Transcript from 9/12 Tea Time right after rollover (If you prefer, truncated, Q&A-style transcript)
[N] Ryme taps microphone ... is this thing on?
[N] Ryme: Harry, you recording?
[N] Sauce runs for lives.
[N] Harry Dresden: Yep.
[N] Ryme: All right. I'd like to call this session of Tea Time with Ryme to order.
[N] Dakii bangs gavel.
[N] Gwen: a gavel, in this chat room?
[N] Gwen tries to resist the urge.
[N] Sauce: "objection"?
[N] SpockYoda: Woo! I made it to one!
[N] Valera: hmm
[N] Gwen: OVERULED
[N] Ryme: So, as always, the floor is open for questions.
[N] Sauce: are food-related crafting skills a possibility?
[N] Dakii: Hi I'm new. But its seems like everone who frequent's chat that I've seen is a really high level is that normal or am I just logging on at the wrong time?
[N] hoyifung05: Question: will there actually be any questions asked?
[N] Gwen: @Sauce a midnight gobble, eh?
[N] Valera: How do you feel about auto-attacking scripts, bots, etc, that are made for TH?
[N] Sauce: that's a pretty good question, hoyi
[N] SpockYoda: Dakii: It is normal.
[N] Ryme: ah, that's a good question, Sauce. Not sure about that.
[N] Sauce: midnight snacks, 6PM snacks, whenever snacks! :d
[N] Valera: Hey, those of us who are up all night snack at night
[N] Blink: Gutten taggen
[N] Ryme: Valera: scripts don't bother me, assuming they don't violate any rules.
[N] Valera: ask cris!
[N] Blink: do we actually get tea in tea time?
[N] Gwen: eating before bedtime...when you should be in bed is bad for you.
[N] Ryme: Other than multi abuse, being a jerk, or somehow heavily taxing the server, there isn't a lot a script could do that would be unacceptable.
[N] Sauce expects someone to distribute mr. teas
[N] Valera: bedtime isn't always at midnight, you know
[N] Blink: Hey Ryme this is when we can ask u stuff right?
[N] Ryme: Drink 'em if you've got 'em, Blink.
[N] hoyifung05: (This is for Recycloners) Will there be a multi-extract button?
[N] Ryme: Yes. And those are your two questions for the night.
[N] Cristiona: Can we have more items to use on other players then give them -initiative?
[N] Harry Dresden: When for the multi extract button? <_<
[N] Sauce: ew, cris. that sounds mean
[N] Blink: Well, I was ganna ask you where you see this game heading too in a year from now..
[N] Ryme: When? No idea. Eventually, for sure.
[N] Harry Dresden: Cris is evil. You should all know this by now.
[N] Gwen: will psions and naturalist get material specific skills?
[N] Sauce: well of course. her class is unique after all
[N] Ryme: I was kidding, Blink. That's a good question.
[N] Blink: Or where you WANT it to be in a year from now..
[N] Ryme: Main thing is the retcon/ascension mechanic. Definitely want to introduce a way for it to be replayable, from beginning to end.
[N] SpockYoda: Any hints on what is in store, storywise?
[N] Ryme: I'd also like to introduce some more long-term goals, and get the often requested leagues/clans and mall features included.
[N] Sauce: are we going to find out who's Mick?
[N] Valera: Sauce, we already know that. It's Susan
[N] Valera: she's the brain of the ring, anyway
[N] Sauce does not habeeb so.
[N] Ryme: Retcon will definitely include a showdown with the Mick as the final battle.
[N] Blink: The Mick is a myth, just like the Sasquatch and world peace.
[N] Heather Robinson: retcon/ascension will be something people opt into, right? not just once it's implemented, everyone is forced into it, right?
[N] Ryme: Right. You pick if you want to start over or not.
[N] Valera: For your idea of what TH's story is and will be, did you feel it was best to research and absorb the genre.. or better to avoid it, in hopes of unique creativity?
[N] Sauce: could be like in KoL... the prism is open, you choose when to enter it
[N] Ryme: Gwen: not sure. I'd like to give both psions and naturalists something. Not sure if ti's metal crafting, or something else.
