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 Post subject: Reputation based areas
PostPosted: Thu Jul 10, 2008 7:22 am 
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Ooh. New areas none of my characters can see. First update I've actually got complaints about, as I have yet to figure out a way to change any of my character's reputations from Balanced. Cheating doesn't seem to affect it, neither does fighting honorably, nor taking bribes.
I approve of this update in principle, but the reputation system seems arbitrary and bare bones, and as such, I have no idea what I should do if I wanted to explore new content and I find myself wanting to enter a Smootlike rant about its suckiness.

More visible ways to change your reputation in many more locations would be useful if this mechanic were to become widespread.

edit:After using all my turns today in the search of reputation shifts I finally managed, with the 4th character, to change one of my multi's reputation to pragmatic. (and found no new zones, although this character has no access to the space station or skies) I'm not really sure what I did differently with this character than Mr. Hamish but I've been actively trying to change my reputation for several days now with the main, and have been unable to achieve any shifts.


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PostPosted: Thu Jul 10, 2008 1:34 pm 
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I've had honorable for a while, and I have nothing. So far people have confirmed that virtuous, watchdog, and just characters have access to new stuff. If only I knew what choices would get me any of those. Ryme should've waited until each reputation had something to push this update out, now I feel gypped.


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PostPosted: Thu Jul 10, 2008 2:38 pm 
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You feel gypped? That's ridiculous. It's not very hard to change your rep. It may be hard to get a specific rep, but with just a little bit of guesswork and a little bit of experimentation, you can get results.

In addition, how do you know all the Reputations were meant to have zones? Now, the entire system isn't spaded out, so I can't say for sure, but it's entirely possible that only a few of the choices were meant to have new stuff.

The Reputation system requires work to figure it out. That doesn't mean it's arbitrary. Just because you can't figure it out doesn't mean it's bad. It just means you're doing it wrong and you need to try something else. Other people have obviously figured out some of it, even if they haven't gotten everything yet.

Here's a few tips gained from, again, experimentation.

-There are, as far as I know, only four adventures that effect Reputation.
-All of them are choice adventures.
-On all four, the button at the end you click to actually make your choice (if you know what I mean) says "What do you do?"

The Reputation system is, in my opinion, one of the most interesting mechanics in the game. Last I knew, there were big plans for it, and I assume there still are, but Ryme is a busy man. It's going to be a slow process. You guys just need to be patient.

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 Post subject:
PostPosted: Thu Jul 10, 2008 4:00 pm 
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Therum wrote:
-There are, as far as I know, only four adventures that effect Reputation.
This is the big issue I have with this. As reputation should be a big important mechanic, and instead it's confined to 4 choice adventures, which I have to spam over and over and over to have any effect.


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PostPosted: Thu Jul 10, 2008 4:42 pm 
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Well, I can see your point Hamish, but I felt this addition was necessary in part because reputations have been spaded so poorly thus far. Which isn't surprising--there wasn't any incentive before, either. I'd guess within a couple of days people will have things figured out, or at least have a better sense of how things work. It really isn't too complicated, once it's been spoiled for you.

I also agree there should be more of these choice adventures. Oddly enough, that's the very next thing on my plate. Expect a few more cropping up over the next week, which may help clarify the trends, and also give you more options.

But here's one gi-normous hint:

1) Starting from brand new, it won't take anyone more than 4 of the right choices to unlock either of the new zones.


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 Post subject:
PostPosted: Thu Jul 10, 2008 4:59 pm 
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Gah, I thought there were only two - Black Knight and cargo. So I spent the day's turns confiscating, didn't seem to help.

What two should I be taking a look at?


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 Post subject:
PostPosted: Thu Jul 10, 2008 6:33 pm 
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Correction: there have been 6 reputation-affecting adventures since the mechanic went public.

The theory that "what do you do?" as a phrase is a required part of the deal was more of a trend than an absolute up to this point, but I'm going to try to make that a standard. Also, the one in the cube, which was downright arbitrary, now at least gives a slightly more useful suggestion as to the type of choice you're making. That one wasn't fair at all, I admit.


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 Post subject:
PostPosted: Thu Jul 10, 2008 10:32 pm 
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there its been removed therum. and the words "I think" were in my speculation about outskirts of area 54.


Last edited by Reaper on Fri Jul 11, 2008 1:51 pm, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jul 11, 2008 10:29 am 
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Reaper, there was a reason I didn't tell people where the adventures were. There's a pretty major difference between giving subtle hints and outright spoiling content. Hinting is one thing. Spoiling is just ruining it for other people.

Also, for the record, you're wrong about the Area 54 thing. I've been able to confirm all six of the adventures that effect Rep. Hint: none of them are in Area 54. You really shouldn't give out info without confirming it first.

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 Post subject:
PostPosted: Sat Jul 12, 2008 5:49 pm 
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It's been a couple of days, and I haven't seen much discussion or spading here, so I'm gonna throw out a second, and even bigger, hint.

2) It's not possible to significantly change your reputation without doing a little traveling.


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 Post subject:
PostPosted: Sun Jul 13, 2008 1:00 pm 
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So you're trying to put Twilight Heroes on the map out in the internet world by yoinking something from World of Warcraft?

