Minor bugs

For to fix what's broke, and improve what ain't. Or something thereabouts.

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Cristiona
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Re: Minor bugs

Postby Cristiona » Tue Oct 12, 2010 5:48 am

Stumbled across a weird little bug. I had read a message in my inbox, and while I was on that screen, the truck must have been sent to me. The arrival message was generated after I'd hit reply, which led to, well, this. I have no idea why that stuff was printed to my text box. I doubt it's major, but thought I'd point it out.

Ryme says: should be fixed.
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Re: Minor bugs

Postby Ryme » Wed Oct 13, 2010 6:00 pm

Buying the sidekick should be fixed. Harry was right about the nature of the error message, but there's no reason to have that restriction.

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Re: Minor bugs

Postby Ryme » Wed Oct 13, 2010 6:08 pm

All the issues with run types and printing out the wrong sidekick choices should be fixed. Simple display error. No mettle calculations should have been broken.

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Re: Minor bugs

Postby Ryme » Wed Oct 13, 2010 6:13 pm

Sanjuro wrote:I found something unusual when the computers in your hideout are decrypting things.
The effect text for decrypting a mangled data plate has a title in bold, as in:
"Computer 2: Decrypting Data Plate"

The effect text for decrypting a ripped swipe card is missing the emboldened title.

I did a search for "computer" in all of the pages of this topic and got no hits, so I'm fairly sure this hasn't been reported yet.


Where is this being seen? On the left-hand character page? On the computer page? Or in one of the popup windows? I'm having trouble tracking this down.

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Re: Minor bugs

Postby Ryme » Wed Oct 13, 2010 6:13 pm

Flounces should reset at retcon.

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Re: Minor bugs

Postby Sanjuro » Wed Oct 13, 2010 6:35 pm

Ryme wrote:Where is this being seen? On the left-hand character page? On the computer page? Or in one of the popup windows? I'm having trouble tracking this down.


In the pop-up windows. I noticed the missing title when either Computer 1 or Computer 2 decrypts a ripped swipe card.
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Hannahmaus
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Re: Minor bugs

Postby Hannahmaus » Fri Oct 15, 2010 10:46 am

Not a bug as such but now retcon's here, maybe this hint from James Isaac needs rejigging:-

That Mick fellow you may have heard about? Nobody knows who he is or what he's up to. You're just going to have to wait until he shows himself. It's been two years and he hasn't done it yet, so it may be a while. Quite a while.

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Re: Minor bugs

Postby Muhandes » Sat Oct 16, 2010 10:19 am

If you do strike back damage that would have killed your opponent, you get an element-specific damage telling you that your opponent pulled back. The message for ice is the wrong one, it is:

Your opponent appears to be pretty shaken up by the noise.

Which is the message for sonic.

Edit: actually, the way I tested it I used a sonic strike back, killed an opponent, then changed to ice strike back, and killed another. So it might be that the damage type is not reset, rather than that the message is the wrong one. I could not tell.

Edit: Same test for fire damage with Sunset's Flaming Sharovary: Your opponent appears to be pretty shaken up by the noise.
Last edited by Muhandes on Tue Oct 19, 2010 4:19 am, edited 1 time in total.

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Re: Minor bugs

Postby Muhandes » Sat Oct 16, 2010 10:37 am

With Gwneuthurwr Deganau's hunllef puzzle, when the green side is solved, it used to do acid strike back damage.
I don't get this strike back damage anymore.

Note that this might be a general strike-back damage - I was playing all day long with changing one strike-back damage type with another.

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Re: Minor bugs

Postby Ryme » Sat Oct 16, 2010 10:48 am

There should be a specific message for each element, separate from the physical damage one. I'll check that out.

To clarify: is it doing the damage and just not showing the message, or is it not even doing the damage?

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Re: Minor bugs

Postby Muhandes » Sat Oct 16, 2010 3:04 pm

Ryme wrote:There should be a specific message for each element, separate from the physical damage one. I'll check that out.

