King's Knight wrote:
Does it have to do with possible future "ascension" ability and needing to make it so people can't load it up with points to then use them after "ascending"?
Even that wouldn't be an issue if it was made clear it's stockpile would be emptied upon Ascension.
This was the main reason. I don't think I can make it clear that it will be emptied upon ascension, because I don't know for sure how that will work, and the game doesn't even have a retcon feature yet, and some players simply wouldn't know what such a warning meant.
If I don't have a limit, someone, somewhere (or many someones) will end up dumping a few million chips worth of items into the thing and then have a massive disappointment if they accidentally or unwittingly lose what's in there. So this is planning ahead for that.
If it makes you feel better, it's also protection against accidentally destroying a very large number of items instead of a small number. I'm not sure I support protecting players from themselves like that a lot, but it's undoubtedly already served that purpose.
The number 300 was fairly arbitrary, though. If 500 or 1000 as a cap would ease the pain of production that might be okay.