[N] Gwen: righty-o
[N] Sauce: naturalists should definitely get a food crafting skill, IMO.
[N] Ryme: Naturalists in particular seem to need a better healing ability, and I'd considered some sort of "bandage-crafting" for them.
[N] Gwen: alaskan snowcrab!
[N] Blink: I prefer hamburgers myself
[N] Heather Robinson: will there be any metals that require both catalyzing AND metalmorphing to be created?
[N] Blink: Possibly a Cheeseburger crafting skill for Naturalists?
[N] Gwen: cooperation, in a game? nonsense!
[N] Ryme: Val: I haven't gone in search of research. It's really impossible to avoid the genre -- I like it (movies, books) and the general superhero plots are borderline cliche anyway.
[N] Ryme: Heather, that's VERY likely.
[N] Ryme: I like the synergy of cross-class contribution to get better results.
[N] Sauce: that sounds rad
[N] Blink: Ryme, what genre is TH anyways?
[N] SpockYoda: Healing of the Worm: Just as the worm can heal after having half of it cut off, you have superhuman ability to heal yourself
[N] Blink: thats horrible
[N] Blind Paladin: What do you feel is the Psion's need- more offenseive ability?
[N] Gwen: the cliche overload type of genre, i'd imagine
[N] Heather Robinson: will catalyze be expanded to include healing items?
[N] Valera: YodaMan: I could then make clones of myself! Clones clones clones~
[N] Ryme: I think it falls squarely in a superhero genre. Sometimes it goes a little sci-fi (space robots), sometimes a little dark (dreamer's clock) but I think that's all part of the hero realm.
[N] Ryme: SpockYoda -- is that much different from the starfish analogy I've got now?
[N] Valera: To be honest, I'd say a lot of the game is dark, just doesn't seem it, if that makes sense
[N] SpockYoda: Well, presumably you could choose when to use it... or something.
[N] Valera: I mean, given the intro, the city is at the point where muggings are common and expected, people breaking into a house, stealing a tv or car is not abnormal
[N] Doominator: Well, the general tone looks "noir"-ish, but sounds vaguely humorous at times.
[N] Ryme: Blind Paladin: not sure. Psions often get called the "best" class right now, so I tend to let them sit until I start hearing complaints they lag behidn the others.
[N] Sauce: it sounds humorous a lot of the times.
[N] Gwen: psions the best class?
[N] Gwen: huh.
[N] Blink: Psions ARE the "best" class..Most items Imho power them up the most
[N] SpockYoda: Val: Isn't that what all superhero towns are like?
[N] bazfum: The feel of things to me was always that the setting is dark, but superheroes are still ludicrous.
[N] Ryme: depends on your purposes, of course, but the skill that gives extra time, and the ability to have high-damage spells, plus auras, gives them a lot.
[N] Valera: SY, not at all
[N] Doominator: It's like a whole giant superhero mix-up, where you can be a shining beacon of justice in a cape or a masked vigilante who's determined to beat some sense into this city.
[N] Valera: Gotham has it's special crimes, but the common things aren't common.. just the extraordinary
[N] Ryme: I try to balance humor in the mundane stuff, with a gritty, noir narrative when it comes to actual plot.
[N] Valera: That umm... dammit.. brain farted
[N] Blind Paladin: Understand. I agree the dry humor provides TH with its excellent flavor IMO.
[N] Blink: Ryme, will we get an Arch-enemy like A Lex Luthor to the Superman?
[N] Gwen: well, you can't beat up women of negotiable affection with a baseball bat, or a bat from hell for that matter.
[N] Sauce: that's probably the Mick.
[N] Ryme: Arch enemies would be fantastic. Don't know how to do it yet. Whether it's randomized per run, or if you build your own, or if there's one for each class... could get pretty complicated.
[N] Blink: IS it the Mick?
[N] Blink: To me The Mick sounds like a King Pin..Behind the scenes kinda guy
[N] Heather Robinson: are the blindingly obvious hints that Michael Ace is the Mick a red herring?
