Apr 30, 2011 6:00 pm
Forum: Testing & Debugging
Topic: Spelling and grammatical errors
Replies: 524
Views: 2547208

Re: Spelling and grammatical errors

prince prints' plural shows as prince printss


Fixed
by Patojonas
Wed Apr 13, 2011 7:33 am
Forum: Gameplay & Discussion
Topic: Code can be "decrypted"
Replies: 12
Views: 19458

Re: Code can be "decrypted"

I can see where it can be annoying for new players but thats how chance works. If I don't win today's lottery I'll have to try next week right? With this it's as if I can replay today's draw until I win. Just doesn't seem right to me. Besides, it doesn't make much sense. You can make orange juice ou...
by Patojonas
Wed Apr 13, 2011 5:40 am
Forum: Gameplay & Discussion
Topic: Code can be "decrypted"
Replies: 12
Views: 19458

Code can be "decrypted"

Just saw the new "improvement". I have to say it is a disappointment. Why? Because it's like cheating, if you aren't pleased with what chance got you you just keep pushing until it bends to your will. In life you get what you get and thats something I liked about TH, the chance factor. To ...
by Patojonas
Sat Apr 02, 2011 2:22 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1124304

Re: Creative player ideas for in-game items, zones, etc.

Of course we need this! http://www.wired.com/gadgetlab/2011/03/video-crossbow-shooting-machete-redefines -dangerous/ Or maybe the guy on the video as a sidekick wielding this (and cutting himself every now and again). I suppose that weapon is the dream of every emo loool I agree we need that, looks...
by Patojonas
Tue Mar 29, 2011 11:03 am
Forum: Off the Wall
Topic: Lichen's March Giveaway!!!
Replies: 7
Views: 10364

Re: Lichen's March Giveaway!!!

Once again, congrats ;)
by Patojonas
Tue Feb 22, 2011 12:54 pm
Forum: Gameplay & Discussion
Topic: what level is the castle? (without any items of the month)
Replies: 16
Views: 24278

Re: what level is the castle? (without any items of the mont

I'd say level 20, at least thats when i think back then things got doable for me, haven't been there below that for a long long time so can't say much more....
by Patojonas
Tue Feb 22, 2011 12:44 pm
Forum: Off the Wall
Topic: Maso's for sissies...
Replies: 35
Views: 62852

Re: Maso's for sissies...

just for the badge ;)
by Patojonas
Mon Feb 07, 2011 2:50 pm
Forum: Gameplay & Discussion
Topic: New Hyde Park Locations
Replies: 22
Views: 25167

Re: New Hyde Park Locations

I have some in my MD so I'm pretty sure they can...
by Patojonas
Mon Feb 07, 2011 2:13 pm
Forum: Off the Wall
Topic: Baby Heroes
Replies: 17
Views: 19912

Re: Baby Heroes

congrats CS :wink:
by Patojonas
Fri Jan 28, 2011 5:14 pm
Forum: Gameplay & Discussion
Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
Replies: 22
Views: 33766

Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time

Strlikecrazy wrote:Will there be an ingame beard zone?

:D
pretty please? :lol:

Image
by Patojonas
Fri Jan 21, 2011 2:38 pm
Forum: Off the Wall
Topic: Something for the coders...
Replies: 5
Views: 7379

Re: Something for the coders...

never mind then 8)
by Patojonas
Thu Jan 13, 2011 5:59 am
Forum: Off the Wall
Topic: Something for the coders...
Replies: 5
Views: 7379

Re: Something for the coders...

There's a flaw with that one, if it is going to blow on your hands you're screwed even if you blame someone else loool @Corrupt:I found that one some days ago too, are you into MW by any chance? In any case, here's something I found close to that one, would be more interesting if you have some notio...
by Patojonas
Thu Jan 13, 2011 5:53 am
Forum: Off the Wall
Topic: Maso wants you!
Replies: 61
Views: 63377

Re: Maso wants you!

TeKRunneR wrote:Oh, if only there were a way to change class in-run!
there is: transmogrify
by Patojonas
Thu Jan 13, 2011 5:45 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1608867

Re: Minor interface tweak requests

or ctrl + or - as well

ctrl 0 to set back to normal ;)
by Patojonas
Thu Jan 13, 2011 5:42 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1124304

Re: Creative player ideas for in-game items, zones, etc.

Yes, beards are awesome.

Leon Idas is awesome.

Mihawk is awesome too!

Even Hulk Hogan would be less of a star without the beard.

In game beard zone would be awesome ;)
by Patojonas
Tue Jan 04, 2011 8:27 am
Forum: Off the Wall
Topic: Which useless superpower would you have?
Replies: 23
Views: 27629

Re: Which useless superpower would you have?

75% levitation

Would be able to hover over water, how cool is that? Jesus did it looool
by Patojonas
Tue Jan 04, 2011 8:17 am
Forum: Gameplay & Discussion
Topic: January IOTM - AT/RI Digitizer
Replies: 23
Views: 28555

Re: January IOTM - AT/RI Digitizer

any plans on getting something like a hunk of scrap metal equivalent to the Digitizer?
by Patojonas
Sat Jan 01, 2011 4:34 pm
Forum: Gameplay & Discussion
Topic: PANIC
Replies: 9
Views: 11397

Re: PANIC

loool

well, I just hope there's no loss of data....
by Patojonas
Sat Jan 01, 2011 4:32 pm
Forum: Gameplay & Discussion
Topic: PANIC
Replies: 9
Views: 11397

