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PostPosted: Fri Nov 22, 2013 12:45 am 
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Joined: Sat Oct 26, 2013 5:21 am
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I've done over a hundred turns in the renegade robot hive trying to find some quantum hoppers, must have fought 20 battle drones in that time and nothing.

I'm wearing +8% item drops too. Without super jump it looks like I'm stuck in the building with Mick and I'm on a Maso run. I think I found out what is so nightmarish about such a run as I can't just buy something to help me make the item I need!

Tips would be appreciated.


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PostPosted: Fri Nov 22, 2013 1:17 am 
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Joined: Sun Apr 08, 2007 1:01 am
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Location: the Conservatory with the lead pipe
Well... the quantum hopper won't actually help.

You can either build jumpy boots using something springy from the desert, or by getting a certain vehicle from Teeter Street.

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PostPosted: Fri Nov 22, 2013 1:25 am 
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Bion + Quantum Hopper = Bionic Hoppers?


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PostPosted: Fri Nov 22, 2013 12:23 pm 
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Wow that is a complicated way to get Super Jump. Definitely go for the desert, on the way to getting the item you need you'll pick up some nice webbed sands that will help with the Mick.


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PostPosted: Fri Nov 22, 2013 9:35 pm 
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Location: the Conservatory with the lead pipe
Oh wow, that's right. I completely forgot about those. Yeah, they'd work, but the quantum hopper's drop rate is pretty low (as you're noticing).

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The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


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PostPosted: Fri Nov 22, 2013 10:12 pm 
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I did notice. And I went and found a what I needed in the desert in about 10 turns so I was dead pleased.

Now just on the hunt for stuff in the NCI live building so I can progress. I'll be level 15 by the time I fight Mick at this rate!


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PostPosted: Mon Nov 25, 2013 9:15 am 
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Joined: Sun Nov 11, 2007 7:02 am
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Location: Phoenix, AZ
I'm stubborn and I always look for one of the downtown villains.

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