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Posted: Sun Nov 09, 2008 10:30 pm
by Ryme
Just so you know, while I do weigh public opinion, I won't necessarily make a design choice based solely on a poll, however lopsided the results come out.

That said, I certainly see a narrative case for gadgeteers to be able to build a sidekick. Elementals, though -- it just doesn't seem to fit. Also, elementals I think are considered among the more powerful classes at the moment, so they probably need less attention than the other classes at the moment.

Also, the practically free sidekick I just added is designed to be available to anyone at almost any time, so elementals and gadgeteers can have one for minimal cost at this point, even if they aren't unique.

Posted: Mon Nov 10, 2008 5:07 am
by Corrupt Shadow
I agree with Ryme, actually.

Posted: Mon Nov 10, 2008 5:31 am
by malk-a-mite
Ryme wrote:Also, elementals I think are considered among the more powerful classes at the moment, so they probably need less attention than the other classes at the moment.
Sadly yes - no sidekick can ever match Lifeblood manipulation.
Gadgeteers being able to build something would be cool - I feel like they are lacking in the actual gadget realm a bit. I want to see more random things snapping together (and then falling apart).

Posted: Mon Nov 10, 2008 6:37 am
by MagiNinjA
Moar Lock's Quest references!!!

Fantastic game about being a "archineer" a person who builds things against an army of clcokwork gadget monsters. It's quite entertaining and awesome.

Posted: Mon Nov 10, 2008 8:04 am
by Hannahmaus
I definitely think Gadgeteers should have sidekicks, and I think there's a narrative case for Elementals to have them too. That class shares its name with magically summoned spirits created from the four elements, small creatures which are ideal for sidekickness. The original elementals were sylphs (air), gnomes (earth), salamanders (fire) and nymphs (water).

Posted: Mon Nov 10, 2008 9:43 am
by Ryme
For some reason I just have to laugh at the thought of a gnome sidekick. This is despite the fact I don't see any problems with water buffalo, little kids, and crows. But gnomes? Heh.

Posted: Mon Nov 10, 2008 11:02 am
by Olaf
Well, Underground Intelligent Terrans are like gnomes, right?

Posted: Mon Nov 10, 2008 3:51 pm
by Cristiona
Ryme wrote:For some reason I just have to laugh at the thought of a gnome sidekick.
He could stab enemies with his pointy hat!

Posted: Mon Nov 10, 2008 6:26 pm
by Carygon Nijax
I think gadgeteers should have their own sidekick, and... they should be able to make some other kind of "gadgety" stuff... as far as I know the only thing they can build (that nobody else can) is the positronic computer...

and elementasl with sidekicks, well... the wind warriors sounds more "elemental" than "psion" to me, I have nothing against psions..

and I think that the earth elemental being were golems and not gnomes.. tee hee :lol:

Posted: Mon Nov 10, 2008 8:59 pm
by Cristiona
Elementals can create golems, and gadgeteers can weld various metals to them to make them more badass?

Posted: Mon Nov 10, 2008 9:23 pm
by Carygon Nijax
yeah.. well.. anyhow.. I htink clay is a variation of earth.. isn't it?

Posted: Tue Nov 11, 2008 10:56 am
by Hannahmaus
Yes it is, but Darkorinth is correct. Golems have nothing to do with elementals. But well done on posting something that's not more-or-less spam.

Posted: Tue Nov 11, 2008 1:10 pm
by Ryme
Wind Warrior is a spell from the Bard's Tale computer game series. It's a psychic spell that causes damage to your opponents if they fail to resist the illusion. "Wind" in this case is an alliterative and figurative way to say "illusionary". They deal damage the way any other psychic weapon deals damage: to the mind.

Posted: Tue Nov 11, 2008 2:23 pm
by Carygon Nijax
Cristiona wrote:He could stab enemies with his pointy hat!

I've been thinking.. a gnome sidekick... it could find the items that the foe's drop.. y'know.. since... he is really close to the floor... :lol:

Posted: Tue Nov 11, 2008 8:54 pm
by Cristiona
Ryme wrote:Wind Warrior is a spell from the Bard's Tale computer game series.
WIWA, wasn't it? :P

Posted: Tue Nov 11, 2008 9:59 pm
by Ryme
Probably. I used the mac click interface and didn't spell them out much.

Posted: Tue Nov 11, 2008 10:06 pm
by Cristiona
Ah. I played 3 first, and usually typed in the letters. Then again, there were something like seven or eight mage classes, so there were a lot of spells.

Um... er... [/threadjack]

Posted: Wed Nov 26, 2008 5:45 pm
by Carygon Nijax
I support that idea.
but apparently most of the creatures that walks with us fit much more on the companion term...
the idea of a sidekick with a back story like in the old comics (I'm thinking about Daredevil's Elektra, the well-known Batman's Robin, etc) is real awesome :)


and... please.. forgive my Ignorance... who's Melody?

Posted: Wed Nov 26, 2008 9:20 pm
by Carygon Nijax
Doctor Mojo wrote: Another way to make sidekicks more interesting is if we could be each other's sidekicks.
I always wanted to be Cristiona's Sidekick.. but she always rejected me... I don't know why...

Posted: Wed Nov 26, 2008 9:25 pm
by malk-a-mite
Doctor Mojo wrote:A real sidekick is not an anonymous teenager hired at the local pizza joint for sub-minimum wage. He (or she) needs a back story and a potential future.

Sidekicks have a future!
Image

Image

Posted: Thu Nov 27, 2008 1:59 pm
by Lxndr
This is a difficult question to answer - I feel Gadgeteers should get sidekicks, while Elementalists should not. So there's no good way to answer this poll as it is currently phrased.