Re: PANIC

Things don't look good The villains of Twilight seem to have taken over town -- or at least the server. The commissioner has lit a search light on the roof of city hall and pointed it to the sky; the Ryme-Signal(tm) shines like . . . well a beacon in the night. Have no fear, citizen, Ryme is on the ...
by Patojonas
Fri Dec 31, 2010 5:51 am
Forum: Testing & Debugging
Topic: mall interface/functionality tweak requests
Replies: 9
Views: 42593

Re: mall interface/functionality tweak requests

Would also be nice if in the sales history there were a "Total profit from listed items: X chips" in the end of the list, just like in the AH.
by Patojonas
Thu Dec 23, 2010 7:02 pm
Forum: Gameplay & Discussion
Topic: about talisman wok items, this Dec
Replies: 21
Views: 23859

Re: about talisman wok items, this Dec

TeKRunneR wrote:The manacles and the marble look very good, while the other 2 seem a bit underwhelming. On the whole, I like the change.
same here....those 2 will eventually be bought, the other 2....hum...meh, maybe...
by Patojonas
Thu Dec 23, 2010 6:56 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1124304

Re: Creative player ideas for in-game items, zones, etc.

Dyynamo wrote:I am disappont at the lack of Doctor Horrible references!

Therefore...I recommend an item called Professor Horrible's goggles.
indeed!

*throws some wonderflonium in the mix*

Image
by Patojonas
Thu Dec 23, 2010 6:53 pm
Forum: Gameplay & Discussion
Topic: The Mall
Replies: 12
Views: 19859

Re: The Mall

already made some interesting purchases today!

*joins Strlikecrazy in the round of applause*
by Patojonas
Thu Dec 23, 2010 6:51 pm
Forum: Off the Wall
Topic: Lichen's giveaways are here!
Replies: 19
Views: 17531

Re: Lichen's giveaways are here!

top prizes about to come, lets see who has the greatest luck :wink:
by Patojonas
Sun Dec 05, 2010 8:16 am
Forum: Gameplay & Discussion
Topic: December IotM: International agent of intrigue
Replies: 15
Views: 15339

Re: December IotM: International agent of intrigue

~6 drops a day sounds just right to me. It's more items than you get from a Grouch sack, Couch, or Pouch. Plus the sidekick is doing good damage and healing at the same time. indeed. got 7 yesterday and only 2 today, guess the RNG is a strong influence. (oddly enough the 2 drops were in the first 2...
by Patojonas
Thu Dec 02, 2010 10:40 am
Forum: Gameplay & Discussion
Topic: December IotM: International agent of intrigue
Replies: 15
Views: 15339

Re: December IotM: International agent of intrigue

Today was better, got 6 drops (started adventuring at 6:10) even though I was aiming for non combats.

I'm pleased now :mrgreen:
by Patojonas
Thu Dec 02, 2010 4:20 am
Forum: Gameplay & Discussion
Topic: December IotM: International agent of intrigue
Replies: 15
Views: 15339

Re: December IotM: International agent of intrigue

Are the drop rates of spy items supposed to be that low? I've spent an entire day with it, with proper caffeine and sugar, and got 6 spy items in total. Seems a bit on the low side. Mind you, most of the day was with judo kid gloves and Model-T, not sure if they were supposed to improve the drops o...
by Patojonas
Thu Nov 25, 2010 6:34 pm
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 218548

Re: things that need use multiple

Based on the narrative, I thought it was going to be weird to explain how to multi-use or even extend the reptauron egg. Just didn't make any sense. Also figured people weren't too likely to need to multi use it in the first place. well, you could have the reptauron cannibalize the egg for more tim...
by Patojonas
Thu Nov 25, 2010 6:28 pm
Forum: Off the Wall
Topic: Mister Tea
Replies: 2
Views: 4918

Re: Mister Tea

lol, nice shirt :lol:
by Patojonas
Thu Nov 25, 2010 6:27 pm
Forum: Off the Wall
Topic: Sig-Art
Replies: 50
Views: 44650

Re: Sig-Art

NardoLoopa wrote:Image
now that is awesome :D
by Patojonas
Thu Nov 25, 2010 6:08 pm
Forum: Off the Wall
Topic: What would you like in a contest?
Replies: 10
Views: 9300

Re: What would you like in a contest?

1.artistic 2.raffle 3.trivia Retcon already had a contest held by Harry Dresden and frankly, its something optional in the game, having it would exclude some people right from the start. I only placed artistic first because I'd have an excuse to pull myself into writing some fiction again, and get t...
by Patojonas
Mon Nov 08, 2010 11:04 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 1124304

Re: Creative player ideas for in-game items, zones, etc.

it' be cool if it were a little better if you were a elemental for example, since you could add your spark to it, just like the energy mace...and who knows adding 3 other vehicles with small bonuses for the other classes....
by Patojonas
Thu Nov 04, 2010 2:43 pm
Forum: Off the Wall
Topic: the TRUTH
Replies: 5
Views: 5826

Re: the TRUTH

hum, Old Spice was left out...
by Patojonas
Sat Oct 30, 2010 9:57 am
Forum: Testing & Debugging
Topic: Minor interface tweak requests
Replies: 352
Views: 1608867

Re: Minor interface tweak requests

could there be a way to get more that one flash-restore capsule at a time? I have tens of superconductor chips and it takes forever to convert them....
by Patojonas
Mon Oct 04, 2010 2:46 am
Forum: Gameplay & Discussion
Topic: Poll: what's next for Twilight Heroes? YOU DECIDE
Replies: 36
Views: 43140

Re: Poll: what's next for Twilight Heroes? YOU DECIDE

I voted for level 12 quest...but I guess before all this the skill points stuff needs to be concluded...