Search found 116 matches

by blackmatter615
Sat Nov 05, 2011 1:48 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

2 ideas for nonseizium talisman and vehicle: talisman : glow in the dark lipgloss infinisemally small increased change of ultra rare (x2) -3 hp/turn -10% resistances vehicle: CZM 4x4 description: the most rugged vehicle produced by Carl Zunderburg Motors unbranded jalopy+nonseizium welded together. ...
by blackmatter615
Sun Sep 18, 2011 2:42 pm
Forum: Gameplay & Discussion
Topic: Don't panic!
Replies: 30
Views: 12408

Re: Don't panic!

if i knew php, id gladly take over... sadly, i dont, and I wouldnt even know where to start, and I would be very hesitant to start with an already in work project, especially one that, if broken, would cause massive emails into an inbox somewhere...

but i do want to learn php someday soonish...
by blackmatter615
Wed Jun 29, 2011 1:57 pm
Forum: Gameplay & Discussion
Topic: Contest: photo/art that you'd see in Twilight
Replies: 29
Views: 12557

Re: Contest: photo/art that you'd see in Twilight

The Skies over Downtown http://upload.wikimedia.org/wikipedia/commons/b/b6/Sunset_over_New_York_City_1932.jpg Classic photo of NYC. I feel like there are no really good shots of a city in that zone, and this one definitely adds that. Dunno how well it will scale, but Im sure some photoshop-fu or cr...
by blackmatter615
Thu May 26, 2011 9:05 pm
Forum: Off the Wall
Topic: Make me laugh.
Replies: 21
Views: 7947

Re: Make me laugh.

My favorite thing to watch a dog (or tiger) do
Image
by blackmatter615
Wed May 18, 2011 3:03 pm
Forum: Gameplay & Discussion
Topic: Whirlwind
Replies: 20
Views: 8283

Re: Whirlwind

You got an item: trimensional cortex That was 50 blue pills, and I still had plenty of time left over. ... For those wondering, I used somewhere between 100 and 120 flash powders, ... Now, I spent a lot of time farming flash powder and pill bottles, and had plenty of stuff knocking around, but I wa...
by blackmatter615
Fri May 06, 2011 11:07 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

Sweet Tooth

Offhand item that grants +50-75% sugar item drops.
by blackmatter615
Thu May 05, 2011 8:23 am
Forum: Gameplay & Discussion
Topic: Market Discussion Thread
Replies: 6
Views: 3100

Re: Market Discussion Thread

I would agree Nardo, that many old timers are sticking to the 10+x months metric and it is causing so few sales. The only items that seem to be requested in high volume are those that give unique effects (recyclonizer/ star set/ etc.) and not typically the rare items like a hero's cape or fighting c...
by blackmatter615
Thu Mar 31, 2011 7:23 pm
Forum: Off the Wall
Topic: Lichen's March Giveaway!!!
Replies: 7
Views: 4151

Re: Lichen's March Giveaway!!!

plrase strike spartacus615 from the list, it is an alt, and was a msitake.
by blackmatter615
Wed Mar 30, 2011 9:39 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

how about one of the post-mick quests that the quest reward is simply a key. The key is innocuous, mysterious, and fragile. You try every possible lock you can find, but it doesnt seem to open anything at all. Eventually, you give up, and retcon. low and behold, the key is the key to the mick's war ...
by blackmatter615
Tue Mar 22, 2011 4:23 pm
Forum: Off the Wall
Topic: Shedding some light on Mall Prices
Replies: 7
Views: 4268

Re: Shedding some light on Mall Prices

The last two sentences demonstrate the efficiency. I figured out the average time given for both, figured out the average turn difference. I took the difference in cost and divided it by the average difference in turns. sorry I didnt write that, but I had to leave work.
by blackmatter615
Tue Mar 22, 2011 2:57 pm
Forum: Off the Wall
Topic: Shedding some light on Mall Prices
Replies: 7
Views: 4268

Shedding some light on Mall Prices

Im bored at work, waiting for someone else to finish their part of the project so I can finish mine, so here are some statistics I pulled off the mall. Note: all calculations do not take into account any other effects the items may have, such as stat gains, effects, rarity, etc. etc. Caffeine and Su...
by blackmatter615
Fri Mar 18, 2011 8:05 am
Forum: Help & Hints
Topic: +XP and +%XP question!
Replies: 5
Views: 5475

Re: +XP and +%XP question!

