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 Post subject: The Mall
PostPosted: Thu Dec 23, 2010 11:45 am 
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Joined: Tue Nov 06, 2007 6:44 am
Posts: 284
Round of Applause for Ryme! In restrictions at the moment, so i haven't totally experienced it. Yet, it seems to be awesome!

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Buying Stainless steelbreaker, n-barrelled shotgun and Seppia's cephalopod skullcap. Pm me here or ingame!


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 Post subject: Re: The Mall
PostPosted: Thu Dec 23, 2010 11:46 am 
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Joined: Fri Aug 27, 2010 5:30 am
Posts: 217
You should be able to get the complete mall experience while still under restrictions. You can buy a shop, stock your shop and buy things all from DS (and have them sent to DS).

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 Post subject: Re: The Mall
PostPosted: Thu Dec 23, 2010 1:01 pm 
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Joined: Sat Oct 30, 2010 2:26 pm
Posts: 44
. . . which rather neatly eliminates the need for mall multis. Yay!

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 Post subject: Re: The Mall
PostPosted: Thu Dec 23, 2010 6:53 pm 
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Joined: Mon Nov 16, 2009 11:48 am
Posts: 321
already made some interesting purchases today!

*joins Strlikecrazy in the round of applause*


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 Post subject: Re: The Mall
PostPosted: Fri Dec 24, 2010 2:56 am 
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Joined: Tue Nov 06, 2007 6:44 am
Posts: 284
NardoLoopa wrote:
You should be able to get the complete mall experience while still under restrictions. You can buy a shop, stock your shop and buy things all from DS (and have them sent to DS).


Oh ofcourse, but i'm lazy!

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 Post subject: Re: The Mall
PostPosted: Fri Dec 24, 2010 6:10 am 
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Joined: Sun Jan 31, 2010 12:49 pm
Posts: 67
Double applause, one for the mall which works AWESOMELY(I expected one or two minor bugs and instead..nothing! : :P ), and another for mall multis not being needed!

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 Post subject: Re: The Mall
PostPosted: Fri Dec 24, 2010 12:36 pm 
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Joined: Sat Nov 14, 2009 5:50 pm
Posts: 97
Agreed. Thanks Ryme! At first I didn't know that the 10k start up came from deep storage too - good thinking :)

I see the Auction house going out of business in the not too distant future...


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 Post subject: Re: The Mall
PostPosted: Sun Dec 26, 2010 7:08 am 
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Joined: Sat Dec 29, 2007 12:42 am
Posts: 548
We don't need multis?

/me sits in the corner and cries quietly....

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 Post subject: Re: The Mall
PostPosted: Sun Dec 26, 2010 9:28 am 
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Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4271
acidcat wrote:
I see the Auction house going out of business in the not too distant future...


It's likely to get a feature upgrade to keep it at least marginally useful (retcon aware, easier to see the items for sale, etc). I think people will still use it for:

* big-ticket sales where they want to encourage bidding, like a real auction
* bulk sales of low-cost items that get hit by the minimum price in the mall


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 Post subject: Re: The Mall
PostPosted: Mon Dec 27, 2010 9:18 am 
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Joined: Sat Nov 14, 2009 6:56 pm
Posts: 117
Could there be someway to either put items in run into deep storage, or add items to the mall from in run during restrictions. I think the adding items into Deep Storage would be the simplest solution, but this is a really minor request. Great Job on the Mall...

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 Post subject: Re: The Mall
PostPosted: Fri Dec 31, 2010 7:35 pm 
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Joined: Sun Nov 11, 2007 7:02 am
Posts: 357
Location: Phoenix, AZ
In the Wok of Stars it mentions that silver stars might be available from the auction house.
A pointer to the mall might also be a good thing to have in there, now?

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 Post subject: Re: The Mall
PostPosted: Wed Jan 05, 2011 1:12 pm 
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Joined: Thu Dec 16, 2010 1:57 pm
Posts: 11
Just wanted to say I'm really enjoying the mall. As a new player that wasn't able to get some time limited stuff like ARF passes the first time around, it's a nice addition.

Also, more normal stuff is available, which is nice when you sell off like your only Number 1 Fan by accident, and you were planning on using it next run.


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