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PostPosted: Thu Dec 06, 2007 5:37 pm 
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Sure, I'll take a shot...

I started at 7pm with a bedtime of 4pm. 2 levels, 4 fancy lattes, and 200-something (300?) turns laters, and I've pulled a 24-hour crime fighting bender. That's what I get for not playing for about a month, I guess.


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PostPosted: Thu Dec 06, 2007 10:12 pm 
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Location: the Conservatory with the lead pipe
Heh. Pity I don't have any screen shots from when we got more time per night, had no cap on banked turns, and had no bedtime.

I think 48 hours of non-stop crime fighting was my record.

And then there was the time when I turned time backwards three weeks... >_>


Don't get any ideas, that loophole was fixed long ago.

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PostPosted: Fri Dec 07, 2007 11:20 am 
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SlightlyEvil wrote:
I'm curious. What exactly was the loophole? If it was fixed, there's no harm in describing it.


If it's fixed, why do you need to know about it, hm?


...?


I think it had to do with being able to transmogrify more than once per day, though.


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PostPosted: Fri Dec 07, 2007 4:14 pm 
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Location: Berkeley when at school, San Diego when at home
It wouldn't be hard to pull it off if you prepare for it. Bank turns, drink Brays/Scalpels, level up a couple of times and basically its all about luck to see who can get the furthest.


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PostPosted: Fri Dec 07, 2007 9:16 pm 
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SlightlyEvil wrote:
I'm curious. What exactly was the loophole? If it was fixed, there's no harm in describing it.

It had to do with resting, I believe. Someone else can come up with the details. ><

As to playing way past bedtime, I remember hitting 8:30 of the next day, way back when. I don't get levelups anymore, and no screenshots, sorry.

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PostPosted: Fri Dec 07, 2007 9:47 pm 
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Location: the Conservatory with the lead pipe
Ryme wrote:
I think it had to do with being able to transmogrify more than once per day, though.
That was one of them, but that was more just abusing adrenaline rushes. Turning back time was indeed from resting, like Icy said. Back when level 50 meant it took -30 seconds to rest.

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