It would be simple to test. Put on all the +%xp equipment you have. Fight an enemy, note the xp gain. Put on all the +xp gear. Fight same enemy. Since there is no range on xp, if you get a difference larger than the +xp, then they stack. If the difference is simply the +xp, then they do not stack. M...
by blackmatter615
Sat Mar 12, 2011 6:48 pm
Forum: Off the Wall
Topic: Maso's for sissies...
Replies: 35
Views: 12584

Re: Maso's for sissies...

Cristiona wrote:I wonder if it says something that, so far, the only people crazy enough to try are women...



FTFY
by blackmatter615
Fri Feb 25, 2011 9:26 am
Forum: Gameplay & Discussion
Topic: what level is the castle? (without any items of the month)
Replies: 16
Views: 5679

Re: what level is the castle? (without any items of the mont

level 19 now, list is pretty much the same as above except im using a karma charm instead of binoculars (finally could afford it), and a no SP aura:mystery and a full SP armadillo armor have been added to the buffs. I can easily take on enemies with 2 firestorms/psionic blasts (no SP), but that runs...
by blackmatter615
Wed Feb 23, 2011 9:58 pm
Forum: Gameplay & Discussion
Topic: The Level 4 Quest - NO spoliers
Replies: 6
Views: 2864

Re: The Level 4 Quest - NO spoliers

we could fix that by making a rule that such and such chat channel is wiki-leaks free, ya know, with your head moderator powers and all...
by blackmatter615
Wed Feb 23, 2011 8:33 am
Forum: Gameplay & Discussion
Topic: what level is the castle? (without any items of the month)
Replies: 16
Views: 5679

Re: what level is the castle? (without any items of the mont

Level 16 psion: Equipment: imperial diadem pod blaster xent breastplate goldfinger gloves xent breeches prefontane's shoes black box cupid's quiver binoculars dice key chain pegasus 2 positronics with the +NC and -time occasionally programs jujitsu sidekick Active effects: Air Shield (0 SP) Fire Shi...
by blackmatter615
Tue Feb 22, 2011 10:39 am
Forum: Gameplay & Discussion
Topic: what level is the castle? (without any items of the month)
Replies: 16
Views: 5679

Re: what level is the castle? (without any items of the mont

Spellcasting with appropriate items (+spell damage, -spell cost, etc) Id say Level 15-16. Ranged/melee with appropriate gear, 16-18 farming gear, id say level 18-20. Some skills greatly help but arent necessary unless you are spellcasting. Then you need to have your spells and Fire Within maxed out....
by blackmatter615
Wed Feb 16, 2011 3:14 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

Can we please have a nerd riot during comic con? Think of it, Trekkies versus Wanna be Jedi, Steampunk versus Sci-fi, the possibilities are limitless. Do something like in KoL with the frat boys and hippies where you pick 1 of several sides and have unique rewards... Amazingness would ensue.
by blackmatter615
Thu Feb 03, 2011 10:58 am
Forum: Off the Wall
Topic: Question concerning a Future Giveaway
Replies: 0
Views: 17393

Question concerning a Future Giveaway

I want to preform a time-sensitive give away. Im not divulging the details here, but I will use the forums to give a heads-up. THis post is to figure out when the most people will be on, thereby giving the most people a chance at winning. For the purposes of the poll, weekday is Sunday Night (rollov...
by blackmatter615
Fri Jan 28, 2011 9:37 am
Forum: Gameplay & Discussion
Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
Replies: 22
Views: 10696

Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time

I think the easiest way to balance taming is create an item that allows other classes to tame, but thats just my 2 cents. On the rooftops note, it is more useful in run than many other places (think sanitarium/robot hive), seeing as how it provides xentrium breastplates, bonus skill points, and many...
by blackmatter615
Tue Jan 25, 2011 8:59 pm
Forum: Gameplay & Discussion
Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
Replies: 22
Views: 10696

Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time

Timeframe on the King being finalized? Why do I have to leave the sewers to throw on the sandals I just found, even if I am barefoot? Please, pretty please, with a nice big bundle of cherries on top make passable pilot permable and I will promise to stop my complaining about the pseudo-nerf to the m...
by blackmatter615
Sat Jan 01, 2011 6:01 pm
Forum: Gameplay & Discussion
Topic: January IOTM - AT/RI Digitizer
Replies: 23
Views: 8868

Re: January IOTM - AT/RI Digitizer

sounds like i might actually rest with that heart since it gives XP... Sweet...
by blackmatter615
Sat Jan 01, 2011 4:42 pm
Forum: Gameplay & Discussion
Topic: PANIC
Replies: 9
Views: 2920

Re: PANIC

Oh thank ye, I thought my donation broke something... maybe it was ryme...
by blackmatter615
Tue Dec 28, 2010 9:07 am
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

Anybody can install positronic computers, all classes can hold auras, there are items that allow non-elementalists to breathe underwater (mostly for that one quest i take it), but only naturalsits can tame. How about an item that allows any class to tame an animal 5-10 times a day?
by blackmatter615
Mon Dec 27, 2010 10:16 am
Forum: Off the Wall
Topic: The Susan Novak Diaries
Replies: 24
Views: 7627

Re: The Susan Novak Diaries

I wonder how often ryme checks this account, and if there are more that belong here now...
by blackmatter615
Mon Dec 27, 2010 9:18 am
Forum: Gameplay & Discussion
Topic: The Mall
Replies: 12
Views: 4828

Re: The Mall

Could there be someway to either put items in run into deep storage, or add items to the mall from in run during restrictions. I think the adding items into Deep Storage would be the simplest solution, but this is a really minor request. Great Job on the Mall...
by blackmatter615
Sun Dec 26, 2010 4:44 pm
Forum: Testing & Debugging
Topic: things that need use multiple
Replies: 78
Views: 22962

Re: things that need use multiple

the frusion neodymnium beads set lacks the use multiple.
by blackmatter615
Fri Dec 24, 2010 1:36 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

financial spreadsheet+ physiological scan code = Carl's Complete Personal Inventory Software Assemble Message: You repurpose the spreadsheet and the scan code to keep track of all of the items you carry on your person, along with ammo and fuel levels. This software ensures you always know exactly ho...
by blackmatter615
Wed Dec 22, 2010 9:05 pm
Forum: Testing & Debugging
Topic: mall interface/functionality tweak requests
Replies: 9
Views: 5354

Re: mall interface/functionality tweak requests

could the window shop arrows be moved to the top, with the left one be on the left side fo the name, and the right to the right side? when im jsut browsing it would be a lot better to have the arrows always in the same spot rather than jumping up and down. Love it no matter what, great job guys.
by blackmatter615
Tue Dec 14, 2010 8:52 am
Forum: Off the Wall
Topic: Lichen's giveaways are here!
Replies: 19
Views: 5116

Re: Lichen's giveaways are here!

odds of this are pretty low... but could someone win twice? Also, if its not too much edit the top post with who won what?
by blackmatter615
Mon Dec 06, 2010 3:28 pm
Forum: Gameplay & Discussion
Topic: Petition to make Nocturne items free pulls
Replies: 43
Views: 11828