[N] Ryme: I see the Mick as Twilight's biggest threat (and yeah, like King Pin), but not really a personalized nemesis, really
[N] Cristiona: Valera's the Mick.
[N] Valera: Out of curiousity, Ryme: What's the area of the game you are least happy about... and what's the area you are most happy about? I don't mean a location itself, but any given chunk of the game
[N] SpockYoda: I'm sure this has probably been asked before, but do we have a retcon ETA?
[N] Sauce: well yeah, maybe he's just the guy pulling the strings
[N] Cristiona: Spock: 2 weeks
[N] Gwen: maybe if your arch-enemy depends on your actions, depending on what you do, you draw attention from a certain group.
[N] SpockYoda: Riiiiight.
[N] Ryme: No ETA, SY. Sometime in the next year, I really hope. Really hope it's sooner, even.
[N] Ryme: Arch-enemies could easily tie into your reputation, too.
[N] Sauce: I suppose your arch nemesis should depend on your reputation.
[N] Blink: Anything we can do to help it along Ryme>
[N] SpockYoda: Well, "some time in the next year" is good enough for me
[N] Ryme: Val: I'd say PvP is the most disappointing. Felt like I had to do soemthing, but I'm not happy with what I've got, by a long shot.
[N] Blind Paladin: I think an arch enemy you build with each run through might provide great story archs etc., while not being too tough to handle code wise. Am I correct in this?
[N] Ryme: I also cringe at the flow of some of the early quests, and I'm trying to decide if I need to streamline them before retcon, and people have to play them over and over.
PM to Cristiona: Doing it in chunks.
[N] Doominator still can't help but think of Michael Ace in a giant robot, like Michael Wilson.
[N] Cristiona: ...
[N] Blink: Ryme, can we do anything to help?
[N] Cristiona: Believe
[N] Gwen: Have faith.
[N] Blink: Wrong game Cris.
[N] Sauce: er... donate? xd
[N] Ryme: Not sure, Blink. Best thing to help is to strongarm all of your friends into playing. Heck, invite your enemies, too!
[N] Blind Paladin: Yes what, apart from sending mroe money, can we do to help?
[N] Cristiona: Send -me- money?
[N] Ryme: heh
[N] Blink doesnt think sending invitations to his enemies in real life would benefit anybody.
[N] Valera sends Cris monies
[N] Ryme: I've had some volunteers with pieces here and there, and that's always appreciated, but I also know there's only so many people I can coordinate with, and so many people who work in a way I think
[N] Ryme: ... suits the game.
[N] Gwen feels her horrible internet meme sense tingling.
[N] Blind Paladin: LOL
[N] Sauce sends Cris a chunk of coal.
[N] Blink wonders what meme Gwen is talking about
[N] Gwen: the whole "you are only worth 2 k monies
[N] Ryme: I do get a lot from discussions on the forums. I'm very excited by the spading that goes on, and always appreciate bug testing and spelling notes.
[N] Gwen: ...and are made out of butter"
[N] Doominator likes the archnemises bit... Tying it to reputation, perhaps?
[N] Blink: Ryme whats your opinion about a character getting a signature attack?
[N] Ryme: Reputation seems like a sensible way to go: you'd get 9 different nemeses, and could finagle which one you want each time.
[N] Sauce: word.
[N] Gwen: I say you should do it ala pokemon
[N] Ryme: Also, 9 is a large number, but not so large it would bury me in work.
[N] Ryme: Signature attack, Blink? Can you elaborate?
[N] Ryme: How does pokemon do it?
[N] Cristiona: He wants a falcon punch, I'm sure.
[N] Blind Paladin: Sounds workable to me.
[N] Doominator: You tell your sidekick to attack in a way that wouldn't hurt the target, but it works anyway?
[N] Sauce: maybe a player-described attack that is only cosmetic, just to replace "You attack..."
