Upcoming features and wish list

For to fix what's broke, and improve what ain't. Or something thereabouts.

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TheK3vin
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Postby TheK3vin » Fri Nov 09, 2007 7:30 am

Not to mention the "view" button doesn't do anything but put you at the top of the page.

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MagiNinjA
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Postby MagiNinjA » Wed Nov 14, 2007 2:01 am

First Aid be given a slight boost in HP recovered scaling with level through round(ln(level)) + the original amount as it is. Extremely minor. I just think it's a cool feature.

Oh and for gadgeteers maybe...change the journal to a PDA or a cell phone? :P

Blackjack would be a fun casino game to have, albeit it sounds pretty hellish to code to me, if you want your dealer to be good.

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TheK3vin
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Postby TheK3vin » Wed Nov 14, 2007 6:59 am

Inventory categories would be nice.

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Cristiona
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Postby Cristiona » Thu Nov 15, 2007 12:55 am

You can see that by looking at individual items. It's not perfect, but it's a start.


Edit: The ability to cast skills and buffs more than just 99 at a time >_>
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Rueby
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Postby Rueby » Thu Nov 15, 2007 10:35 am

For gadgeteers non combat skills. When you use one, say Upgrade Weapon, once you choose a specific upgrade you can only recast that particular upgrade unless you let it run out first. When you go to recast it though you have to re select the type of 1 out of 1 choices. It would be nice since you can't choose another option to have it skip that screen and just recast the same buff.
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Ryme
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Postby Ryme » Thu Nov 15, 2007 3:36 pm

There is a forum link. It's in the footer. Pops up in a new window and everything, so it doesn't mess with the game.

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MagiNinjA
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Postby MagiNinjA » Thu Nov 15, 2007 4:41 pm

The links are missing the /~twilight sub folder in game.

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Ryme
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Postby Ryme » Thu Nov 15, 2007 4:46 pm

Now that the DNS stuff is sorted out, nothing should be pointing to the /~twilight/ folder any longer. (It's a valid way to get there, but it's not the preferred one.) So that shouldn't be an issue at all, unless something is still pointing to the IP address, which should then be fixed.

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Ryme
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Re: Upcoming features and wish list

Postby Ryme » Fri Nov 16, 2007 12:58 pm

Shao wrote:Personally I'd request a level 13+ quest (or even just a few zones), simply because it only takes maybe 10 days of play to get to a point where you're just playing the VR games for lack of anything else to do.


Granted. Kinda. There's a scaling zone which opens up around level 11, and it includes with it a sort of quest, the only reward, though, is to unlock the ability to level past 25. So if you don't find that exciting, you might want more.

The good news is, after chat and the level 5 quest, my next goal is some more open-ended content which will scale and be useful at both lower (maybe 8 and up?) and higher levels.

Assuming I can get through a day where something major doesn't break. :shock:

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TheK3vin
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Postby TheK3vin » Fri Nov 16, 2007 4:11 pm

Good luck with that...

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MagiNinjA
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Postby MagiNinjA » Wed Nov 21, 2007 10:23 am

We still don't know what the required level for ascension will be.

And hey, superheroes should be learning quick. But I'm not gonna bother in that debate.

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MagiNinjA
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Postby MagiNinjA » Wed Nov 21, 2007 5:02 pm

Okay. Although this isn't the same, people in KoL are doing that post NS13. I don't see why it's so "bad" necessarily.

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Postby Jick » Wed Nov 21, 2007 8:50 pm

A minor feature request:

Could we maybe have some way of distinguishing between auctions that have actually had bids placed, as opposed to ones where the current high bid is actually the starting bid?


.:Seconded --Neo:.

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MagiNinjA
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Postby MagiNinjA » Wed Nov 21, 2007 11:29 pm

Could you change item descriptions a bit? Instead of saying on the item that you can wear 2 or more, change it for all the other items to say that you can ONLY have one of that? People will get the wrong idea.

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Ryme
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Postby Ryme » Thu Nov 22, 2007 10:11 am

MagiNinjA wrote:Could you change item descriptions a bit? Instead of saying on the item that you can wear 2 or more, change it for all the other items to say that you can ONLY have one of that? People will get the wrong idea.


I dunno. I'd rather have lengthy explanations on the exceptions rather than on the norm. Other than two items--the stars--there's no other accessory in the game which can be worn two at a time, and it's likely to stay that way. For the most part that makes the most narrative sense, too. How do you wear two sets of kneepads? How does a second belt help more than the first one? Is your breath really twice as fresh with two breath sprays? I don't think so.

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TheK3vin
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Postby TheK3vin » Fri Nov 23, 2007 7:14 pm

The chat pane should also be a little wider and have smaller text, like KoL (not because it's like KoL, but because it's easier and better.


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