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 Post subject: Computers in my Workshop
PostPosted: Sun Apr 15, 2007 12:53 am 
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With the new update, there are two new computers (aparently) that can be assembled. The components of the electronic one, are readily available (except 1, that after spending 200 turns destroying electronic defensive equipment in the casino, I would still not find) while no components for the positronic one seem to be around.

Has anyone found any of them?


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 Post subject:
PostPosted: Sun Apr 15, 2007 1:10 am 
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Location: the Conservatory with the lead pipe
There's a whole bunch of parts further north, with the tougher robots.


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 Post subject:
PostPosted: Sun Apr 15, 2007 7:32 am 
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can we actually assemble the positronic one once we have the right parts?


Edit: Like, is it currently implemented? Has anyone been able to build it?


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 Post subject:
PostPosted: Sun Apr 15, 2007 8:11 pm 
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I don't have the parts, but I should be able to nab 'em after rollover.


Edit: Yeah, you can actually build both, you just can't do anything with them. Yet.

Well, except sell 'em in the auction house... heh heh heh


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 Post subject:
PostPosted: Mon Apr 16, 2007 4:10 am 
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For some reason when I try to build the positronic computer I get a message about not have a degree in positronics.


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 Post subject:
PostPosted: Mon Apr 16, 2007 7:15 am 
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Just wanted to stop in to confirm that everything is performing as expected. There's a fairly basic reason why some people can make them and others can't.


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 Post subject:
PostPosted: Mon Apr 16, 2007 12:29 pm 
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I made the electronic, and have all the parts for the positronic, but I need some skill or knowledge to build it, which I assume I can find somewhere in the game. Anyone else find anything out?

Edit: oops just read the post two up. Yeah, I have the same deal.


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 Post subject:
PostPosted: Mon Apr 16, 2007 8:03 pm 
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Location: the Conservatory with the lead pipe
Heh heh heh... looks like I have Superadvanced Computer Smithing.


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 Post subject:
PostPosted: Tue Apr 17, 2007 7:28 am 
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Hmmm... It seems I am a bit unlucky...

I miss both a Power Converter and a Carbon-Microfiber Chassis so, no PC for me... Well, at what level of the required class you gan the needed skill? Also also, the (only) software available, does anything yet?


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 Post subject:
PostPosted: Tue Apr 17, 2007 7:57 pm 
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Power Converter and Carbon-Microfiber Chassis can both be bought from stores.


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 Post subject:
PostPosted: Wed Apr 18, 2007 4:25 pm 
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Could there be a reason why I haven't gotten my second memory tube from the city of lost robots? I've spent quite a few adventures without getting any parts except for cabling. And nanoprocessors.

As a matter of fact, I'll by one of those or a fusion pack for 1000 chips.


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 Post subject:
PostPosted: Wed Apr 18, 2007 5:08 pm 
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There's a chance that I've got the distribution of item drops a bit off, because they've changed a lot over the past 6 months. Memory tubes, in particular, I don't think drop in the right location ... think somplace mechanical that's not the zone you mentioned.

I promise to fix this before computers can do anything, but if you notice anything really off, please do let me know.


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 Post subject:
PostPosted: Thu Apr 19, 2007 10:20 am 
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Cristiona wrote:
Power Converter and Carbon-Microfiber Chassis can both be bought from stores.


Ops, I must have missed an update or somethin'... I hadn't noticed that store before...


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 Post subject:
PostPosted: Mon Apr 30, 2007 9:07 am 
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So where are the memory tubes? I still can't find them...

Edit: As soon as I stumble across one when testing my... psion skills... I see that you've revealed where they are. Dammit.


Last edited by frost_maze on Mon Apr 30, 2007 9:18 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Apr 30, 2007 9:13 am 
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I tweaked things a little last night. Your best bet for memory tubes is still someplace that mostly isn't robotic (you'll have to take a chance somewhere else), but you can find them from at least one other foe in the more obvious location. Drop percentages might still need a little tweaking, and I'll keep an eye on that.

I also switched something in the store--power converters weren't available but should have been and now are.


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 Post subject:
PostPosted: Wed May 02, 2007 9:36 am 
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I hate postitronic computers for two reasons:

a) I can't make them.
b) Something that is another complaint about my class and I shall not mention because everybody's heard it so many times.