[N] Blink: Signature move: Like an attack your hero is known for. Like Superman's Ice breath, or The Flash's superspeed punch
[N] Gwen: If your rival/arch-nemesis was your neighbor and was actually trying to just get attention from you...
[N] MAgiNinjA: superman is known for ice breath?
[N] Blink: it could be cosmetic, but I thought it would be a scaled elemental attack
[N] MAgiNinjA: not...being super?
[N] Ryme: Well, I tend to think of skills as covering that. But I do see a desire for more flavor in the attacks.
[N] Blink: Magi..Well thats one of his powers..Hes got so many I honestly give up trying to remember them all
[N] Harry Dresden always thought Superman was known for being bulletproof.
[N] MAgiNinjA: so he doesn't really have a signature attack.
[N] Ryme: I thought it was being made of cast iron.
[N] Heather Robinson: ninja: superman had pretty much every super power.
[N] Sauce always thought Superman was simlply known.
[N] Ryme: Er, steel. That's the ticket.
[N] eLrIc thE inSane: nooo it's the heat vision
[N] Harry Dresden: Cast iron is so 1800's, though.
[N] Blink: Well, w/e Superman wasnt the best choice
[N] Blink: How about Green Lantern's Ring attacks?
[N] Doominator: No, his power is getting a new one or boosting an old one as he needs it.
[N] Gwen: stainless steel is more like today's metal of choice
[N] MAgiNinjA: that's not signature either.
[N] Blink gives up trying to explain and hopes Ryme gets what he means
[N] MAgiNinjA: i know what you mean, but you've been using bad examples
[N] Blink: Ryu's Hadouken attack. =|
[N] Ryme: I see lantern's ring as a talisman.
[N] Heather Robinson suspects Blink was thinking in terms of pro wrestling...
[N] Ryme: But I think I follow, Blink.
[N] MAgiNinjA: a signature move isn't a hard concept to understand.
[N] Valera: Do you have any intentions of an 'anti-talisman' type artifact? IE: Green lantern had what's his name's ring
[N] Valera: or Superman has Kryptonite
[N] Valera: Or Aquaman has land
[N] Blink: Aquamans weakness is being Aquaman
[N] Satan: technically, aquaman's was dehydration
[N] Zillow: Hey Ryme, could you confirm that the green gem UR can be gotten by winning a quadruple green gem on the slot machine with a 100k bet?
[N] Ryme: Those are more weaknesses than anti-talismans, really.
[N] Ryme: My attempt to address that is there's always a negative on every talisman.
[N] Satan: aha. give us weaknesses, ryme
[N] Ryme: It's not exactly a big weakness, but it's a drawback for everyone.
[N] Blink: Wear Typhoon bracers Satan.
[N] TheK3vin: I want my weankness to be mimes.
[N] Valera: Well, I see that more as a drawback to your power
[N] Heather Robinson: just to get technical, green lantern's weakness was not being able to affect anything yellow.
[N] Doominator: Simple: for Gadgeteers, there are Luddites with magnets.
[N] Ryme: stay away from the gloves, K3v!
[N] Satan: we need to be able to have a villain trap us in a malk-a-mite cage
[N] Valera: Like most superpowers have their own drawbacks on top of them
[N] Valera: aside from aquaman..
[N] TheK3vin: Heh, I have a pair of those.
[N] MAgiNinjA: people need to ask Ryme more questions...his time is limited, you know.
[N] Blink: Ryme, do u like cheeseburgers?
[N] Ryme: I thought we've gone through a lot, Magi
[N] Satan: maybe you need to ask /less/ questions >.>
[N] Ryme does like cheezeburgers
[N] Cristiona: Ryme never answered mine
[N] Gwen feels sympathetic.
[N] Ryme: fewer, sate.
[N] Doominator: Will Twilight ever be subject to a zombie outbreak?
[N] TheK3vin: Ryme: When is the next Tea Time with Ryme gonna be??
[N] Ryme: what was yours, Cris?
[N] MAgiNinjA: well, i did just get here, but it seems to be that we're derailing.
[N] SpockYoda: Ryme, will Twilight ever be a crime-free, happy city?