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 Post subject:
PostPosted: Sun Jul 13, 2008 2:11 pm 
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Smoot wrote:
So you're trying to put Twilight Heroes on the map out in the internet world by yoinking something from World of Warcraft?


What the hell are you on?

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 Post subject:
PostPosted: Sun Jul 13, 2008 5:26 pm 
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WoW invented reputation, did it? I wonder how the gaming world ever got by without some sort of alignment system before then...

Ryme takes a look at his first edition D&D manual, and tries to figure out if the guys from Blizzard went back in time to deliver the alignment rules to TSR, or if it was the TSR wizards who went forwards in time to steal the concept from Blizzard. Ryme knows alignment has been around at least that long, but figures if you count the "purity" of Percival finding the grail, it's been around for about a millennium, easy.


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 Post subject:
PostPosted: Tue Jul 15, 2008 3:20 pm 
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Ryme,

Chainmail, 3 years before DnD


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 Post subject:
PostPosted: Tue Jul 15, 2008 4:59 pm 
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Heard of it; never played it to know what it was like. A bit besides the point, though, which is that just because folks have never seen a world outside of WoW doesn't mean that WoW is in any way original, or the only possible source of any ideas that even vaguely resemble something they do.


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 Post subject:
PostPosted: Tue Jul 15, 2008 5:02 pm 
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Don't mind smoot, he just likes to make up reasons to bash updates.


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 Post subject:
PostPosted: Tue Jul 15, 2008 8:26 pm 
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It would be neat if the Selfish (self-promoting) <-> Communitarian (robot-society) reputation scale were affected by using a large percentage of your power points to buff other heroes vs buffing yourself. That, or giving items and chips away (which is altruistic) or receiving them for free (self-promoting).


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 Post subject:
PostPosted: Tue Jul 15, 2008 8:38 pm 
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That opens a door for griefing. Someone works to get themselves to Altruist, and then I buff them and send a few thousand chips, and now they're Judicious.

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 Post subject:
PostPosted: Tue Jul 15, 2008 9:09 pm 
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I also don't want my chat room actions (chips, items, buffs) affecting my character status (rep)


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 Post subject:
PostPosted: Tue Jul 22, 2008 7:29 am 
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I would also think that doing so would end up spurring a lot of "HEY GIMME CHIP TO GET BETER REP!" or "BUFF ME FOR YOUR GOOD REP!". Also, that would mean that the fact that you have to drop a lot of chips (I'm new, so I could be wrong) on leveling would be negatively impacted by the idea of trying to also keep a high reputation score.

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 Post subject:
PostPosted: Sat Jul 26, 2008 10:01 pm 
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For the past week(s) or so I've been exiting stage right constantly. My rep is STILL just Honorable. What do I have do to get these new areas?


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 Post subject:
PostPosted: Sat Jul 26, 2008 10:41 pm 
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Change your reputation properly... :wink:

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 Post subject:
PostPosted: Sun Jul 27, 2008 1:07 am 
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missingno wrote:
For the past week(s) or so I've been exiting stage right constantly. My rep is STILL just Honorable. What do I have do to get these new areas?


I think it's safe to say one of your assumptions about how this works isn't, quite accurate. For instance, perhaps the choice you think you're making isn't the choice you're making. Or perhaps there's something in the game that can tell if you're spamming a single zone and won't give you credit for it. Or maybe there's some X factor that nobody's figured out.

I can tell you this: if you're doing something for an entire day--let alone a week or more--and your reputation isn't changing, then there's more to it than you think there is.


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 Post subject:
PostPosted: Sat Aug 02, 2008 8:19 am 
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Doesn't look like anybody's noticed, but I placed a more detailed entry under the Reputation link in the Twilight dictionary. Among other things it properly charts the various reputations, which right now aren't plotted quite right in the Twilight Wiki.


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 Post subject:
PostPosted: Tue Aug 19, 2008 5:43 pm 
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You know you're in a different kind of game entirely when the creator is doing everything they can aside from direct assistance to help you figure out something that they know all the secrets to.

Incidently, I'm sure that we're missing some element in the downtown park aside from a reputation, and I'm determined to figure that out.


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 Post subject:
PostPosted: Tue Aug 19, 2008 5:58 pm 
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Well, you may be thinking too hard on this one. The empty footpath really is empty for now, to accompany the other reputation-based stuff.


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 Post subject:
PostPosted: Tue Aug 19, 2008 6:13 pm 
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Er, caught what should have been a very bad bug. I'm not quite sure how anyone was getting past it, but things ought to be better. Thanks to Melon for explaining issues to me, as I didn't realize there was trouble.


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 Post subject:
PostPosted: Tue Aug 19, 2008 8:39 pm 
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Kallistei!

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 Post subject:
PostPosted: Tue Aug 19, 2008 9:31 pm 
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Oh... some new items aren't properly flagged as edible.

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 Post subject:
PostPosted: Tue Aug 19, 2008 10:38 pm 
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Oh. Heh. I'm getting too many item flags and don't keep them straight anymore. Should be fixed.


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 Post subject:
PostPosted: Tue Aug 19, 2008 10:58 pm 
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Oh wow! I thought there just wasn't new content for my reputation, despite the description of the park mentioning the anarchists. Hooray for this bugfix!

Also, is the lack of chip drops in the whole zone intentional?


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