The Mall

Talk about the game. What game? The game with the power? What power? The power of ... aw, skip it.

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Strlikecrazy
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The Mall

Postby Strlikecrazy » Thu Dec 23, 2010 11:45 am

Round of Applause for Ryme! In restrictions at the moment, so i haven't totally experienced it. Yet, it seems to be awesome!
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Buying Stainless steelbreaker, n-barrelled shotgun and Seppia's cephalopod skullcap. Pm me here or ingame!

NardoLoopa
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Re: The Mall

Postby NardoLoopa » Thu Dec 23, 2010 11:46 am

You should be able to get the complete mall experience while still under restrictions. You can buy a shop, stock your shop and buy things all from DS (and have them sent to DS).

Mana Yachanichu
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Re: The Mall

Postby Mana Yachanichu » Thu Dec 23, 2010 1:01 pm

. . . which rather neatly eliminates the need for mall multis. Yay!

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Patojonas
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Re: The Mall

Postby Patojonas » Thu Dec 23, 2010 6:53 pm

already made some interesting purchases today!

*joins Strlikecrazy in the round of applause*

Strlikecrazy
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Re: The Mall

Postby Strlikecrazy » Fri Dec 24, 2010 2:56 am

NardoLoopa wrote:You should be able to get the complete mall experience while still under restrictions. You can buy a shop, stock your shop and buy things all from DS (and have them sent to DS).


Oh ofcourse, but i'm lazy!
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Buying Stainless steelbreaker, n-barrelled shotgun and Seppia's cephalopod skullcap. Pm me here or ingame!

Kurg
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Re: The Mall

Postby Kurg » Fri Dec 24, 2010 6:10 am

Double applause, one for the mall which works AWESOMELY(I expected one or two minor bugs and instead..nothing! : :P ), and another for mall multis not being needed!
Accounts: Kurg is my main, then there's Zap/Zorzos/Kalios who are (mostly)unused multis.

acidcat
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Re: The Mall

Postby acidcat » Fri Dec 24, 2010 12:36 pm

Agreed. Thanks Ryme! At first I didn't know that the 10k start up came from deep storage too - good thinking :)

I see the Auction house going out of business in the not too distant future...

malk-a-mite
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Re: The Mall

Postby malk-a-mite » Sun Dec 26, 2010 7:08 am

We don't need multis?

/me sits in the corner and cries quietly....
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Ryme
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Re: The Mall

Postby Ryme » Sun Dec 26, 2010 9:28 am

acidcat wrote:I see the Auction house going out of business in the not too distant future...


It's likely to get a feature upgrade to keep it at least marginally useful (retcon aware, easier to see the items for sale, etc). I think people will still use it for:

* big-ticket sales where they want to encourage bidding, like a real auction
* bulk sales of low-cost items that get hit by the minimum price in the mall

blackmatter615
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Re: The Mall

Postby blackmatter615 » Mon Dec 27, 2010 9:18 am

Could there be someway to either put items in run into deep storage, or add items to the mall from in run during restrictions. I think the adding items into Deep Storage would be the simplest solution, but this is a really minor request. Great Job on the Mall...
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Lxndr
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Re: The Mall

Postby Lxndr » Fri Dec 31, 2010 7:35 pm

In the Wok of Stars it mentions that silver stars might be available from the auction house.
A pointer to the mall might also be a good thing to have in there, now?
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Dr Obvious
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Re: The Mall

Postby Dr Obvious » Wed Jan 05, 2011 1:12 pm

Just wanted to say I'm really enjoying the mall. As a new player that wasn't able to get some time limited stuff like ARF passes the first time around, it's a nice addition.

Also, more normal stuff is available, which is nice when you sell off like your only Number 1 Fan by accident, and you were planning on using it next run.


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