[N] Ryme: nah.
[N] Heather Robinson: any chance that catalyzing will be expanded to crafting improved restoratives?
[N] Cristiona: Are we gonna get more items like the atomic wedge to give -init to other players?
[N] Blink: Ryme, u made a telekenetic katana, where it did 1 damage and 20 Psychic damage. Will we see any more items like that?
[N] Ryme: Oh, I thought you were joking, Cris.
[N] Ryme: Zombies? They're less super-hero-esque.
[N] Doominator: Blink, there's another item like that, but it's made on the workbench.
[N] Satan: (there already are other items like that, blink)
[N] Satan: there was one that dropped, too
[N] Ryme: SpockYoda: the day Twilight becomes a happy city is the day I shut down the servers.
[N] MAgiNinjA: you guys aren't asking very beefy questions either, i might add...
[N] Gwen: actually, will you make weapons that can be genuinely used that rely purely on elemental damage?
[N] Blink: Magi, Ryme likes Cheezeburgers. Hows that for beef?
[N] Satan: ryme, rare or medium-rare?
[N] Heather Robinson: will there be future IotM's with good +item find? how about more couch/pouch/chest type that create combat usables?
[N] TheK3vin: Ryme: How's retcon going? When do I get to start testing it?
[N] MAgiNinjA: Satan, not helping.
[N] Ryme: I'll probably do an IotM each year that's like the Cape or Wolley's. We're due for another.
[N] Cristiona: And we better do more *ouch items.
[N] Ryme: And yeah, I'll do at least one a year like the couch/pouch, too.
[N] Blink: Ryme, will we meet other superheroes in the storyline?
[N] Doominator: You do, until you ignore them.
[N] Blink: That will be Major Characters I mean
[N] Ryme: Retcon is ... I don't know. I've got a long list of things not directly related, and then a list nearly as long of things that are related.
[N] Satan: ... ooo ooo ooo what's the storefront for ryme, huh huh huh?
[N] Cristiona: --
[N] Blink: And Ryme, will we be getting new areas like the Dreamclock any time soon? Or new areas in already found locations?
[N] Zillow: I have a list here of 142 villains in this town, what are you going to do about them?
[N] Ryme: storefront is, hopefully, going to be fun.
[N] Ryme: Blink: not sure in what way you mean "like the dreamclock"?
[N] Blink: Ryme, what is/are your main insperations for the game?
[N] MAgiNinjA: there are -so- many good questions to be asked...
[N] Ryme: Probably not too many high level in the near future. Unlockable, sure.
[N] Blink: Ryme, I mean new unreachable locations like the Cthulhu locations
[N] Doominator: Will assemble-able items be marked as such, to make assembly more streamlined?
[N] MAgiNinjA: i would imagine cthulhu would be the inspiration for cthulhu
[N] Ryme: A couple of things I'd really like to do are add tougher foes to some easy zones that come out when you're high level, and also add foes/noncombats that only show if you're buffing for them.
[N] Doominator: That'd be great. Even more of a reason to go patrol the whole city, rather than just one area the whole time.
[N] Ryme: Doominator: I've been thinking that. Originally it was fun to find them, but now that we're near 1000 items, I think it may be time to narrow down the options.
[N] Satan: any chances you'll be making more equipment that gives +% xp?
[N] SpockYoda: That's pretty nifty.
[N] Satan: because currently there's only the cell phone, with its +30 seconds.
[N] Doominator: Yeah. With more assemblies, eventually the fun will be from finding combinations out of what you can combine.
[N] Ryme: I'm always VERY cautious with +%XP, because it can be pretty powerful at high level; also, I'm just cautious with XP in general, because of the way it was the whole of KoL's ascension game for a long time.
[N] Heather Robinson: on a really pressing issue. There are serpent skins, but still no recipe for snakeskin shoes. What's up with that?
[N] Satan: also also, -time transportation? :p
[N] Gwen: I'd like to think there are cyborg pirate ninjas hanging out at the trash bin out back.
[N] Ryme: probably not, Sate.