How do you make them? It's sooooooo depressing not knowing anything.... :evil:


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 Post subject:
PostPosted: Sun May 13, 2007 8:44 pm 
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I am eager to use that Decryptonomicon software we got...

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 Post subject:
PostPosted: Mon May 14, 2007 3:36 am 
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Yeah well, I'm eager to use all the other software that was stuck in the item DB and not implemented. That's a lot of software.

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 Post subject:
PostPosted: Mon May 14, 2007 3:52 am 
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Hmmm... if I remember well, a bunch or two implied that that Teppes' program would be needed first...

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 Post subject:
PostPosted: Sat Oct 13, 2007 4:59 pm 
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I just want to go on record as saying I wish I'd never thought up computers. It seemed simple enough conceptually, but they're by far the most complicated thing I've tried to put into the game because there's just so many little details to be managed. Made some progress today in two long work sessions, both of which had me crosseyed and needing a nap at the end of them, but there's still a lot to go. I do think I'm over the worst of the complications, so hopefully it's more downhill from now on, but man, it's been painful, and it's consumed an entire day with just a small part of that project.


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 Post subject:
PostPosted: Sat Oct 13, 2007 7:00 pm 
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We love you for computers anyway.

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 Post subject:
PostPosted: Fri Oct 26, 2007 11:16 pm 
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Hey, I just got to play around with computers, and they have some interesting potential. I especially enjoyed the fact that the instructions tell you how many you have and how many you need of each component.
[spoiler]Now the good news is that I ran my computer and successfully obtained the code from it. But I can't quite figure out how to use the code. Does it do anything as of yet?[/spoiler]


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 Post subject:
PostPosted: Sat Oct 27, 2007 12:02 am 
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Yeah I got a standard computer installed and to be honest it appears to be too much work for too little reward. A nifty idea but just doesn't seem all that great :? .


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 Post subject:
PostPosted: Sat Oct 27, 2007 1:36 am 
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Out of my observations, it hasn't been fully coded yet... Everything you get from the computers are 'useless' as of yet. (Quite literally!)

So don't complain yet, Smoot. Complain later. After Ryme gets round to finishing it.

Unless it's already finished. Then I'm pissed off 'cos computers are crap. As of yet.


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 Post subject:
PostPosted: Sat Oct 27, 2007 7:17 am 
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Ok so I just got another CD off the auction house. It is called Destitute Dick's Penny-Pincher. I was wondering if Ryme put that out there, if any other players have one or know where to get.


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 Post subject:
PostPosted: Sat Oct 27, 2007 9:18 am 
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Computers ARE completely functional. Code alone is a fractional solution, though. You'll need to do a little something with it. These aren't the only things computers will do, and in fact they're probably among the least powerful options. You'll need 'em for a quest, for one thing. I had to get the computers working before I could do the quest, though. The stuff that's here now I mostly see as what you do with your computer when you're not doing the more important stuff. More will be coming, someday.


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 Post subject:
PostPosted: Sat Oct 27, 2007 9:21 am 
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So basically, we need to find the stuff that we can use on the computers...

And also, they haven't *technically* been finished because the quest that uses them hasn't been brought out. So there. :P


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 Post subject:
PostPosted: Sat Oct 27, 2007 6:44 pm 
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OK, now I figured out how software works. Very interesting. Mechanically, computers almost operate like familiars, I guess. Or an extra equipment slot. I like that it adds an extra level of complexity to gameplay.


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 Post subject:
PostPosted: Sat Oct 27, 2007 9:42 pm 
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I had fun figuring it out. I was expecting more programs, but hey, that's okay.


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 Post subject:
PostPosted: Sun Oct 28, 2007 3:45 pm 
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Yeah, I was expecting more programs, too. :lol: I've got at least a couple in mind, but need to redo some other code first for it to work.

I also think I've got a number of minor issues ironed out with those computers.


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 Post subject:
PostPosted: Sun Oct 28, 2007 10:17 pm 
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Trying to be as non-spoilery as possible...

You can't run the Calendar on both computers because "Note: There's no advantage to running the same software on both computers: you'll just get the same information twice." However, since the Calendar doesn't seem to always activate, there should be an advantage to running it on both.

Also, S.M.A.R.T. doesn't seem to work in the Pit.

Edit: Seems S.M.A.R.T. just doesn't always work, even though the effect description implies that it should.

