Twilight Forums

Idle chat for wannabe heroes
It is currently Thu Apr 24, 2014 1:47 am

All times are UTC - 7 hours




Post new topic Reply to topic  [ 600 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 15  Next
Author Message
 Post subject: Re: Minor bugs
PostPosted: Tue Oct 12, 2010 5:48 am 
Offline
User avatar

Joined: Sun Apr 08, 2007 1:01 am
Posts: 4464
Location: the Conservatory with the lead pipe
Stumbled across a weird little bug. I had read a message in my inbox, and while I was on that screen, the truck must have been sent to me. The arrival message was generated after I'd hit reply, which led to, well, this. I have no idea why that stuff was printed to my text box. I doubt it's major, but thought I'd point it out.

Ryme says: should be fixed.

_________________
Image
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 13, 2010 6:00 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Buying the sidekick should be fixed. Harry was right about the nature of the error message, but there's no reason to have that restriction.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 13, 2010 6:08 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
All the issues with run types and printing out the wrong sidekick choices should be fixed. Simple display error. No mettle calculations should have been broken.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 13, 2010 6:13 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Sanjuro wrote:
I found something unusual when the computers in your hideout are decrypting things.
The effect text for decrypting a mangled data plate has a title in bold, as in:
"Computer 2: Decrypting Data Plate"

The effect text for decrypting a ripped swipe card is missing the emboldened title.

I did a search for "computer" in all of the pages of this topic and got no hits, so I'm fairly sure this hasn't been reported yet.


Where is this being seen? On the left-hand character page? On the computer page? Or in one of the popup windows? I'm having trouble tracking this down.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 13, 2010 6:13 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Flounces should reset at retcon.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 13, 2010 6:35 pm 
Offline

Joined: Tue May 12, 2009 12:29 am
Posts: 301
Location: I'm on a boat!!!
Ryme wrote:
Where is this being seen? On the left-hand character page? On the computer page? Or in one of the popup windows? I'm having trouble tracking this down.


In the pop-up windows. I noticed the missing title when either Computer 1 or Computer 2 decrypts a ripped swipe card.

_________________
Kinak wrote:
Curse you its and it's! Curse yoooooooooou!


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Fri Oct 15, 2010 10:46 am 
Offline
User avatar

Joined: Mon Jun 02, 2008 11:28 am
Posts: 119
Not a bug as such but now retcon's here, maybe this hint from James Isaac needs rejigging:-

That Mick fellow you may have heard about? Nobody knows who he is or what he's up to. You're just going to have to wait until he shows himself. It's been two years and he hasn't done it yet, so it may be a while. Quite a while.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sat Oct 16, 2010 10:19 am 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
If you do strike back damage that would have killed your opponent, you get an element-specific damage telling you that your opponent pulled back. The message for ice is the wrong one, it is:

Your opponent appears to be pretty shaken up by the noise.

Which is the message for sonic.

Edit: actually, the way I tested it I used a sonic strike back, killed an opponent, then changed to ice strike back, and killed another. So it might be that the damage type is not reset, rather than that the message is the wrong one. I could not tell.

Edit: Same test for fire damage with Sunset's Flaming Sharovary: Your opponent appears to be pretty shaken up by the noise.


Last edited by Muhandes on Tue Oct 19, 2010 4:19 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sat Oct 16, 2010 10:37 am 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
With Gwneuthurwr Deganau's hunllef puzzle, when the green side is solved, it used to do acid strike back damage.
I don't get this strike back damage anymore.

Note that this might be a general strike-back damage - I was playing all day long with changing one strike-back damage type with another.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sat Oct 16, 2010 10:48 am 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
There should be a specific message for each element, separate from the physical damage one. I'll check that out.

To clarify: is it doing the damage and just not showing the message, or is it not even doing the damage?


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sat Oct 16, 2010 3:04 pm 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
Ryme wrote:
There should be a specific message for each element, separate from the physical damage one. I'll check that out.

To clarify: is it doing the damage and just not showing the message, or is it not even doing the damage?


Presumably you are referring to the puzzle issue, no damage was done as far as I can say (how can I tell if damage is done when there is no message?)


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sun Oct 17, 2010 12:15 am 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
the recipes for silenced mail shirt and silenced mail leggings seem to be crossed, the shirt requiring leather pants and the leggings requiring leather jacket.