[N] Ryme: serpent skins do need a couple of recipes.
[N] Satan: ;_;
[N] Blink: Ryme, Besides KoL, what enspired you to make this game? And its genre? Why Superheroes? And what made you decide to make the game in the first place?
[N] Seventhcross: ryme, why did you change the band wagon?
[N] Ryme: I'm also working on ways to make some older or low-level zones worth revisiting now and then,.
[N] Harry Dresden: Very breifly changed.
[N] Satan: it was typo, seventh. a magical typo. but it makes you wonder, why was he editing the band wagon?
[N] Ryme: Bandwagon was a typo. Wasn't ever supposed to change from theoriginal effect, changed it back when I noticed.
[N] Seventhcross: ah
[N] Satan: does the band wagon now have a hidden effect? :p
[N] Ryme: Sate: it happened when I reordered the effects on every item, months ago. Just don't think anyone noticed. Either that or I've got a gremlin in the spindler.
[N] Gwen: fair enough
[N] Gwen: I thought it was something new to the recent BotB
[N] Valera: Ryme, I'm told to ask more dangerous questions: When's the deadline you have set for yourself on the release of retcon?
[N] Blink: Ryme is there anything that you are excited about for the game?
[N] Valera: What's the next three major projects you intend for TH?
[N] Ryme: The deadline was the anniversary, at Halloween. I'm 100% sure I won't make it, though.
[N] Cristiona is too
[N] Satan: there's always that chance people will make a time machine, ryme. >.>
[N] Ryme: Blink: I'm almost always excited about everything. Or rather, I always juggle about 4 things, and work on the thing I'm most excited about.
[N] Doominator: On Hallowe'en, do you still go in costume?
[N] Shanty: Ryme, I notice there is a lack of popular culture references in this game. Why is this, and how do you plan to rectify it?
[N] Ryme: Usually, Doominator. Not trick or treating, but to a party. A friend had one where every food was a gross item last year, it was great.
[N] Valera: What advantage in information and testing do the mods and other special people, have over the rest of us common people?
[N] Ryme: Shanty: by going back in time and redoing all the jokes so they reference pop culture. Or pop tarts.
[N] Doominator: That's a good way to celebrate.
[N] Heather Robinson: any chance there will be a future -time +item sidekick IotM?
[N] TheK3vin: An entire game referencing only pop tarts...
[N] Blink: D for Delicious
[N] Sauce: Tart Heroes.
[N] Ryme: Val: that's a trade secret. But roughly, sometimes they know when an event or zone is coming up. Or have some hand in discussing IotMs. Only a couple of people can actually test stuff ahead of time.
[N] Satan: the city needs a fast food place
[N] Satan: like twilight's white castle
[N] Ryme: minus time and plus item is pretty powerful. Not sure I could justify doing both in one IotM
[N] TheK3vin: Ryme: Revising my previous question to be actually serious: are you planning on having a semi-public testing for retcon before releasing it?
[N] Ryme: food's not really an issue, Sate. I've got a coffee shop.
[N] Harry Dresden: We already have a sidekick iotm that is +item%.
[N] Doominator: And a gumball machine!
[N] Shanty: Ryme: What's your favourite instrumental post-rock band?
[N] Satan: i'm talking about content here, though. maybe involve it in a quest >.>
[N] Heather Robinson: yeah, but only one does -time...
[N] SpockYoda: What about sidekick IotM's that stack?
[N] Ryme: Public testing? Probably not. Likely a handful of players I think likely to give it a good go.
[N] Gwen: well you made the bicycle shorts, you could toggle -time/+item
[N] Blind Paladin: Right- who needs food when there's coffee?
[N] Blink: Ryme, will we get new badges soon?
[N] Ryme: I can't imagine toggling a sidekick, other than just changing sidekicks as they do now
[N] Zillow: Blink, there are 'new' badges currently///
[N] Ryme: I'm still waiting on people to find "old" badges.
[N] Ryme: But I've got 2 or 3 new ones waiting for me to get to them.
