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 Post subject: Mall GM scripts
PostPosted: Fri Dec 24, 2010 8:09 pm 
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Joined: Mon Nov 19, 2007 6:29 pm
Posts: 1827
Location: Florida
This script will use what's currently on your shop manager page to point out items you are selling which are above market price, by highlighting your price in red. As it can only see what's on the page, changes which happen before you reload aren't considered, so keep that in mind. It's also programmed to ignore silver stars and magic truck vehicles at the moment (due to personal preferences), but there's a comment in there that's easy to find which will tell you how to add/remove items for that check.

To use the script, go to your shop management page and click the red link which says "[Check prices!]" in red at the top next to the link for viewing sales. If it finds something, it'll bring up an alert box that says some items are above market price. If it doesn't, it'll bring up an alert box that says all clear.

EDIT: Updated since original post to fix a problem that would occur due to only 1 comma being removed from numbers.
http://www.soulraver.net/market_alert.user.js

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 Post subject: Re: Mall GM scripts
PostPosted: Sat Dec 25, 2010 12:30 pm 
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Joined: Mon Nov 19, 2007 6:29 pm
Posts: 1827
Location: Florida
This script will calculate the total cost of your store, if every item in your store was purchased. Additionally, if you view another player's shop, it can display the cost of their store as well.

EDIT: Updated since original post to also calculate your store profits on the sales page.
http://www.soulraver.net/store_price.user.js

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Leader of PFE league. If you wish to worship me, ask me about joining my secondary league Cult of Satan (the largest league in the game!).


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 Post subject: Re: Mall GM scripts
PostPosted: Sat Jan 01, 2011 2:23 pm 
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Joined: Mon Nov 19, 2007 6:29 pm
Posts: 1827
Location: Florida
To those using the store search links script, Ryme implemented the feature in game, so that script is now worthless and should be uninstalled since it breaks Ryme's implementation.

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