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 Post subject:
PostPosted: Sun Oct 28, 2007 10:25 pm 
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Er, the theory with the no duplicate software part is that they're calculating the same thing at the same time. You'd just get the same hint, but as you can only use it once, you don't get the double benefit. Same data in = same data out, yes? That's the narrative justification, anyway.

I just have S.M.A.R.T. firing randomly but frequently. As it's not a huge advantage, I don't mind having it go more often -- wasn't sure if a message every time would almost get annoying or not. It could also be that there are issues specifically with the pit ... I'll check that.


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 Post subject:
PostPosted: Sun Oct 28, 2007 10:36 pm 
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Ryme wrote:
Er, the theory with the no duplicate software part is that they're calculating the same thing at the same time. You'd just get the same hint, but as you can only use it once, you don't get the double benefit. Same data in = same data out, yes?
Well, yes, but the iBlog, Calendar, and Penny Pincher all have bonuses that would, mechanically, stack. I understand you not wanting us to stack those bonuses, but...

Quote:
I just have S.M.A.R.T. firing randomly but frequently. As it's not a huge advantage, I don't mind having it go more often -- wasn't sure if a message every time would almost get annoying or not.
Well, since it takes no time to swap software, there's no reason to not have it run constantly, I guess. Now we just need to be able to combine the Calendar with the Mangled Data Plate so that we can have the TH version of the Defective Skull.

Oh! Or the Lack of Pies with the Mangled Data Plate!

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 Post subject:
PostPosted: Mon Oct 29, 2007 6:50 am 
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Cristiona wrote:
Well, yes, but the iBlog, Calendar, and Penny Pincher all have bonuses that would, mechanically, stack. I understand you not wanting us to stack those bonuses, but...


You think so? I don't really see it. The calendar: if it reminds you that you need to be someplace at a certain time, and a duplicate calendar reminds you of the exact same thing--does that make you extra early? I don't see how it would.

Likewise on the blog (watching the same mistakes and good choices twice isn't likely to show you considerably more than watching them once) and the Penny Pincher (here's a bargain, and now that you know about it, let me tell you about the exact same bargain).

That's how I've imagined the stuff, at least.

But all that's also narrative justification. I also picked the numbers I did based on the assumption that you'd only be able to have one running. With two possible, I probably would have picked different numbers.


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 Post subject:
PostPosted: Mon Oct 29, 2007 1:43 pm 
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Computers have single-handedly brought me back to this game.

Yay Computers!


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 Post subject:
PostPosted: Mon Oct 29, 2007 2:59 pm 
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Ok so my computers cant decrypt the mangled data plate. I have both computers three mangled data plates and Vlad's software running on both of my computers. I have mangled data plate selected on the menu but when I hit update nothing happens. Is there something else I should be doing.


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 Post subject:
PostPosted: Mon Oct 29, 2007 6:51 pm 
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Okay, we're gonna have to define "nothing happens" a little more clearly. Does literally nothing happen? Or does the page reload but it doesn't provide any message? Or does it provide a message that isn't helpful? Is there white space at the top? Do you get one of the horizontal blue dividers? Is it consuming the mangled data plates--sounds like a no, but please check to be sure.

According to the database you've got one electronic and one positronic computer. The electronic one seems to be running something other than decryption though -- have you changed things or is that erroneous?


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 Post subject:
PostPosted: Mon Oct 29, 2007 7:06 pm 
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just wondering i tried combining the codes with dataplates and memory tubes and nothing happens

can I get a nudge in the right direction?


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 Post subject:
PostPosted: Mon Oct 29, 2007 8:08 pm 
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You're really close to getting the software, darkbladed. Right track, at least. Think about what makes software, and what you have. Also, for further hints, you might check the Auction House, where you can read the descriptions of existing software.

Also, a final hint: You have plenty of blank CDs in your lab already; you don't need to include a storage medium in your figurings.


Edit: Ryme: My thought was that since they didn't always trigger, having two computers running the same program would allow for additional triggers. However, your point is solid, and I don't mind running two different programs.

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 Post subject:
PostPosted: Mon Oct 29, 2007 9:03 pm 
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I finally have a positronic computer, and I don't see any results coming from it. I have the calendar running on an electronic in slot 1, and iMyself on the positronic in slot 2. I get plenty of messages of saving time, but nothing about more experience. When I had an electronic in slot 2, I was getting messages for both.


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