[N] Satan: maybe if we had hints, we would >.>
[N] Cristiona: "Do stuff"
[N] Seventhcross: any chance of making items like the recyclonizer able to revert to the usable ItoM?
[N] TheK3vin: Ryme, regarding the Brontosaurus Bully badge: Why are you such a dick?
[N] Ryme: Seventhcross: Not likely. Sometimes I like IotMs that will be consumed.
[N] Blink: Will there ever be a pun in the game that adhere to "Spoilers"?
[N] Blind Paladin: hints are good.
[N] Ryme: My job is to be evil so you heroes can look good, K3v
[N] Satan: he likes them because he knows some of us will buy two >.> to have the original item >.>
[N] Bustis: I might have missed it and sorry if asked but will there ever be a auto attack option
[N] Gwen: Isn't that Cris's job?
[N] Blink: Ryme, are you in the game somewhere?
[N] Ryme: Also, "giving you something to do because you finish quests in one day that take me two months to write"
[N] Shanty: Ryme doesn't have a favourite instrumental post-rock band now, so I'm going to say that it's iLIKETRAiNS. Good choice.
[N] Sauce: ah, that's a good point Ryme.
[N] Ryme: Bustis: hasn't been asked; I'd like to add it.
[N] TheK3vin: There is a glaring hole on my... sash that makes me cry a little. Working on it makes me cry much more.
[N] Seventhcross: in regards to auto attack, what about shortcut keys for attacking?
[N] Ryme: I'm not even sure how those work.
[N] Cristiona: I believe they're Ajax witchery
[N] Satan: that relies on JS, and it'd be confusing for players since most don't understand the concept of focus
[N] Ryme: I would give a badge hint, but I'm not quite sure which ones haven't been found yet.
[N] Satan: it's not even AJAX, AJAX is http requests under the radar.
[N] TheK3vin: Well, I suppose some people would expect a lot more out of an in-game continuous attack than the GM scripts.
[N] Satan: it's simple keylogging.
[N] Sauce: Well, yeah.
[N] Ryme: Okay, here's one. One unfound badge is most likely to be discovered on Halloween.
[N] Blink: yup..nobodys ganna find that
[N] Ryme: probably.
[N] Satan: halloween = candy
[N] Cristiona: Heh. Think I know that one
[N] Satan: sugar intake increased?
[N] Ryme: Another involves a sidekick
[N] Sauce: well it's definitely not gonna be me.
[N] Satan: a sidekick!?!
[N] Ryme: and now I've said 2 much.
[N] Seventhcross: most likely, but possible at other times
[N] Blink: The understudy in the theatre?
[N] Blink: That one?
[N] Sauce: There aren't gonna be badges only obtainable through IotM or otherwise limited content, right?
[N] Satan: maybe give a sidekick a specific name while it's one type
[N] Seventhcross: probably a usable sidekick
[N] Ryme: No way, Sauce. Never.
[N] Satan: oh, wait, temp or permanent sidekick >.>
[N] TheK3vin: "2 much"
[N] Cristiona: Aside the alpha badge
[N] TheK3vin: It is surely a code.
[N] Satan: and the rock badge
[N] Blind Paladin: Thanks for the hints. Thought I had them all.
[N] Ryme: Possibly, at worst, there would be one related to easily purchaseable results from an IotM. Like recyclonizer stuff.
[N] Gwen: ugh.
[N] Sauce: there's a non-IotM way to access recyclonizer stuff?
[N] Ryme: er, sorry, I missed the "limited content" bit.
[N] Satan: buy it, sauce
[N] Ryme: Because rock badge obviously falls into that.
[N] Satan: from other players
[N] Valera: Ryme: Could you check to see if anyone found that weldable recipe for the white elephant yet?
[N] Sauce: ah, right, obviously
[N] Ryme: But I'd never make a badge that requires donation to get, no.
[N] Sauce: and, ryme, you should work on some repeatable day of the month-based events
[N] Sauce: kinda like how there is feast of boris, sneaky pete's day, etc
[N] TheK3vin: Ryme: are you concerned at all about copyright issues concerning all the art you blatantly STEAL?
