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Hey Ryme, adventure choice memory option?

Posted: Fri Nov 13, 2009 1:33 am
by darkzumi
You know how there are adventures that have the three (or four?) options, like "Crime Never Sleeps ... or Does It?"? It gets kind of tedious having to pick the option you want over and over again because it defaults to the first option... Any chance you can make an option so that the game remembers your choices for the adventures with multiple options? I don't know if you could program it to remember different choices for the different adventures, like in one adventure always have the default be option 2 and for another adventure always default to option 3. Just an idea, thanks for your time!

Re: Hey Ryme, adventure choice memory option?

Posted: Fri Nov 13, 2009 2:22 am
by MagiNinjA
Greasemonkey scripts do this for you already. It'd probably be a bad idea for Ryme to actually implement this in game.

Re: Hey Ryme, adventure choice memory option?

Posted: Thu Nov 19, 2009 8:09 am
by Muhandes
A GM script that does exactly this can be found here

Re: Hey Ryme, adventure choice memory option?

Posted: Thu Nov 19, 2009 4:34 pm
by TheK3vin
If you didn't know, with Mozilla Firefox you can just download the Greasemonkey addon and it'll allow you to run GM scripts.

Re: Hey Ryme, adventure choice memory option?

Posted: Thu Nov 19, 2009 5:03 pm
by Corrupt Shadow
But if you install one while on a webpage it tweaks, you need to refresh.