To clarify: is it doing the damage and just not showing the message, or is it not even doing the damage?


Presumably you are referring to the puzzle issue, no damage was done as far as I can say (how can I tell if damage is done when there is no message?)

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Re: Minor bugs

Postby Muhandes » Sun Oct 17, 2010 12:15 am

the recipes for silenced mail shirt and silenced mail leggings seem to be crossed, the shirt requiring leather pants and the leggings requiring leather jacket.

Edit: corrected, please remove
Last edited by Muhandes on Mon Nov 01, 2010 8:34 am, edited 1 time in total.

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Re: Minor bugs

Postby Hannahmaus » Wed Oct 20, 2010 11:33 am

Not sure if this is a bug in the text or in the mechanic (or neither, maybe a joke?), but the Scavenged death ray (which has "-5 extra ranged attack(s) per turn") gives a message that I hit "-2 times" on the rare occasion it produces a hit.

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Re: Minor bugs

Postby Harry Dresden » Wed Oct 20, 2010 12:30 pm

If you run away, and your sidekick acts to give you PP in that turn, it can go above the max PP if your bar is full/almost full already.

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Re: Minor bugs

Postby Cristiona » Thu Oct 21, 2010 3:13 am

Very Minor: You forgot to add the psion update to the list of updates on the main page.
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Re: Minor bugs

Postby Muhandes » Sun Oct 24, 2010 12:19 am

I have consumed 24 buzzing dews, and they all gave me exactly 30 minutes each. I presume variability implementation was skipped on this consumable?

Edit: corrected, please remove
Last edited by Muhandes on Mon Nov 01, 2010 8:17 am, edited 1 time in total.

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Re: Minor bugs

Postby TeKRunneR » Tue Oct 26, 2010 7:50 am

I have a small problem with the Mechanic sidekick. It seems to be working fine most of the time (haven't tested all cases, but...), except when I use a range 4 vehicle and try to adventure at the rogue ranch. I do have the mountains on the map, but trying to actually adventure there gives me the "you pedal and pedal and pedal some more" error message.

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Re: Minor bugs

Postby Ryme » Tue Oct 26, 2010 9:13 pm

Yeah, little bug there. Apparently I missed all the range 5 zones. Fixed the castle when it was reported the other day, but didn't realize at the time from the report that the ranch was also affected. Will fix soon.

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Re: Minor bugs

Postby zillow » Thu Oct 28, 2010 9:34 pm

Putting skill points into a skill that increases HP (in my case ants strength) when you have full HP will set HP to the value it would be without the skill but it still raises max HP like it should.
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Re: Minor bugs

Postby blackmatter615 » Fri Oct 29, 2010 7:41 am

Were we supposed to be able to get 2 world series rings if we retconned? (fyi i believe jpsteel was the first to do so, if it matters)
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Re: Minor bugs

Postby Ryme » Fri Oct 29, 2010 5:04 pm

Those were unforseen consequences of retcon and holiday code intersecting. I'd say probably not, but all the holidays are a little different, and I don't want to possibly break another holiday to restrict this one.

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Re: Minor bugs

Postby Ryme » Sun Oct 31, 2010 7:39 pm

Just did a speed round of bug fixes based on comments on the wiki for minor bugs. The following have been fixed (or otherwise addressed).

bag of marbles
benefits package
black market
buzzing dew
catalyzer messages
the silenced chain recipes (which are listed on 6 separate pages in minor bugs. Sheesh.)

not a bug - clepsydra. Don't think it should.
not a bug - resting in the maze. I count that as not leaving.

rejected rogue ranch range restrictions revised rapidly
creepy old house
drowsing rod
cutting torch
firebird college
fledgling elemental
furry pill

not a bug - Go Fish

jawbruiser
joiner's club
league of self promoters

not a bug - magic deck & frusion. Irrelevant at the moment, and shouldn't stay listed as a bug.

mind poke
NCI live
pathway imager
polar star
criminology lab
silver computty
skeptic sandals
reptauron
starboard port (all of them)
susan novak
stiletto boots

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Corrupt Shadow
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Re: Minor bugs

Postby Corrupt Shadow » Mon Nov 01, 2010 6:08 am

I have two (2) basic understudy sidekicks right now. Just thought I'd point that out.