[N] TheK3vin: I've asked you this before, but I'm wondering if you've received any C&D's since then.
[N] Blink: Ryme, will we get stronger combat Sidekicks any time soon? Or is the Egyptian knife fighter the top of the cake?
[N] Dakii: Why casino chips as a currency?
[N] Ryme: I think most of the art in the game that's recognizeable falls within parody rights, K3v.
[N] Blink: The Cthulhu stuff for example is public domain
[N] Dakii: and if not fair use applies as well
[N] TheK3vin: Because the city has fallen into shambles and the casinos have taken over, Dakii.
[N] Heather Robinson still believes that there should be more -time sidekicks, with some other power. even if the -time is reduced to .5sec/level (max level 30)
[N] TheK3vin: It's the official currency in all of Twilight.
[N] Ryme: It may happen, Heather, if it's at lower strength.
[N] Sauce: Ryme, should I reinstante my question from about two mins ago?
[N] Sauce: reinstate.
[N] Redsauce: restate?
[N] Satan: (he means the one about recurring holidays/events)
[N] Sauce: yeah that one >_>
[N] Ryme: Holidays and regularly scheduled events would be good.
[N] Sauce: you could make the mines thing a recurring event, so that the specific badge related to that isn't very limited
[N] Sauce: although the rarity of the stones would be done well with raised, as those sugar-related things you can make are pretty overpowered >_>
[N] Ryme: I think there's value in limited-time stuff. It gives people who are there something different to enjoy, and I think they get more from it knowing it won't just repeat a hundred times again.
[N] Cristiona: We have semi-recurring holidays as is.
[N] Cristiona: Or rather, semi-regular
[N] Satan: cris, he means, have them recur more frequently, on a schedule of sorts
[N] Cristiona: Halloween, April 1st...
[N] Cristiona: Had 2 baseball events
[N] Satan: no, like, the events that we have that aren't tied to any holiday
[N] Ryme: I'd like some of the holidays to be more predictable, so people know to show up for them.
[N] Cristiona kinda likes the semi-random nature
[N] Satan: or other something. like captain buzzkill.
[N] Sauce: I mean things that are obviously recurring
[N] Ryme: And I'd like some more basic stuff to happen regularly. Equivalent of stat days from KoL for instance.
[N] Cristiona: But why would Buzzkill always break out on the same day?
[N] Sauce: like, the examples I gave, feast of boris, sneaky pete's day, etc.
[N] Sauce: not based on real-life holidays or somesuch
[N] Harry Dresden: That time the game skipped ahead 3 days.... that could be recurring.
[N] Satan: isn't that kinda what the day of the week effects are, ryme?
[N] Ryme: Harry, I'd rather not repeat that.
[N] Sauce: just special recurring holidays on which different things happen
[N] Ryme: Yes, Sate, they are.
[N] Satan: cristiona, perhaps the prision's security system is very predictable
[N] Blind Paladin: What are stat days?
[N] Ryme: But I guess they're pretty mild, since it took 2 years and some in-your-face challenges for anyone to notice.
[N] Blink: Ryme, dont u ever get worried that TH will be known as just "that game thats like KoL"?
[N] TheK3vin: It'd be interesting to see those get a bit of a buff.
[N] Ryme: It already is, if you ask my detractors, Blink.
[N] Satan: yeah... as it is, i don't even figure them in to gameplay
[N] Ryme: But I do try to be different.
[N] Satan: aside from frayday, if applicable
[N] Sauce wonders what effect of each day of the week you guys are talking about
[N] Ryme: Frayday isn't the only one that's special, Sauce. Wiki probably has it.
[N] Harry Dresden: Yep, it's on the wiki in the Calendar.
[N] Seventhcross: how long will this tea time last?
[N] Ryme: I think it ended 10 minutes ago, Seventhcross
[N] Ryme: Thanks, all, for participating. I think this was a good chat. I'm tired of answering questions now, and being grilled about old culture nobody but Cris remembers.