Re: Spaders, let's hear the wish list
Posted: Thu Jul 29, 2010 7:03 pm
ummm... maybe when you stop have it display how many of each adventure and how many of each drop, including chips? or is that too much?
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Actually, it was just an example. There are many things for which we don't have an occurrence rate, or have just a wild guess. There is usually nothing special about the text, in this case, one of the end messages is:Doc Igor wrote:Ok, muh... I can look into that, but...
you're gonna need to send me source from the frames where the events you're talking about occur. I'll talk to Ryme about making some slight alterations to the source to make capturing the data with the script easier, but I haven't got a clue what changes to ask for atm on this one. (And I am NOT wasting stars on this month's IotM. So someone else will have to provide the data.)
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<P>Cut-Me-Own-Throat Dibbler builds up a mighty charge of chi by rubbing his hands together quickly and capping it off with a loud clap. Cut-Me-Own-Throat Dibbler places a hand on your shoulder, and passes the energy to you. You gain <strong>21 PP.</strong>
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Cut-Me-Own-Throat Dibbler speaks to your opponent like a servant, calling the foe "boy" and commanding them to commit ritual suicide to atone for losing face. Your opponent tries to ignore the commands, but you can see them becoming visibly demoralized.
Just to clarify my idea - you wouldn't need to know anything - the whole idea was that this can be user configurable. Including enough to identify would then becomes the user's problem, not yours. It also has much more flexibility, since one can match anything this way.Doc Igor wrote:Nah. Easier, I think to get Ryme to include an empty tag every time some sort of activation occurs. Text matching would be a bitch, since I'd need to know every message possible for various activations, then need to include enough in the script to uniquely identify them... nah. I'll just run a request by Ryme.
He's been pretty good about including things for scripting purposes, once I point out what would help.