Re: Petition to make Nocturne items free pulls

they don't fit into my play-style. You are not everyone, and by the looks of this petition, not even close to a majority of people and players agree. I have used the shadow blaster and pulled it the last few runs, and I plan on continuing to pull it as my high level ranged weapon for a long time to...
by blackmatter615
Thu Dec 02, 2010 4:51 pm
Forum: Off the Wall
Topic: Alphabet Soup - Game
Replies: 914
Views: 129026

Re: Alphabet Soup - Game

Maybe that last post shouldnt count? im not sure its even engrish...
by blackmatter615
Thu Dec 02, 2010 4:49 pm
Forum: Gameplay & Discussion
Topic: Petition to make Nocturne items free pulls
Replies: 43
Views: 11828

Re: Petition to make Nocturne items free pulls

for the argument: why cant ryme make them 1 pull per run? silver stars are free pulls, so the current iotm is basically a free pull. the current system creates a problem that in order to be able to have say an umbra's shadow blaster every run you have to always do 12 mettle runs for the rest of you...
by blackmatter615
Mon Nov 22, 2010 9:26 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 717
Views: 164390

Re: Minor bugs

Ryme wrote:PP cost of lifeblood manipulation has never been implemented yet, but will be one of these days; just so you know.


Note in game manual saying not fully implemented please?
by blackmatter615
Mon Nov 22, 2010 9:24 am
Forum: Gameplay & Discussion
Topic: Petition to make Nocturne items free pulls
Replies: 43
Views: 11828

Re: Petition to make Nocturne items free pulls

As I told someone in chat, if you want to get any traction on this argument you should be asking "why can't I sell Nocturne items back for mettle" instead of trying to grab it all for yourself and make everything a free pull. Not that I'm saying Ryme would consider making them returnable ...
by blackmatter615
Sun Nov 21, 2010 12:58 pm
Forum: Gameplay & Discussion
Topic: Tea Time with Ryme
Replies: 7
Views: 3650

Re: Tea Time with Ryme

I wont be able to make it due to a new, no laptops after dinner rule. ETA on next big project? (mall I think, based on that poll) What project are you most excited about? How smoothly do you think the transition to retcon went? Will you ever give Muhandes a crib sheet, ham banner, and dumbbell so he...
by blackmatter615
Thu Nov 18, 2010 12:11 pm
Forum: Gameplay & Discussion
Topic: Creative player ideas for in-game items, zones, etc.
Replies: 1543
Views: 261446

Re: Creative player ideas for in-game items, zones, etc.

First off, stone armor provides defense, it wouldnt do the whole reduce critical damage/chance. Second: One-time/yearly event idea: St. Anne Park is overrun with KoL LARPers. You have to go in and stop them from doing illegal things to seals and weird things to turtles, all while avoiding the freaks...
by blackmatter615
Wed Nov 17, 2010 8:33 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 717
Views: 164390

Re: Minor bugs

Skill Name Skill Type PP Skill Points "Lifeblood Manipulation noncombat 20 9" "Lifeblood Manipulation (20 PP) Use Skill" "10. Lifeblood Manipulation Equation: heals 50 + 5X% of HP; costs 20 - round(X/2) PP Max: heals 100% of HP when cast; costs 15 PP" Something is broke...
by blackmatter615
Tue Nov 09, 2010 9:02 am
Forum: Testing & Debugging
Topic: Minor bugs
Replies: 717
Views: 164390

Re: Minor bugs

And ive got 2 detectors sitting in my deep storage because the choice was 2500 chips or retconning that day. I picked the retconning, and thus didnt finish the quest.
by blackmatter615
Fri Nov 05, 2010 2:42 pm
Forum: Gameplay & Discussion
Topic: Fastest Retcon Time
Replies: 58
Views: 14389

Re: Fastest Retcon Time

72%, based off 33 encounters. Dont trust that number. Furthermore, Its not necessary to start quests before using all the squid discs, because having the ability to wear sneakiers could maximize the noncombat rate (rolled doll, garcia, sneakiers, stealth for non-Iotm). For super speed runners, every...

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