caffeine consumption changes (minor)

Talk about the game. What game? The game with the power? What power? The power of ... aw, skip it.

Moderator: Moderators

User avatar
Ryme
Site Admin
Posts: 4288
Joined: Thu Apr 05, 2007 2:04 pm
Contact:

caffeine consumption changes (minor)

Postby Ryme » Sun Sep 19, 2010 7:53 pm

Changed caffeine so that all types have at least a little variation in returns. Most of them have small ranges (27-33 for all the base coffees, for instance, instead of a fixed 30). In all cases but one the average is exactly the same as before.

The one exception is the white pill, which was reduced a bit.

On the plus side, a few consumables now give you a few extra stats of one kind or the other: large and small hyper-c, buzzing dew, and the pep-up pill.

Expect something very similar to apply to sugar in the near future.

Return to “Gameplay & Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest