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 Post subject: bouncy battery ball
PostPosted: Thu Mar 08, 2012 5:00 pm 
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Joined: Tue Mar 06, 2012 8:26 am
Posts: 10
Hello
I recently started playing Twilight Heroes and am really enjoying it. As I am still working on my 'initial continuity' I do not have any experience with classes other than my current class of Elemental. I donated and exchanged for the bouncy battery ball. I realize that in games, item of the month objects are usually most beneficial to either a specific class or level range. Given my limited Twilight Heroes experience, I am having difficulty seeing is the benefit of the object to gameplay.

Could someone please elaborate on when the bouncy battery ball is most useful.
Thanks.


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 Post subject: Re: bouncy battery ball
PostPosted: Thu Mar 08, 2012 6:08 pm 
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Joined: Sat Jul 18, 2009 2:51 pm
Posts: 862
Location: Columbus, Ohio
Hi zatade, I'm glad you're enjoying the game.

The ball becomes exponentially more useful the more ranged attacks you can get. It increases naturally with your Reflexes stat and a few special effects increase it, but Gadgeteers are the real masters of ratcheting up ranged attacks.

If you want the full (spoilery) breakdown, I'd check the wiki.

Cheers!
Kinak


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 Post subject: Re: bouncy battery ball
PostPosted: Thu Mar 08, 2012 6:40 pm 
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Joined: Tue Mar 06, 2012 8:26 am
Posts: 10
Hi Kinak: Thanks for the really speedy reply. A Gadgeteer retcon already sounded like fun, this should make it even better. Once Mick has the decency to die, I shall give it a try:)


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 Post subject: Re: bouncy battery ball
PostPosted: Thu Mar 08, 2012 8:44 pm 
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Joined: Sun Apr 08, 2007 1:01 am
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Location: the Conservatory with the lead pipe
The ball also synergizes nicely with Bedivere's vambraces.

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The churches are empty / The priest has gone home / And we are left standing / Together alone
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 Post subject: Re: bouncy battery ball
PostPosted: Sat Mar 10, 2012 6:57 am 
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Joined: Mon Nov 16, 2009 11:48 am
Posts: 210
also, Gandiva's Charm, one of the 4 current yearly IOTM talismans grants +3 ranged attacks and can be equipped right at level 1 ;)


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 Post subject: Re: bouncy battery ball
PostPosted: Sat Mar 10, 2012 7:36 am 
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Joined: Sat Jan 01, 2011 1:40 pm
Posts: 60
6 hits from turn 1 is nice, but the lowly enemies were still only worth 1 PP .. and enemies in level~~2 places were worth 2 PP .. and so on ...


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 Post subject: Re: bouncy battery ball
PostPosted: Sat Mar 10, 2012 8:58 am 
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Joined: Tue Mar 06, 2012 8:26 am
Posts: 10
I used the RETCON device this morning and became a gadgeteer, pulled the bouncy battery ball, and life is good. It works really really well. Instead of having to rest in my hideout about every 3rd turn, I am out there saving the city.


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 Post subject: Re: bouncy battery ball
PostPosted: Sat Mar 10, 2012 11:07 am 
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Joined: Sat Jul 18, 2009 2:51 pm
Posts: 862
Location: Columbus, Ohio
zatade wrote:
I used the RETCON device this morning and became a gadgeteer, pulled the bouncy battery ball, and life is good. It works really really well. Instead of having to rest in my hideout about every 3rd turn, I am out there saving the city.
Yay!

Cheers!
Kinak


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