Edit: corrected, please remove


Last edited by Muhandes on Mon Nov 01, 2010 8:34 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 20, 2010 11:33 am 
Offline
User avatar

Joined: Mon Jun 02, 2008 11:28 am
Posts: 119
Not sure if this is a bug in the text or in the mechanic (or neither, maybe a joke?), but the Scavenged death ray (which has "-5 extra ranged attack(s) per turn") gives a message that I hit "-2 times" on the rare occasion it produces a hit.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Wed Oct 20, 2010 12:30 pm 
Offline

Joined: Tue Feb 12, 2008 1:22 pm
Posts: 1286
If you run away, and your sidekick acts to give you PP in that turn, it can go above the max PP if your bar is full/almost full already.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Thu Oct 21, 2010 3:13 am 
Offline
User avatar

Joined: Sun Apr 08, 2007 1:01 am
Posts: 4464
Location: the Conservatory with the lead pipe
Very Minor: You forgot to add the psion update to the list of updates on the main page.

_________________
Image
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sun Oct 24, 2010 12:19 am 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
I have consumed 24 buzzing dews, and they all gave me exactly 30 minutes each. I presume variability implementation was skipped on this consumable?

Edit: corrected, please remove


Last edited by Muhandes on Mon Nov 01, 2010 8:17 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Oct 26, 2010 7:50 am 
Offline

Joined: Mon Sep 27, 2010 11:18 am
Posts: 31
I have a small problem with the Mechanic sidekick. It seems to be working fine most of the time (haven't tested all cases, but...), except when I use a range 4 vehicle and try to adventure at the rogue ranch. I do have the mountains on the map, but trying to actually adventure there gives me the "you pedal and pedal and pedal some more" error message.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Oct 26, 2010 9:13 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Yeah, little bug there. Apparently I missed all the range 5 zones. Fixed the castle when it was reported the other day, but didn't realize at the time from the report that the ranch was also affected. Will fix soon.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Thu Oct 28, 2010 9:34 pm 
Offline

Joined: Thu Sep 04, 2008 5:33 pm
Posts: 178
Putting skill points into a skill that increases HP (in my case ants strength) when you have full HP will set HP to the value it would be without the skill but it still raises max HP like it should.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Fri Oct 29, 2010 7:41 am 
Offline

Joined: Sat Nov 14, 2009 6:56 pm
Posts: 117
Were we supposed to be able to get 2 world series rings if we retconned? (fyi i believe jpsteel was the first to do so, if it matters)

_________________
Image


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Fri Oct 29, 2010 5:04 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Those were unforseen consequences of retcon and holiday code intersecting. I'd say probably not, but all the holidays are a little different, and I don't want to possibly break another holiday to restrict this one.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sun Oct 31, 2010 7:39 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Just did a speed round of bug fixes based on comments on the wiki for minor bugs. The following have been fixed (or otherwise addressed).

bag of marbles
benefits package
black market
buzzing dew
catalyzer messages
the silenced chain recipes (which are listed on 6 separate pages in minor bugs. Sheesh.)

not a bug - clepsydra. Don't think it should.
not a bug - resting in the maze. I count that as not leaving.

rejected rogue ranch range restrictions revised rapidly
creepy old house
drowsing rod
cutting torch
firebird college
fledgling elemental
furry pill

not a bug - Go Fish

jawbruiser
joiner's club
league of self promoters

not a bug - magic deck & frusion. Irrelevant at the moment, and shouldn't stay listed as a bug.

mind poke
NCI live
pathway imager
polar star
criminology lab
silver computty
skeptic sandals
reptauron
starboard port (all of them)
susan novak
stiletto boots


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Mon Nov 01, 2010 6:08 am 
Offline
User avatar

Joined: Mon Dec 17, 2007 8:24 pm
Posts: 1234
Location: Baton Rouge, LA
I have two (2) basic understudy sidekicks right now. Just thought I'd point that out.

Image

_________________
Image
I've won the 100k DD bet so many times, I should have the title "Mr. Luck"


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Mon Nov 01, 2010 11:03 am 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
Ryme wrote:
Just did a speed round of bug fixes based on comments on the wiki for minor bugs. The following have been fixed (or otherwise addressed).

Thanks for all those bug fixes.

The only of them which I think might not have made it through is reptauron: http://www.twilightheroes.com/images/reptauron.gif seems to still need cleanup, no matter how many times I refresh the cache.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Nov 02, 2010 7:57 am 
Offline

Joined: Tue Nov 06, 2007 6:44 am
Posts: 284
Initiating retcon with the mechanic active seemingly carries over. I've tried it twice now, and it has happened on both occasions. Isn't major as i haven't opened any locations!