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Re: Minor bugs

Postby Muhandes » Mon Nov 01, 2010 11:03 am

Ryme wrote:Just did a speed round of bug fixes based on comments on the wiki for minor bugs. The following have been fixed (or otherwise addressed).

Thanks for all those bug fixes.

The only of them which I think might not have made it through is reptauron: http://www.twilightheroes.com/images/reptauron.gif seems to still need cleanup, no matter how many times I refresh the cache.

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Re: Minor bugs

Postby Strlikecrazy » Tue Nov 02, 2010 7:57 am

Initiating retcon with the mechanic active seemingly carries over. I've tried it twice now, and it has happened on both occasions. Isn't major as i haven't opened any locations!
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Re: Minor bugs

Postby malk-a-mite » Thu Nov 04, 2010 4:43 pm

New Notes section - when updated:
"Your quote has been updated."

Code reuse = win
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Re: Minor bugs

Postby Ryme » Thu Nov 04, 2010 4:48 pm

Pretend you're talking to yourself and want to say something noteworthy?

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Re: Minor bugs

Postby Strlikecrazy » Fri Nov 05, 2010 3:01 am

Everytime i log into chat, i get this piece of conversation:
[Normal] Strack: will a computer help get new gear at level 9
[Normal] PenguinPyro: PSA: Troutmaster + personal copy of internets running = stupid
[Normal] blackmatter615: never had an issue

It's really weird. I've refreshed and restarted GM, /cls, /exit, refreshed & restarted browser. However, everytime i get this random extract from a conversation!
Besides, FT on troutmaster isn't that bad :)
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Re: Minor bugs

Postby Harry Dresden » Fri Nov 05, 2010 6:32 am

I'm getting that same conversation extract on multiple computers this morning.

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Re: Minor bugs

Postby Corrupt Shadow » Fri Nov 05, 2010 11:57 am

Just logged in and opened chat. No conversation bits for me.
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Re: Minor bugs

Postby Strlikecrazy » Sat Nov 06, 2010 4:43 am

Harry Dresden wrote:I'm getting that same conversation extract on multiple computers this morning.


It's gone now! :D
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Cristiona
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Re: Minor bugs

Postby Cristiona » Sat Nov 06, 2010 6:24 pm

The logic with Quincy's Rental Coupon is weird.

I got the coupon, used it at Quincy's and then logged off because I had to leave. Coming back, the coupon's gone, but the base wasn't open any more. As if the game forgot that I had unlocked the base.
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Re: Minor bugs

Postby Corrupt Shadow » Mon Nov 08, 2010 12:38 pm

The duplicated basic understudies are no longer an issue. Thanks, Ryme!
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Re: Minor bugs

Postby Muhandes » Tue Nov 09, 2010 4:35 am

marium detectors are not removed from inventory on retcon.

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Re: Minor bugs

Postby Ryme » Tue Nov 09, 2010 7:01 am

they're supposed to be removed at the end of the quest.

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Re: Minor bugs

Postby blackmatter615 » Tue Nov 09, 2010 9:02 am

And ive got 2 detectors sitting in my deep storage because the choice was 2500 chips or retconning that day. I picked the retconning, and thus didnt finish the quest.
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Re: Minor bugs

Postby malk-a-mite » Tue Nov 09, 2010 4:24 pm

Not sure where to drop this one:
http://www.twilightheroes.com/game-manual/chat.php

Missing at least one command:
/day

Been a while since I checked the others.
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Re: Minor bugs

Postby Muhandes » Tue Nov 09, 2010 4:29 pm

Ryme wrote:they're supposed to be removed at the end of the quest.


Which I didn't. In fact, I didn't even start - I just went to get the level 10.5 quest, this was a byproduct.


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