Gumdrops are also among the best sugar out there (they're tied for the best if you take out limited content), so I didn't feel I could leave them without a level. I did feel weird about applying it belatedly to an IotM, but since they come from a summoning item your one pull can get you several days worth of gumdrops or candy canes.
Fair enough. Just wanted their source to be considered, but I understand your arguments. Frankly, I thought I was going to find more stuff to whine about, but most of the levels make sense, so I really only found these few things.
There's a lot of stuff that comes from that particular IotM, and I don't think it's unreasonable for any of it to have level restrictions applied.
They also require more work (time), but I had less of an issue with their requirement. The Sack items were more of a flag because they just drop in your lap.
(I didn't mention, but also put a level requirement on rocket boots, badger gloves, channeling sword, and the mace -- that stuff was downright broken if you could equip it from the first turn.)
Darn. You noticed >_>
You think I can remember this was a limited release?
That's far beyond me.
You suck at this game
Anyway, nothing says I might not use more of it at some point. Since it's identical to the root beer float in terms of fullness and time gained, the usage level ought to be identical, too, right?
Honestly, I hadn't looked at the returns granted by lichen. I'm sure people would love you to bring back lichen, especially if you bring back the chance to get the rock mover badge, heh.