_________________
Image
Buying Stainless steelbreaker, n-barrelled shotgun and Seppia's cephalopod skullcap. Pm me here or ingame!


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Thu Nov 04, 2010 4:43 pm 
Offline

Joined: Sat Dec 29, 2007 12:42 am
Posts: 548
New Notes section - when updated:
"Your quote has been updated."

Code reuse = win

_________________
==
insert clever .sig file here
==


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Thu Nov 04, 2010 4:48 pm 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
Pretend you're talking to yourself and want to say something noteworthy?


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Fri Nov 05, 2010 3:01 am 
Offline

Joined: Tue Nov 06, 2007 6:44 am
Posts: 284
Everytime i log into chat, i get this piece of conversation:
[Normal] Strack: will a computer help get new gear at level 9
[Normal] PenguinPyro: PSA: Troutmaster + personal copy of internets running = stupid
[Normal] blackmatter615: never had an issue

It's really weird. I've refreshed and restarted GM, /cls, /exit, refreshed & restarted browser. However, everytime i get this random extract from a conversation!
Besides, FT on troutmaster isn't that bad :)

_________________
Image
Buying Stainless steelbreaker, n-barrelled shotgun and Seppia's cephalopod skullcap. Pm me here or ingame!


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Fri Nov 05, 2010 6:32 am 
Offline

Joined: Tue Feb 12, 2008 1:22 pm
Posts: 1286
I'm getting that same conversation extract on multiple computers this morning.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Fri Nov 05, 2010 11:57 am 
Offline
User avatar

Joined: Mon Dec 17, 2007 8:24 pm
Posts: 1234
Location: Baton Rouge, LA
Just logged in and opened chat. No conversation bits for me.

_________________
Image
I've won the 100k DD bet so many times, I should have the title "Mr. Luck"


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sat Nov 06, 2010 4:43 am 
Offline

Joined: Tue Nov 06, 2007 6:44 am
Posts: 284
Harry Dresden wrote:
I'm getting that same conversation extract on multiple computers this morning.


It's gone now! :D

_________________
Image
Buying Stainless steelbreaker, n-barrelled shotgun and Seppia's cephalopod skullcap. Pm me here or ingame!


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Sat Nov 06, 2010 6:24 pm 
Offline
User avatar

Joined: Sun Apr 08, 2007 1:01 am
Posts: 4464
Location: the Conservatory with the lead pipe
The logic with Quincy's Rental Coupon is weird.

I got the coupon, used it at Quincy's and then logged off because I had to leave. Coming back, the coupon's gone, but the base wasn't open any more. As if the game forgot that I had unlocked the base.

_________________
Image
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Mon Nov 08, 2010 12:38 pm 
Offline
User avatar

Joined: Mon Dec 17, 2007 8:24 pm
Posts: 1234
Location: Baton Rouge, LA
The duplicated basic understudies are no longer an issue. Thanks, Ryme!

_________________
Image
I've won the 100k DD bet so many times, I should have the title "Mr. Luck"


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Nov 09, 2010 4:35 am 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
marium detectors are not removed from inventory on retcon.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Nov 09, 2010 7:01 am 
Offline
Site Admin
User avatar

Joined: Thu Apr 05, 2007 2:04 pm
Posts: 4248
they're supposed to be removed at the end of the quest.


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Nov 09, 2010 9:02 am 
Offline

Joined: Sat Nov 14, 2009 6:56 pm
Posts: 117
And ive got 2 detectors sitting in my deep storage because the choice was 2500 chips or retconning that day. I picked the retconning, and thus didnt finish the quest.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Nov 09, 2010 4:24 pm 
Offline

Joined: Sat Dec 29, 2007 12:42 am
Posts: 548
Not sure where to drop this one:
http://www.twilightheroes.com/game-manual/chat.php

Missing at least one command:
/day

Been a while since I checked the others.

_________________
==
insert clever .sig file here
==


Top
 Profile  
 
 Post subject: Re: Minor bugs
PostPosted: Tue Nov 09, 2010 4:29 pm 
Offline

Joined: Mon Nov 03, 2008 12:54 am
Posts: 732
Ryme wrote:
they're supposed to be removed at the end of the quest.


Which I didn't. In fact, I didn't even start - I just went to get the level 10.5 quest, this was a byproduct.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 600 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 15  Next

All times are UTC - 7 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group